- #string
+
SETTINGS.A2ASystem
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 5f7cc3445..dd28d8f75 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3015,6 +3015,12 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ SPAWN.callsign |
+
+
|
@@ -3024,13 +3030,25 @@ and any spaces before and after the resulting name are removed.
- SPAWN.hidden |
+ SPAWN.livery_id |
|
- SPAWN.livery_id |
+ SPAWN.modulation |
+
+
+ |
+
+
+ SPAWN.skill |
+
+
+ |
+
+
+ SPAWN.speed |
|
@@ -3903,17 +3921,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3972,6 +3979,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4038,6 +4056,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4199,17 +4228,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-
-
-
-
@@ -4564,6 +4582,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4582,7 +4611,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
SPAWN.hidden
+
SPAWN.livery_id
@@ -4593,7 +4622,29 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
SPAWN.speed
@@ -10622,17 +10673,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10691,6 +10731,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10757,6 +10808,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10918,17 +10980,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-
-
-
-
@@ -11283,6 +11334,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -11301,7 +11363,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-SPAWN.hidden
+SPAWN.livery_id
@@ -11312,7 +11374,29 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-SPAWN.livery_id
+SPAWN.modulation
+
+
+
+
+
+
+
+
+
+
+
+
SPAWN.speed
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 613789ea3..e609036b8 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2798,6 +2798,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4114,6 +4125,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -5702,6 +5724,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index 92f71f381..e67e074d2 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -16664,6 +16664,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+ #table
ZONE_OVAL.CenterVec2
@@ -17368,6 +17379,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
+
+
+
+ #table
ZONE_OVAL.CenterVec2
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index b87abb5d7..fd28ae2d5 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3927,9 +3927,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Kickspeed
-
@@ -4515,9 +4512,6 @@ An airbase can be specified to set the maximum kick speed for.
-
-
Kickspeed
-
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html
index 6b4059297..ee18e33b3 100644
--- a/Documentation/Functional.Autolase.html
+++ b/Documentation/Functional.Autolase.html
@@ -2400,7 +2400,7 @@
- #table
+
AUTOLASE.GroupsByThreat
@@ -2546,7 +2546,7 @@
+
@@ -2613,7 +2624,7 @@
#boolean
-
AUTOLASE.increasegroundawareness
+
AUTOLASE.forcecooldown
@@ -2623,8 +2634,8 @@
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 6f1881a4d..039cde8c4 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20147,28 +20147,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
@@ -20329,7 +20307,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
@@ -25116,7 +25072,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
@@ -26924,7 +26858,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
+ #number
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 858b51be1..2806bf008 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -2587,7 +2587,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
- MANTIS:_CheckLoop(samset, detset, dlink, limit) |
+ MANTIS:_CheckLoop(samset, detset, dlink, limit, contactSnapshot) |
[Internal] Check detection function
|
@@ -2599,7 +2599,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
- MANTIS:_CheckObjectInZone(dectset, samcoordinate, radius, height, dlink) |
+ MANTIS:_CheckObjectInZone(dectset, samcoordinate, radius, height, dlink, contactSnapshot) |
[Internal] Function to check if any object is in the given SAM zone
|
@@ -2677,7 +2677,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
- MANTIS:_PreFilterHeight(height, SamCoordinate) |
+ MANTIS:_PreFilterHeight(height, SamCoordinate, contactSnapshot) |
[Internal] Function to prefilter height based and check for Helo activity.
|
@@ -6095,6 +6095,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
+
+
+
+
@@ -6139,6 +6150,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -6282,6 +6304,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
+
+
+
+
@@ -6337,6 +6370,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -6362,6 +6406,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ quiet ships go active when enemy surface combatants close (see SetNavalSurfaceWakeup)
+
@@ -6373,6 +6420,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -6463,6 +6521,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #boolean
+
MANTIS.SEADNaval
+
+
+
+
+
ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)
+
+
+
@@ -6613,8 +6685,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
MANTIS.SkateZones
+ #number
+
MANTIS.SkateNumber
@@ -10955,7 +11027,7 @@ becomes its own SAM-table record keyed by UNIT name, record[8] = parent group na
[Internal] Check detection function
@@ -11017,6 +11089,19 @@ becomes its own SAM-table record keyed by UNIT name, record[8] = parent group na
of SAM sites to go active on a contact
+
+
+
+
+
+ #table
+ contactSnapshot
+
+
+
+
+
Contact facts captured once for the current check.
+
Return values:
@@ -11054,7 +11139,7 @@ becomes its own SAM-table record keyed by UNIT name, record[8] = parent group na
[Internal] Function to check if any object is in the given SAM zone
@@ -11129,6 +11214,19 @@ becomes its own SAM-table record keyed by UNIT name, record[8] = parent group na
Data from DLINK.
+
+
+
+
+
+ #table
+ contactSnapshot
+
+
+
+
+
Contact facts captured once for the current check.
+
Return values:
@@ -11824,7 +11922,7 @@ Menu setup happens for ground units too so clients see the menu before takeoff.<
[Internal] Function to prefilter height based and check for Helo activity.
@@ -11858,6 +11956,19 @@ Menu setup happens for ground units too so clients see the menu before takeoff.<
+
+
+
+ #table
+ contactSnapshot
+
+
+
+
+
Contact facts captured once for the current check.
+
+
+
Return value:
@@ -13635,6 +13746,17 @@ Substring matching with digit-boundary protection prevents false matches
The #DETECTION_AREAS object for AWACS
+
+
+
+
@@ -13679,6 +13801,17 @@ Substring matching with digit-boundary protection prevents false matches
+
+
+
+
@@ -13822,6 +13955,17 @@ Substring matching with digit-boundary protection prevents false matches
The ME name of the HQ object
+
+
+
+
@@ -13877,6 +14021,17 @@ Substring matching with digit-boundary protection prevents false matches
+
+
+
+
@@ -13902,6 +14057,9 @@ Substring matching with digit-boundary protection prevents false matches
+
+ quiet ships go active when enemy surface combatants close (see SetNavalSurfaceWakeup)
+
@@ -13913,6 +14071,17 @@ Substring matching with digit-boundary protection prevents false matches
+
+
+
+
@@ -14003,6 +14172,20 @@ Substring matching with digit-boundary protection prevents false matches
+
+
+
+
+ #boolean
+
MANTIS.SEADNaval
+
+
+
+
+
ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)
+
+
+
@@ -14153,8 +14336,8 @@ Substring matching with digit-boundary protection prevents false matches
-
-
MANTIS.SkateZones
+ #number
+
MANTIS.SkateNumber
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index f428d6fb7..1d3279ef0 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3356,6 +3356,12 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
+ |
+
+
+ RAT.type |
+
+
|
@@ -4599,6 +4605,12 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ RAT.callsign |
+
+
|
@@ -4608,13 +4620,25 @@ and any spaces before and after the resulting name are removed.
- RAT.hidden |
+ RAT.livery_id |
|
- RAT.livery_id |
+ RAT.modulation |
+
+
+ |
+
+
+ RAT.skill |
+
+
+ |
+
+
+ RAT.speed |
|
@@ -7881,6 +7905,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -15829,6 +15864,17 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -22924,6 +22970,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
+
+
+
+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index ff3c508fb..5bb56e727 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2922,6 +2922,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
SCORING.AutoSavePath
@@ -6379,6 +6390,17 @@ The scale magnifies the scores given to the players.
+
+
+
+
+
+
SCORING.AutoSavePath
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 208116677..9ac54f3be 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -42133,9 +42133,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Set case of f
-
@@ -42199,6 +42196,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
AIRBOSS.PlayerData.grade
@@ -42217,17 +42228,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
-
-
-
-
@@ -42363,9 +42363,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set section lead of player flight.
-
@@ -42421,6 +42418,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set time stamp.
+
@@ -42585,7 +42585,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html
index bc2114ea9..6a94a8e92 100644
--- a/Documentation/Ops.ArmyGroup.html
+++ b/Documentation/Ops.ArmyGroup.html
@@ -6755,17 +6755,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -12650,17 +12639,6 @@ and pick the closest unit to this ARMYGROUP.
Field(s)
-
@@ -33171,17 +33149,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
Field(s)
-
@@ -35032,17 +34999,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
Field(s)
-
diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html
index 24c129b24..88fa20c4d 100644
--- a/Documentation/Ops.Auftrag.html
+++ b/Documentation/Ops.Auftrag.html
@@ -7450,17 +7450,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Mission Ingress waypoint coordinate.
-
-
-
-
@@ -23337,17 +23326,6 @@ will always return.
Mission Ingress waypoint coordinate.
-
-
-
-
@@ -26762,17 +26740,6 @@ will always return.
Mission Ingress waypoint coordinate.
-
-
-
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 009ff2095..c1deec8af 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2604,6 +2604,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
+ |
+
+
+ CSAR.index |
+
+
|
@@ -2832,6 +2838,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.smokecolor |
+ |
+
+
+ CSAR.speed |
+
+
|
@@ -4189,7 +4201,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.FreeVHFFrequencies
@@ -4590,7 +4602,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Core.Point#COORDINATE
+
CSAR.coordinate
@@ -4679,14 +4691,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4707,25 +4716,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4860,6 +4855,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -5076,20 +5082,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -5115,20 +5107,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -5166,6 +5144,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
+
+
+
+
@@ -10664,7 +10653,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -11065,7 +11054,7 @@ callsigns from playername or group name.
-
Core.Point#COORDINATE
+
CSAR.coordinate
@@ -11154,14 +11143,11 @@ callsigns from playername or group name.
@@ -11182,25 +11168,11 @@ callsigns from playername or group name.
-
@@ -11335,6 +11307,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -11551,20 +11534,6 @@ callsigns from playername or group name.
-
-
@@ -11590,20 +11559,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -11641,6 +11596,17 @@ callsigns from playername or group name.
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
+
+
+
+
@@ -13346,7 +13312,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -13747,7 +13713,7 @@ callsigns from playername or group name.
-
Core.Point#COORDINATE
+
CSAR.coordinate
@@ -13836,14 +13802,11 @@ callsigns from playername or group name.
@@ -13864,25 +13827,11 @@ callsigns from playername or group name.
-
@@ -14017,6 +13966,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -14233,20 +14193,6 @@ callsigns from playername or group name.
-
-
@@ -14272,20 +14218,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -14323,6 +14255,17 @@ callsigns from playername or group name.
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
+
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index a1d5fec6d..94f79053f 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -6073,6 +6073,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -6153,6 +6164,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
+
+
+
+
@@ -6173,7 +6195,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -6195,7 +6217,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.DroppedTroops
@@ -6220,11 +6242,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -6331,7 +6370,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeVHFFrequencies
@@ -6411,11 +6450,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6444,14 +6486,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6516,6 +6555,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Smokes and Flares
+
+
+
+
@@ -6527,6 +6577,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -6620,7 +6681,73 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
+
+
+ #table
+
CTLD._crateOrStaticByName
@@ -6782,6 +6909,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
+
+
+
+
@@ -6965,7 +7103,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
CTLD.locale
@@ -7078,6 +7216,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
enfore engineer build only?
+
+
+
+
@@ -7225,6 +7374,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
message suppression
+
@@ -7242,7 +7394,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -7291,6 +7443,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
sub categories
+
@@ -23908,6 +24063,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -23988,6 +24154,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -24008,7 +24185,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -24030,7 +24207,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -24055,11 +24232,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+
@@ -24166,7 +24360,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeVHFFrequencies
@@ -24246,11 +24440,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -24279,14 +24476,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -24351,6 +24545,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
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+
+
@@ -24362,6 +24567,17 @@ However, if you create a new folder inside the miz file, which contains the soun
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+
+
@@ -24455,7 +24671,73 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
+
+
+
+
+
+
+ #table
+
CTLD._crateOrStaticByName
@@ -24617,6 +24899,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
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+
+
+
@@ -24800,7 +25093,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #string
CTLD.locale
@@ -24913,6 +25206,17 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
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+
+
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@@ -25060,6 +25364,9 @@ However, if you create a new folder inside the miz file, which contains the soun
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+
message suppression
+
@@ -25077,7 +25384,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -25126,6 +25433,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
sub categories
+
@@ -26723,6 +27033,17 @@ However, if you create a new folder inside the miz file, which contains the soun
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+
+
+
@@ -26803,6 +27124,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
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+
+
+
@@ -26823,7 +27155,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -26845,7 +27177,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -26870,11 +27202,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+
@@ -26981,7 +27330,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeVHFFrequencies
@@ -27061,11 +27410,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -27094,14 +27446,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -27166,6 +27515,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
+
+
+
+
@@ -27177,6 +27537,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -27270,7 +27641,73 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
+
+
+
+
+
+
+ #table
+
CTLD._crateOrStaticByName
@@ -27432,6 +27869,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -27615,7 +28063,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #string
CTLD.locale
@@ -27728,6 +28176,17 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
+
+
+
+
@@ -27875,6 +28334,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
message suppression
+
@@ -27892,7 +28354,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -27941,6 +28403,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
sub categories
+
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html
index a8b122e5d..66c29ad86 100644
--- a/Documentation/Ops.FlightGroup.html
+++ b/Documentation/Ops.FlightGroup.html
@@ -7850,20 +7850,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -7895,9 +7881,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Set the destination base.
-
@@ -8084,6 +8067,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -8131,9 +8125,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Spawn in uncontrolled state.
-
@@ -18689,20 +18680,6 @@ Here we only check if stuck whilst taxiing.
-
-
@@ -18734,9 +18711,6 @@ Here we only check if stuck whilst taxiing.
-
-
Set the destination base.
-
@@ -18923,6 +18897,17 @@ Here we only check if stuck whilst taxiing.
+
+
+
+
@@ -18970,9 +18955,6 @@ Here we only check if stuck whilst taxiing.
-
- Spawn in uncontrolled state.
-
@@ -39571,20 +39553,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
@@ -39616,9 +39584,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
Set the destination base.
-
@@ -39805,6 +39770,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+
@@ -39852,9 +39828,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Spawn in uncontrolled state.
-
@@ -41793,20 +41766,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
@@ -41838,9 +41797,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
Set the destination base.
-
@@ -42027,6 +41983,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+
@@ -42074,9 +42041,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Spawn in uncontrolled state.
-
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html
index a10d1618a..827c959ea 100644
--- a/Documentation/Ops.Intel.html
+++ b/Documentation/Ops.Intel.html
@@ -4976,6 +4976,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
@@ -10891,6 +10957,72 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
@@ -12855,6 +12987,72 @@ Sources: public declassified estimates, Jane's, IISS assessments.
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html
index 287f88c05..f8b5184f8 100644
--- a/Documentation/Ops.OpsGroup.html
+++ b/Documentation/Ops.OpsGroup.html
@@ -8546,9 +8546,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Init a table.
-
@@ -30339,9 +30336,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Init a table.
-
@@ -33472,9 +33466,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Init a table.
-
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index bc3b5f53c..2d86c683c 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -8158,6 +8158,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -9007,6 +9018,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index 07417923a..a0a88f175 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -4458,6 +4458,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The DCS controllable class.
+
+
+
+
@@ -4491,6 +4502,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -18177,6 +18199,17 @@ mygroup:WayPointExecute()
The DCS controllable class.
+
+
+
+
@@ -18210,6 +18243,17 @@ mygroup:WayPointExecute()
+
+
+
+
@@ -22310,6 +22354,17 @@ Coordinates are dependent on the position of the maps origin.
The DCS controllable class.
+
+
+
+
@@ -22343,6 +22398,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -22964,6 +23030,17 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
+
+
+
+
@@ -22997,6 +23074,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -23129,6 +23217,17 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
+
+
+
+
@@ -23162,6 +23261,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+