From c6f10c52d2a24a2883208e4a63cf9a4e2187cb0b Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Wed, 22 Jul 2026 06:07:53 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/Core.Settings.html | 4 +- Documentation/Core.Spawn.html | 184 +++++--- Documentation/Core.Spot.html | 33 ++ Documentation/Core.Zone.html | 44 ++ Documentation/Functional.ATC_Ground.html | 6 - Documentation/Functional.Autolase.html | 51 ++- Documentation/Functional.Designate.html | 22 - Documentation/Functional.Detection.html | 72 +-- Documentation/Functional.Mantis.html | 203 ++++++++- Documentation/Functional.RAT.html | 61 ++- Documentation/Functional.Scoring.html | 22 + Documentation/Ops.Airboss.html | 36 +- Documentation/Ops.ArmyGroup.html | 44 -- Documentation/Ops.Auftrag.html | 33 -- Documentation/Ops.CSAR.html | 237 ++++------ Documentation/Ops.CTLD.html | 531 +++++++++++++++++++++-- Documentation/Ops.FlightGroup.html | 124 ++---- Documentation/Ops.Intel.html | 198 +++++++++ Documentation/Ops.OpsGroup.html | 9 - Documentation/Utilities.FiFo.html | 22 + Documentation/Wrapper.Controllable.html | 110 +++++ 21 files changed, 1512 insertions(+), 534 deletions(-) diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index f70d4f4f4..f956f7709 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2797,7 +2797,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -4954,7 +4954,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 5f7cc3445..dd28d8f75 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3015,6 +3015,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.callsign

+ + @@ -3024,13 +3030,25 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.hidden

+

SPAWN.livery_id

-

SPAWN.livery_id

+

SPAWN.modulation

+ + + + + +

SPAWN.skill

+ + + + + +

SPAWN.speed

@@ -3903,17 +3921,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -3972,6 +3979,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
@@ -4038,6 +4056,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -4199,17 +4228,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- - - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -4564,6 +4582,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.callsign + + +
@@ -4582,7 +4611,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.hidden +SPAWN.livery_id @@ -4593,7 +4622,29 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + +SPAWN.skill + + + +
+ +
+
+
+ + +SPAWN.speed @@ -10622,17 +10673,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -10691,6 +10731,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
@@ -10757,6 +10808,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -10918,17 +10980,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- - - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -11283,6 +11334,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.callsign + + +
@@ -11301,7 +11363,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.hidden +SPAWN.livery_id @@ -11312,7 +11374,29 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.livery_id +SPAWN.modulation + + + + + + +
+
+ + +SPAWN.skill + + + +
+ +
+
+
+ + +SPAWN.speed diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 613789ea3..e609036b8 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2798,6 +2798,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPOT.Target + + +
@@ -4114,6 +4125,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.Target + + +
@@ -5702,6 +5724,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.Target + + +
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 92f71f381..e67e074d2 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -16664,6 +16664,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ + +
+
+ + #table ZONE_OVAL.CenterVec2 @@ -17368,6 +17379,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -19539,6 +19561,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -21072,6 +21105,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index b87abb5d7..fd28ae2d5 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3927,9 +3927,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Kickspeed

-
@@ -4515,9 +4512,6 @@ An airbase can be specified to set the maximum kick speed for.

- -

Kickspeed

-
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 6b4059297..ee18e33b3 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2400,7 +2400,7 @@
- #table + AUTOLASE.GroupsByThreat @@ -2546,7 +2546,7 @@
- #table + AUTOLASE.UnitsByThreat @@ -2595,6 +2595,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.cooldowntime + + +
@@ -2613,7 +2624,7 @@
#boolean -AUTOLASE.increasegroundawareness +AUTOLASE.forcecooldown @@ -2623,8 +2634,8 @@
- #number -AUTOLASE.lasingindex + #boolean +AUTOLASE.increasegroundawareness @@ -2648,8 +2659,8 @@
- -AUTOLASE.minthreatlevel + #number +AUTOLASE.maxlasing @@ -2659,8 +2670,8 @@
- #boolean -AUTOLASE.notifypilots + #number +AUTOLASE.minthreatlevel @@ -2686,6 +2697,28 @@ +
+ +
+
+
+ + #number +AUTOLASE.reporttimelong + + + +
+ +
+
+
+ + #number +AUTOLASE.reporttimeshort + + +
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index ef270932c..7ed32eff7 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2397,17 +2397,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
@@ -2419,17 +2408,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 6f1881a4d..039cde8c4 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20147,28 +20147,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -20329,7 +20307,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -24934,28 +24912,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -25116,7 +25072,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -26742,28 +26698,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -26924,7 +26858,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 858b51be1..2806bf008 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2587,7 +2587,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75% -

MANTIS:_CheckLoop(samset, detset, dlink, limit)

+

MANTIS:_CheckLoop(samset, detset, dlink, limit, contactSnapshot)

[Internal] Check detection function

@@ -2599,7 +2599,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75% -

MANTIS:_CheckObjectInZone(dectset, samcoordinate, radius, height, dlink)

+

MANTIS:_CheckObjectInZone(dectset, samcoordinate, radius, height, dlink, contactSnapshot)

[Internal] Function to check if any object is in the given SAM zone

@@ -2677,7 +2677,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75% -

MANTIS:_PreFilterHeight(height, SamCoordinate)

+

MANTIS:_PreFilterHeight(height, SamCoordinate, contactSnapshot)

[Internal] Function to prefilter height based and check for Helo activity.

@@ -6095,6 +6095,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + #table +MANTIS.AcceptZones + + +
@@ -6139,6 +6150,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -6282,6 +6304,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.InboundARMs + + +
@@ -6337,6 +6370,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +MANTIS.LastThreatEval + + +
@@ -6362,6 +6406,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

quiet ships go active when enemy surface combatants close (see SetNavalSurfaceWakeup)

+ @@ -6373,6 +6420,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -6463,6 +6521,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + #boolean +MANTIS.SEADNaval + + + + +

ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)

+ +
+
@@ -6613,8 +6685,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -10955,7 +11027,7 @@ becomes its own SAM-table record keyed by UNIT name, record[8] = parent group na

[Internal] Check detection function

@@ -11017,6 +11089,19 @@ becomes its own SAM-table record keyed by UNIT name, record[8] = parent group na

of SAM sites to go active on a contact

+
+
+
+
+

+ #table + contactSnapshot +

+
+
+ +

Contact facts captured once for the current check.

+

Return values:

@@ -11054,7 +11139,7 @@ becomes its own SAM-table record keyed by UNIT name, record[8] = parent group na

[Internal] Function to check if any object is in the given SAM zone

@@ -11129,6 +11214,19 @@ becomes its own SAM-table record keyed by UNIT name, record[8] = parent group na

Data from DLINK.

+
+
+
+
+

+ #table + contactSnapshot +

+
+
+ +

Contact facts captured once for the current check.

+

Return values:

@@ -11824,7 +11922,7 @@ Menu setup happens for ground units too so clients see the menu before takeoff.<

[Internal] Function to prefilter height based and check for Helo activity.

@@ -11858,6 +11956,19 @@ Menu setup happens for ground units too so clients see the menu before takeoff.<

+
+
+

+ #table + contactSnapshot +

+
+
+ +

Contact facts captured once for the current check.

+ +
+

Return value:

@@ -13635,6 +13746,17 @@ Substring matching with digit-boundary protection prevents false matches

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + #table +MANTIS.AcceptZones + + +
@@ -13679,6 +13801,17 @@ Substring matching with digit-boundary protection prevents false matches +
+ + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -13822,6 +13955,17 @@ Substring matching with digit-boundary protection prevents false matches

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.InboundARMs + + +
@@ -13877,6 +14021,17 @@ Substring matching with digit-boundary protection prevents false matches + + + +
+
+ + #table +MANTIS.LastThreatEval + + +
@@ -13902,6 +14057,9 @@ Substring matching with digit-boundary protection prevents false matches + +

quiet ships go active when enemy surface combatants close (see SetNavalSurfaceWakeup)

+ @@ -13913,6 +14071,17 @@ Substring matching with digit-boundary protection prevents false matches + + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -14003,6 +14172,20 @@ Substring matching with digit-boundary protection prevents false matches + +
+
+ + #boolean +MANTIS.SEADNaval + + + + +

ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)

+ +
+
@@ -14153,8 +14336,8 @@ Substring matching with digit-boundary protection prevents false matches
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index f428d6fb7..1d3279ef0 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3356,6 +3356,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -4599,6 +4605,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.callsign

+ + @@ -4608,13 +4620,25 @@ and any spaces before and after the resulting name are removed.

-

RAT.hidden

+

RAT.livery_id

-

RAT.livery_id

+

RAT.modulation

+ + + + + +

RAT.skill

+ + + + + +

RAT.speed

@@ -7881,6 +7905,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -15829,6 +15864,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -22924,6 +22970,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index ff3c508fb..5bb56e727 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2922,6 +2922,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+SCORING.AutoSave + + + +
+ + +
+
+ + SCORING.AutoSavePath @@ -6379,6 +6390,17 @@ The scale magnifies the scores given to the players.

+ +
+
+
+ + SCORING.AutoSavePath diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 208116677..9ac54f3be 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -42133,9 +42133,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set case of f

-
@@ -42199,6 +42196,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Set stack flag.

+ +
+ +
+
+
+ + AIRBOSS.PlayerData.grade @@ -42217,17 +42228,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

-
- -
-
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
@@ -42363,9 +42363,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set section lead of player flight.

- @@ -42421,6 +42418,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set time stamp.

+ @@ -42585,7 +42585,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index bc2114ea9..6a94a8e92 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -6755,17 +6755,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
- - -
@@ -12650,17 +12639,6 @@ and pick the closest unit to this ARMYGROUP.

Field(s)

-
- - -
@@ -33171,17 +33149,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

-
- - -
@@ -35032,17 +34999,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

-
- - -
diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html index 24c129b24..88fa20c4d 100644 --- a/Documentation/Ops.Auftrag.html +++ b/Documentation/Ops.Auftrag.html @@ -7450,17 +7450,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Mission Ingress waypoint coordinate.

-
- -
- @@ -23337,17 +23326,6 @@ will always return.

Mission Ingress waypoint coordinate.

-
- -
- @@ -26762,17 +26740,6 @@ will always return.

Mission Ingress waypoint coordinate.

-
- -
-
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 009ff2095..c1deec8af 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2604,6 +2604,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

+ + + +

CSAR.index

+ + @@ -2832,6 +2838,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.smokecolor

+ + + +

CSAR.speed

+ + @@ -4189,7 +4201,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.FreeVHFFrequencies @@ -4590,7 +4602,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Core.Point#COORDINATE + CSAR.coordinate @@ -4679,14 +4691,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -4707,25 +4716,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -4860,6 +4855,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -5076,20 +5082,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -5115,20 +5107,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -5166,6 +5144,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+
+ +
+
+
+ + +CSAR.speed + + +
@@ -10664,7 +10653,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -11065,7 +11054,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -11154,14 +11143,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -11182,25 +11168,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -11335,6 +11307,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -11551,20 +11534,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -11590,20 +11559,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -11641,6 +11596,17 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+
+ +
+
+
+ + +CSAR.speed + + +
@@ -13346,7 +13312,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -13747,7 +13713,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -13836,14 +13802,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -13864,25 +13827,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -14017,6 +13966,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -14233,20 +14193,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -14272,20 +14218,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -14323,6 +14255,17 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+
+ +
+
+
+ + +CSAR.speed + + +
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index a1d5fec6d..94f79053f 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6073,6 +6073,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.CargoCounter + + +
@@ -6153,6 +6164,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+ + + +
+
+ + #number +CTLD.CrateCounter + + +
@@ -6173,7 +6195,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -6195,7 +6217,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -6220,11 +6242,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -6331,7 +6370,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies @@ -6411,11 +6450,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -6444,14 +6486,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -6516,6 +6555,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

+
+ +
+
+
+ + #table +CTLD.Spawned_Cargo + + +
@@ -6527,6 +6577,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -6620,7 +6681,73 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + +
+
+
+ + #table +CTLD._c130DcAutoBatches + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoMap + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoSets + + + +
+ +
+
+
+ + #table +CTLD._cargoByTemplate + + + +
+ +
+
+
+ + #table +CTLD._crateOrStaticByName @@ -6782,6 +6909,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -6965,7 +7103,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.locale @@ -7078,6 +7216,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -7225,6 +7374,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

message suppression

+
@@ -7242,7 +7394,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -7291,6 +7443,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

sub categories

+
@@ -23908,6 +24063,17 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+
+ + #number +CTLD.CargoCounter + + +
@@ -23988,6 +24154,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+ + + +
+
+ + #number +CTLD.CrateCounter + + +
@@ -24008,7 +24185,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -24030,7 +24207,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -24055,11 +24232,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -24166,7 +24360,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies @@ -24246,11 +24440,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -24279,14 +24476,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -24351,6 +24545,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

+
+ +
+
+
+ + #table +CTLD.Spawned_Cargo + + +
@@ -24362,6 +24567,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -24455,7 +24671,73 @@ However, if you create a new folder inside the miz file, which contains the soun + +
+
+ + +
+
+
+ + #table +CTLD._c130DcAutoBatches + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoMap + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoSets + + + +
+ +
+
+
+ + #table +CTLD._cargoByTemplate + + + +
+ +
+
+
+ + #table +CTLD._crateOrStaticByName @@ -24617,6 +24899,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -24800,7 +25093,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.locale @@ -24913,6 +25206,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -25060,6 +25364,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+
@@ -25077,7 +25384,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -25126,6 +25433,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

sub categories

+
@@ -26723,6 +27033,17 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+
+ + #number +CTLD.CargoCounter + + +
@@ -26803,6 +27124,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+ + + +
+
+ + #number +CTLD.CrateCounter + + +
@@ -26823,7 +27155,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -26845,7 +27177,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -26870,11 +27202,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -26981,7 +27330,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies @@ -27061,11 +27410,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -27094,14 +27446,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -27166,6 +27515,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

+
+ +
+
+
+ + #table +CTLD.Spawned_Cargo + + +
@@ -27177,6 +27537,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -27270,7 +27641,73 @@ However, if you create a new folder inside the miz file, which contains the soun + +
+
+ + +
+
+
+ + #table +CTLD._c130DcAutoBatches + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoMap + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoSets + + + +
+ +
+
+
+ + #table +CTLD._cargoByTemplate + + + +
+ +
+
+
+ + #table +CTLD._crateOrStaticByName @@ -27432,6 +27869,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -27615,7 +28063,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.locale @@ -27728,6 +28176,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -27875,6 +28334,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+
@@ -27892,7 +28354,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -27941,6 +28403,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

sub categories

+
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index a8b122e5d..66c29ad86 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -7850,20 +7850,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - -FLIGHTGROUP.currbase - - - - -

Set current airbase.

- -
-
@@ -7895,9 +7881,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set the destination base.

-
@@ -8084,6 +8067,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
@@ -8131,9 +8125,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Spawn in uncontrolled state.

- @@ -18689,20 +18680,6 @@ Here we only check if stuck whilst taxiing.

- -
-
- - -FLIGHTGROUP.currbase - - - - -

Set current airbase.

- -
-
@@ -18734,9 +18711,6 @@ Here we only check if stuck whilst taxiing.

- -

Set the destination base.

-
@@ -18923,6 +18897,17 @@ Here we only check if stuck whilst taxiing.

+ + + +
+
@@ -18970,9 +18955,6 @@ Here we only check if stuck whilst taxiing.

- -

Spawn in uncontrolled state.

- @@ -39571,20 +39553,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -
-
- - -FLIGHTGROUP.currbase - - - - -

Set current airbase.

- -
-
@@ -39616,9 +39584,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Set the destination base.

-
@@ -39805,6 +39770,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo + + + +
+
@@ -39852,9 +39828,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Spawn in uncontrolled state.

- @@ -41793,20 +41766,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -
-
- - -FLIGHTGROUP.currbase - - - - -

Set current airbase.

- -
-
@@ -41838,9 +41797,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Set the destination base.

-
@@ -42027,6 +41983,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo + + + +
+
@@ -42074,9 +42041,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Spawn in uncontrolled state.

- diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index a10d1618a..827c959ea 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -4976,6 +4976,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
@@ -10891,6 +10957,72 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
@@ -12855,6 +12987,72 @@ Sources: public declassified estimates, Jane's, IISS assessments.

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index 287f88c05..f8b5184f8 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -8546,9 +8546,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Init a table.

- @@ -30339,9 +30336,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Init a table.

- @@ -33472,9 +33466,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Init a table.

- diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index bc3b5f53c..2d86c683c 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -8158,6 +8158,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +LIFO.uniquecounter + + +
@@ -9007,6 +9018,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 07417923a..a0a88f175 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4458,6 +4458,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -4491,6 +4502,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +CONTROLLABLE.timer + + +
@@ -18177,6 +18199,17 @@ mygroup:WayPointExecute()

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -18210,6 +18243,17 @@ mygroup:WayPointExecute() + + + +
+
+ + +CONTROLLABLE.timer + + +
@@ -22310,6 +22354,17 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -22343,6 +22398,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + +CONTROLLABLE.timer + + +
@@ -22964,6 +23030,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -22997,6 +23074,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.timer + + +
@@ -23129,6 +23217,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -23162,6 +23261,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.timer + + +