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@@ -10059,17 +10059,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p>Radio queue of LSO.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
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</div>
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</div>
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@@ -10081,17 +10070,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p>Radio queue of marshal.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
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</div>
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</div>
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@@ -30728,17 +30706,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
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<p>Radio queue of LSO.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
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</div>
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</div>
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@@ -30750,17 +30717,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
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<p>Radio queue of marshal.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
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</div>
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</div>
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@@ -33841,17 +33797,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
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<p>Radio queue of LSO.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
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</div>
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</div>
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@@ -33863,17 +33808,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
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<p>Radio queue of marshal.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
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</div>
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</div>
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@@ -42279,7 +42213,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Set current case.</p>
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<p> Set case of f</p>
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</div>
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@@ -42349,7 +42283,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Decrease stack/flag. Human player needs to take care himself.</p>
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<p> Also decrease flag for section members of flight.</p>
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</div>
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@@ -42512,7 +42446,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Set section lead of player flight.</p>
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<p> Make player section lead if he was not before.</p>
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</div>
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@@ -42536,6 +42470,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Set Stable Hover</p>
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</div>
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</div>
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@@ -42570,7 +42507,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Set time stamp.</p>
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<p> Set new time stamp.</p>
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</div>
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@@ -42708,7 +42645,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> VNAO Edit - Added </p>
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<p> VNAO Edit - Added</p>
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</div>
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@@ -42736,7 +42673,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> VNAO Edit - Added</p>
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<p> VNAO Edit - Added </p>
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</div>
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