Commit Graph

10696 Commits

Author SHA1 Message Date
leka1986 3979e6b2af Merge pull request #2515 from FlightControl-Master/leka1986-patch-1
Added a new function: CTLD:CanGetTroops, this is a final check for outside hooks, if player have conditions.

Reworked cargo placement in the case of none ship. Cargo will be placed and sizes are depended on the cargo type, this can be further tweaked under the function GetCrates. This is applied to all types of cargo and all type of units.

Removed "Get" from the menu if the UseC130LoadAndUnload is true, player choose now the amount of cargo, then they will spawn. Same is for the Chinook if GCLoading is enabled.

Increased the UH-60L_DAP crate limit to 2 and the weight limit to 3500.

C130basetype is now independent of UseC130LoadAndUnload true / false. It will always be cds_crate for the C-130, and players can change it to whatever.
2026-02-22 13:44:10 +01:00
leka1986 052f055bbf Update CTLD.lua
Added:  function CTLD:AddStaticsCargoFromType(Name,TypeName,Mass,Stock,SubCategory,DontShowInMenu,Location,UnitTypes,Category,ShapeName,ResourceMap,DisplayName)
Added:  function CTLD:CanGetTroops, this is a final check for outside hooks, if player have conditions.


Reworked cargo placement in the case of none ship.
Cargo will be placed and sizes are depended on the cargo type, this can be further tweaked under the function GetCrates. This is applied to all types of cargo and all type of units.

Removed "Get" from the menu if the UseC130LoadAndUnload is true, player choose now the amount of cargo, then they will spawn. Same is for the Chinook if GCLoading is enabled.

Increased the UH-60L_DAP crate limit to 2 and the weight limit to 3500.

C130basetype is now independent of UseC130LoadAndUnload true / false. It will always be cds_crate for the C-130, and players can change it to whatever.
2026-02-22 13:25:42 +01:00
Thomas c31e8e8130 Update Airbase.lua
#AIRBASE removed a "." from Marianas Airbase names
2026-02-18 11:40:05 +01:00
Thomas 982b5392ab Merge pull request #2511 from FlightControl-Master/Applevangelist-CTLD-3
Update CTLD.lua
2026-02-15 13:33:27 +01:00
Thomas 843ef4d9d2 Update CTLD.lua 2026-02-15 13:32:57 +01:00
Thomas 5c570b3d8c Update README.md 2026-02-12 12:00:28 +01:00
Thomas fa163d2a42 Update Utils.lua
#UTILS Small fix
2026-02-10 15:33:24 +01:00
Thomas 5e6204854f Merge pull request #2508 from leka1986/patch-9
Update Database.lua
2026-02-10 06:15:40 +01:00
leka1986 da65b3ec64 Update Database.lua
Removed 
  self:HandleEvent( EVENTS.NewCargo )
  self:HandleEvent( EVENTS.DeleteCargo )
2026-02-09 21:18:12 +01:00
Thomas d691b8201b Merge pull request #2506 from shaji-Dev/master-ng
[ADDED] 268 Missing Warehouse EQP ENUMS
2026-02-09 18:26:35 +01:00
smiki 2109222d12 [ADDED] 268 Missing Warehouse EQP ENUMS 2026-02-09 18:24:25 +01:00
Applevangelist 1729c14acc #ENUMS Added 2 storage items 2026-02-08 15:07:09 +01:00
Thomas 1b440aa3ad Update index.md 2026-02-08 14:48:51 +01:00
Applevangelist 176d614d86 #CONTROLLABLE - Rollback FunctionString Changes 2026-02-08 14:16:11 +01:00
Applevangelist dfcbe6fd9b # CARGO CLASS Removal 2026-02-08 12:32:40 +01:00
Applevangelist 3b4b385418 #CARGO Removal in Warehouse functions 2026-02-08 12:06:13 +01:00
Applevangelist 7ec43c9913 #CONTROLLABLE - Make waypoint function a bit more robust 2026-02-07 16:57:53 +01:00
Thomas d3ad70b019 Merge pull request #2503 from hawaiianryan808/master-ng
Add RAT prediction for destination ship location
2026-02-07 09:09:19 +01:00
HawaiianRyan808 8bab24adbd Make RAT crudely predict where the ship will be at landing time instead of routing aircraft to where the ship is at spawn time. 2026-02-06 13:54:12 -06:00
Applevangelist d5b7a2e168 Restore Cargo Events in EVENT until Franky has finished off Warehouse 2026-02-06 17:28:42 +01:00
Applevangelist 1830b4c752 #CONTROLLABLE
- Added OptionAllowFormationSideSwap()
- Added OptionAIRunwayLineup()
2026-02-06 16:28:11 +01:00
Thomas 1781f5e7d6 Delete Moose Development/Moose/Functional/MissileTrainer.lua 2026-02-06 14:29:19 +01:00
Applevangelist f8b5bd8002 #RAT - added new RAT:SetMinCruiseSpeed() method from @HawaiianRyan 2026-02-06 14:10:48 +01:00
Thomas 1d4e77cf05 Update build-docs.yml 2026-02-06 13:53:52 +01:00
Thomas b77a7255cb Update build-docs.yml 2026-02-06 13:06:16 +01:00
Thomas 353904d52f Update build-docs.yml 2026-02-06 12:58:55 +01:00
Thomas 01bd1e4428 Update build-includes.yml 2026-02-06 12:56:08 +01:00
Thomas 05b06680bc Update gh-pages.yml 2026-02-06 12:55:19 +01:00
Thomas 1f71d11713 Update Modules.lua 2026-02-06 12:51:47 +01:00
Thomas bd6486fb8a Delete Moose Development/Moose/Modules_local.lua 2026-02-06 12:48:30 +01:00
Thomas d28ab00443 Delete Moose Development/Moose/Tasking directory
prep master-ng
2026-02-06 12:48:08 +01:00
Thomas 8cb06cc3b0 Delete Moose Development/Moose/Actions directory
prep master-ng
2026-02-06 12:47:49 +01:00
Thomas ea330128ca Delete Moose Development/Moose/AI directory
Prep master-ng branch
2026-02-06 12:47:29 +01:00
Thomas 130d358f4a Merge pull request #2499 from shaji-Dev/master
[FIXED] nil function
2026-02-06 12:37:28 +01:00
shaji-Dev 49476abb9f Merge branch 'FlightControl-Master:master' into master 2026-02-06 11:27:21 +01:00
smiki a02b99036b [FIXED] nil function 2026-02-06 11:26:57 +01:00
Applevangelist dab6f48fe9 xx 2026-02-05 12:20:48 +01:00
Thomas 23c9ea0961 Merge pull request #2497 from shaji-Dev/master
Optimizations
2026-02-05 12:18:41 +01:00
smiki d0b04ebbbd Optimizations 2026-02-05 10:52:44 +01:00
smiki bd64d084e9 Optimizations 2026-02-05 10:49:48 +01:00
Thomas c91b59f8cd Merge pull request #2495 from shaji-Dev/master
COMMANDER and CHIEF fixes and additions
2026-01-30 06:39:41 +01:00
smiki a699300f5f [ADDED] COMMANDER:CanMission(Mission) and CHIEF:CanMission(Mission) 2026-01-29 21:43:27 +01:00
smiki 6e12c5c1d0 [FIX] Added Alias to COMMANDER init from CHIEF 2026-01-29 18:34:37 +01:00
smiki 852fc1d2d5 Merge branch 'master' of https://github.com/shaji-Dev/MOOSE
# Conflicts:
#	Moose Development/Moose/Core/Event.lua
2026-01-29 18:33:35 +01:00
smiki c2c957b859 [FIX] Added Alias to COMMANDER init from CHIEF 2026-01-29 18:32:04 +01:00
Applevangelist f20c22ab49 #EVENT - Save some memory by avoiding to register SCENERY yet unregistered and avoiding creating COORDINATEs on Marks (still has a Vec3) when not switched on 2026-01-28 14:41:51 +01:00
smiki 1e200511cb [FIX] Memory leak caused by continuous F10 redrawing that for marker (add, remove) which creates new coordinate. 2026-01-28 12:06:11 +01:00
smiki 80f2a0ef39 [FIX] Memory leak caused by continuous F10 redrawing that for marker (add, remove) which creates new coordinate. 2026-01-28 12:05:32 +01:00
smiki ae156259c0 [FIX] Memory leak caused by players bombing neighborhoods and creating hundreds of Dead events for scenery that registers their objects. 2026-01-28 12:01:53 +01:00
smiki 39e3f8b646 [FIX] Memory leak caused by continuous F10 redrawing that for marker (add, remove) which creates new coordinate. 2026-01-28 11:56:09 +01:00