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@@ -2735,17 +2735,6 @@ All derived classes from CARGO follow the same state machine, expose the same ca
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CARGO).Weight" ><strong>CARGO.Weight</strong></a>
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</div>
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</div>
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@@ -1749,17 +1749,6 @@ Therefore, this class is considered to be deprecated</p>
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<p> Set cargo object.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CARGO_UNIT).RunCount" ><strong>CARGO_UNIT.RunCount</strong></a>
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</div>
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</div>
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@@ -2475,17 +2464,6 @@ Therefore, this class is considered to be deprecated</p>
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<p> Set cargo object.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CARGO_UNIT).RunCount" ><strong>CARGO_UNIT.RunCount</strong></a>
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</div>
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</div>
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@@ -6020,7 +6020,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
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@@ -7619,7 +7619,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
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@@ -2840,7 +2840,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
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@@ -2851,7 +2851,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(SETTINGS).A2GSystem" ><strong>SETTINGS.A2GSystem</strong></a>
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@@ -5008,7 +5008,7 @@ It is advised to use this method at the start of the mission.</p>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
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@@ -5019,7 +5019,7 @@ It is advised to use this method at the start of the mission.</p>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(SETTINGS).A2GSystem" ><strong>SETTINGS.A2GSystem</strong></a>
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+190
-20
@@ -3058,6 +3058,12 @@ and any spaces before and after the resulting name are removed.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN)._TranslateRotate">SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).communication">SPAWN.communication</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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@@ -3073,13 +3079,13 @@ and any spaces before and after the resulting name are removed.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).livery_id">SPAWN.livery_id</a></p></td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).modulation">SPAWN.modulation</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).modulation">SPAWN.modulation</a></p></td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).uncontrolled">SPAWN.uncontrolled</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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@@ -3940,6 +3946,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
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</div>
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</div>
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@@ -4064,6 +4081,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
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</div>
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</div>
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@@ -4130,9 +4158,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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||||
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<p> Overwrite unit names by default with group name.</p>
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</div>
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</div>
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@@ -4144,8 +4169,60 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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||||
</div>
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<div>
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||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<p> By default, no InitLimit</p>
|
||||
<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
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||||
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||||
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||||
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||||
</div>
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||||
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||||
</div>
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<div>
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||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
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||||
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||||
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<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
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||||
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||||
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||||
</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitModexPostfix" ><strong>SPAWN.SpawnInitModexPostfix</strong></a>
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||||
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</div>
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||||
</div>
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<div>
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||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
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||||
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<a id="#(SPAWN).SpawnInitModexPrefix" ><strong>SPAWN.SpawnInitModexPrefix</strong></a>
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||||
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
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||||
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||||
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</div>
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@@ -4203,7 +4280,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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||||
<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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||||
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<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
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@@ -4217,7 +4294,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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||||
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||||
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
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||||
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@@ -4452,7 +4529,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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||||
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<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
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||||
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
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||||
</div>
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@@ -4526,6 +4603,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
|
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<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
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||||
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||||
<a id="#(SPAWN).communication" ><strong>SPAWN.communication</strong></a>
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||||
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||||
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||||
</div>
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||||
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||||
</div>
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@@ -4555,7 +4643,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
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||||
|
||||
<a id="#(SPAWN).livery_id" ><strong>SPAWN.livery_id</strong></a>
|
||||
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
|
||||
|
||||
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||||
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||||
@@ -4566,7 +4654,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
|
||||
<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
|
||||
|
||||
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||||
|
||||
@@ -10538,6 +10626,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
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||||
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</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
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||||
|
||||
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
|
||||
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||||
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||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -10662,6 +10761,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
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||||
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||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
|
||||
|
||||
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||||
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||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -10728,9 +10838,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Overwrite unit names by default with group name.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -10742,8 +10849,60 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
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||||
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||||
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||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<p> By default, no InitLimit</p>
|
||||
<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnInitModexPostfix" ><strong>SPAWN.SpawnInitModexPostfix</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnInitModexPrefix" ><strong>SPAWN.SpawnInitModexPrefix</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
@@ -10801,7 +10960,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
|
||||
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
|
||||
|
||||
|
||||
@@ -10815,7 +10974,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
|
||||
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
|
||||
|
||||
|
||||
@@ -11050,7 +11209,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
|
||||
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -11124,6 +11283,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).communication" ><strong>SPAWN.communication</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -11153,7 +11323,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).livery_id" ><strong>SPAWN.livery_id</strong></a>
|
||||
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -11164,7 +11334,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
|
||||
<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -3406,7 +3406,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(AICSAR).SRSTTSRadio" ><strong>AICSAR.SRSTTSRadio</strong></a>
|
||||
<a id="#(AICSAR).SRSRadio" ><strong>AICSAR.SRSRadio</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -6485,7 +6485,7 @@ See <code>AICSAR:SetPilotTTSVoice()</code> and <code>AICSAR:SetOperatorTTSVoice(
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(AICSAR).SRSTTSRadio" ><strong>AICSAR.SRSTTSRadio</strong></a>
|
||||
<a id="#(AICSAR).SRSRadio" ><strong>AICSAR.SRSRadio</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -8421,7 +8421,7 @@ See <code>AICSAR:SetPilotTTSVoice()</code> and <code>AICSAR:SetOperatorTTSVoice(
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(AICSAR).SRSTTSRadio" ><strong>AICSAR.SRSTTSRadio</strong></a>
|
||||
<a id="#(AICSAR).SRSRadio" ><strong>AICSAR.SRSRadio</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -3942,7 +3942,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a>
|
||||
|
||||
|
||||
@@ -3958,9 +3958,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Kickspeed</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -4530,7 +4527,7 @@ An airbase can be specified to set the maximum kick speed for.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a>
|
||||
|
||||
|
||||
@@ -4546,9 +4543,6 @@ An airbase can be specified to set the maximum kick speed for.</p>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Kickspeed</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -2515,17 +2515,6 @@
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(AUTOLASE).MonitorFrequency" ><strong>AUTOLASE.MonitorFrequency</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -2824,7 +2813,7 @@
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#number
|
||||
<a id="#(AUTOLASE).minthreatlevel" ><strong>AUTOLASE.minthreatlevel</strong></a>
|
||||
|
||||
|
||||
@@ -2862,6 +2851,28 @@
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(AUTOLASE).reporttimelong" ><strong>AUTOLASE.reporttimelong</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(AUTOLASE).reporttimeshort" ><strong>AUTOLASE.reporttimeshort</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -2483,6 +2483,17 @@ Use the method <a href="##(DESIGNATE).SetMission">DESIGNATE.SetMission</a>() to
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -20147,6 +20147,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -20164,7 +20175,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#number
|
||||
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
|
||||
|
||||
|
||||
@@ -24901,6 +24912,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -24918,7 +24940,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#number
|
||||
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
|
||||
|
||||
|
||||
@@ -26643,6 +26665,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -26660,7 +26693,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#number
|
||||
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -1985,6 +1985,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).GetCommandCenter">MANTIS:GetCommandCenter()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Function to get the HQ object for further use</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).Groupset">MANTIS.Groupset</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -4417,17 +4423,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>The #DETECTION_AREAS object for AWACS</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -4472,17 +4467,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -4604,6 +4588,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(MANTIS).Groupset" ><strong>MANTIS.Groupset</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -4648,17 +4643,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -4698,7 +4682,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
|
||||
|
||||
|
||||
@@ -4709,7 +4693,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
|
||||
|
||||
|
||||
@@ -4720,7 +4704,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(MANTIS).SAM_Table_PointDef" ><strong>MANTIS.SAM_Table_PointDef</strong></a>
|
||||
|
||||
|
||||
@@ -4731,7 +4715,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
|
||||
|
||||
|
||||
@@ -4888,8 +4872,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
|
||||
|
||||
<a id="#(MANTIS).SkateZones" ><strong>MANTIS.SkateZones</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -5226,61 +5210,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Log SAM status in dcs.log every cycle if true.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxpointdefrange" ><strong>MANTIS.maxpointdefrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -5350,9 +5279,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
|
||||
<p> switch alarm state RED</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -5375,9 +5301,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
|
||||
<p>self.SAMCheckRanges = {}</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -10114,17 +10037,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
|
||||
<p>The #DETECTION_AREAS object for AWACS</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -10169,17 +10081,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -10301,6 +10202,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
|
||||
<p>Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(MANTIS).Groupset" ><strong>MANTIS.Groupset</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -10345,17 +10257,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -10395,7 +10296,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
|
||||
|
||||
|
||||
@@ -10406,7 +10307,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
|
||||
|
||||
|
||||
@@ -10417,7 +10318,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(MANTIS).SAM_Table_PointDef" ><strong>MANTIS.SAM_Table_PointDef</strong></a>
|
||||
|
||||
|
||||
@@ -10428,7 +10329,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
|
||||
|
||||
|
||||
@@ -10585,8 +10486,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
|
||||
|
||||
<a id="#(MANTIS).SkateZones" ><strong>MANTIS.SkateZones</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -10923,61 +10824,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
|
||||
<p>Log SAM status in dcs.log every cycle if true.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxpointdefrange" ><strong>MANTIS.maxpointdefrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -11047,9 +10893,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> switch alarm state RED</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -11072,9 +10915,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>self.SAMCheckRanges = {}</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -3411,12 +3411,6 @@ manager:Stop(7200)
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).type">RAT.type</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -4648,6 +4642,12 @@ and any spaces before and after the resulting name are removed.</p>
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT)._TranslateRotate">RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).communication">RAT.communication</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -4663,13 +4663,13 @@ and any spaces before and after the resulting name are removed.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).livery_id">RAT.livery_id</a></p></td>
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).modulation">RAT.modulation</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).modulation">RAT.modulation</a></p></td>
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).uncontrolled">RAT.uncontrolled</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
@@ -7912,17 +7912,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -15871,17 +15860,6 @@ Initializes the ratcraft array and group menu.</p>
|
||||
|
||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -22920,17 +22898,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -2965,6 +2965,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SCORING).AutoSavePath" ><strong>SCORING.AutoSavePath</strong></a>
|
||||
|
||||
|
||||
@@ -3209,7 +3220,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
|
||||
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
|
||||
|
||||
|
||||
@@ -3220,7 +3231,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
|
||||
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
|
||||
|
||||
|
||||
@@ -6422,6 +6433,17 @@ The scale magnifies the scores given to the players.</p>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SCORING).AutoSavePath" ><strong>SCORING.AutoSavePath</strong></a>
|
||||
|
||||
|
||||
@@ -6666,7 +6688,7 @@ The scale magnifies the scores given to the players.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
|
||||
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
|
||||
|
||||
|
||||
@@ -6677,7 +6699,7 @@ The scale magnifies the scores given to the players.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
|
||||
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -1556,7 +1556,6 @@ force without resources and transportation is defenseless.</p>
|
||||
<hr/>
|
||||
|
||||
<h3>Author: <strong>funkyfranky</strong></h3>
|
||||
<h3>Co-author: FlightControl (cargo dispatcher classes)</h3>
|
||||
|
||||
<hr/>
|
||||
|
||||
@@ -1632,16 +1631,7 @@ It also alliviates the problem of limited parking spots at smaller airbases.</p>
|
||||
</ul>
|
||||
|
||||
<p>Furthermore, ground assets can be transferred between warehouses by transport units. These are APCs, helicopters and airplanes. The transportation process is modeled
|
||||
in a realistic way by using the corresponding cargo dispatcher classes, i.e.</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="AI.AI_Cargo_Dispatcher_APC.html##(AI_DISPATCHER_APC)">AI.AI_Cargo_Dispatcher_APC#AI_DISPATCHER_APC</a></li>
|
||||
<li><a href="AI.AI_Cargo_Dispatcher_Helicopter.html##(AI_DISPATCHER_HELICOPTER)">AI.AI_Cargo_Dispatcher_Helicopter#AI_DISPATCHER_HELICOPTER</a></li>
|
||||
<li><a href="AI.AI_Cargo_Dispatcher_Airplane.html##(AI_DISPATCHER_AIRPLANE)">AI.AI_Cargo_Dispatcher_Airplane#AI_DISPATCHER_AIRPLANE</a></li>
|
||||
</ul>
|
||||
|
||||
<p>Depending on which cargo dispatcher is used (ground or airbore), similar considerations like in the self propelled case are necessary. Howver, note that
|
||||
the dispatchers as of yet cannot use user defined off road paths for example since they are classes of their own and use a different routing logic.</p>
|
||||
in a realistic way by using the <a href="Ops.OpsTransport.html##(OPSTRANSPORT)">Ops.OpsTransport#OPSTRANSPORT</a> class.</p>
|
||||
|
||||
<hr/>
|
||||
|
||||
@@ -1738,19 +1728,6 @@ However, in the current DCS version (2.5.3) a mortar unit has a weight of 5 tons
|
||||
of 630 kg. This is important as groups cannot be split between carrier units when transporting, i.e. the total weight of the whole group must be smaller than the
|
||||
cargo bay of the transport carrier.</p>
|
||||
|
||||
<h3>Setting the Load Radius</h3>
|
||||
<p>Boading and loading of cargo into a carrier is modeled in a realistic fashion in the AI_CARGO\DISPATCHER classes, which are used inernally by the WAREHOUSE class.
|
||||
Meaning that troops (cargo) will board, i.e. run or drive to the carrier, and only once they are in close proximity to the transporter they will be loaded (disappear).</p>
|
||||
|
||||
<p>Unfortunately, there are some situations where problems can occur. For example, in DCS tanks have the strong tentendcy not to drive around obstacles but rather to roll over them.
|
||||
I have seen cases where an aircraft of the same coalition as the tank was in its way and the tank drove right through the plane waiting on a parking spot and destroying it.</p>
|
||||
|
||||
<p>As a workaround it is possible to set a larger load radius so that the cargo units are despawned further away from the carrier via the optional <strong>loadradius</strong> parameter:</p>
|
||||
|
||||
<pre><code>warehouseBatumi:AddAsset("Leopard 2", nil, nil, nil, nil, 250)
|
||||
</code></pre>
|
||||
|
||||
<p>Adding the asset like this will cause the units to be loaded into the carrier already at a distance of 250 meters.</p>
|
||||
|
||||
<h3>Setting the AI Skill</h3>
|
||||
|
||||
@@ -2014,7 +1991,7 @@ can use a polygon zone (see <a href="Core.Zone.html##(ZONE_POLYGON)">Core.Zone#Z
|
||||
and the road connection is less than 3 km.</p>
|
||||
|
||||
<p>The user can set the road connection manually with the <a href="##(WAREHOUSE).SetRoadConnection">WAREHOUSE.SetRoadConnection</a> function. This is only functional for self propelled assets at the moment
|
||||
and not if using the AI dispatcher classes since these have a different logic to find the route.</p>
|
||||
and not if using the OPSTRANSPORT class since this has a different logic to find the route.</p>
|
||||
|
||||
<h2>Off Road Connections</h2>
|
||||
|
||||
@@ -2127,7 +2104,7 @@ from the queue or considered to be valid but cannot be executed at this very mom
|
||||
|
||||
<h2>Cargo Bay and Weight Limitations</h2>
|
||||
|
||||
<p>The transportation of cargo is handled by the AI_Dispatcher classes. These take the cargo bay of a carrier and the weight of
|
||||
<p>The transportation of cargo is handled by the <code>OPSTRANSPORT</code> class. This takes the cargo bay of a carrier and the weight of
|
||||
the cargo into account so that a carrier can only load a realistic amount of cargo.</p>
|
||||
|
||||
<p>However, if troops are supposed to be transported between warehouses, there is one important limitations one has to keep in mind.
|
||||
|
||||
@@ -2184,20 +2184,6 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(ZONE_CAPTURE_COALITION).HitTimeLast" ><strong>ZONE_CAPTURE_COALITION.HitTimeLast</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Update last hit time.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(ZONE_CAPTURE_COALITION).HitsOn" ><strong>ZONE_CAPTURE_COALITION.HitsOn</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -41901,7 +41901,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
<p> VNAO Edit - Added </p>
|
||||
<p> VNAO Edit - Added</p>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -41929,7 +41929,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
<p> VNAO Edit - Added </p>
|
||||
<p> VNAO Edit - Added</p>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -41943,7 +41943,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
<p> VNAO Edit - Added </p>
|
||||
<p> VNAO Edit - Added</p>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -42121,6 +42121,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS.PlayerData).flag" ><strong>AIRBOSS.PlayerData.flag</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Also decrease flag for section members of flight.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS.PlayerData).grade" ><strong>AIRBOSS.PlayerData.grade</strong></a>
|
||||
|
||||
|
||||
@@ -42139,6 +42153,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
<p>Data table at each position in the groove. Elements are of type <a href="##(AIRBOSS).GrooveData">AIRBOSS.GrooveData</a>.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(AIRBOSS.PlayerData).holding" ><strong>AIRBOSS.PlayerData.holding</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -42274,9 +42299,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Set section lead of player flight.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -42335,6 +42357,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Set new time stamp.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -42471,7 +42496,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
<p> VNAO Edit - Added </p>
|
||||
<p> VNAO Edit - Added</p>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -42499,7 +42524,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
<p> VNAO Edit - Added</p>
|
||||
<p> VNAO Edit - Added </p>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -42577,17 +42602,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
<p>Band modulation.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS.Radio).voice" ><strong>AIRBOSS.Radio.voice</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -2500,12 +2500,6 @@
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARMYGROUP).DestroyUnit">ARMYGROUP:DestroyUnit(UnitName, Delay)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Destroy a unit of the group.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARMYGROUP).EPLRS">ARMYGROUP.EPLRS</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -3220,6 +3214,12 @@
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARMYGROUP).IsOnMission">ARMYGROUP:IsOnMission(MissionUID)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Check if group is currently on a mission.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARMYGROUP).IsOutOfA2GAmmo">ARMYGROUP:IsOutOfA2GAmmo()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Check if the group is out of A2G Ammo</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -18684,6 +18684,36 @@ Optionally, you can calculate the current max weight possible, which accounts fo
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<div class="w3-theme-l2">
|
||||
<h2><a id="#(ARMYGROUP).IsOutOfA2GAmmo" ><strong>ARMYGROUP:IsOutOfA2GAmmo()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Check if the group is out of A2G Ammo</p>
|
||||
|
||||
<div id= "#Functions##IsOutOfA2GAmmo" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
<h2><strong>Defined in:</strong></h2>
|
||||
<div class="w3-margin-left">
|
||||
<p><a href="Ops.OpsGroup.html##(OPSGROUP)">Ops.OpsGroup#OPSGROUP</a></p>
|
||||
</div>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>If <code>true</code>, group is out of torpedos.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
@@ -7463,6 +7463,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Mission Ingress waypoint coordinate.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AUFTRAG).missionIngressCoordAlt" ><strong>AUFTRAG.missionIngressCoordAlt</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -23199,6 +23210,17 @@ will always return.</p>
|
||||
|
||||
<p>Mission Ingress waypoint coordinate.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AUFTRAG).missionIngressCoordAlt" ><strong>AUFTRAG.missionIngressCoordAlt</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -26580,6 +26602,17 @@ will always return.</p>
|
||||
|
||||
<p>Mission Ingress waypoint coordinate.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AUFTRAG).missionIngressCoordAlt" ><strong>AUFTRAG.missionIngressCoordAlt</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -4456,7 +4456,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||
<a id="#(CSAR).coordinate" ><strong>CSAR.coordinate</strong></a>
|
||||
|
||||
|
||||
@@ -4545,14 +4545,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> table of CSAR unit names</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -10804,7 +10801,7 @@ callsigns from playername or group name.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||
<a id="#(CSAR).coordinate" ><strong>CSAR.coordinate</strong></a>
|
||||
|
||||
|
||||
@@ -10893,14 +10890,11 @@ callsigns from playername or group name.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> table of CSAR unit names</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -13356,7 +13350,7 @@ callsigns from playername or group name.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||
<a id="#(CSAR).coordinate" ><strong>CSAR.coordinate</strong></a>
|
||||
|
||||
|
||||
@@ -13445,14 +13439,11 @@ callsigns from playername or group name.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> table of CSAR unit names</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
+104
-84
@@ -8768,6 +8768,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Name of the class.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -8788,7 +8799,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
|
||||
|
||||
|
||||
@@ -8924,7 +8935,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
|
||||
|
||||
|
||||
@@ -9040,14 +9051,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#string
|
||||
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Folderpath.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -9087,17 +9095,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p> Smokes and Flares</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -9350,6 +9347,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p> #1570</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -9624,17 +9632,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p> enfore engineer build only?</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -9782,6 +9779,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
|
||||
<p> message suppression</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -9837,6 +9837,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
|
||||
<p> sub categories</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -23533,6 +23536,17 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
<p>Name of the class.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -23553,7 +23567,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
|
||||
|
||||
|
||||
@@ -23689,7 +23703,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
|
||||
|
||||
|
||||
@@ -23805,14 +23819,11 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#string
|
||||
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Folderpath.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -23852,17 +23863,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
<p> Smokes and Flares</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -24115,6 +24115,17 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
<p> #1570</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -24389,17 +24400,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
<p> enfore engineer build only?</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -24547,6 +24547,9 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
|
||||
|
||||
|
||||
<p> message suppression</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -24602,6 +24605,9 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
|
||||
|
||||
|
||||
<p> sub categories</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -26188,6 +26194,17 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
<p>Name of the class.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -26208,7 +26225,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
|
||||
|
||||
|
||||
@@ -26344,7 +26361,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
|
||||
|
||||
|
||||
@@ -26460,14 +26477,11 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#string
|
||||
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Folderpath.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -26507,17 +26521,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
<p> Smokes and Flares</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -26770,6 +26773,17 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
<p> #1570</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -27044,17 +27058,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
<p> enfore engineer build only?</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -27202,6 +27205,9 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
|
||||
|
||||
|
||||
<p> message suppression</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -27257,6 +27263,9 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
|
||||
|
||||
|
||||
<p> sub categories</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -31860,6 +31869,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
<p>Can transport crate.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD.UnitTypeCapabilities).length" ><strong>CTLD.UnitTypeCapabilities.length</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -3360,12 +3360,6 @@
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FLIGHTGROUP).DestroyUnit">FLIGHTGROUP:DestroyUnit(UnitName, Delay)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Destroy a unit of the group.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FLIGHTGROUP).EPLRS">FLIGHTGROUP.EPLRS</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -4080,6 +4074,12 @@
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FLIGHTGROUP).IsOnMission">FLIGHTGROUP:IsOnMission(MissionUID)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Check if group is currently on a mission.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FLIGHTGROUP).IsOutOfA2GAmmo">FLIGHTGROUP:IsOutOfA2GAmmo()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Check if the group is out of A2G Ammo</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -8124,14 +8124,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
|
||||
|
||||
<a id="#(FLIGHTGROUP).isLandingAtAirbase" ><strong>FLIGHTGROUP.isLandingAtAirbase</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> No late activation.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -8154,17 +8151,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Flight is ready for takeoff. This is for FLIGHTCONTROL.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -18907,14 +18893,11 @@ Here we only check if stuck whilst taxiing.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
|
||||
|
||||
<a id="#(FLIGHTGROUP).isLandingAtAirbase" ><strong>FLIGHTGROUP.isLandingAtAirbase</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> No late activation.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -18937,17 +18920,6 @@ Here we only check if stuck whilst taxiing.</p>
|
||||
|
||||
<p>Flight is ready for takeoff. This is for FLIGHTCONTROL.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -25329,6 +25301,36 @@ Optionally, you can calculate the current max weight possible, which accounts fo
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<div class="w3-theme-l2">
|
||||
<h2><a id="#(FLIGHTGROUP).IsOutOfA2GAmmo" ><strong>FLIGHTGROUP:IsOutOfA2GAmmo()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Check if the group is out of A2G Ammo</p>
|
||||
|
||||
<div id= "#Functions##IsOutOfA2GAmmo" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
<h2><strong>Defined in:</strong></h2>
|
||||
<div class="w3-margin-left">
|
||||
<p><a href="Ops.OpsGroup.html##(OPSGROUP)">Ops.OpsGroup#OPSGROUP</a></p>
|
||||
</div>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>If <code>true</code>, group is out of torpedos.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -39727,14 +39729,11 @@ Optionally, you can calculate the current max weight possible, which accounts fo
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
|
||||
|
||||
<a id="#(FLIGHTGROUP).isLandingAtAirbase" ><strong>FLIGHTGROUP.isLandingAtAirbase</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> No late activation.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -39757,17 +39756,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
|
||||
|
||||
<p>Flight is ready for takeoff. This is for FLIGHTCONTROL.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -41910,14 +41898,11 @@ Optionally, you can calculate the current max weight possible, which accounts fo
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
|
||||
|
||||
<a id="#(FLIGHTGROUP).isLandingAtAirbase" ><strong>FLIGHTGROUP.isLandingAtAirbase</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> No late activation.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -41940,17 +41925,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
|
||||
|
||||
<p>Flight is ready for takeoff. This is for FLIGHTCONTROL.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -4882,6 +4882,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectDLINK" ><strong>INTEL.DetectDLINK</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectIRST" ><strong>INTEL.DetectIRST</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectOptical" ><strong>INTEL.DetectOptical</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectRWR" ><strong>INTEL.DetectRWR</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectRadar" ><strong>INTEL.DetectRadar</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectVisual" ><strong>INTEL.DetectVisual</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -10172,6 +10238,72 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
|
||||
|
||||
<p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectDLINK" ><strong>INTEL.DetectDLINK</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectIRST" ><strong>INTEL.DetectIRST</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectOptical" ><strong>INTEL.DetectOptical</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectRWR" ><strong>INTEL.DetectRWR</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectRadar" ><strong>INTEL.DetectRadar</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectVisual" ><strong>INTEL.DetectVisual</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -11991,6 +12123,72 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
|
||||
|
||||
<p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectDLINK" ><strong>INTEL.DetectDLINK</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectIRST" ><strong>INTEL.DetectIRST</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectOptical" ><strong>INTEL.DetectOptical</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectRWR" ><strong>INTEL.DetectRWR</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectRadar" ><strong>INTEL.DetectRadar</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(INTEL).DetectVisual" ><strong>INTEL.DetectVisual</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -2529,12 +2529,6 @@
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(NAVYGROUP).DestroyUnit">NAVYGROUP:DestroyUnit(UnitName, Delay)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Destroy a unit of the group.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(NAVYGROUP).EPLRS">NAVYGROUP.EPLRS</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -3249,6 +3243,12 @@
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(NAVYGROUP).IsOnMission">NAVYGROUP:IsOnMission(MissionUID)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Check if group is currently on a mission.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(NAVYGROUP).IsOutOfA2GAmmo">NAVYGROUP:IsOutOfA2GAmmo()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Check if the group is out of A2G Ammo</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -18562,6 +18562,36 @@ Optionally, you can calculate the current max weight possible, which accounts fo
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<div class="w3-theme-l2">
|
||||
<h2><a id="#(NAVYGROUP).IsOutOfA2GAmmo" ><strong>NAVYGROUP:IsOutOfA2GAmmo()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Check if the group is out of A2G Ammo</p>
|
||||
|
||||
<div id= "#Functions##IsOutOfA2GAmmo" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
<h2><strong>Defined in:</strong></h2>
|
||||
<div class="w3-margin-left">
|
||||
<p><a href="Ops.OpsGroup.html##(OPSGROUP)">Ops.OpsGroup#OPSGROUP</a></p>
|
||||
</div>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>If <code>true</code>, group is out of torpedos.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
@@ -1758,12 +1758,6 @@
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(OPSGROUP).DestroyUnit">OPSGROUP:DestroyUnit(UnitName, Delay)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Destroy a unit of the group.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(OPSGROUP).EPLRS">OPSGROUP.EPLRS</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -2478,6 +2472,12 @@
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(OPSGROUP).IsOnMission">OPSGROUP:IsOnMission(MissionUID)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Check if group is currently on a mission.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(OPSGROUP).IsOutOfA2GAmmo">OPSGROUP:IsOutOfA2GAmmo()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Check if the group is out of A2G Ammo</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@@ -7382,17 +7382,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Name of the class.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(OPSGROUP).EPLRS" ><strong>OPSGROUP.EPLRS</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -15122,6 +15111,36 @@ Optionally, you can calculate the current max weight possible, which accounts fo
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<div class="w3-theme-l2">
|
||||
<h2><a id="#(OPSGROUP).IsOutOfA2GAmmo" ><strong>OPSGROUP:IsOutOfA2GAmmo()</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Check if the group is out of A2G Ammo</p>
|
||||
|
||||
<div id= "#Functions##IsOutOfA2GAmmo" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
<h2><strong>Defined in:</strong></h2>
|
||||
<div class="w3-margin-left">
|
||||
<p>OPSGROUP</p>
|
||||
</div>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>If <code>true</code>, group is out of torpedos.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -29127,17 +29146,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
|
||||
|
||||
<p>Name of the class.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(OPSGROUP).EPLRS" ><strong>OPSGROUP.EPLRS</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -32235,17 +32243,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
|
||||
|
||||
<p>Name of the class.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(OPSGROUP).EPLRS" ><strong>OPSGROUP.EPLRS</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -8107,6 +8107,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(LIFO).uniquecounter" ><strong>LIFO.uniquecounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -8956,6 +8967,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(LIFO).uniquecounter" ><strong>LIFO.uniquecounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -4489,6 +4489,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>The DCS controllable class.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -18162,6 +18173,17 @@ mygroup:WayPointExecute()</code></pre>
|
||||
|
||||
<p>The DCS controllable class.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -22317,6 +22339,17 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
|
||||
<p>The DCS controllable class.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -22993,6 +23026,17 @@ If the Identifiable is alive, true is returned. </p>
|
||||
|
||||
<p>The DCS controllable class.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -23180,6 +23224,17 @@ If the Identifiable is alive, true is returned. </p>
|
||||
|
||||
<p>The DCS controllable class.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -5629,7 +5629,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -10813,7 +10824,18 @@ These settings can be provided by calling the relevant Init...() methods of the
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -24591,7 +24613,18 @@ mygroup:WayPointExecute()</code></pre>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -28851,7 +28884,18 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -29632,7 +29676,18 @@ If the Identifiable is alive, true is returned. </p>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -29924,7 +29979,18 @@ If the Identifiable is alive, true is returned. </p>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -3009,28 +3009,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Coordinate of the mark.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -3115,7 +3093,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
|
||||
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -5148,28 +5126,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Coordinate of the mark.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -5254,7 +5210,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
|
||||
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
|
||||
|
||||
|
||||
|
||||
@@ -6758,28 +6714,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Coordinate of the mark.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -6864,7 +6798,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
|
||||
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user