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MooseBotter
2026-07-22 06:07:53 +00:00
parent 8512b22daa
commit c6f10c52d2
21 changed files with 1512 additions and 534 deletions
+193 -10
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@@ -2587,7 +2587,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
</td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS)._CheckLoop">MANTIS:_CheckLoop(samset, detset, dlink, limit)</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS)._CheckLoop">MANTIS:_CheckLoop(samset, detset, dlink, limit, contactSnapshot)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>[Internal] Check detection function</p>
</td>
@@ -2599,7 +2599,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS)._CheckObjectInZone">MANTIS:_CheckObjectInZone(dectset, samcoordinate, radius, height, dlink)</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS)._CheckObjectInZone">MANTIS:_CheckObjectInZone(dectset, samcoordinate, radius, height, dlink, contactSnapshot)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>[Internal] Function to check if any object is in the given SAM zone</p>
</td>
@@ -2677,7 +2677,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS)._PreFilterHeight">MANTIS:_PreFilterHeight(height, SamCoordinate)</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS)._PreFilterHeight">MANTIS:_PreFilterHeight(height, SamCoordinate, contactSnapshot)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>[Internal] Function to prefilter height based and check for Helo activity.</p>
</td>
@@ -6095,6 +6095,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>The #DETECTION_AREAS object for AWACS</p>
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</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
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</div>
@@ -6139,6 +6150,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
</div>
</div>
@@ -6282,6 +6304,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>The ME name of the HQ object</p>
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</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).InboundARMs" ><strong>MANTIS.InboundARMs</strong></a>
</div>
</div>
@@ -6337,6 +6370,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).LastThreatEval" ><strong>MANTIS.LastThreatEval</strong></a>
</div>
</div>
@@ -6362,6 +6406,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> quiet ships go active when enemy surface combatants close (see SetNavalSurfaceWakeup)</p>
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</div>
@@ -6373,6 +6420,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
</div>
</div>
@@ -6463,6 +6521,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MANTIS).SEADNaval" ><strong>MANTIS.SEADNaval</strong></a>
<p> ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -6613,8 +6685,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MANTIS).SkateZones" ><strong>MANTIS.SkateZones</strong></a>
#number
<a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
@@ -10955,7 +11027,7 @@ becomes its own SAM-table record keyed by UNIT name, record[8] = parent group na
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(MANTIS)._CheckLoop" ><strong>MANTIS:_CheckLoop(samset, detset, dlink, limit)</strong></a></h2>
<h2><a id="#(MANTIS)._CheckLoop" ><strong>MANTIS:_CheckLoop(samset, detset, dlink, limit, contactSnapshot)</strong></a></h2>
</div>
<p>[Internal] Check detection function</p>
@@ -11017,6 +11089,19 @@ becomes its own SAM-table record keyed by UNIT name, record[8] = parent group na
<p>of SAM sites to go active on a contact</p>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>contactSnapshot</strong></strong>
</p>
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<div class="w3-half">
<p>Contact facts captured once for the current check.</p>
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</div>
<h2><strong>Return values:</strong></h2>
@@ -11054,7 +11139,7 @@ becomes its own SAM-table record keyed by UNIT name, record[8] = parent group na
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(MANTIS)._CheckObjectInZone" ><strong>MANTIS:_CheckObjectInZone(dectset, samcoordinate, radius, height, dlink)</strong></a></h2>
<h2><a id="#(MANTIS)._CheckObjectInZone" ><strong>MANTIS:_CheckObjectInZone(dectset, samcoordinate, radius, height, dlink, contactSnapshot)</strong></a></h2>
</div>
<p>[Internal] Function to check if any object is in the given SAM zone</p>
@@ -11129,6 +11214,19 @@ becomes its own SAM-table record keyed by UNIT name, record[8] = parent group na
<p>Data from DLINK.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>contactSnapshot</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Contact facts captured once for the current check.</p>
</div>
</div>
<h2><strong>Return values:</strong></h2>
@@ -11824,7 +11922,7 @@ Menu setup happens for ground units too so clients see the menu before takeoff.<
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(MANTIS)._PreFilterHeight" ><strong>MANTIS:_PreFilterHeight(height, SamCoordinate)</strong></a></h2>
<h2><a id="#(MANTIS)._PreFilterHeight" ><strong>MANTIS:_PreFilterHeight(height, SamCoordinate, contactSnapshot)</strong></a></h2>
</div>
<p>[Internal] Function to prefilter height based and check for Helo activity.</p>
@@ -11858,6 +11956,19 @@ Menu setup happens for ground units too so clients see the menu before takeoff.<
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>contactSnapshot</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Contact facts captured once for the current check.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
@@ -13635,6 +13746,17 @@ Substring matching with digit-boundary protection prevents false matches
<p>The #DETECTION_AREAS object for AWACS</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
</div>
</div>
@@ -13679,6 +13801,17 @@ Substring matching with digit-boundary protection prevents false matches
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
</div>
</div>
@@ -13822,6 +13955,17 @@ Substring matching with digit-boundary protection prevents false matches
<p>The ME name of the HQ object</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).InboundARMs" ><strong>MANTIS.InboundARMs</strong></a>
</div>
</div>
@@ -13877,6 +14021,17 @@ Substring matching with digit-boundary protection prevents false matches
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).LastThreatEval" ><strong>MANTIS.LastThreatEval</strong></a>
</div>
</div>
@@ -13902,6 +14057,9 @@ Substring matching with digit-boundary protection prevents false matches
<p> quiet ships go active when enemy surface combatants close (see SetNavalSurfaceWakeup)</p>
</div>
</div>
@@ -13913,6 +14071,17 @@ Substring matching with digit-boundary protection prevents false matches
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
</div>
</div>
@@ -14003,6 +14172,20 @@ Substring matching with digit-boundary protection prevents false matches
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MANTIS).SEADNaval" ><strong>MANTIS.SEADNaval</strong></a>
<p> ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -14153,8 +14336,8 @@ Substring matching with digit-boundary protection prevents false matches
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MANTIS).SkateZones" ><strong>MANTIS.SkateZones</strong></a>
#number
<a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>