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@@ -4700,7 +4700,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
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</div>
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<div class="w3-half">
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<p>Power of the explosion in kg TNT. Default 100 kg TNT.</p>
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<p>(Optional) Power of the explosion in kg TNT. Default 100 kg TNT.</p>
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</div>
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</div>
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@@ -5771,7 +5771,7 @@ preferred as it will return a fresh new COORDINATE and thus avoid potentially un
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</div>
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<div class="w3-half">
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<p>Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.</p>
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<p>(Optional) Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.</p>
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</div>
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</div>
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@@ -5784,7 +5784,7 @@ preferred as it will return a fresh new COORDINATE and thus avoid potentially un
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</div>
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<div class="w3-half">
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<p>Offset "above" the unit in meters. Default 0 m.</p>
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<p>(Optional) Offset "above" the unit in meters. Default 0 m.</p>
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</div>
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</div>
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@@ -5797,7 +5797,7 @@ preferred as it will return a fresh new COORDINATE and thus avoid potentially un
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</div>
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<div class="w3-half">
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<p>Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.</p>
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<p>Optional) Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.</p>
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</div>
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</div>
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@@ -6344,7 +6344,7 @@ Coordinates are dependent on the position of the maps origin.</p>
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</div>
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<div class="w3-half">
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<p>Offset along the world x-axis in meters. Default 0 m.</p>
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<p>(Optional) Offset along the world x-axis in meters. Default 0 m.</p>
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</div>
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</div>
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@@ -6357,7 +6357,7 @@ Coordinates are dependent on the position of the maps origin.</p>
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</div>
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<div class="w3-half">
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<p>Offset along the world y-axis in meters. Default 0 m.</p>
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<p>(Optional) Offset along the world y-axis in meters. Default 0 m.</p>
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</div>
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</div>
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@@ -6370,7 +6370,7 @@ Coordinates are dependent on the position of the maps origin.</p>
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</div>
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<div class="w3-half">
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<p>Offset along the world z-axis in meters. Default 0 m.</p>
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<p>(Optional) Offset along the world z-axis in meters. Default 0 m.</p>
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</div>
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</div>
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