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3979e6b2afe3c8a026c69586e743711eaaf97bd3
Added a new function: CTLD:CanGetTroops, this is a final check for outside hooks, if player have conditions. Reworked cargo placement in the case of none ship. Cargo will be placed and sizes are depended on the cargo type, this can be further tweaked under the function GetCrates. This is applied to all types of cargo and all type of units. Removed "Get" from the menu if the UseC130LoadAndUnload is true, player choose now the amount of cargo, then they will spawn. Same is for the Chinook if GCLoading is enabled. Increased the UH-60L_DAP crate limit to 2 and the weight limit to 3500. C130basetype is now independent of UseC130LoadAndUnload true / false. It will always be cds_crate for the C-130, and players can change it to whatever.
You can find documentation for MOOSE in the following places:
- Generated documentation of all MOOSE classes:
- For the
masterbranch: MOOSE_DOCS - For the
developbranch: MOOSE_DOCS_DEVELOP
- For the
- Documentation:
- The old Guides can be found in our archive.
- Visit our new documentation at the MOOSE GitHub page.
- Overview of all MOOSE repositories on GitHub.
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