From 97466c5b0abbd265a2425d8192d370c558d4111d Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Sun, 8 Feb 2026 11:10:39 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/Cargo.Cargo.html | 11 - Documentation/Cargo.CargoUnit.html | 22 -- Documentation/Core.Fsm.html | 4 +- Documentation/Core.Settings.html | 8 +- Documentation/Core.Spawn.html | 210 +++++++++++++-- Documentation/Functional.AICSAR.html | 6 +- Documentation/Functional.ATC_Ground.html | 10 +- Documentation/Functional.Autolase.html | 35 ++- Documentation/Functional.Designate.html | 11 + Documentation/Functional.Detection.html | 39 ++- Documentation/Functional.Mantis.html | 240 +++--------------- Documentation/Functional.RAT.html | 49 +--- Documentation/Functional.Scoring.html | 30 ++- Documentation/Functional.Warehouse.html | 29 +-- .../Functional.ZoneCaptureCoalition.html | 14 - Documentation/Ops.Airboss.html | 52 ++-- Documentation/Ops.ArmyGroup.html | 42 ++- Documentation/Ops.Auftrag.html | 33 +++ Documentation/Ops.CSAR.html | 21 +- Documentation/Ops.CTLD.html | 188 ++++++++------ Documentation/Ops.FlightGroup.html | 114 ++++----- Documentation/Ops.Intel.html | 198 +++++++++++++++ Documentation/Ops.NavyGroup.html | 42 ++- Documentation/Ops.OpsGroup.html | 75 +++--- Documentation/Utilities.FiFo.html | 22 ++ Documentation/Wrapper.Controllable.html | 55 ++++ Documentation/Wrapper.Group.html | 78 +++++- Documentation/Wrapper.Marker.html | 72 +----- 28 files changed, 1026 insertions(+), 684 deletions(-) diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 6827c2faa..6bab1e781 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2735,17 +2735,6 @@ All derived classes from CARGO follow the same state machine, expose the same ca - - - -
-
- - -CARGO.Weight - - -
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 3ffc957c7..d2acfc804 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1749,17 +1749,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

- - - -
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2475,17 +2464,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

- - - -
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index bc207ac29..351e20efc 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -6020,7 +6020,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7619,7 +7619,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 56009d042..e41fe5a88 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2840,7 +2840,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -2851,7 +2851,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2GSystem @@ -5008,7 +5008,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -5019,7 +5019,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2GSystem diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index d1214a13f..8f7ce3a5a 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3058,6 +3058,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.communication

+ + @@ -3073,13 +3079,13 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.livery_id

+

SPAWN.modulation

-

SPAWN.modulation

+

SPAWN.uncontrolled

@@ -3940,6 +3946,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -4064,6 +4081,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -4130,9 +4158,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Overwrite unit names by default with group name.

-
@@ -4144,8 +4169,60 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+ + +
+
+ + +
+
+ @@ -4203,7 +4280,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -4217,7 +4294,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -4452,7 +4529,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -4526,6 +4603,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.communication + + +
@@ -4555,7 +4643,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.livery_id +SPAWN.modulation @@ -4566,7 +4654,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.modulation +SPAWN.uncontrolled @@ -10538,6 +10626,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -10662,6 +10761,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -10728,9 +10838,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

-
@@ -10742,8 +10849,60 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+ + +
+
+ + +
+
+ @@ -10801,7 +10960,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -10815,7 +10974,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -11050,7 +11209,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -11124,6 +11283,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.communication + + +
@@ -11153,7 +11323,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.livery_id +SPAWN.modulation @@ -11164,7 +11334,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.modulation +SPAWN.uncontrolled diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html index 0f381f322..7f6786997 100644 --- a/Documentation/Functional.AICSAR.html +++ b/Documentation/Functional.AICSAR.html @@ -3406,7 +3406,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio @@ -6485,7 +6485,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio @@ -8421,7 +8421,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 19104775b..bc0dfcc47 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3942,7 +3942,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + ATC_GROUND.Airbases @@ -3958,9 +3958,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Kickspeed

-
@@ -4530,7 +4527,7 @@ An airbase can be specified to set the maximum kick speed for.

- #table + ATC_GROUND.Airbases @@ -4546,9 +4543,6 @@ An airbase can be specified to set the maximum kick speed for.

- -

Kickspeed

-
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 870e66f45..a37b7cacc 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2515,17 +2515,6 @@ -
- -
-
-
- - #number -AUTOLASE.MonitorFrequency - - -
@@ -2824,7 +2813,7 @@
- + #number AUTOLASE.minthreatlevel @@ -2862,6 +2851,28 @@ +
+ +
+
+
+ + #number +AUTOLASE.reporttimelong + + + +
+ +
+
+
+ + #number +AUTOLASE.reporttimeshort + + +
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 9a171d8a5..a1b1a2d68 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2483,6 +2483,17 @@ Use the method DESIGNATE.SetMission() to +
+ +
+
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 86d689d85..e0535b3f0 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20147,6 +20147,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -20164,7 +20175,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -24901,6 +24912,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -24918,7 +24940,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -26643,6 +26665,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -26660,7 +26693,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index e23895970..add991b83 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1985,6 +1985,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

+ + + +

MANTIS.Groupset

+ + @@ -4417,17 +4423,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

-
- -
-
-
- - #table -MANTIS.AcceptZones - - -
@@ -4472,17 +4467,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -4604,6 +4588,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+ + + +
+
+ + +MANTIS.Groupset + + +
@@ -4648,17 +4643,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -4698,7 +4682,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -4709,7 +4693,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -4720,7 +4704,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_PointDef @@ -4731,7 +4715,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -4888,8 +4872,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -5226,61 +5210,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Log SAM status in dcs.log every cycle if true.

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxpointdefrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -5350,9 +5279,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

-
@@ -5375,9 +5301,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

self.SAMCheckRanges = {}

-
@@ -10114,17 +10037,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

-
- -
-
-
- - #table -MANTIS.AcceptZones - - -
@@ -10169,17 +10081,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -10301,6 +10202,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+ + + +
+
+ + +MANTIS.Groupset + + +
@@ -10345,17 +10257,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -10395,7 +10296,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -10406,7 +10307,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -10417,7 +10318,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_PointDef @@ -10428,7 +10329,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short @@ -10585,8 +10486,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -10923,61 +10824,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Log SAM status in dcs.log every cycle if true.

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxpointdefrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -11047,9 +10893,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

-
@@ -11072,9 +10915,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

self.SAMCheckRanges = {}

-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index e7e8045ef..e66f580d0 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3411,12 +3411,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -4648,6 +4642,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.communication

+ + @@ -4663,13 +4663,13 @@ and any spaces before and after the resulting name are removed.

-

RAT.livery_id

+

RAT.modulation

-

RAT.modulation

+

RAT.uncontrolled

@@ -7912,17 +7912,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -15871,17 +15860,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -22920,17 +22898,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 03e7eda2f..64b6b8eea 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2965,6 +2965,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+SCORING.AutoSave + + + +
+ + +
+
+ + SCORING.AutoSavePath @@ -3209,7 +3220,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -3220,7 +3231,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -6422,6 +6433,17 @@ The scale magnifies the scores given to the players.

+ +
+
+
+ + SCORING.AutoSavePath @@ -6666,7 +6688,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange @@ -6677,7 +6699,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Functional.Warehouse.html b/Documentation/Functional.Warehouse.html index b1b28d788..f0155207e 100644 --- a/Documentation/Functional.Warehouse.html +++ b/Documentation/Functional.Warehouse.html @@ -1556,7 +1556,6 @@ force without resources and transportation is defenseless.


Author: funkyfranky

-

Co-author: FlightControl (cargo dispatcher classes)


@@ -1632,16 +1631,7 @@ It also alliviates the problem of limited parking spots at smaller airbases.

Furthermore, ground assets can be transferred between warehouses by transport units. These are APCs, helicopters and airplanes. The transportation process is modeled -in a realistic way by using the corresponding cargo dispatcher classes, i.e.

- - - -

Depending on which cargo dispatcher is used (ground or airbore), similar considerations like in the self propelled case are necessary. Howver, note that -the dispatchers as of yet cannot use user defined off road paths for example since they are classes of their own and use a different routing logic.

+in a realistic way by using the Ops.OpsTransport#OPSTRANSPORT class.


@@ -1738,19 +1728,6 @@ However, in the current DCS version (2.5.3) a mortar unit has a weight of 5 tons of 630 kg. This is important as groups cannot be split between carrier units when transporting, i.e. the total weight of the whole group must be smaller than the cargo bay of the transport carrier.

-

Setting the Load Radius

-

Boading and loading of cargo into a carrier is modeled in a realistic fashion in the AI_CARGO\DISPATCHER classes, which are used inernally by the WAREHOUSE class. -Meaning that troops (cargo) will board, i.e. run or drive to the carrier, and only once they are in close proximity to the transporter they will be loaded (disappear).

- -

Unfortunately, there are some situations where problems can occur. For example, in DCS tanks have the strong tentendcy not to drive around obstacles but rather to roll over them. -I have seen cases where an aircraft of the same coalition as the tank was in its way and the tank drove right through the plane waiting on a parking spot and destroying it.

- -

As a workaround it is possible to set a larger load radius so that the cargo units are despawned further away from the carrier via the optional loadradius parameter:

- -
warehouseBatumi:AddAsset("Leopard 2", nil, nil, nil, nil, 250)
-
- -

Adding the asset like this will cause the units to be loaded into the carrier already at a distance of 250 meters.

Setting the AI Skill

@@ -2014,7 +1991,7 @@ can use a polygon zone (see Core.Zone#Z and the road connection is less than 3 km.

The user can set the road connection manually with the WAREHOUSE.SetRoadConnection function. This is only functional for self propelled assets at the moment -and not if using the AI dispatcher classes since these have a different logic to find the route.

+and not if using the OPSTRANSPORT class since this has a different logic to find the route.

Off Road Connections

@@ -2127,7 +2104,7 @@ from the queue or considered to be valid but cannot be executed at this very mom

Cargo Bay and Weight Limitations

-

The transportation of cargo is handled by the AI_Dispatcher classes. These take the cargo bay of a carrier and the weight of +

The transportation of cargo is handled by the OPSTRANSPORT class. This takes the cargo bay of a carrier and the weight of the cargo into account so that a carrier can only load a realistic amount of cargo.

However, if troops are supposed to be transported between warehouses, there is one important limitations one has to keep in mind. diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index 6f5a824c8..63c021c8b 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -2184,20 +2184,6 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec

-ZONE_CAPTURE_COALITION.HitTimeLast - - - - -

Update last hit time.

- -
- -
-
-
- - ZONE_CAPTURE_COALITION.HitsOn diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 99801d9f3..f371daaa9 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -41901,7 +41901,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41929,7 +41929,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41943,7 +41943,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42121,6 +42121,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Also decrease flag for section members of flight.

+ +
+ +
+
+
+ + AIRBOSS.PlayerData.grade @@ -42139,6 +42153,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

+
+ +
+
+
+ + #boolean +AIRBOSS.PlayerData.holding + + +
@@ -42274,9 +42299,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set section lead of player flight.

-
@@ -42335,6 +42357,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set new time stamp.

+
@@ -42471,7 +42496,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42499,7 +42524,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42577,17 +42602,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

-
- -
-
-
- - -AIRBOSS.Radio.voice - - -
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index bfc6f7e9c..40d4a04b4 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -2500,12 +2500,6 @@

ARMYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

ARMYGROUP.EPLRS

- - @@ -3220,6 +3214,12 @@

ARMYGROUP:IsOnMission(MissionUID)

Check if group is currently on a mission.

+ + + +

ARMYGROUP:IsOutOfA2GAmmo()

+ +

Check if the group is out of A2G Ammo

@@ -18684,6 +18684,36 @@ Optionally, you can calculate the current max weight possible, which accounts fo + + + +
+ + + +

Check if the group is out of A2G Ammo

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If true, group is out of torpedos.

+ +
+
+
+
diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html index 343cb5de0..7ade9e23a 100644 --- a/Documentation/Ops.Auftrag.html +++ b/Documentation/Ops.Auftrag.html @@ -7463,6 +7463,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Mission Ingress waypoint coordinate.

+ + + +
+
@@ -23199,6 +23210,17 @@ will always return.

Mission Ingress waypoint coordinate.

+ + + +
+
@@ -26580,6 +26602,17 @@ will always return.

Mission Ingress waypoint coordinate.

+ + + +
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 424fc6df6..2d45c3b0d 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4456,7 +4456,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Core.Point#COORDINATE CSAR.coordinate @@ -4545,14 +4545,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -10804,7 +10801,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -10893,14 +10890,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -13356,7 +13350,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -13445,14 +13439,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index d9cb15a18..e7984438c 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -8768,6 +8768,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -8788,7 +8799,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -8924,7 +8935,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -9040,14 +9051,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -9087,17 +9095,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

-
- -
-
-
- - -CTLD.Spawned_Cargo - - -
@@ -9350,6 +9347,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -9624,17 +9632,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -9782,6 +9779,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

message suppression

+
@@ -9837,6 +9837,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

sub categories

+ @@ -23533,6 +23536,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+ + + +
+
+ + #number +CTLD.CrateCounter + + +
@@ -23553,7 +23567,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -23689,7 +23703,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -23805,14 +23819,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -23852,17 +23863,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - -CTLD.Spawned_Cargo - - -
@@ -24115,6 +24115,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -24389,17 +24400,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

- - - -
-
- - #boolean -CTLD.onestepmenu - - -
@@ -24547,6 +24547,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+ @@ -24602,6 +24605,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

sub categories

+ @@ -26188,6 +26194,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+ + + +
+
+ + #number +CTLD.CrateCounter + + +
@@ -26208,7 +26225,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -26344,7 +26361,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -26460,14 +26477,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -26507,17 +26521,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - -CTLD.Spawned_Cargo - - -
@@ -26770,6 +26773,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -27044,17 +27058,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

- - - -
-
- - #boolean -CTLD.onestepmenu - - -
@@ -27202,6 +27205,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+ @@ -27257,6 +27263,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

sub categories

+ @@ -31860,6 +31869,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+ + + +
+
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index c8b72170c..586c931dc 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -3360,12 +3360,6 @@

FLIGHTGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

FLIGHTGROUP.EPLRS

- - @@ -4080,6 +4074,12 @@

FLIGHTGROUP:IsOnMission(MissionUID)

Check if group is currently on a mission.

+ + + +

FLIGHTGROUP:IsOutOfA2GAmmo()

+ +

Check if the group is out of A2G Ammo

@@ -8124,14 +8124,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean -FLIGHTGROUP.isLateActivated + +FLIGHTGROUP.isLandingAtAirbase - -

No late activation.

-
@@ -8154,17 +8151,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Flight is ready for takeoff. This is for FLIGHTCONTROL.

- - - -
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
@@ -18907,14 +18893,11 @@ Here we only check if stuck whilst taxiing.

- #boolean -FLIGHTGROUP.isLateActivated + +FLIGHTGROUP.isLandingAtAirbase - -

No late activation.

-
@@ -18937,17 +18920,6 @@ Here we only check if stuck whilst taxiing.

Flight is ready for takeoff. This is for FLIGHTCONTROL.

- - - -
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
@@ -25329,6 +25301,36 @@ Optionally, you can calculate the current max weight possible, which accounts fo + + + +
+ + + +

Check if the group is out of A2G Ammo

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If true, group is out of torpedos.

+ +
+
+
+
@@ -39727,14 +39729,11 @@ Optionally, you can calculate the current max weight possible, which accounts fo
- #boolean -FLIGHTGROUP.isLateActivated + +FLIGHTGROUP.isLandingAtAirbase - -

No late activation.

-
@@ -39757,17 +39756,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

- - - -
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
@@ -41910,14 +41898,11 @@ Optionally, you can calculate the current max weight possible, which accounts fo
- #boolean -FLIGHTGROUP.isLateActivated + +FLIGHTGROUP.isLandingAtAirbase - -

No late activation.

-
@@ -41940,17 +41925,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

- - - -
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index f2a902d58..edd39170a 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -4882,6 +4882,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
@@ -10172,6 +10238,72 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
@@ -11991,6 +12123,72 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
diff --git a/Documentation/Ops.NavyGroup.html b/Documentation/Ops.NavyGroup.html index c0ebda3db..1d0d17618 100644 --- a/Documentation/Ops.NavyGroup.html +++ b/Documentation/Ops.NavyGroup.html @@ -2529,12 +2529,6 @@

NAVYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

NAVYGROUP.EPLRS

- - @@ -3249,6 +3243,12 @@

NAVYGROUP:IsOnMission(MissionUID)

Check if group is currently on a mission.

+ + + +

NAVYGROUP:IsOutOfA2GAmmo()

+ +

Check if the group is out of A2G Ammo

@@ -18562,6 +18562,36 @@ Optionally, you can calculate the current max weight possible, which accounts fo + + + +
+ + + +

Check if the group is out of A2G Ammo

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If true, group is out of torpedos.

+ +
+
+
+
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index 3f074c53c..a13498eb1 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -1758,12 +1758,6 @@

OPSGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

OPSGROUP.EPLRS

- - @@ -2478,6 +2472,12 @@

OPSGROUP:IsOnMission(MissionUID)

Check if group is currently on a mission.

+ + + +

OPSGROUP:IsOutOfA2GAmmo()

+ +

Check if the group is out of A2G Ammo

@@ -7382,17 +7382,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

- - - -
-
- - -OPSGROUP.EPLRS - - -
@@ -15122,6 +15111,36 @@ Optionally, you can calculate the current max weight possible, which accounts fo + + + +
+ + + +

Check if the group is out of A2G Ammo

+ +
+
+

Defined in:

+
+

OPSGROUP

+
+

Return value:

+
+
+

#boolean:

+
+
+ +

If true, group is out of torpedos.

+ +
+
+
+
@@ -29127,17 +29146,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

- - - -
-
- - -OPSGROUP.EPLRS - - -
@@ -32235,17 +32243,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

- - - -
-
- - -OPSGROUP.EPLRS - - -
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 6a788b214..16f844a92 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -8107,6 +8107,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +LIFO.uniquecounter + + +
@@ -8956,6 +8967,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index ea494b486..411ab615c 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4489,6 +4489,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -18162,6 +18173,17 @@ mygroup:WayPointExecute()

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -22317,6 +22339,17 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -22993,6 +23026,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -23180,6 +23224,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 130c0d011..badbfe9ee 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5629,7 +5629,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionZone +GROUP.InitRespawnRandomizePositionInner + + + +
+ + +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -10813,7 +10824,18 @@ These settings can be provided by calling the relevant Init...() methods of the + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -28851,7 +28884,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29632,7 +29676,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29924,7 +29979,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 0170497c5..1ec595a1f 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3009,28 +3009,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -3115,7 +3093,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall @@ -5148,28 +5126,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5254,7 +5210,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall @@ -6758,28 +6714,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -6864,7 +6798,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau