diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index d301b4d61..7ba564b95 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2785,11 +2785,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
BASE:E( {PlayerUnit:GetName(), A2GSystem } )
+BASE:E( {PlayerUnit:GetName(), A2GSystem } )
+SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
The AI is on by default when spawning a group.
-Overwrite unit names by default with group name.
- @@ -4075,8 +4104,49 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +By default, no InitLimit
+SPAWN.SpawnInitLivery + + + +When the first Spawn executes, all the Groups need to be made visible before start.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
The AI is on by default when spawning a group.
-By default, no InitLimit
+SPAWN.SpawnInitLivery + + + +Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
Modulation 0=AM, 1=FM. Defaults to 0
+(Optional) Modulation 0=AM, 1=FM. Defaults to 0
Set draw coalition of zone.
Set draw coalition of zone.
Set draw coalition of zone.
Set draw coalition of zone.
@@ -9476,28 +9476,18 @@ endZONE_BASE
#number - ( -
-ptional) Coalition Coalition. Default -1.
- -Coalition
(Optional) Coalition. Default -1.
+Set draw coalition of zone.
@@ -18910,28 +18878,18 @@ end -#number - ( -
-ptional) Coalition Coalition. Default -1.
- -Coalition
(Optional) Coalition. Default -1.
+Set draw coalition of zone.
@@ -34229,28 +34165,18 @@ end -#number - ( -
-ptional) Coalition Coalition. Default -1.
- -Coalition
(Optional) Coalition. Default -1.
+The laser code. Default value is 1688.
+(Optional) The laser code. Default value is 1688.
The coalition side number ID. Default is all airbases are returned.
+(Optional) The coalition side number ID. Default is all airbases are returned.
Max number of alive Ai Helos at the same time. Defaults to three.
+(Optional) Max number of alive Ai Helos at the same time. Defaults to 3.
Defaults to 243 (guard).
+Optional) Defaults to 243 (guard).
Radio modulation. Defaults to radio.modulation.AM.
+(Optional) Radio modulation. Defaults to radio.modulation.AM.
Defaults to 243 (guard)
+(Optional) Defaults to 243 (guard)
Radio modulation. Defaults to radio.modulation.AM
+(Optional) Radio modulation. Defaults to radio.modulation.AM
Where to find the audio files. Defaults to nil, i.e. add messages via "Sound to..." in the Mission Editor.
+(Optional) Where to find the audio files. Defaults to nil, i.e. add messages via "Sound to..." in the Mission Editor.
Port of the SRS, defaults to 5002.
+(Optional) Port of the SRS, defaults to 5002.
Kickspeed
-Kickspeed
-(Optinal) Speed in km/h the group should move at. Default 70% of max posible speed of group.
+(Optional) Speed in km/h the group should move at. Default 70% of max posible speed of group.
Display ammo table as message to all. Default false.
+(Optional) Display ammo table as message to all. Default false.
Max range in kilometers. Default is 1000 km.
+(Optional) Max range in kilometers. Default is 1000 km.
Min range in kilometers. Default is 0.1 km.
+(Optional) Min range in kilometers. Default is 0.1 km.
Safe distance in meters. Default is 100 m.
+(Optional) Safe distance in meters. Default is 100 m.
Time interval in seconds. Default 10 seconds.
+(Optional) Time interval in seconds. Default 10 seconds.
Explosion strength in kilo tons TNT. Default is 0.075 kt.
+(Optional) Explosion strength in kilo tons TNT. Default is 0.075 kt.
Time interval in seconds. Default 0.2 seconds.
+(Optional) Time interval in seconds. Default 0.2 seconds.
Time in seconds. Default 300 seconds.
+(Optional) Time in seconds. Default 300 seconds.
set up SRS
+Switch cool down on (true) or off (false) - defaults to true
+(Optional) Switch cool down on (true) or off (false) - defaults to true
Number of seconds for cooldown - dafaults to 60 seconds
+(Optional) Number of seconds for cooldown - dafaults to 60 seconds
(Max) distance for lasing in meters - default 5000 meters
+(Optional) Max distance for lasing in meters - default 5000 meters
(Max) duration for lasing in seconds - default 300 secs
+(Optional) Max duration for lasing in seconds - default 300 secs
Level used for filtering, defaults to 0. SAM systems and manpads have level 7 to 10, AAA level 6, MTBs and armoured vehicles level 3 to 5, APC, Artillery, Infantry and EWR level 1 to 2.
+(Optional) Level used for filtering, defaults to 0. SAM systems and manpads have level 7 to 10, AAA level 6, MTBs and armoured vehicles level 3 to 5, APC, Artillery, Infantry and EWR level 1 to 2.
Rounding precision before/after the decimal sign. Defaults to zero. Positive values round right of the decimal sign, negative ones left of the decimal sign.
+(Optional) Rounding precision before/after the decimal sign. Defaults to zero. Positive values round right of the decimal sign, negative ones left of the decimal sign.
- #string + #boolean CleanMissiles
(Default=true) If true, missiles fired are immediately destroyed. If false missiles are not controlled.
+(Optional) (Default=true) If true, missiles fired are immediately destroyed. If false missiles are not controlled.
The time in seconds a lase will continue to hold on target. The default is 120 seconds.
+(Optional) The time in seconds a lase will continue to hold on target. The default is 120 seconds.
The range in meters within which targets are grouped upon the first detected target. Default 5000m.
+(Optional) The range in meters within which targets are grouped upon the first detected target. Default 5000m.
The key of the DetectedItem. Default self.DetectedItemMax. Could also be a string in principle.
+(Optional) The key of the DetectedItem. Default self.DetectedItemMax. Could also be a string in principle.
(optional) The Set of Units to be added.
+(Optional) The Set of Units to be added.
Intercept is true if an intercept point is calculated. Intercept is false if it is disabled. The default Intercept is false.
+(Optional) Intercept is true if an intercept point is calculated. Intercept is false if it is disabled. The default Intercept is false.
Threshold to escape the radar if flying below minheight, defaults to 90 (90% escape chance)
+(Optional) Threshold to escape the radar if flying below minheight, defaults to 90 (90% escape chance)
Threshold to be detected by the radar overall, defaults to 85 (85% chance to be found)
+(Optional) Threshold to be detected by the radar overall, defaults to 85 (85% chance to be found)
Closing-in in km - the limit of km from which on it becomes increasingly difficult to escape radar detection if flying towards the radar position. Should be about 1/3 of the radar detection radius in kilometers, defaults to 20.
+(Optional) Closing-in in km - the limit of km from which on it becomes increasingly difficult to escape radar detection if flying towards the radar position. Should be about 1/3 of the radar detection radius in kilometers, defaults to 20.
The key of the DetectedItem. Default self.DetectedItemMax. Could also be a string in principle.
+(Optional) The key of the DetectedItem. Default self.DetectedItemMax. Could also be a string in principle.
(optional) The Set of Units to be added.
+(Optional) The Set of Units to be added.
Intercept is true if an intercept point is calculated. Intercept is false if it is disabled. The default Intercept is false.
+(Optional) Intercept is true if an intercept point is calculated. Intercept is false if it is disabled. The default Intercept is false.
Threshold to escape the radar if flying below minheight, defaults to 90 (90% escape chance)
+(Optional) Threshold to escape the radar if flying below minheight, defaults to 90 (90% escape chance)
Threshold to be detected by the radar overall, defaults to 85 (85% chance to be found)
+(Optional) Threshold to be detected by the radar overall, defaults to 85 (85% chance to be found)
Closing-in in km - the limit of km from which on it becomes increasingly difficult to escape radar detection if flying towards the radar position. Should be about 1/3 of the radar detection radius in kilometers, defaults to 20.
+(Optional) Closing-in in km - the limit of km from which on it becomes increasingly difficult to escape radar detection if flying towards the radar position. Should be about 1/3 of the radar detection radius in kilometers, defaults to 20.
The key of the DetectedItem. Default self.DetectedItemMax. Could also be a string in principle.
+(Optional) The key of the DetectedItem. Default self.DetectedItemMax. Could also be a string in principle.
(optional) The Set of Units to be added.
+(Optional) The Set of Units to be added.
Intercept is true if an intercept point is calculated. Intercept is false if it is disabled. The default Intercept is false.
+(Optional) Intercept is true if an intercept point is calculated. Intercept is false if it is disabled. The default Intercept is false.
Threshold to escape the radar if flying below minheight, defaults to 90 (90% escape chance)
+(Optional) Threshold to escape the radar if flying below minheight, defaults to 90 (90% escape chance)
Threshold to be detected by the radar overall, defaults to 85 (85% chance to be found)
+(Optional) Threshold to be detected by the radar overall, defaults to 85 (85% chance to be found)
Closing-in in km - the limit of km from which on it becomes increasingly difficult to escape radar detection if flying towards the radar position. Should be about 1/3 of the radar detection radius in kilometers, defaults to 20.
+(Optional) Closing-in in km - the limit of km from which on it becomes increasingly difficult to escape radar detection if flying towards the radar position. Should be about 1/3 of the radar detection radius in kilometers, defaults to 20.
The key of the DetectedItem. Default self.DetectedItemMax. Could also be a string in principle.
+(Optional) The key of the DetectedItem. Default self.DetectedItemMax. Could also be a string in principle.
(optional) The Set of Units to be added.
+(Optional) The Set of Units to be added.
Intercept is true if an intercept point is calculated. Intercept is false if it is disabled. The default Intercept is false.
+(Optional) Intercept is true if an intercept point is calculated. Intercept is false if it is disabled. The default Intercept is false.
Threshold to escape the radar if flying below minheight, defaults to 90 (90% escape chance)
+(Optional) Threshold to escape the radar if flying below minheight, defaults to 90 (90% escape chance)
Threshold to be detected by the radar overall, defaults to 85 (85% chance to be found)
+(Optional) Threshold to be detected by the radar overall, defaults to 85 (85% chance to be found)
Closing-in in km - the limit of km from which on it becomes increasingly difficult to escape radar detection if flying towards the radar position. Should be about 1/3 of the radar detection radius in kilometers, defaults to 20.
+(Optional) Closing-in in km - the limit of km from which on it becomes increasingly difficult to escape radar detection if flying towards the radar position. Should be about 1/3 of the radar detection radius in kilometers, defaults to 20.
Optional parameter that shows the menu option text. If no text is given, the default text will be displayed.
+(Optional) parameter that shows the menu option text. If no text is given, the default text will be displayed.
Optional parameter that sets the height in meters to let the escort orbit at the current location. The default value is 30 meters.
+(Optional) parameter that sets the height in meters to let the escort orbit at the current location. The default value is 30 meters.
Optional parameter that lets the escort orbit at the current position for a specified time. (not implemented yet). The default value is 0 seconds, meaning, that the escort will orbit forever until a sequent command is given.
+(Optional) parameter that lets the escort orbit at the current position for a specified time. (not implemented yet). The default value is 0 seconds, meaning, that the escort will orbit forever until a sequent command is given.
Optional parameter that shows the menu option text. The text string is formatted, and should contain two %d tokens in the string. The first for the Height, the second for the Time (if given). If no text is given, the default text will be displayed.
+(Optional) parameter that shows the menu option text. The text string is formatted, and should contain two %d tokens in the string. The first for the Height, the second for the Time (if given). If no text is given, the default text will be displayed.
Optional parameter that sets the height in meters to let the escort orbit at the current location. The default value is 30 meters.
+(Optional) parameter that sets the height in meters to let the escort orbit at the current location. The default value is 30 meters.
Optional parameter that lets the escort orbit at the current position for a specified time. (not implemented yet). The default value is 0 seconds, meaning, that the escort will orbit forever until a sequent command is given.
+(Optional) parameter that lets the escort orbit at the current position for a specified time. (not implemented yet). The default value is 0 seconds, meaning, that the escort will orbit forever until a sequent command is given.
Optional parameter that shows the menu option text. The text string is formatted, and should contain one or two %d tokens in the string. The first for the Height, the second for the Time (if given). If no text is given, the default text will be displayed.
+(Optional) parameter that shows the menu option text. The text string is formatted, and should contain one or two %d tokens in the string. The first for the Height, the second for the Time (if given). If no text is given, the default text will be displayed.
Optional parameter that lets the escort report their current detected targets after specified time interval in seconds. The default time is 30 seconds.
+(Optional) parameter that lets the escort report their current detected targets after specified time interval in seconds. The default time is 30 seconds.
Optional parameter that sets the height in meters to let the escort orbit at the current location. The default value is 30 meters.
+(Optional) parameter that sets the height in meters to let the escort orbit at the current location. The default value is 30 meters.
Optional parameter that lets the escort orbit at the current position for a specified time. (not implemented yet). The default value is 0 seconds, meaning, that the escort will orbit forever until a sequent command is given.
+(Optional) parameter that lets the escort orbit at the current position for a specified time. (not implemented yet). The default value is 0 seconds, meaning, that the escort will orbit forever until a sequent command is given.
Optional parameter that shows the menu option text. The text string is formatted, and should contain one or two %d tokens in the string. The first for the Height, the second for the Time (if given). If no text is given, the default text will be displayed.
+(Optional) parameter that shows the menu option text. The text string is formatted, and should contain one or two %d tokens in the string. The first for the Height, the second for the Time (if given). If no text is given, the default text will be displayed.
Optional parameter that shows the menu option text. If no text is given, the default text will be displayed.
+(Optional) parameter that shows the menu option text. If no text is given, the default text will be displayed.
A text showing the ESCORT briefing to the player. Note that if no EscortBriefing is provided, the default briefing will be shown.
+(Optional) A text showing the ESCORT briefing to the player. Note that if no EscortBriefing is provided, the default briefing will be shown.
Time step in seconds between formation updates. Default is every 0.5 seconds.
+(Optional) Time step in seconds between formation updates. Default is every 0.5 seconds.
Distance in meters. Default 200 m.
+(Optional) Distance in meters. Default 200 m.
Distance in meters. Default 500 m.
+(Optional) Distance in meters. Default 500 m.
Explosive mass of missile threshold in kg TNT. Default 50 kg.
+(Optional) Explosive mass of missile threshold in kg TNT. Default 50 kg.
Explosion power in kg TNT. Default 0.1 kg.
+(Optional) Explosion power in kg TNT. Default 0.1 kg.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
The #DETECTION_AREAS object for AWACS
- - - -The ME name of the HQ object
- - - -Log SAM status in dcs.log every cycle if true.
-Number of closest zones to be considered, defaults to 3.
+(Optional) Number of closest zones to be considered, defaults to 3.
Formation to use, defaults to "Cone". See mission editor dropdown for options.
+(Optional) Formation to use, defaults to "Cone". See mission editor dropdown for options.
Radius in which we can "hear" units. Defaults to 2000 meters.
+(Optional) Radius in which we can "hear" units. Defaults to 2000 meters.
Set what Unit Categories we can "hear". Defaults to {Unit.Category.HELICOPTER}
(Optional) Set what Unit Categories we can "hear". Defaults to {Unit.Category.HELICOPTER}
[optional] Percentage to use for advanced mode, defaults to 100%
+(Optional) Percentage to use for advanced mode, defaults to 100%
Number of short-range systems activated, defaults to 1.
+(Optional) Number of short-range systems activated, defaults to 2.
Number of mid-range systems activated, defaults to 2.
+(Optional) Number of mid-range systems activated, defaults to 2.
Number of long-range systems activated, defaults to 2.
+(Optional) Number of long-range systems activated, defaults to 1.
(non-automode) Number of overall systems activated, defaults to 6.
+(Optional) (non-automode) Number of overall systems activated, defaults to 6.
Number of point defense and AAA systems activated, defaults to 6.
+(Optional) Number of point defense and AAA systems activated, defaults to 6.
The #DETECTION_AREAS object for AWACS
- - - -The ME name of the HQ object
- - - -Log SAM status in dcs.log every cycle if true.
-Contains the counter how many units are currently alive.
- -Contains the counter how many units are currently alive.
- -If true, events are handled by MOOSE (default). If false, events are handled directly by DCS.
+(Optional) If true, events are handled by MOOSE (default). If false, events are handled directly by DCS.
Interval in seconds. Default is every 120 sec.
+(Optional) Interval in seconds. Default is every 120 sec.
Time in seconds. Default is 30 sec.
+(Optional) Time in seconds. Default is 30 sec.
Interval in seconds. Default is every 3 sec.
+(Optional) Interval in seconds. Default is every 3 sec.
Type of terminal to be used when spawning at an airbase.
+RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Type of terminal to be used when spawning at an airbase.
+ + + +Number of aircraft that are allowed to land simultaniously. Default is 2.
+(Optional) Number of aircraft that are allowed to land simultaniously. Default is 2.
Delay time when the next aircraft will get landing clearance event if the previous one did not land yet. Default is 240 sec.
+(Optional) Delay time when the next aircraft will get landing clearance event if the previous one did not land yet. Default is 240 sec.
Maximal numnber of activated aircraft. Absolute maximum will be the number of spawned groups. Default is 1.
+(Optional) Maximal numnber of activated aircraft. Absolute maximum will be the number of spawned groups. Default is 1.
Time delay in seconds before (first) aircraft is activated. Default is 1 second.
+(Optional) Time delay in seconds before (first) aircraft is activated. Default is 1 second.
Time difference in seconds before next aircraft is activated. Default is 1 second.
+(Optional) Time difference in seconds before next aircraft is activated. Default is 1 second.
Factor [0,...,1] for randomization of time difference between aircraft activations. Default is 0, i.e. no randomization.
+(Optional) Factor [0,...,1] for randomization of time difference between aircraft activations. Default is 0, i.e. no randomization.
Distance in meters until a unit is considered to have spawned accidentally on the runway. Default is 75 m.
+(Optional) Distance in meters until a unit is considered to have spawned accidentally on the runway. Default is 75 m.
Radius in meters until which a unit is considered to be on top of each other. Default is 2 m.
+(Optional) Radius in meters until which a unit is considered to be on top of each other. Default is 2 m.
Climb rate in ft/min. Default is 1500 ft/min. Minimum is 100 ft/min. Maximum is 15,000 ft/min.
+(Optional) Climb rate in ft/min. Default is 1500 ft/min. Minimum is 100 ft/min. Maximum is 15,000 ft/min.
"same"=own coalition+neutral (default), "sameonly"=own coalition only, "neutral"=all neutral airports. +
(Optional) "same"=own coalition+neutral (default), "sameonly"=own coalition only, "neutral"=all neutral airports. Default is "same", so aircraft will use airports of the coalition their spawn template has plus all neutral airports.
Number of retries. Default is 3.
+(Optional) Number of retries. Default is 3.
Radius in meters. Default 50 m.
+(Optional) Radius in meters. Default 50 m.
Delay in seconds until respawn happens. Default is 1 second. Minimum is 1 second.
+(Optional) Delay in seconds until respawn happens. Default is 1 second. Minimum is 1 second.
Delay in seconds. Default is 5 seconds. Minimum delay is 0.5 seconds.
+(Optional) Delay in seconds. Default is 5 seconds. Minimum delay is 0.5 seconds.
Interval in seconds. Default is 5 seconds. Minimum is 0.5 seconds.
+(Optional) Interval in seconds. Default is 5 seconds. Minimum is 0.5 seconds.
Max number of groups. Default nil=unlimited.
(Optional) Max number of groups. Default nil=unlimited.
Time in seconds. Default is 600 seconds = 10 minutes. Minimum is 60 seconds.
+(Optional) Time in seconds. Default is 600 seconds = 10 minutes. Minimum is 60 seconds.
Spawnindex of group if given or self.SpawnIndex+1 by default.
+(Optional) Spawnindex of group if given or self.SpawnIndex+1 by default.
Delay in seconds before the despawn happens. Default is immidiately.
+(Optional) Delay in seconds before the despawn happens. Default is immidiately.
Type of terminal to be used when spawning at an airbase.
+ + + +Minimum number of groups for this RAT object. Default is 1.
+(Optional) Minimum number of groups for this RAT object. Default is 1.
Time interval in seconds. Default is 1 second.
+(Optional) Time interval in seconds. Default is 1 second.
Time delay in seconds after which the RAT manager is started. Default is 5 seconds.
+(Optional) Time delay in seconds after which the RAT manager is started. Default is 5 seconds.
Delay in seconds before the manager is stopped. Default is 1 second.
+(Optional) Delay in seconds before the manager is stopped. Default is 1 second.
If true, unit will move randomly within the range. Default is false.
+(Optional) If true, unit will move randomly within the range. Default is false.
If true, unit will move randomly within the range. Default is false.
+(Optional) If true, unit will move randomly within the range. Default is false.
If true, unit will move randomly within the range. Default is false.
+(Optional) If true, unit will move randomly within the range. Default is false.
True if you would like to enable the ceiling check. If no value give, will Default to false.
+(Optional) True if you would like to enable the ceiling check. If no value give, will Default to false.
Color id. Default SMOKECOLOR.Red.
(Optional) Color id. Default SMOKECOLOR.Red.
Threshold distance in km. Default 25 km.
+(Optional) Threshold distance in km. Default 25 km.
Time interval in seconds. Default is 0.005 s.
+(Optional) Time interval in seconds. Default is 0.005 s.
If true nor nil default is to smoke impact points of bombs.
+(Optional) If true nor nil default is to smoke impact points of bombs.
Number of results. Default is 10.
+(Optional) Number of results. Default is 10.
Port. Default 10042.
(Optional) Port. Default 10042.
Host. Default "127.0.0.1".
+(Optional) Host. Default "127.0.0.1".
Frequency in MHz. Default 305 MHz.
+(Optional) Frequency in MHz. Default 305 MHz.
Maximum altitude in meters AGL. Default is 914 m = 3000 ft.
+(Optional) Maximum altitude in meters AGL. Default is 914 m = 3000 ft.
Time in seconds. Default is 30 s.
+(Optional) Time in seconds. Default is 30 s.
Frequency in MHz. Default 256 MHz.
+(Optional) Frequency in MHz. Default 256 MHz.
Radius in km. Default 5 km.
+(Optional) Radius in km. Default 5 km.
SRS port. Default 5002.
+(Optional) SRS port. Default 5002.
Coalition side, e.g. coalition.side.BLUE or coalition.side.RED. Default coalition.side.BLUE.
(Optional) Coalition side, e.g. coalition.side.BLUE or coalition.side.RED. Default coalition.side.BLUE.
Frequency to use. Default is 256 MHz for range control and 305 MHz for instructor. If given, both control and instructor get this frequency.
+(Optional) Frequency to use. Default is 256 MHz for range control and 305 MHz for instructor. If given, both control and instructor get this frequency.
Modulation to use, defaults to radio.modulation.AM
+(Optional) Modulation to use, defaults to radio.modulation.AM
Volume, between 0.0 and 1.0. Defaults to 1.0
+(Optional) Volume, between 0.0 and 1.0. Defaults to 1.0
Frequency in MHz. Default 256 MHz.
+(Optional) Frequency in MHz. Default 256 MHz.
Modulation, defaults to radio.modulation.AM.
+(Optional) Modulation, defaults to radio.modulation.AM.
Culture, defaults to "en-US".
+(Optional) Culture, defaults to "en-US".
Gender, defaults to "female".
+(Optional) Gender, defaults to "female".
Frequency in MHz. Default 305 MHz.
+(Optional) Frequency in MHz. Default 305 MHz.
Modulation, defaults to radio.modulation.AM.
+(Optional) Modulation, defaults to radio.modulation.AM.
Culture, defaults to "en-US".
+(Optional) Culture, defaults to "en-US".
Gender, defaults to "male".
+(Optional) Gender, defaults to "male".
Distance in meters. Default 1000 m.
+(Optional) Distance in meters. Default 1000 m.
Time delay in seconds. Default is 3 seconds.
+(Optional) Time delay in seconds. Default is 3 seconds.
Path for sound files. Default "Range Soundfiles/". Mind the slash "/" at the end!
+(Optional) Path for sound files. Default "Range Soundfiles/". Mind the slash "/" at the end!
Color id. Default SMOKECOLOR.White.
(Optional) Color id. Default SMOKECOLOR.White.
Color id. Default SMOKECOLOR.Green.
(Optional) Color id. Default SMOKECOLOR.Green.
(Default="Scoring: ") The scoring prefix string.
+(Optional) (Default="Scoring: ") The scoring prefix string.
Set the engagement range in percent, e.g. 55 (default 75)
+(Optional) Set the engagement range in percent, e.g. 55 (default 75)
Extra number of seconds to add for the switch-on (default 10 seconds)
+(Optional) Extra number of seconds to add for the switch-on (default 10 seconds)
Number of closest zones to be considered, defaults to 3.
+(Optional) Number of closest zones to be considered, defaults to 3.
Formation to use, defaults to "Cone". See mission editor dropdown for options.
+(Optional) Formation to use, defaults to "Cone". See mission editor dropdown for options.
Name of this SHORAD
+(Optional) Name of this SHORAD. Default "MyShorad"
Filter for the Shorad #SET_GROUP
+(Optional) Filter for the Shorad #SET_GROUP. Default "SAM SHORAD"
The #SET_GROUP of SAM sites to defend
+(Optional) The #SET_GROUP of SAM sites to defend. Default is based on default ShoradPrefix and default Coalition.
Defense radius in meters, used to switch on SHORAD groups within this radius
+(Optional) Defense radius in meters, used to switch on SHORAD groups within this radius. Default is 20000m.
Determines how many seconds the systems stay on red alert after wake-up call
+(Optional) Determines how many seconds the systems stay on red alert after wake-up call. Default 600s
Throw smoke decoy when getting activated. Defaults to false.
+(Optional) Throw smoke decoy when getting activated. Defaults to false.
SMOLECOLOR to use. Defaults to SMOLECOLOR.White
+(Optional) SMOLECOLOR to use. Defaults to SMOLECOLOR.White
Maximum distance of a single route in kilometers, defaults to 150.
+(Optional) Maximum distance of a single route in kilometers, defaults to 150.
Number of units needed, defaults to three.
+(Optional) Number of units needed, defaults to 3.
Threat level needed, can be 0..10, defaults to one.
+(Optional) Threat level needed, can be 0..10, defaults to 1.
Table of object categories which can capture a node, defaults to {Object.Category.UNIT}.
(Optional) Table of object categories which can capture a node, defaults to {Object.Category.UNIT}.
Pointsm defaults to 100.
+(Optional) Pointsm defaults to 100.
Initial budget to be used, defaults to 500.
+(Optional) Initial budget to be used, defaults to 500.
Set the maximum number of runways the big (equals strategic) airbases on the map have. Defaults to 3. The weight of an airbase node hence equals the number of runways.
+(Optional) Set the maximum number of runways the big (equals strategic) airbases on the map have. Defaults to 3. The weight of an airbase node hence equals the number of runways.
Set what weight a port node has. Defaults to 3.
+(Optional) Set what weight a port node has. Defaults to 3.
Set what weight a POI node has. Defaults to 1.
+(Optional) Set what weight a POI node has. Defaults to 1.
Defines which weight each route between two defined nodes gets: Weight * RouteFactor.
+(Optional) Defines which weight each route between two defined nodes gets: Weight * RouteFactor. Defaults to 5.
Enable=true or disable=false menu group. Default is true.
+(Optional) Enable=true or disable=false menu group. Default is true.
Alarm state. Possible "Auto", "Green", "Red". Default is "Auto".
+(Optional) Alarm state. Possible "Auto", "Green", "Red". Default is "Auto".
ROE after suppression. Possible "Free", "Hold" or "Return". Default "Free".
+(Optional) ROE after suppression. Possible "Free", "Hold" or "Return". Default "Free".
Formation of the group. Default "Vee".
+(Optional) Formation of the group. Default "Vee".
Damage in percent. If group gets damaged above this value, the group will retreat. Default 50 %.
+(Optional) Damage in percent. If group gets damaged above this value, the group will retreat. Default 50 %.
Time in seconds. Default 7200 seconds = 2 hours.
+(Optional) Time in seconds. Default 7200 seconds = 2 hours.
Speed in km/h of group. Default max speed the group can do.
+(Optional) Speed in km/h of group. Default max speed the group can do.
Average time [seconds] a group will be suppressed. Default is 15 seconds.
+(Optional) Average time [seconds] a group will be suppressed. Default is 15 seconds.
Speed of group. Default is 20.
+(Optional) Speed of group. Default is 20.
Formation of group. Default is "Vee".
+(Optional) Formation of group. Default is "Vee".
Time the group will wait/hold at final waypoint. Default is 30 seconds.
+(Optional) Time the group will wait/hold at final waypoint. Default is 30 seconds.
Alarm state the group will get. Possible "Auto", "Green", "Red". Default is self.DefaultAlarmState.
+(Optional) Alarm state the group will get. Possible "Auto", "Green", "Red". Default is self.DefaultAlarmState.
ROE the group will get. Possible "Free", "Hold", "Return". Default is self.DefaultROE.
+(Optional) ROE the group will get. Possible "Free", "Hold", "Return". Default is self.DefaultROE.
The engagement range that AAA units will be set to. Can be 0 to 100 (percent). Defaults to 60.
+(Optional) The engagement range that AAA units will be set to. Can be 0 to 100 (percent). Defaults to 60.
Decide if these system will have their AI switched off, too. Defaults to true.
+(Optional) Decide if these system will have their AI switched off, too. Defaults to true.
Radius around a Helicopter in which AI ground units will be activated. Defaults to 10NM.
+(Optional) Radius around a Helicopter in which AI ground units will be activated. Defaults to 10NM.
Radius around an Airplane in which AI ground units will be activated. Defaults to 25NM.
+(Optional) Radius around an Airplane in which AI ground units will be activated. Defaults to 25NM.
Path where the file is located. Default is the DCS installation root directory.
+(Optional) Path where the file is located. Default is the DCS installation root directory.
Path where the file is located. Default is the DCS installation root directory.
+(Optional) Path where the file is located. Default is the DCS installation root directory.
Path where the file is saved. Default is the DCS installation root directory.
+(Optional) Path where the file is saved. Default is the DCS installation root directory.
Path where the file is saved. Default is the DCS installation root directory.
+(Optional) Path where the file is saved. Default is the DCS installation root directory.
Relative low fuel threshold, i.e. a number in [0,1]. Default 0.15 (15%).
+(Optional) Relative low fuel threshold, i.e. a number in [0,1]. Default 0.15 (15%).
Time in seconds until the runway is repaired. Default 3600 sec (one hour).
+(Optional) Time in seconds until the runway is repaired. Default 3600 sec (one hour).
File name. Default is generated automatically from warehouse id.
+(Optional) File name. Default is generated automatically from warehouse id.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
+(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
+(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
+(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
Speed in km/h to drive to the destination coordinate. Default is 60% of max possible speed the unit can go.
+(Optional) Speed in km/h to drive to the destination coordinate. Default is 60% of max possible speed the unit can go.
Path where the file is located. Default is the DCS installation root directory.
+(Optional) Path where the file is located. Default is the DCS installation root directory.
Path where the file is saved. Default is the DCS installation root directory.
+(Optional) Path where the file is saved. Default is the DCS installation root directory.
Number of groups to add to the warehouse stock. Default is 1.
+(Optional) Number of groups to add to the warehouse stock. Default is 1.
Update last hit time.
- -Table of unit categories. See DCS Class Unit. Default {Unit.Category.GROUND_UNIT}.
+(Optional) Table of unit categories. See DCS Class Unit. Default {Unit.Category.GROUND_UNIT}.
Table of unit categories. See DCS Class Object. Default {Object.Category.UNIT, Object.Category.STATIC}, i.e. all UNITS and STATICS.
+(Optional) Table of unit categories. See DCS Class Object. Default {Object.Category.UNIT, Object.Category.STATIC}, i.e. all UNITS and STATICS.
The initial coalition owning the zone. Default coalition.side.NEUTRAL.
+(Optional) The initial coalition owning the zone. Default coalition.side.NEUTRAL.
Table of unit categories. See DCS Class Unit. Default {Unit.Category.GROUND_UNIT}.
+(Optional) Table of unit categories. See DCS Class Unit. Default {Unit.Category.GROUND_UNIT}.
Table of unit categories. See DCS Class Object. Default {Object.Category.UNIT, Object.Category.STATIC}, i.e. all UNITS and STATICS.
+(Optional) Table of unit categories. See DCS Class Object. Default {Object.Category.UNIT, Object.Category.STATIC}, i.e. all UNITS and STATICS.
Table of unit categories. See DCS Class Unit. Default {Unit.Category.GROUND_UNIT}.
+(Optional) Table of unit categories. See DCS Class Unit. Default {Unit.Category.GROUND_UNIT}.
Max number of beacons. Default 5.
+(Optional) Max number of beacons. Default 5.
Type of the point. Default NAVFIX.Type.POINT.
(Optional) Type of the point. Default NAVFIX.Type.POINT.
The band either "X" (default) or "Y".
(Optional) The band either "X" (default) or "Y".
Type of the point. Default NAVFIX.Type.POINT.
(Optional) Type of the point. Default NAVFIX.Type.POINT.
Type of the point. Default NAVFIX.Type.POINT.
(Optional) Type of the point. Default NAVFIX.Type.POINT.
Type of the point. Default NAVFIX.Type.POINT.
(Optional) Type of the point. Default NAVFIX.Type.POINT.
Reciprocal switch to create the new point
Type of the point. Default NAVFIX.Type.POINT.
(Optional) Type of the point. Default NAVFIX.Type.POINT.
Type of the point. Default NAVFIX.Type.POINT.
(Optional) Type of the point. Default NAVFIX.Type.POINT.
Type of the point. Default NAVFIX.Type.POINT.
(Optional) Type of the point. Default NAVFIX.Type.POINT.
Type of the point. Default NAVFIX.Type.POINT.
(Optional) Type of the point. Default NAVFIX.Type.POINT.
Reciprocal switch to create the new point
Type of the point. Default NAVFIX.Type.POINT.
(Optional) Type of the point. Default NAVFIX.Type.POINT.
Max number of radios. Default 5.
+(Optional) Max number of radios. Default 5.
Max number of towns. Default 5.
+(Optional) Max number of towns. Default 5.
Length in nautical miles. Default 15 NM.
+(Optional) Length in nautical miles. Default 15 NM.
Min flight level. Default 5.
+(Optional) Min flight level. Default 5.
Max flight level. Default 15.
+(Optional) Max flight level. Default 15.
Priority. Lower is higher. Default 50.
+(Optional) Priority. Lower is higher. Default 50.
If true only AI flights are counted. If false, only flights with clients are counted. If nil (default), all flights are counted.
(Optional) If true only AI flights are counted. If false, only flights with clients are counted. If nil (default), all flights are counted.
If true, return takeoff runway name. Default is landing.
+(Optional) If true, return takeoff runway name. Default is landing.
If true only AI flights are returned. If false, only flights with clients are returned. If nil (default), all flights are returned.
(Optional) If true only AI flights are returned. If false, only flights with clients are returned. If nil (default), all flights are returned.
Radio frequency in MHz. Default 143.00 MHz. Can also be given as a #table of multiple frequencies.
(Optional) Radio frequency in MHz. Default 143.00 MHz. Can also be given as a #table of multiple frequencies.
Radio modulation: 0=AM (default), 1=FM. See radio.modulation.AM and radio.modulation.FM enumerators. Can also be given as a #table of multiple modulations.
(Optional) Radio modulation: 0=AM (default), 1=FM. See radio.modulation.AM and radio.modulation.FM enumerators. Can also be given as a #table of multiple modulations.
Path to the directory, where SRS is located.
+(Optional) Path to the directory, where SRS is located.
Port of SRS Server, defaults to 5002
+(Optional) Port of SRS Server, defaults to 5002
Path to the Google JSON-Key.
+(Optional) Path to the Google JSON-Key.
If true, only call out the major flight number. Default = true.
(Optional) If true, only call out the major flight number. Default = true.
If true, keep the customized callsign in the #GROUP name for players as-is, no amendments or numbers. Default = true.
(Optional) If true, keep the customized callsign in the #GROUP name for players as-is, no amendments or numbers. Default = true.
Frequency in MHz. Default 305 MHz.
+(Optional) Frequency in MHz. Default 305 MHz.
Modulation radio.modulation.AM=0, radio.modulation.FM=1. Default radio.modulation.AM.
(Optional) Modulation radio.modulation.AM=0, radio.modulation.FM=1. Default radio.modulation.AM.
Time interval in seconds. Default 180 sec (3 min).
+(Optional) Time interval in seconds. Default 180 sec (3 min).
Max number of aircraft landing simultaneously. Default 2.
+(Optional) Max number of aircraft landing simultaneously. Default 2.
Allowed number of aircraft taking off for groups to get landing clearance. Default 0.
+(Optional) Allowed number of aircraft taking off for groups to get landing clearance. Default 0.
Max number of groups allowed to taxi. Default 2.
+(Optional) Max number of groups allowed to taxi. Default 2.
Max number of landing flights. Default 0.
+(Optional) Max number of landing flights. Default 0.
Name of the unit occupying the spot. Default "unknown".
+(Optional) Name of the unit occupying the spot. Default "unknown".
Name of the unit occupying the spot. Default "unknown".
+(Optional) Name of the unit occupying the spot. Default "unknown".
Time in seconds until the runway is repaired. Default 3600sec (one hour).
+(Optional) Time in seconds until the runway is repaired. Default 3600sec (one hour).
Gender: "male" (default) or "female".
+(Optional) Gender: "male" (default) or "female".
Culture, e.g. "en-US" (default).
+(Optional) Culture, e.g. "en-US" (default).
Volume. Default 1.0.
+(Optional) Volume. Default 1.0.
Name under which SRS transmits. Default "Pilot".
+(Optional) Name under which SRS transmits. Default "Pilot".
Port to be used. Defaults to 5002.
+(Optional) Port to be used. Defaults to 5002.
Gender: "male" or "female" (default).
+(Optional) Gender: "male" or "female" (default).
Culture, e.g. "en-GB" (default).
+(Optional) Culture, e.g. "en-GB" (default).
Volume. Default 1.0.
+(Optional) Volume. Default 1.0.
Name under which SRS transmits. Default self.alias.
(Optional) Name under which SRS transmits. Default self.alias.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Duration in seconds. Default 5.
+(Optional) Duration in seconds. Default 5.
Delay in seconds before the text is transmitted. Default 0 sec.
+(Optional) Delay in seconds before the text is transmitted. Default 0 sec.
Delay in seconds before the text is transmitted. Default 0 sec.
+(Optional) Delay in seconds before the text is transmitted. Default 0 sec.
Delay in seconds before the text is transmitted. Default 0 sec.
+(Optional) Delay in seconds before the text is transmitted. Default 0 sec.
Gender: "male" or "female" (default).
+(Optional) Gender: "male" or "female" (default).
Culture, e.g. "en-GB" (default).
+(Optional) Culture, e.g. "en-GB" (default).
Volume. Default 1.0.
+(Optional) Volume. Default 1.0.
Path to google credentials json file.
+(Optional) Path to google credentials json file.
Server port for SRS
+(Optional) Server port for SRS. Defaults to 5002.
If true, get runway for takeoff. Default is for landing.
(Optional) If true, get runway for takeoff. Default is for landing.
If true, mark all runways of the map. By default only the current ATIS runways are marked.
+(Optional) If true, mark all runways of the map. By default only the current ATIS runways are marked.
Radio frequency in MHz. Default 143.00 MHz. When using SRS this can be passed as a table of multiple frequencies.
+(Optional) Radio frequency in MHz. Default 143.00 MHz. When using SRS this can be passed as a table of multiple frequencies.
Radio modulation: 0=AM, 1=FM. Default 0=AM. See radio.modulation.AM and radio.modulation.FM enumerators. When using SRS this can be passed as a table of multiple modulations.
(Optional) Radio modulation: 0=AM, 1=FM. Default 0=AM. See radio.modulation.AM and radio.modulation.FM enumerators. When using SRS this can be passed as a table of multiple modulations.
: Name of the runway, e.g. "31" or "02L" or "90R". If not given, the runway is determined from the wind direction.
+(Optional) Name of the runway, e.g. "31" or "02L" or "90R". If not given, the runway is determined from the wind direction.
: If true, perfer the left runway. If false, prefer the right runway. If nil (default), do not care about left or right.
+(Optional) If true, perfer the left runway. If false, prefer the right runway. If nil (default), do not care about left or right.
: If true, perfer the left runway. If false, prefer the right runway. If nil (default), do not care about left or right.
+(Optional) If true, perfer the left runway. If false, prefer the right runway. If nil (default), do not care about left or right.
Magnetic variation in degrees. Positive for easterly and negative for westerly variation. Default is magnatic declinaton of the used map, c.f. Utilities.Utils#UTILS.GetMagneticDeclination.
+(Optional) Magnetic variation in degrees. Positive for easterly and negative for westerly variation. Default is magnatic declinaton of the used map, c.f. Utilities.Utils#UTILS.GetMagneticDeclination.
If true or nil, marks are placed on F10 map. If false this feature is set to off (default).
+(Optional) If true or nil, marks are placed on F10 map. If false this feature is set to off (default).
Interval in seconds. Default 5 sec.
+(Optional) Interval in seconds. Default 5 sec.
Radio power in Watts. Default 100 W.
+(Optional) Radio power in Watts. Default 100 W.
Relative Humidity, i.e. a number between 0 and 100 %. Default is 50 %.
+(Optional) Relative Humidity, i.e. a number between 0 and 100 %. Default is 50 %.
Path to SRS directory (only necessary if SRS exe backend is used).
+(Optional) Path to SRS directory (only necessary if SRS exe backend is used).
Gender: "male" or "female" (default).
+(Optional) Gender: "male" or "female" (default).
Culture, e.g. "en-GB" (default).
+(Optional) Culture, e.g. "en-GB" (default).
Specific voice. Overrides Gender and Culture.
(Optional) Specific voice. Overrides Gender and Culture.
SRS port. Default 5002.
+(Optional) SRS port. Default 5002.
Path to folder containing main sound files. Default "ATIS Soundfiles/". Mind the slash "/" at the end!
+(Optional) Path to folder containing main sound files. Default "ATIS Soundfiles/". Mind the slash "/" at the end!
Path folder containing the airport names sound files. Default is "ATIS Soundfiles/<Map Name>", e.g. "ATIS Soundfiles/Caucasus/".
(Optional) Path folder containing the airport names sound files. Default is "ATIS Soundfiles/<Map Name>", e.g. "ATIS Soundfiles/Caucasus/".
Path folder containing the NATO alphabet sound files. Default is "ATIS Soundfiles/NATO Alphabet/".
+(Optional) Path folder containing the NATO alphabet sound files. Default is "ATIS Soundfiles/NATO Alphabet/".
Duration in seconds. Default 10 seconds.
+(Optional) Duration in seconds. Default 10 seconds.
Path to sound file. Default self.soundpath.
(Optional) Path to sound file. Default self.soundpath.
Callsign name of AI CAP, e.g. CALLSIGN.Aircraft.Dodge. Defaults to CALLSIGN.Aircraft.Colt. Note that not all available callsigns work for all plane types.
+(Optional) Callsign name of AI CAP, e.g. CALLSIGN.Aircraft.Dodge. Defaults to CALLSIGN.Aircraft.Colt. Note that not all available callsigns work for all plane types.
Maximum number of AI CAP planes on station that AWACS will set up automatically. Default to 4.
+(Optional) Maximum number of AI CAP planes on station that AWACS will set up automatically. Default to 4.
Time on station, in hours. AI planes might go back to base earlier if they run out of fuel or missiles.
+(Optional) Time on station, in hours. AI planes might go back to base earlier if they run out of fuel or missiles. Defaults to 4.
Airspeed to be used in knots. Will be adjusted to flight height automatically. Defaults to 270.
+(Optional) Airspeed to be used in knots. Will be adjusted to flight height automatically. Defaults to 270.
Defaults to CALLSIGN.AWACS.Magic
+(Optional) Defaults to CALLSIGN.AWACS.Magic
Defaults to 1
+(Optional) Defaults to 1
Defaults to 25 (i.e. 25000 ft)
+(Optional) Defaults to 25 (i.e. 25000 ft)
Defaults to 250kn
+(Optional) Defaults to 250kn
Defaults to 0 (North)
+(Optional) Defaults to 0 (North)
Defaults to 25nm
+(Optional) Defaults to 25nm
Escorts engage air targets max this NM away, defaults to 45NM.
+(Optional) Escorts engage air targets max this NM away, defaults to 45NM.
Distance for TAC call, default 45nm
+(Optional) Distance for TAC call, default 45nm
Distance for Meld call, default 35nm
+(Optional) Distance for Meld call, default 35nm
Distance for Threat call, default 25nm
+(Optional) Distance for Threat call, default 25nm
If true (default) it is on, if false, it is off.
+(Optional) If true (default) it is on, if false, it is off.
Defaults to "C:\Program Files\DCS-SimpleRadio-Standalone\ExternalAudio"
+(Optional) Defaults to "C:\Program Files\DCS-SimpleRadio-Standalone\ExternalAudio"
Defaults to "male"
+(Optional) Defaults to "male"
Defaults to "en-US"
+(Optional) Defaults to "en-US"
Defaults to 5002
+(Optional) Defaults to 5002
Volume - between 0.0 (silent) and 1.0 (loudest)
+(Optional) Volume - between 0.0 (silent) and 1.0 (loudest) Defaults to 1.0.
Defaults to "male"
+(Optional) Defaults to "male"
Defaults to "en-US"
+(Optional) Defaults to "en-US"
AWACS stays this number of hours on station before shift change, default is 4.
+(Optional) AWACS stays this number of hours on station before shift change, default is 4.
(optional) CAP stays this number of hours on station before shift change, default is 4.
+(Optional) CAP stays this number of hours on station before shift change, default is 4.
Base Frequency to use, defaults to 130.
+(Optional) Base Frequency to use, defaults to 130.
Increase to use, defaults to 0.5, thus channels created are 130, 130.5, 131 .. etc.
+(Optional) Increase to use, defaults to 0.5, thus channels created are 130, 130.5, 131 .. etc.
Modulation to use, defaults to radio.modulation.AM.
+(Optional) Modulation to use, defaults to radio.modulation.AM.
Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Start time, e.g. "8:00" for eight o'clock. Default now.
+(Optional) Start time, e.g. "8:00" for eight o'clock. Default now.
Stop time, e.g. "9:00" for nine o'clock. Default 90 minutes after start time.
+(Optional) Stop time, e.g. "9:00" for nine o'clock. Default 90 minutes after start time.
Recovery case for that time slot. Number between one and three.
+(Optional) Recovery case for that time slot. Number between one and three. Defaults to 1.
Only for CASE II/III: Angle in degrees the holding pattern is offset.
+(Optional) Only for CASE II/III: Angle in degrees the holding pattern is offset. Defaults to 0.
Speed in knots during turn into wind leg.
+(Optional) Speed in knots during turn into wind leg. Default is 20.
If true (or nil), carrier wil perform a U-turn and go back to where it came from before resuming its route to the next waypoint. If false, it will go directly to the next waypoint.
+(Optional) If true (or nil), carrier wil perform a U-turn and go back to where it came from before resuming its route to the next waypoint. If false, it will go directly to the next waypoint.
Speed in knots. Default is current carrier velocity.
+(Optional) Speed in knots. Default is current carrier velocity.
Speed in knots after U-turn. Default is same as before.
+(Optional) Speed in knots after U-turn. Default is same as before.
Port of the SRS server, defaults to 5002.
+(Optional) Port of the SRS server, defaults to 5002.
(Optional, Airboss Culture) Culture, defaults to "en-US".
+(Optional) (Optional, Airboss Culture) Culture, defaults to "en-US".
(Optional, Airboss Gender) Gender, e.g. "male" or "female". Defaults to "male".
+(Optional) (Optional, Airboss Gender) Gender, e.g. "male" or "female". Defaults to "male".
If true, calculate magnetic heading. By default true heading is returned.
+(Optional) If true, calculate magnetic heading. By default true heading is returned.
If true, calculate magnetic heading. By default true heading is returned.
+(Optional) If true, calculate magnetic heading. By default true heading is returned.
If true, calculate magnetic heading. By default true heading is returned.
+(Optional) If true, calculate magnetic heading. By default true heading is returned.
If true, calculate magnetic heading. By default true heading is returned.
+(Optional) If true, calculate magnetic heading. By default true heading is returned.
If true, abs. mission time seconds is returned. Default is a clock #string.
+(Optional) If true, abs. mission time seconds is returned. Default is a clock #string.
If true, magnetic radial is returned. Default is true radial.
+(Optional) If true, magnetic radial is returned. Default is true radial.
If true, inlcude holding offset.
+(Optional) If true, inlcude holding offset.
Return inverse, i.e. radial-180 degrees.
+(Optional) Return inverse, i.e. radial-180 degrees.
Altitude ASL in meters. Default 18 m.
+(Optional) Altitude ASL in meters. Default 18 m.
Direction including magnetic declination.
+(Optional) Direction including magnetic declination.
Altitude in meters. Default 18 m.
+(Optional) Altitude in meters. Default 18 m.
The person who sends the message or nil.
+(Optional) The person who sends the message or nil. Defaults to "Marshal".
The person who receives the message. Default player's onboard number. Set to "" for no receiver.
+(Optional) The person who receives the message. Default player's onboard number. Set to "" for no receiver.
Display message duration. Default 10 seconds.
+(Optional) Display message duration. Default 10 seconds.
If true, clear screen from previous messages.
+(Optional) If true, clear screen from previous messages.
Delay in seconds, before the message is displayed.
+(Optional) Delay in seconds, before the message is displayed.
The person who sends the message or nil.
+(Optional) The person who sends the message or nil. Defaults to "LSO".
The person who receives the message. Default player's onboard number. Set to "" for no receiver.
+(Optional) The person who receives the message. Default player's onboard number. Set to "" for no receiver.
Display message duration. Default 10 seconds.
+(Optional) Display message duration. Default 10 seconds.
If true, clear screen from previous messages.
+(Optional) If true, clear screen from previous messages.
Delay in seconds, before the message is displayed.
+(Optional) Delay in seconds, before the message is displayed.
The person who sends the message or nil.
+(Optional) The person who sends the message or nil. Defaults to nil.
The person who receives the message. Default player's onboard number. Set to "" for no receiver.
+(Optional) The person who receives the message. Default player's onboard number. Set to "" for no receiver.
Display message duration. Default 10 seconds.
+(Optional) Display message duration. Default 10 seconds.
If true, clear screen from previous messages.
+I(Optional) f true, clear screen from previous messages. Defaults to false.
Delay in seconds, before the message is displayed.
+(Optional) Delay in seconds, before the message is displayed.
Path where to save the asset data file. Default is the DCS root installation directory or your "Saved Games\DCS" folder if lfs was desanitized.
+(Optional) Path where to save the asset data file. Default is the DCS root installation directory or your "Saved Games\DCS" folder if lfs was desanitized.
File name. Default is generated automatically from airboss carrier name/alias.
+(Optional) File name. Default is generated automatically from airboss carrier name/alias.
Radius of zone in nautical miles (NM). Default 50 NM.
+(Optional) Radius of zone in nautical miles (NM). Default 50 NM.
Radius of zone in nautical miles (NM). Default 5 NM.
+(Optional) Radius of zone in nautical miles (NM). Default 5 NM.
Distance in NM. Default 5 NM.
+(Optional) Distance in NM. Default 5 NM.
Duration in seconds. Default 10 sec.
+(Optional) Duration in seconds. Default 10 sec.
Player skill. Default "Naval Aviator".
+(Optional) Player skill. Default "Naval Aviator".
Boolean to activate (true) / deactivate (false) the radio inbound calls (default is ON)
+(Optional) Boolean to activate (true) / deactivate (false) the radio inbound calls (default is ON)
Boolean to activate (true) / deactivate (false) the radio inbound calls (default is ON)
+(Optional) Boolean to activate (true) / deactivate (false) the radio inbound calls (default is ON)
Port. Default 10042.
(Optional) Port. Default 10042.
Host. Default "127.0.0.1".
(Optional) Host. Default "127.0.0.1".
Offset angle in degrees. Default 0.
+(Optional) Offset angle in degrees. Default 0.
Max altitude in feet. Default 1300 ft.
+(Optional) Max altitude in feet. Default 1300 ft.
Time interval in seconds between LSO calls. Default 4 sec.
+(Optional) Time interval in seconds between LSO calls. Default 4 sec.
Correction distance in meters. Default 12 m.
+(Optional) Correction distance in meters. Default 12 m.
Declination in degrees or nil for default declination of the map.
+(Optional) Declination in degrees or nil for default declination of the map.
Radius in NM. Default 2.8 NM, which gives a diameter of 5.6 NM.
+(Optional) Radius in NM. Default 2.8 NM, which gives a diameter of 5.6 NM.
Number of max allowed flights per stack. Default is two. Minimum is one, maximum is 4.
+(Optional) Number of max allowed flights per stack. Default is two. Minimum is one, maximum is 4.
Max number. Default 4. Minimum is 1, maximum is 6.
+(Optional) Max number. Default 4. Minimum is 1, maximum is 6.
Max number of stacks available to players and AI flights. Default 3, i.e. angels 2, 3, 4. Minimum is 1.
+(Optional) Max number of stacks available to players and AI flights. Default 3, i.e. angels 2, 3, 4. Minimum is 1.
Max distance in meters (default 100 m). Minimum is 10 m, maximum is 5000 m.
+(Optional) Max distance in meters (default 100 m). Minimum is 10 m, maximum is 5000 m.
Default duration of the recovery in minutes. Default 30 min.
+(Optional) Default duration of the recovery in minutes. Default 30 min.
Default wind on deck in knots. Default 25 knots.
+Optional) Default wind on deck in knots. Default 25 knots.
U-turn after recovery window closes on=true or off=false/nil. Default off.
+(Optional) U-turn after recovery window closes on=true or off=false/nil. Default off.
Relative Marshal radial in degrees for Case II/III recoveries. Default 30°.
+(Optional) Relative Marshal radial in degrees for Case II/III recoveries. Default 30°.
Time interval in seconds. Default 30 sec.
+(Optional) Time interval in seconds. Default 30 sec.
Case of recovery. Either 1, 2 or 3. Default 1.
+(Optional) Case of recovery. Either 1, 2 or 3. Default 1.
Time interval in seconds. Default 300 sec.
+(Optional) Time interval in seconds. Default 300 sec.
Low fuel threshold in percent. AI will go refueling if their fuel level drops below this value. Default 10 %.
+(Optional) Low fuel threshold in percent. AI will go refueling if their fuel level drops below this value. Default 10 %.
Time interval in seconds. Default 0.5 sec.
+(Optional) Time interval in seconds. Default 0.5 sec.
Coordinate from which the path to the next WP is calculated. Default current carrier position.
+(Optional) Coordinate from which the path to the next WP is calculated. Default current carrier position.
Use -1 for previous or +1 for next. Default 0.
+(Optional) Use -1 for previous or +1 for next. Default 0.
If true, include units on the ground. By default only airborne units are counted.
+(Optional) If true, include units on the ground. By default only airborne units are counted.
Recovery case. Default current (self) case in progress.
+(Optional) Recovery case. Default current (self) case in progress.
Return lowest stack that is completely empty.
+(Optional) Return lowest stack that is completely empty.
Recovery case. Default current (self) case in progress.
+(Optional) Recovery case. Default current (self) case in progress.
Recovery case. Default is self.case.
+(Optional) Recovery case. Default is self.case.
Length of the zone in NM. Default 31 (=21+10) NM.
+(Optional) Length of the zone in NM. Default 31 (=21+10) NM.
Length of the groove in NM. Default 1.5 NM.
+(Optional) Length of the groove in NM. Default 1.5 NM.
Width of the groove in NM. Default 0.25 NM.
+(Optional) Width of the groove in NM. Default 0.25 NM.
Width of the beginning in NM. Default 0.10 NM.
+(Optional) Width of the beginning in NM. Default 0.10 NM.
Sender of the message. Default is the radio alias.
+(Optional) Sender of the message. Default is the radio alias.
Subtitle of the message. Default from original radio call. Use "" for no subtitle.
+(Optional) Subtitle of the message. Default from original radio call. Use "" for no subtitle.
Time in seconds the subtitle is displayed. Default 10 seconds.
+(Optional) Time in seconds the subtitle is displayed. Default 10 seconds.
Onboard number of the receiver or nil.
+(Optional) Onboard number of the receiver or nil.
Onboard number of the sender or nil.
+(Optional) Onboard number of the sender or nil.
Delay before playing sound messages. Default 0 sec.
+(Optional) Delay before playing sound messages. Default 0 sec.
Path where the file is loaded from. Default is the DCS root installation folder or your "Saved Games\DCS" folder if lfs was desanizied.
+(Optional) Path where the file is loaded from. Default is the DCS root installation folder or your "Saved Games\DCS" folder if lfs was desanizied.
Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Set current case.
+ @@ -42091,6 +42160,20 @@ When moose is loading dynamically (for moose class development), tracing is switSet stack flag.
+ +VNAO Edit - Added
+VNAO Edit - Added
Set refueling system of tanker: 0=boom, 1=probe. Default any (=nil).
+(Optional) Set refueling system of tanker: 0=boom, 1=probe. Default any (=nil).
A number between 0 (worst) and 100 (best) to describe the performance of the loadout for the given mission types. Default is 50.
+(Optional) A number between 0 (worst) and 100 (best) to describe the performance of the loadout for the given mission types. Default is 50.
Types on mission to be checked. Default all possible types AUFTRAG.Type.
(Optional) Types on mission to be checked. Default all possible types AUFTRAG.Type.
Types of units.
+(Optional) Types of units.
Specific payloads to be counted only.
+(Optional) Specific payloads to be counted only.
Number of payloads to be added. Use negative number to decrease amount. Default 1.
+(Optional) Number of payloads to be added. Use negative number to decrease amount. Default 1.
Patrol point type, e.g. "CAP" or "AWACS". Default "Unknown".
+(Optional) Patrol point type, e.g. "CAP" or "AWACS". Default "Unknown".
Coordinate of the patrol point. Default 10-15 NM away from the location of the airwing. Can be handed as a Core.Zone#ZONE object (e.g. in case you want the point to align with a moving zone).
+(Optional) Coordinate of the patrol point. Default 10-15 NM away from the location of the airwing. Can be handed as a Core.Zone#ZONE object (e.g. in case you want the point to align with a moving zone).
Orbit altitude in feet. Default random between Angels 10 and 20.
+(Optional) Orbit altitude in feet. Default random between Angels 10 and 20.
Heading in degrees. Default random (0, 360] degrees.
+(Optional) Heading in degrees. Default random (0, 360] degrees.
Length of race-track orbit in NM. Default 15 NM.
+(Optional) Length of race-track orbit in NM. Default 15 NM.
Orbit speed in knots. Default 350 knots.
+(Optional) Orbit speed in knots. Default 350 knots.
Refueling system: 0=Boom, 1=Probe. Default nil=any.
+(Optional) Refueling system: 0=Boom, 1=Probe. Default nil=any.
Number of payloads to add to the airwing resources. Default 99 (which should be enough for most scenarios). Set to -1 for unlimited.
+(Optional) Number of payloads to add to the airwing resources. Default 99 (which should be enough for most scenarios). Set to -1 for unlimited.
A number between 0 (worst) and 100 (best) to describe the performance of the loadout for the given mission types. Default is 50.
+(Optional) A number between 0 (worst) and 100 (best) to describe the performance of the loadout for the given mission types. Default is 50.
If true, switch this on, else switch off. Off by default.
+(Optional) If true, switch this on, else switch off. Off by default.
If true (default), activate despawn after landing.
(Optional) If true (default), activate despawn after landing.
If true (default), activate despawn after landing.
(Optional) If true (default), activate despawn after landing.
Number of flights. Default 1.
+(Optional) Number of flights. Default 1.
Number of flights. Default 1.
+(Optional) Number of flights. Default 1.
Number of flights. Default 1.
+(Optional) Number of flights. Default 1.
Number of flights. Default 1.
+(Optional) Number of flights. Default 1.
Number of flights. Default 1.
+(Optional) Number of flights. Default 1.
Number of flights. Default 1.
+(Optional) Number of flights. Default 1.
Number of payloads available to the airwing resources. Default 99 (which should be enough for most scenarios). Set to -1 for unlimited.
+(Optional) Number of payloads available to the airwing resources. Default 99 (which should be enough for most scenarios). Set to -1 for unlimited.
Take off type: "Cold" (default) or "Hot" with engines on or "Air" for spawning in air.
+(Optional) Take off type: "Cold" (default) or "Hot" with engines on or "Air" for spawning in air.
Types on mission to be checked. Default all.
+(Optional) Types on mission to be checked. Default all.
Only count assets of this cohort. Default count assets of all cohorts.
+(Optional) Only count assets of this cohort. Default count assets of all cohorts.
Types on mission to be checked. Default all possible types AUFTRAG.Type.
(Optional) Types on mission to be checked. Default all possible types AUFTRAG.Type.
Types on mission to be checked. Default all possible types AUFTRAG.Type.
(Optional) Types on mission to be checked. Default all possible types AUFTRAG.Type.
Table of cohorts. Default all.
+(Optional) Table of cohorts. Default all.
Types on mission to be checked. Default all.
+(Optional) Types on mission to be checked. Default all.
Types on mission to be checked. Default all.
+(Optional) Types on mission to be checked. Default all.
Mission type for which the assets are optimized. Default is the same as MissionTypeRecruit.
(Optional) Mission type for which the assets are optimized. Default is the same as MissionTypeRecruit.
Delay in seconds before relocation takes place. Default nil, i.e. ASAP.
(Optional) Delay in seconds before relocation takes place. Default nil, i.e. ASAP.
Min number of transport carriers in case the troops should be transported. Default nil for no transport.
(Optional) Min number of transport carriers in case the troops should be transported. Default nil for no transport.
Legion(s) assigned for transportation. Default is that transport assets can only be recruited from this legion.
+(Optional) Legion(s) assigned for transportation. Default is that transport assets can only be recruited from this legion.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Path where the file is located. Default is the DCS installation root directory.
+(Optional) Path where the file is located. Default is the DCS installation root directory.
Path where the file is located. Default is the DCS installation root directory.
+(Optional) Path where the file is located. Default is the DCS installation root directory.
Path where the file is saved. Default is the DCS installation root directory.
+(Optional) Path where the file is saved. Default is the DCS installation root directory.
Path where the file is saved. Default is the DCS installation root directory.
+(Optional) Path where the file is saved. Default is the DCS installation root directory.
Relative low fuel threshold, i.e. a number in [0,1]. Default 0.15 (15%).
+(Optional) Relative low fuel threshold, i.e. a number in [0,1]. Default 0.15 (15%).
Time in seconds until the runway is repaired. Default 3600 sec (one hour).
+(Optional) Time in seconds until the runway is repaired. Default 3600 sec (one hour).
File name. Default is generated automatically from warehouse id.
+(Optional) File name. Default is generated automatically from warehouse id.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
+(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
+(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
+(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
Speed in km/h to drive to the destination coordinate. Default is 60% of max possible speed the unit can go.
+(Optional) Speed in km/h to drive to the destination coordinate. Default is 60% of max possible speed the unit can go.
Path where the file is located. Default is the DCS installation root directory.
+(Optional) Path where the file is located. Default is the DCS installation root directory.
Path where the file is saved. Default is the DCS installation root directory.
+(Optional) Path where the file is saved. Default is the DCS installation root directory.
Number of groups to add to the warehouse stock. Default is 1.
+(Optional) Number of groups to add to the warehouse stock. Default is 1.
How much weapons does are used.
+(Optional) How much weapons does are used. Defaults to "Auto".
Type of weapon. Default auto.
+(Optional) Type of weapon. Default auto.
Time when to start the attack.
+(Optional) Time when to start the attack. Defaults to 5.
Priority of the task.
+(Optional) Priority of the task. Defaults to 50.
Radius in meters. Default 100 m.
+(Optional) Radius in meters. Default 100 m.
Number of shots to fire. Default nil.
+(Optional) Number of shots to fire. Default nil.
Type of weapon. Default auto.
+(Optional) Type of weapon. Default auto.
Priority of the task.
+(Optional) Priority of the task. Defaults to 50.
Radius in meters. Default 100 m.
+(Optional) Radius in meters. Default 100 m.
Number of shots to fire. Default 3.
+(Optional) Number of shots to fire. Default 3.
Type of weapon. Default auto.
+(Optional) Type of weapon. Default auto.
Priority of the task.
+(Optional) Priority of the task. Defaults to 50.
Where the task is executed. Default is next waypoint.
+(Optional) Where the task is executed. Default is next waypoint.
Radius in meters. Default 100 m.
+(Optional) Radius in meters. Default 100 m.
Number of shots to fire. Default 3.
+(Optional) Number of shots to fire. Default 3.
Type of weapon. Default auto.
+(Optional) Type of weapon. Default auto.
Priority of the task.
+(Optional) Priority of the task. Defaults to 50.
Speed in knots. Default is default cruise speed or 70% of max speed.
+(Optional) Speed in knots. Default is default cruise speed or 70% of max speed.
Insert waypoint after waypoint given ID. Default is to insert as last waypoint.
+(Optional) Insert waypoint after waypoint given ID. Default is to insert as last waypoint.
Formation the group will use.
+(Optional) Formation the group will use.
If true or nil, call UpdateRoute. If false, no call.
+(Optional) If true or nil, call UpdateRoute. If false, no call.
Search radius in NM. Default 30 NM.
+(Optional) Search radius in NM. Default 30 NM.
The retreat zone set. Default is an empty set.
+(Optional) The retreat zone set. Default is an empty set.
Average time [seconds] a group will be suppressed. Default is 15 seconds.
+(Optional) Average time [seconds] a group will be suppressed. Default is 15 seconds.
New formation the group will fly in. Default is the setting of SetDefaultFormation().
(Optional) New formation the group will fly in. Default is the setting of SetDefaultFormation().
If true, formation always used from now on.
+(Optional) If true, formation always used from now on. Defaults to false.
If true, route is not updated.
+(Optional) If true, route is not updated. Defaults to false.
Template used to init the group. Default is self.template.
(Optional) Template used to init the group. Default is self.template.
Delay in seconds before group is initialized. Default nil, i.e. instantaneous.
(Optional) Delay in seconds before group is initialized. Default nil, i.e. instantaneous.
Speed in knots. Default cruise speed.
+(Optional) Speed in knots. Default cruise speed.
Formation used in the engagement. Default ENUMS.Formation.Vehicle.Vee.
(Optional) Formation used in the engagement. Default ENUMS.Formation.Vehicle.Vee.
Next waypoint index. Default is the one coming after that one that has been passed last.
+(Optional) Next waypoint index. Default is the one coming after that one that has been passed last.
Waypoint Max waypoint index to be included in the route. Default is the final waypoint.
+(Optional) Waypoint Max waypoint index to be included in the route. Default is the final waypoint.
Speed in knots. Default cruise speed.
+(Optional) Speed in knots. Default cruise speed.
Formation of the group.
+(Optional) Formation of the group.
Formation used in the engagement. Default ENUMS.Formation.Vehicle.Vee.
(Optional) Formation used in the engagement. Default ENUMS.Formation.Vehicle.Vee.
Next waypoint index. Default is the one coming after that one that has been passed last.
+(Optional) Next waypoint index. Default is the one coming after that one that has been passed last.
Waypoint Max waypoint index to be included in the route. Default is the final waypoint.
+(Optional) Waypoint Max waypoint index to be included in the route. Default is the final waypoint.
Speed in knots. Default cruise speed.
+(Optional) Speed in knots. Default cruise speed.
Formation of the group.
+(Optional) Formation of the group.
Mission time when task is executed. Default in 5 seconds. If argument passed as #number, it defines a relative delay in seconds.
+(Optional) Mission time when task is executed. Default in 5 seconds. If argument passed as #number, it defines a relative delay in seconds.
Priority of the task.
+(Optional) Priority of the task. Default is 50.
Duration before task is cancelled in seconds counted after task started. Default never.
+(Optional) Duration before task is cancelled in seconds counted after task started. Default never.
where the task is executed. Default is the at next waypoint.
+(Optional) where the task is executed. Default is the at next waypoint.
Priority of the task. Number between 1 and 100. Default is 50.
+(Optional) Priority of the task. Number between 1 and 100. Default is 50.
Duration before task is cancelled in seconds counted after task started. Default never.
+Optional) Duration before task is cancelled in seconds counted after task started. Default never.
Minimum range in nautical miles. Default 0 NM.
+(Optional) Minimum range in nautical miles. Default 0 NM.
Maximum range in nautical miles. Default 10 NM.
+(Optional) Maximum range in nautical miles. Default 10 NM.
Bit mask of weapon type for which the given min/max ranges apply. Default is ENUMS.WeaponFlag.Auto, i.e. for all weapon types.
(Optional) Bit mask of weapon type for which the given min/max ranges apply. Default is ENUMS.WeaponFlag.Auto, i.e. for all weapon types.
Function that converts input units of ranges to meters. Defaul UTILS.NMToMeters.
(Optional) Function that converts input units of ranges to meters. Defaul UTILS.NMToMeters.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
Clear waypoints up to this min WP index. Default 1.
+(Optional) Clear waypoints up to this min WP index. Default 1.
Clear waypoints up to this max WP index. Default #self.waypoints.
(Optional) Clear waypoints up to this max WP index. Default #self.waypoints.
Delay in seconds before the group will be despawned. Default immediately.
+(Optional) Delay in seconds before the group will be despawned. Default immediately.
Delay in seconds before the element will be despawned. Default immediately.
+(Optional) Delay in seconds before the element will be despawned. Default immediately.
If true, no event "Remove Unit" is generated.
+(Optional) If true, no event "Remove Unit" is generated.
Delay in seconds before the group will be despawned. Default immediately.
+(Optional) Delay in seconds before the group will be despawned. Default immediately.
If true, no event "Remove Unit" is generated.
+(Optional) If true, no event "Remove Unit" is generated.
Delay in seconds before the group will be destroyed. Default immediately.
+(Optional) Delay in seconds before the group will be destroyed. Default immediately.
Delay in seconds before the group will be destroyed. Default immediately.
+(Optional) Delay in seconds before the group will be destroyed. Default immediately.
Display ammo table as message to all. Default false.
+(Optional) Display ammo table as message to all. Default false.
Valid surfaces types of the coordinate. Default any (nil).
+(Optional) Valid surfaces types of the coordinate. Default any (nil).
Number of the unit in the group. Default first unit.
+(Optional) Number of the unit in the group. Default first unit.
Waypoint index. Default is the next waypoint.
+(Optional) Waypoint index. Default is the next waypoint.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Only consider threats with level greater or equal to this number. Default 1 (so unarmed units wont be considered).
+(Optional) Only consider threats with level greater or equal to this number. Default 1 (so unarmed units wont be considered).
Only consider threats with level smaller or queal to this number. Default 10.
+(Optional) Only consider threats with level smaller or queal to this number. Default 10.
Waypoint index. Default is the next waypoint.
+(Optional) Waypoint index. Default is the next waypoint.
Number of the unit in the group. Default first unit.
+(Optional) Number of the unit in the group. Default first unit.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Unique ID of the waypoint. Default is new waypoint index after the last current one.
+(Optional) Unique ID of the waypoint. Default is new waypoint index after the last current one.
If true, return first waypoint if last waypoint was reached. Default is patrol ad infinitum value set.
(Optional) If true, return first waypoint if last waypoint was reached. Default is patrol ad infinitum value set.
Waypoint index from which the next index is returned. Default is the last waypoint passed.
+(Optional) Waypoint index from which the next index is returned. Default is the last waypoint passed.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Duration in seconds how long the waypoints are displayed before they are automatically removed. Default is that they are never removed.
+(Optional) Duration in seconds how long the waypoints are displayed before they are automatically removed. Default is that they are never removed.
Mission time when task is executed. Default in 5 seconds. If argument passed as #number, it defines a relative delay in seconds.
+(Optional) Mission time when task is executed. Default in 5 seconds. If argument passed as #number, it defines a relative delay in seconds.
Priority of the task.
+(Optional) Priority of the task. Default is 50.
Duration before task is cancelled in seconds counted after task started. Default never.
+(Optional) Duration before task is cancelled in seconds counted after task started. Default never.
If true, the callsign is prepended to the given text. Default false.
(Optional) If true, the callsign is prepended to the given text. Default false.
Override sender frequency, helpful when you need multiple radios from the same sender. Default is the frequency set for the OpsGroup.
+(Optional) Override sender frequency, helpful when you need multiple radios from the same sender. Default is the frequency set for the OpsGroup.
Delay in seconds before the markers are removed. Default is immediately.
+(Optional) Delay in seconds before the markers are removed. Default is immediately.
Delay in seconds before the group will be despawned. Default immediately
+(Optional) Delay in seconds before the group will be despawned. Default immediately
Delay in seconds. Default now.
+(Optional) Delay in seconds. Default now.
Name of the element that should be destroyed. Default is all elements.
+(Optional) Name of the element that should be destroyed. Default is all elements.
Altitude in feet. Default is 10,000 ft for airplanes and 1,500 feet for helicopters.
+(Optional) Altitude in feet. Default is 10,000 ft for airplanes and 1,500 feet for helicopters.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Alarm state of group. Default is AI.Option.Ground.val.ALARM_STATE.AUTO (0).
(Optional) Alarm state of group. Default is AI.Option.Ground.val.ALARM_STATE.AUTO (0).
Altitude in feet. Default is 10,000 ft for airplanes and 1,500 feet for helicopters.
+(Optional) Altitude in feet. Default is 10,000 ft for airplanes and 1,500 feet for helicopters.
Callsign number. Default 1.
+(Optional) Callsign number. Default 1.
If true, EPLRS is on by default. If false default EPLRS setting is off. If nil, default is on if group has EPLRS and off if it does not have a datalink.
(Optional) If true, EPLRS is on by default. If false default EPLRS setting is off. If nil, default is on if group has EPLRS and off if it does not have a datalink.
If true, EPLRS is on by default. If false default EPLRS setting is off. If nil, default is on if group has EPLRS and off if it does not have a datalink.
(Optional) If true, EPLRS is on by default. If false default EPLRS setting is off. If nil, default is on if group has EPLRS and off if it does not have a datalink.
ICLS channel. Default is 1.
+(Optional) ICLS channel. Default is 1.
Morse code. Default "XXX".
+(Optional) Morse code. Default "XXX".
If true, TACAN is off by default.
+(Optional) If true, TACAN is off by default.
If true, group is immortal by default.
(Optional) If true, group is immortal by default.
If true, group is ivisible by default.
(Optional) If true, group is ivisible by default.
ROE of group. Default is ENUMS.ROE.ReturnFire.
(Optional) ROE of group. Default is ENUMS.ROE.ReturnFire.
ROT of group. Default is ENUMS.ROT.PassiveDefense.
(Optional) ROT of group. Default is ENUMS.ROT.PassiveDefense.
Radio frequency in MHz. Default 251 MHz.
+(Optional) Radio frequency in MHz. Default 251 MHz.
Radio modulation. Default radio.modulation.AM.
(Optional) Radio modulation. Default radio.modulation.AM.
If true, radio is OFF by default.
+(Optional) If true, radio is OFF by default.
TACAN channel. Default is 74.
+(Optional) TACAN channel. Default is 74.
Morse code. Default "XXX".
+Optional) Morse code. Default "XXX".
TACAN mode. Default is "X" for ground and "Y" for airborne units.
+(Optional) TACAN mode. Default is "X" for ground and "Y" for airborne units.
If true, TACAN is off by default.
+(Optional) If true, TACAN is off by default.
If true, detection is on. If false or nil, detection is off. Default is off.
(Optional) If true, detection is on. If false or nil, detection is off. Default is off.
Max range in NM. Only detected targets within this radius from the group will be engaged. Default is 25 NM.
+(Optional) Max range in NM. Only detected targets within this radius from the group will be engaged. Default is 25 NM.
Types of target attributes that will be engaged. See DCS enum attributes. Default "All".
+(Optional) Types of target attributes that will be engaged. See DCS enum attributes. Default "All".
Set of zones in which targets are engaged. Default is anywhere.
+(Optional) Set of zones in which targets are engaged. Default is anywhere.
Set of zones in which targets are not engaged. Default is nowhere.
+(Optional) Set of zones in which targets are not engaged. Default is nowhere.
Laser code. Default 1688.
+(Optional) Laser code. Default 1688.
Check if lasing unit has line of sight to target coordinate. Default is true.
(Optional) Check if lasing unit has line of sight to target coordinate. Default is true.
Time interval in seconds the beam gets up for moving targets. Default every 0.5 sec.
+(Optional) Time interval in seconds the beam gets up for moving targets. Default every 0.5 sec.
Gender: "male" or "female" (default).
+(Optional) Gender: "male" or "female" (default).
Culture, e.g. "en-GB" (default).
+(Optional) Culture, e.g. "en-GB" (default).
Specific voice. Overrides Gender and Culture.
(Optional) Specific voice. Overrides Gender and Culture.
SRS port. Default 5002.
+(Optional) SRS port. Default 5002.
Full path to the google credentials JSON file, e.g. "C:\Users\myUsername\Downloads\key.json".
(Optional) Full path to the google credentials JSON file, e.g. "C:\Users\myUsername\Downloads\key.json".
Label of the SRS comms for the SRS Radio overlay. Defaults to "ROBOT". No spaces allowed!
+(Optional) Label of the SRS comms for the SRS Radio overlay. Defaults to "ROBOT". No spaces allowed!
Volume to be set, 0.0 = silent, 1.0 = loudest. Defaults to 1.0
+(Optional) Volume to be set, 0.0 = silent, 1.0 = loudest. Defaults to 1.0
Speed in knots. Default is 70% of max speed.
+(Optional) Speed in knots. Default is 70% of max speed.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Alarm state of group. Default is 0="Auto".
+(Optional) Alarm state of group. Default is 0="Auto".
New formation the group will fly in. Default is the setting of SetDefaultFormation().
(Optional) New formation the group will fly in. Default is the setting of SetDefaultFormation().
ICLS Channel. Default is what is set in SetDefaultICLS() so usually channel 1.
(Optional) ICLS Channel. Default is what is set in SetDefaultICLS() so usually channel 1.
ICLS morse code. Default is what is set in SetDefaultICLS() so usually "XXX".
(Optional) ICLS morse code. Default is what is set in SetDefaultICLS() so usually "XXX".
Name of the unit in the group which should activate the ICLS beacon. Can also be given as #number to specify the unit number. Default is the first unit of the group.
+(Optional) Name of the unit in the group which should activate the ICLS beacon. Can also be given as #number to specify the unit number. Default is the first unit of the group.
ROE of group. Default is value set in SetDefaultROE (usually ENUMS.ROE.ReturnFire).
(Optional) ROE of group. Default is value set in SetDefaultROE (usually ENUMS.ROE.ReturnFire).
ROT of group. Default is value set in :SetDefaultROT (usually ENUMS.ROT.PassiveDefense).
(Optional) ROT of group. Default is value set in :SetDefaultROT (usually ENUMS.ROT.PassiveDefense).
Radio frequency in MHz. Default is value set in SetDefaultRadio (usually 251 MHz).
(Optional) Radio frequency in MHz. Default is value set in SetDefaultRadio (usually 251 MHz).
Radio modulation. Default is value set in SetDefaultRadio (usually radio.modulation.AM).
(Optional) Radio modulation. Default is value set in SetDefaultRadio (usually radio.modulation.AM).
TACAN morse code. Default is the value set in OPSGROUP.SetDefaultTACAN or if not set "XXX".
+(Optional) TACAN morse code. Default is the value set in OPSGROUP.SetDefaultTACAN or if not set "XXX".
Name of the unit in the group which should activate the TACAN beacon. Can also be given as #number to specify the unit number. Default is the first unit of the group.
+(Optional) Name of the unit in the group which should activate the TACAN beacon. Can also be given as #number to specify the unit number. Default is the first unit of the group.
TACAN channel mode "X" or "Y". Default is "Y" for aircraft and "X" for ground and naval groups.
+(Optional) TACAN channel mode "X" or "Y". Default is "Y" for aircraft and "X" for ground and naval groups.
Delay in seconds before respawn happens. Default 0.
+(Optional) Delay in seconds before respawn happens. Default 0.
If true, dont pause a running mission.
(Optional) If true, dont pause a running mission.
Waypoint index/number. Default is as last waypoint.
+(Optional) Waypoint index/number. Default is as last waypoint.
Delay in seconds before respawn happens. Default 0.
+(Optional) Delay in seconds before respawn happens. Default 0.
(optional) The template of the Group retrieved with GROUP:GetTemplate(). If the template is not provided, the template will be retrieved of the group itself.
+(Optional) The template of the Group retrieved with GROUP:GetTemplate(). If the template is not provided, the template will be retrieved of the group itself.
Reset waypoints and reinit group if true.
(Optional) Reset waypoints and reinit group if true.
Set task instead of pushing it.
+(Optional) Set task instead of pushing it. Default is to push it.
Delay in seconds. Default nil.
+(Optional) Delay in seconds. Default nil.
Template to set. Default is from the GROUP.
+(Optional) Template to set. Default is from the GROUP.
Delay in seconds before respawn happens. Default 0.
+(Optional) Delay in seconds before respawn happens. Default 0.
(optional) The template of the Group retrieved with GROUP:GetTemplate(). If the template is not provided, the template will be retrieved of the group itself.
+(Optional) The template of the Group retrieved with GROUP:GetTemplate(). If the template is not provided, the template will be retrieved of the group itself.
TACAN data table. Default is the default TACAN settings.
+(Optional) TACAN data table. Default is the default TACAN settings.
The task to cancel. Default is the current task (if any).
+(Optional) The task to cancel. Default is the current task (if any).
Engage altitude in feet. Default 2000 ft.
+(Optional) Engage altitude in feet. Default 2000 ft.
Number of shots to be fired. Default #nil. If value is in (0,1), it is interpreted as per cent of available ammo.
(Optional) Number of shots to be fired. Default #nil. If value is in (0,1), it is interpreted as per cent of available ammo.
Radius of the shells in meters. Default 100 meters.
+(Optional) Radius of the shells in meters. Default 100 meters.
Altitude in meters. Can be used to setup a Barrage. Default #nil.
(Optional) Altitude in meters. Can be used to setup a Barrage. Default #nil.
Orbit altitude in feet. Default is y component of Coordinate.
(Optional) Orbit altitude in feet. Default is y component of Coordinate.
Orbit speed in knots. Default 350 kts.
+(Optional) Orbit speed in knots. Default 350 kts.
Heading of race-track pattern in degrees. Default 270 (East to West).
+(Optional) Heading of race-track pattern in degrees. Default 270 (East to West).
Length of race-track in NM. Default 10 NM.
+(Optional) Length of race-track in NM. Default 10 NM.
Engage altitude in feet. Default 5000 ft.
+(Optional) Engage altitude in feet. Default 5000 ft.
Heading in degrees. Default random heading [0, 360).
+(Optional) Heading in degrees. Default random heading [0, 360).
Shooting angle in degrees. Default random [45, 85].
+(Optional) Shooting angle in degrees. Default random [45, 85].
Radius of the shells in meters. Default 100 meters.
+(Optional) Radius of the shells in meters. Default 100 meters.
Altitude in meters. Default 500 m.
+(Optional) Altitude in meters. Default 500 m.
Number of shots to be fired. Default is until ammo is empty (#nil).
(Optional) Number of shots to be fired. Default is until ammo is empty (#nil).
Engage altitude in feet. Default 25000 ft.
+(Optional) Engage altitude in feet. Default 25000 ft.
Length of bombing carpet in meters. Default 500 m.
+(Optional) Length of bombing carpet in meters. Default 500 m.
Engage altitude in feet. Default 25000 ft.
+Engage (Optional) altitude in feet. Default 25000 ft.
Which weapon to use. Defaults to auto, ie ENUMS.WeaponFlag.Auto. See ENUMS.WeaponFlag for options.
+(Optional) Which weapon to use. Defaults to auto, ie ENUMS.WeaponFlag.Auto. See ENUMS.WeaponFlag for options.
If true, use a dive bombing attack approach.
+(Optional) If true, use a dive bombing attack approach.
Engage altitude in feet. Default 25000 ft.
+(Optional) Engage altitude in feet. Default 25000 ft.
Altitude at which to orbit in feet. Default is 10,000 ft.
+(Optional) Altitude at which to orbit in feet. Default is 10,000 ft.
Orbit speed in knots. Default 350 kts.
+(Optional) Orbit speed in knots. Default 350 kts.
Where to orbit. Default is the center of the CAP zone.
+(Optional) Where to orbit. Default is the center of the CAP zone.
Heading of race-track pattern in degrees. If not specified, a simple circular orbit is performed.
+(Optional) Heading of race-track pattern in degrees. If not specified, a simple circular orbit is performed.
Length of race-track in NM. If not specified, a simple circular orbit is performed.
+(Optional) Length of race-track in NM. If not specified, a simple circular orbit is performed.
Table of target types. Default {"Air"}.
+(Optional) Table of target types. Default {"Air"}.
Orbit altitude in feet. Default is 6,000 ft.
+(Optional) Orbit altitude in feet. Default is 6,000 ft.
Orbit speed in knots. Default 250 KIAS.
+(Optional) Orbit speed in knots. Default 250 KIAS.
Relative heading [0, 360) of race-track pattern in degrees wrt heading of the carrier. Default is heading of the carrier.
+(Optional) Relative heading [0, 360) of race-track pattern in degrees wrt heading of the carrier. Default is heading of the carrier.
Length of race-track in NM. Default 14 NM.
+(Optional) Length of race-track in NM. Default 14 NM.
Relative distance of the first race-track point wrt to the carrier. Default 6 NM.
+(Optional) Relative distance of the first race-track point wrt to the carrier. Default 6 NM.
Relative angle of the first race-track point wrt. to the carrier. Default 180 (behind the boat).
+(Optional) Relative angle of the first race-track point wrt. to the carrier. Default 180 (behind the boat).
Threshold distance in NM before orbit pattern is updated. Default 5 NM.
+(Optional) Threshold distance in NM before orbit pattern is updated. Default 5 NM.
Max range in nautical miles that the escort group(s) will engage enemies. Default 32 NM (60 km).
+(Optional) Max range in nautical miles that the escort group(s) will engage enemies. Default 32 NM (60 km).
Altitude in feet. Only for airborne units. Default 2000 feet ASL.
+(Optional) Altitude in feet. Only for airborne units. Default 2000 feet ASL.
Formation used by ground units during patrol. Default "Off Road".
+(Optional) Formation used by ground units during patrol. Default "Off Road".
Altitude at which to orbit. Default is 10,000 ft.
+(Optional) Altitude at which to orbit. Default is 10,000 ft.
Orbit speed in knots. Default 350 KIAS.
+(Optional) Orbit speed in knots. Default 350 KIAS.
Where to orbit. Default is the center of the CAS zone.
+(Optional) Where to orbit. Default is the center of the CAS zone.
Heading of race-track pattern in degrees. If not specified, a simple circular orbit is performed.
+(Optional) Heading of race-track pattern in degrees. If not specified, a simple circular orbit is performed.
Length of race-track in NM. If not specified, a simple circular orbit is performed.
+(Optional) Length of race-track in NM. If not specified, a simple circular orbit is performed.
Altitude in feet. Only for airborne units. Default 2000 feet ASL.
+(Optional) Altitude in feet. Only for airborne units. Default 2000 feet ASL.
Speed in knots.
+(Optional) Speed in knots.
Max range in NM. Only detected targets within this radius from the group will be engaged. Default is 25 NM.
+(Optional) Max range in NM. Only detected targets within this radius from the group will be engaged. Default is 25 NM.
Set of zones in which targets are not engaged. Default is nowhere.
+(Optional) Set of zones in which targets are not engaged. Default is nowhere.
Types of target attributes that will be engaged. See DCS enum attributes. Default {"Helicopters", "Ground Units", "Light armed ships"}.
(Optional) Types of target attributes that will be engaged. See DCS enum attributes. Default {"Helicopters", "Ground Units", "Light armed ships"}.
A table with x, y and z components specifying the offset of the flight to the escorted group. Default {x=-100, y=0, z=200} for z=200 meters to the right, same alitude (y=0), x=-100 meters behind.
+(Optional) A table with x, y and z components specifying the offset of the flight to the escorted group. Default {x=-100, y=0, z=200} for z=200 meters to the right, same alitude (y=0), x=-100 meters behind.
Max engage distance of targets in nautical miles. Default auto 32 NM.
+(Optional) Max engage distance of targets in nautical miles. Default auto 32 NM.
Types of targets to engage automatically. Default is {"Air"}, i.e. all enemy airborne units. Use an empty set {} for a simple "FOLLOW" mission.
+(Optional) Types of targets to engage automatically. Default is {"Air"}, i.e. all enemy airborne units. Use an empty set {} for a simple "FOLLOW" mission.
Speed in knots.
+(Optional) Speed in knots.
Altitude in feet. Only for airborne units. Default 2000 feet ASL.
+(Optional) Altitude in feet. Only for airborne units. Default 2000 feet ASL.
Frequency in MHz.
+(Optional) Frequency in MHz. Defaults to 133Mhz.
Modulation.
+(Optional) Modulation. Defaults to radio.modulation.AM
self
- -Designation of target. See AI.Task.Designation. Default AI.Task.Designation.AUTO.
(Optional) Designation of target. See AI.Task.Designation. Default AI.Task.Designation.AUTO.
Enable data link. Default true.
(Optional) Enable data link. Default true.
Radio frequency in MHz the FAC uses for communication. Default is 133 MHz.
+(Optional) Radio frequency in MHz the FAC uses for communication. Default is 133 MHz.
Radio modulation band. Default 0=AM. Use 1 for FM. See radio.modulation.AM or radio.modulaton.FM.
+(Optional) Radio modulation band. Default 0=AM. Use 1 for FM. See radio.modulation.AM or radio.modulaton.FM.
Orbit altitude in feet. Default is y component of Coordinate.
(Optional) Orbit altitude in feet. Default is y component of Coordinate.
Orbit indicated airspeed in knots at the set altitude ASL. Default 350 KIAS.
+(Optional) Orbit indicated airspeed in knots at the set altitude ASL. Default 350 KIAS.
Heading of race-track pattern in degrees. Default random in [0, 360) degrees.
+(Optional) Heading of race-track pattern in degrees. Default random in [0, 360) degrees.
Length of race-track in NM. Default 10 NM.
+(Optional) Length of race-track in NM. Default 10 NM.
Speed in knots. Default max.
+(Optional) Speed in knots. Default max.
The attack formation, e.g. "Wedge", "Vee" etc. Default ENUMS.Formation.Vehicle.Vee. Only working for ground, not naval!
(Optional) The attack formation, e.g. "Wedge", "Vee" etc. Default ENUMS.Formation.Vehicle.Vee. Only working for ground, not naval!
Orbit to/from the lead unit this many NM. Defaults to 1.5 NM.
+Optional) Orbit to/from the lead unit this many NM. Defaults to 1.5 NM.
Types of targets to engage automatically. Default is {"Ground vehicles"}, i.e. all enemy ground units. Use an empty set {} for a simple "FOLLOW" mission.
+(Optional) Types of targets to engage automatically. Default is {"Ground vehicles"}, i.e. all enemy ground units. Use an empty set {} for a simple "FOLLOW" mission.
Hover altitude in feet AGL. Default is 50 feet above ground.
+(Optional) Hover altitude in feet AGL. Default is 50 feet above ground.
Time in seconds to hold the hover. Default 300 seconds.
+(Optional) Time in seconds to hold the hover. Default 300 seconds.
Speed in knots to fly to the target coordinate. Default 150kn.
+(Optional) Speed in knots to fly to the target coordinate. Default 150kn.
Altitude to fly towards the mission in feet AGL. Default 1000ft.
+(Optional) Altitude to fly towards the mission in feet AGL. Default 1000ft.
Time in seconds to stay. Default 300 seconds.
+(Optional) Time in seconds to stay. Default 300 seconds.
Speed in knots to fly to the target coordinate. Default 150kn.
+(Optional) Speed in knots to fly to the target coordinate. Default 150kn.
Altitude to fly towards the mission in feet AGL. Default 1000ft.
+A(Optional) ltitude to fly towards the mission in feet AGL. Default 1000ft.
Speed in knots. Default max.
+(Optional) Speed in knots. Default max.
The attack depth in meters. Only for submarines!
+(Optional) The attack depth in meters. Only for submarines! Defaults to 0.
Orbit altitude in feet above sea level. Default is y component of Coordinate.
(Optional) Orbit altitude in feet above sea level. Default is y component of Coordinate.
Orbit indicated airspeed in knots at the set altitude ASL. Default 350 KIAS.
+(Optional) Orbit indicated airspeed in knots at the set altitude ASL. Default 350 KIAS.
Heading of race-track pattern in degrees. If not specified, a circular orbit is performed.
+(Optional) Heading of race-track pattern in degrees. If not specified, a circular orbit is performed.
Length of race-track in NM. If not specified, a circular orbit is performed.
+(Optional) Length of race-track in NM. If not specified, a circular orbit is performed.
Orbit altitude in feet. Default is y component of Coordinate.
(Optional) Orbit altitude in feet. Default is y component of Coordinate.
Orbit indicated airspeed in knots at the set altitude ASL. Default 350 KIAS.
+(Optional) Orbit indicated airspeed in knots at the set altitude ASL. Default 350 KIAS.
Orbit altitude in feet. Default is 6,000 ft.
+(Optional) Orbit altitude in feet. Default is 6,000 ft.
Orbit indicated airspeed in knots at the set altitude ASL. Default 350 KIAS.
+(Optional) Orbit indicated airspeed in knots at the set altitude ASL. Default 350 KIAS.
Length of race-track in NM. Default nil.
+(Optional) Length of race-track in NM. Default nil.
Heading of race-track pattern in degrees. Default is heading of the group.
+(Optional) Heading of race-track pattern in degrees. Default is heading of the group.
Offset 2D-vector {x=0, y=0} in NM with respect to the group. Default directly overhead. Can also be given in polar coordinates {r=5, phi=45}.
(Optional) Offset 2D-vector {x=0, y=0} in NM with respect to the group. Default directly overhead. Can also be given in polar coordinates {r=5, phi=45}.
Threshold distance in NM before orbit pattern is updated. Default 5 NM.
+(Optional) Threshold distance in NM before orbit pattern is updated. Default 5 NM.
Orbit altitude in feet. Default is y component of Coordinate.
(Optional) Orbit altitude in feet. Default is y component of Coordinate.
Orbit indicated airspeed in knots at the set altitude ASL. Default 350 KIAS.
+(Optional) Orbit indicated airspeed in knots at the set altitude ASL. Default 350 KIAS.
Heading of race-track pattern in degrees. Default random in [0, 360) degrees.
+(Optional) Heading of race-track pattern in degrees. Default random in [0, 360) degrees.
Length of race-track in NM. Default 10 NM.
+(Optional) Length of race-track in NM. Default 10 NM.
Altitude in feet. Only for airborne units. Default 2000 feet ASL.
+(Optional) Altitude in feet. Only for airborne units. Default 2000 feet ASL.
Formation used by ground units during patrol. Default "Off Road".
+(Optional) Formation used by ground units during patrol. Default "Off Road".
Speed in knots.
+(Optional) Speed in knots.
Altitude in feet. Only for airborne units. Default 2000 feet ASL.
+(Optional) Altitude in feet. Only for airborne units. Default 2000 feet ASL.
Orbit altitude in feet. Default is 6,000 ft.
+(Optional) Orbit altitude in feet. Default is 6,000 ft.
Orbit speed in knots. Default 250 KIAS.
+(Optional) Orbit speed in knots. Default 250 KIAS.
Length of race-track in NM. Default 14 NM.
+(Optional) Length of race-track in NM. Default 14 NM.
Relative heading [0, 360) of race-track pattern in degrees wrt heading of the carrier. Default is heading of the carrier.
+(Optional) Relative heading [0, 360) of race-track pattern in degrees wrt heading of the carrier. Default is heading of the carrier.
Relative distance of the first race-track point wrt to the carrier. Default 6 NM.
+(Optional) Relative distance of the first race-track point wrt to the carrier. Default 6 NM.
Relative angle of the first race-track point wrt. to the carrier. Default 180 (behind the boat).
+(Optional) Relative angle of the first race-track point wrt. to the carrier. Default 180 (behind the boat).
Threshold distance in NM before orbit pattern is updated. Default 5 NM.
+(Optional) Threshold distance in NM before orbit pattern is updated. Default 5 NM.
Engage altitude in feet. Default 25000 ft.
+(Optional) Engage altitude in feet. Default 25000 ft.
Engage altitude in feet. Default 25000 ft.
+(Optional) Engage altitude in feet. Default 25000 ft.
Table of string of DCS known target types, defaults to {"Air Defence"}. See DCS Target Attributes
+(Optional) Table of string of DCS known target types, defaults to {"Air Defence"}. See DCS Target Attributes
Engage this much time when the AUFTRAG starts executing.
+(Optional) Engage this much time when the AUFTRAG starts executing. Default is 1800.
Engage altitude in feet. Default 1000 ft.
+(Optional) Engage altitude in feet. Default 1000 ft.
The total length of the strafing target in meters. Default nil.
(Optional) The total length of the strafing target in meters. Default nil.
Engage altitude in feet. Default 2000 ft.
+(Optional) Engage altitude in feet. Default 2000 ft.
Which weapon to use. Defaults to auto, ie ENUMS.WeaponFlag.Auto. See ENUMS.WeaponFlag for options.
+(Optional) Which weapon to use. Defaults to auto, ie ENUMS.WeaponFlag.Auto. See ENUMS.WeaponFlag for options.
Orbit altitude in feet. Default is y component of Coordinate.
(Optional) Orbit altitude in feet. Default is y component of Coordinate.
Orbit indicated airspeed in knots at the set altitude ASL. Default 350 KIAS.
+(Optional) Orbit indicated airspeed in knots at the set altitude ASL. Default 350 KIAS.
Heading of race-track pattern in degrees. Default 270 (East to West).
+(Optional) Heading of race-track pattern in degrees. Default 270 (East to West).
Length of race-track in NM. Default 10 NM. Set to 0 for a simple circular orbit.
+(Optional) Length of race-track in NM. Default 10 NM. Set to 0 for a simple circular orbit.
Coordinate where the helo will land to pick up the the cargo. Default is the first transport group.
+Optional) Coordinate where the helo will land to pick up the the cargo. Default is the first transport group.
Radius around the pickup coordinate in meters. Default 100 m.
+(Optional) Radius around the pickup coordinate in meters. Default 100 m.
The coaliton side to which the markers are dispayed. Default is to all.
+(Optional) The coaliton side to which the markers are dispayed. Default is to all.
Altitude in feet. Default 6000 ft.
+(Optional) Altitude in feet. Default 6000 ft.
Max range in NM. Only detected targets within this radius from the group will be engaged. Default is 25 NM.
+(Optional) Max range in NM. Only detected targets within this radius from the group will be engaged. Default is 25 NM.
Types of target attributes that will be engaged. See DCS enum attributes. Default "All".
+(Optional) Types of target attributes that will be engaged. See DCS enum attributes. Default "All".
Set of zones in which targets are engaged. Default is anywhere.
+(Optional) Set of zones in which targets are engaged. Default is anywhere.
Set of zones in which targets are not engaged. Default is nowhere.
+(Optional) Set of zones in which targets are not engaged. Default is nowhere.
Time in seconds before the mission result is evaluated. Default depends on mission type.
+(Optional) Time in seconds before the mission result is evaluated. Default depends on mission type.
Morse code. Default "XXX".
+(Optional) Morse code. Default "XXX".
Name of the unit in the group for which acts as ICLS beacon. Default is the first unit in the group.
+(Optional) Name of the unit in the group for which acts as ICLS beacon. Default is the first unit in the group.
Max range in NM. Default 100 NM.
+(Optional) Max range in NM. Default 100 NM.
Distance in meters. Default #nil.
(Optional) Distance in meters. Default #nil.
Name of the mission. Default is "Auftrag Nr. X", where X is a running number, which is automatically increased.
+(Optional) Name of the mission. Default is "Auftrag Nr. X", where X is a running number, which is automatically increased.
Priority 1=high, 100=low. Default 50.
+(Optional) Priority 1=high, 100=low. Default 50.
Number 1-10. If missions with lower value are in the queue, these have to be finished first. Default is nil.
(Optional) Number 1-10. If missions with lower value are in the queue, these have to be finished first. Default is nil.
Radio modulation. Default 0=AM.
+(Optional) Radio modulation. Default 0=AM.
Number of repeats. Default 0.
+(Optional) Number of repeats. Default 0.
Repeat delay in seconds. Default 1.
+(Optional) Repeat delay in seconds. Default 1.
Number of repeats. Default 0.
+(Optional) Number of repeats. Default 0.
Number of repeats. Default 0.
+(Optional) Number of repeats. Default 0.
Minimum number of asset groups. Default 1.
+(Optional) Minimum number of asset groups. Default 1.
Maximum Number of asset groups. Default is same as NassetsMin.
(Optional) Maximum Number of asset groups. Default is same as NassetsMin.
Number of carriers at least required. Default 1.
+(Optional) Number of carriers at least required. Default 1.
Number of carriers at most used for transportation. Default is same as NcarriersMin.
(Optional) Number of carriers at most used for transportation. Default is same as NcarriersMin.
Minimum number of asset groups. Default 1.
+(Optional) Minimum number of asset groups. Default 1.
Maximum Number of asset groups. Default is same as NassetsMin.
(Optional) Maximum Number of asset groups. Default is same as NassetsMin.
Mission type assets will be optimized for and payload selected, e.g. AUFTRAG.Type.SEAD. Default nil.
(Optional) Mission type assets will be optimized for and payload selected, e.g. AUFTRAG.Type.SEAD. Default nil.
Target Types that will be engaged by the escort group(s). Default {"Air"} for aircraft and {"Ground Units"} for helos. Set, e.g., {"Air Defence"} for SEAD.
(Optional) Target Types that will be engaged by the escort group(s). Default {"Air"} for aircraft and {"Ground Units"} for helos. Set, e.g., {"Air Defence"} for SEAD.
Max range in nautical miles that the escort group(s) will engage enemies. Default 32 NM (60 km).
+(Optional) Max range in nautical miles that the escort group(s) will engage enemies. Default 32 NM (60 km).
Number of carriers at least required. Default 1.
+(Optional) Number of carriers at least required. Default 1.
Number of carriers at most used for transportation. Default is same as NcarriersMin.
(Optional) Number of carriers at most used for transportation. Default is same as NcarriersMin.
Morse code. Default "XXX".
+(Optional) Morse code. Default "XXX".
Name of the unit in the group for which acts as TACAN beacon. Default is the first unit in the group.
+(Optional) Name of the unit in the group for which acts as TACAN beacon. Default is the first unit in the group.
Tacan channel mode ("X" or "Y"). Default is "X" for ground/naval and "Y" for aircraft.
+(Optional) Tacan channel mode ("X" or "Y"). Default is "X" for ground/naval and "Y" for aircraft.
Time the mission is started, e.g. "05:00" for 5 am. If specified as a #number, it will be relative (in seconds) to the current mission time. Default is 5 seconds after mission was added.
+(Optional) Time the mission is started, e.g. "05:00" for 5 am. If specified as a #number, it will be relative (in seconds) to the current mission time. Default is 5 seconds after mission was added.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
How much of the weapon load is expended during the attack, e.g. AI.Task.WeaponExpend.ALL. Default "Auto".
(Optional) How much of the weapon load is expended during the attack, e.g. AI.Task.WeaponExpend.ALL. Default "Auto".
Weapon type. Default is ENUMS.WeaponFlag.Auto.
(Optional) Weapon type. Default is ENUMS.WeaponFlag.Auto.
Types on mission to be checked. Default all.
+(Optional) Types on mission to be checked. Default all.
Only count assets of this cohort. Default count assets of all cohorts.
+(Optional) Only count assets of this cohort. Default count assets of all cohorts.
Types on mission to be checked. Default all possible types AUFTRAG.Type.
(Optional) Types on mission to be checked. Default all possible types AUFTRAG.Type.
Types on mission to be checked. Default all possible types AUFTRAG.Type.
(Optional) Types on mission to be checked. Default all possible types AUFTRAG.Type.
Table of cohorts. Default all.
+(Optional) Table of cohorts. Default all.
Types on mission to be checked. Default all.
+(Optional) Types on mission to be checked. Default all.
Types on mission to be checked. Default all.
+(Optional) Types on mission to be checked. Default all.
Mission type for which the assets are optimized. Default is the same as MissionTypeRecruit.
(Optional) Mission type for which the assets are optimized. Default is the same as MissionTypeRecruit.
Delay in seconds before relocation takes place. Default nil, i.e. ASAP.
(Optional) Delay in seconds before relocation takes place. Default nil, i.e. ASAP.
Min number of transport carriers in case the troops should be transported. Default nil for no transport.
(Optional) Min number of transport carriers in case the troops should be transported. Default nil for no transport.
Legion(s) assigned for transportation. Default is that transport assets can only be recruited from this legion.
+(Optional) Legion(s) assigned for transportation. Default is that transport assets can only be recruited from this legion.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Path where the file is located. Default is the DCS installation root directory.
+(Optional) Path where the file is located. Default is the DCS installation root directory.
Path where the file is located. Default is the DCS installation root directory.
+(Optional) Path where the file is located. Default is the DCS installation root directory.
Path where the file is saved. Default is the DCS installation root directory.
+(Optional) Path where the file is saved. Default is the DCS installation root directory.
Path where the file is saved. Default is the DCS installation root directory.
+(Optional) Path where the file is saved. Default is the DCS installation root directory.
Relative low fuel threshold, i.e. a number in [0,1]. Default 0.15 (15%).
+(Optional) Relative low fuel threshold, i.e. a number in [0,1]. Default 0.15 (15%).
Time in seconds until the runway is repaired. Default 3600 sec (one hour).
+(Optional) Time in seconds until the runway is repaired. Default 3600 sec (one hour).
File name. Default is generated automatically from warehouse id.
+(Optional) File name. Default is generated automatically from warehouse id.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
+(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
+(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
+(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
Speed in km/h to drive to the destination coordinate. Default is 60% of max possible speed the unit can go.
+(Optional) Speed in km/h to drive to the destination coordinate. Default is 60% of max possible speed the unit can go.
Path where the file is located. Default is the DCS installation root directory.
+(Optional) Path where the file is located. Default is the DCS installation root directory.
Path where the file is saved. Default is the DCS installation root directory.
+(Optional) Path where the file is saved. Default is the DCS installation root directory.
Number of groups to add to the warehouse stock. Default is 1.
+(Optional) Number of groups to add to the warehouse stock. Default is 1.
Name of the class.
- - - -Folderpath.
+Frequency to be used. Can also be given as a table of multiple frequencies, e.g. 30 or {30,124.5}. Defaults to {30,124.5}. There needs to be exactly the same number of modulations!
+(Optional) Frequency to be used. Can also be given as a table of multiple frequencies, e.g. 30 or {30,124.5}. Defaults to {30,124.5}. There needs to be exactly the same number of modulations!
Modulation to be used. Can also be given as a table of multiple modulations, e.g. radio.modulation.AM or {radio.modulation.FM,radio.modulation.AM}. There needs to be exactly the same number of frequencies!
+(Optional) Modulation to be used. Can also be given as a table of multiple modulations, e.g. radio.modulation.AM or {radio.modulation.FM,radio.modulation.AM}. There needs to be exactly the same number of frequencies!
Defaults to "C:\Program Files\DCS-SimpleRadio-Standalone\ExternalAudio"
+(Optional) Defaults to "C:\Program Files\DCS-SimpleRadio-Standalone\ExternalAudio"
Unit can load crates. Default false.
+(Optional) Unit can load crates. Default false.
Unit can load troops. Default false.
+(Optional) Unit can load troops. Default false.
Unit can carry number of crates. Default 0.
+(Optional) Unit can carry number of crates. Default 0.
Unit can carry number of troops. Default 0.
+(Optional) Unit can carry number of troops. Default 0.
Unit lenght (in metres) for the load radius. Default 20.
+(Optional) Unit lenght (in metres) for the load radius. Default 20.
Maxmimum weight in kgs this helo can carry. Default 500.
+(Optional) Maxmimum weight in kgs this helo can carry. Default 500.
Unit can load crates. Default false.
+(Optional) Unit can load crates. Default false.
Unit can load troops. Default false.
+(Optional) Unit can load troops. Default false.
Unit can carry number of crates. Default 0.
+(Optional) Unit can carry number of crates. Default 0.
Unit can carry number of troops. Default 0.
+(Optional) Unit can carry number of troops. Default 0.
Unit lenght (in metres) for the load radius. Default 20.
+(Optional) Unit lenght (in metres) for the load radius. Default 20.
Maxmimum weight in kgs this helo can carry. Default 500.
+(Optional) Maxmimum weight in kgs this helo can carry. Default 500.
Percentage below which to restock, used in conjunction with Restock (must be true). Defaults to 75 (percent).
+(Optional) Percentage below which to restock, used in conjunction with Restock (must be true). Defaults to 75 (percent).
Name of the class.
- - - -Folderpath.
+Name of the class.
-Folderpath.
+Orbit altitude in feet. Default is 12,000 feet.
+(Optional) Orbit altitude in feet. Default is 12,000 feet.
Orbit speed in KIAS. Default 350 kts.
+(Optional) Orbit speed in KIAS. Default 350 kts.
Heading of race-track pattern in degrees. Default 270 (East to West).
+(Optional) Heading of race-track pattern in degrees. Default 270 (East to West).
Length of race-track in NM. Default 30 NM.
+(Optional) Length of race-track in NM. Default 30 NM.
Orbit altitude in feet. Default is 12,000 feet.
+(Optional) Orbit altitude in feet. Default is 12,000 feet.
Orbit speed in KIAS. Default 350 kts.
+(Optional) Orbit speed in KIAS. Default 350 kts.
Heading of race-track pattern in degrees. Default 270 (East to West).
+Optional) Heading of race-track pattern in degrees. Default 270 (East to West).
Length of race-track in NM. Default 30 NM.
+(Optional) Length of race-track in NM. Default 30 NM.
Orbit altitude in feet. Default is 12,000 feet.
+(Optional) Orbit altitude in feet. Default is 12,000 feet.
Orbit speed in KIAS. Default 350 kts.
+(Optional) Orbit speed in KIAS. Default 350 kts.
Heading of race-track pattern in degrees. Default 270 (East to West).
+(Optional) Heading of race-track pattern in degrees. Default 270 (East to West).
Length of race-track in NM. Default 30 NM.
+(Optional) Length of race-track in NM. Default 30 NM.
Priority. Default 50.
+(Optional) Priority. Default 50.
Importance. Default #nil.
(Optional) Importance. Default #nil.
Orbit altitude in feet. Default is 12,000 feet.
+(Optional) Orbit altitude in feet. Default is 12,000 feet.
Orbit speed in KIAS. Default 350 kts.
+(Optional) Orbit speed in KIAS. Default 350 kts.
Heading of race-track pattern in degrees. Default 270 (East to West).
+(Optional) Heading of race-track pattern in degrees. Default 270 (East to West).
Length of race-track in NM. Default 30 NM.
+(Optional) Length of race-track in NM. Default 30 NM.
Min number of required assets. Default 1.
+(Optional) Min number of required assets. Default 1.
Max number of requried assets. Default equal Nmin.
(Optional) Max number of requried assets. Default equal Nmin.
Min number of required assets. Default 1.
+(Optional) Min number of required assets. Default 1.
Max number of requried assets. Default is equal to Nmin.
(Optional) Max number of requried assets. Default is equal to Nmin.
Min number of required assets. Default 1.
+(Optional) Min number of required assets. Default 1.
Max number of requried assets. Default 1.
+(Optional) Max number of requried assets. Default 1.
Generalized attribute(s). Default nil.
(Optional) Generalized attribute(s). Default nil.
DCS attribute(s). Default nil.
(Optional) DCS attribute(s). Default nil.
Set of agents (groups) providing intel. Default is an empty set.
+(Optional) Set of agents (groups) providing intel. Default is an empty set.
An optional alias how this object is called in the logs etc.
+(Optional) An optional alias how this object is called in the logs etc.
Delay in seconds before the zone is removed. Default immidiately.
+(Optional) Delay in seconds before the zone is removed. Default immidiately.
Number of max. mission of this type. Default 10.
+(Optional) Number of max. mission of this type. Default 10.
Type of mission, e.g. AUFTRAG.Type.BAI. Default "Total" for total number of missions.
(Optional) Type of mission, e.g. AUFTRAG.Type.BAI. Default "Total" for total number of missions.
Min number of assets. Should be at least 1. Default 1.
+(Optional) Min number of assets. Should be at least 1. Default 1.
Max number of assets. Default is same as NassetsMin.
(Optional) Max number of assets. Default is same as NassetsMin.
Only apply this setting if the target threat level is greater or equal this number. Default 0.
+(Optional) Only apply this setting if the target threat level is greater or equal this number. Default 0.
Only apply this setting if the number of enemy units is greater or equal this number.
+(Optional) Only apply this setting if the number of enemy units is greater or equal this number. Defaults to 1.
Strategy. See CHIEF.strategy, e.g. CHIEF.Strategy.DEFENSIVE (default).
(Optional) Strategy. See CHIEF.strategy, e.g. CHIEF.Strategy.DEFENSIVE (default).
Min threat level. Default 1.
+(Optional) Min threat level. Default 1.
Max threat level. Default 10.
+(Optional) Max threat level. Default 10.
Performance describing how good this mission can be performed. Higher is better. Default 50. Max 100.
+(Optional) Performance describing how good this mission can be performed. Higher is better. Default 50. Max 100.
Minimum range in nautical miles. Default 0 NM.
+(Optional) Minimum range in nautical miles. Default 0 NM.
Maximum range in nautical miles. Default 10 NM.
+(Optional) Maximum range in nautical miles. Default 10 NM.
Bit mask of weapon type for which the given min/max ranges apply. Default is ENUMS.WeaponFlag.Auto, i.e. for all weapon types.
(Optional) Bit mask of weapon type for which the given min/max ranges apply. Default is ENUMS.WeaponFlag.Auto, i.e. for all weapon types.
Number of asset groups of this Cohort. Default 3.
+(Optional) Number of asset groups of this Cohort. Default 3.
Name of the cohort.
+(Optional) Name of the cohort. Defaults to TemplateGroupName.
Number of assets to be removed. Default 1.
+(Optional) Number of assets to be removed. Default 1.
Delay in seconds before assets are removed.
+(Optional) Delay in seconds before assets are removed. Defaults to 0.
Number of units. Default 2.
+(Optional) Number of units. Default 2.
Range in NM. Default 150 NM.
+(Optional) Range in NM. Default 150 NM.
Radio frequency in MHz. Default 251 MHz.
+(Optional) Radio frequency in MHz. Default 251 MHz.
Radio modulation. Default 0=AM.
+(Optional) Radio modulation. Default 0=AM.
Time in minutes it takes until a flight is combat ready again. Default is 0 min.
+(Optional) Time in minutes it takes until a flight is combat ready again. Default is 0 min.
Time in minutes it takes to repair a flight for each life point taken. Default is 0 min.
+(Optional) Time in minutes it takes to repair a flight for each life point taken. Default is 0 min.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
COMMANDER:SetMaxMissionsAssignPerCycle(Number, MaxMissionsAssignPerCycle)
COMMANDER:SetMaxMissionsAssignPerCycle(MaxMissionsAssignPerCycle)
Set how many missions can be assigned in a single status iteration.
Orbit altitude in feet. Default is 12,000 feet.
+(Optional) Orbit altitude in feet. Default is 12,000 feet.
Orbit speed in KIAS. Default 350 kts.
+(Optional) Orbit speed in KIAS. Default 350 kts.
Heading of race-track pattern in degrees. Default 270 (East to West).
+(Optional) Heading of race-track pattern in degrees. Default 270 (East to West).
Length of race-track in NM. Default 30 NM.
+(Optional) Length of race-track in NM. Default 30 NM.
Orbit altitude in feet. Default is 12,000 feet.
+(Optional) Orbit altitude in feet. Default is 12,000 feet.
Orbit speed in KIAS. Default 350 kts.
+(Optional) Orbit speed in KIAS. Default 350 kts.
Heading of race-track pattern in degrees. Default 270 (East to West).
+(Optional) Heading of race-track pattern in degrees. Default 270 (East to West).
Length of race-track in NM. Default 30 NM.
+(Optional) Length of race-track in NM. Default 30 NM.
Orbit altitude in feet. Default is 12,000 feet.
+(Optional) Orbit altitude in feet. Default is 12,000 feet.
Orbit speed in KIAS. Default 350 kts.
+(Optional) Orbit speed in KIAS. Default 350 kts.
Heading of race-track pattern in degrees. Default 270 (East to West).
+(Optional) Heading of race-track pattern in degrees. Default 270 (East to West).
Length of race-track in NM. Default 30 NM.
+(Optional) Length of race-track in NM. Default 30 NM.
Orbit altitude in feet. Default is 12,000 feet.
+(Optional) Orbit altitude in feet. Default is 12,000 feet.
Orbit speed in KIAS. Default 350 kts.
+(Optional) Orbit speed in KIAS. Default 350 kts.
Heading of race-track pattern in degrees. Default 270 (East to West).
+(Optional) Heading of race-track pattern in degrees. Default 270 (East to West).
Length of race-track in NM. Default 30 NM.
+(Optional) Length of race-track in NM. Default 30 NM.
Types on mission to be checked. Default all.
+(Optional) Types on mission to be checked. Default all.
Delay in seconds before relocation takes place. Default nil, i.e. ASAP.
(Optional) Delay in seconds before relocation takes place. Default nil, i.e. ASAP.
Min number of transport carriers in case the troops should be transported. Default nil for no transport.
(Optional) Min number of transport carriers in case the troops should be transported. Default nil for no transport.
Legion(s) assigned for transportation. Default is all legions of the commander.
+(Optional) Legion(s) assigned for transportation. Default is all legions of the commander.
Number of max. mission of this type. Default 10.
+(Optional) Number of max. mission of this type. Default 10.
Type of mission, e.g. AUFTRAG.Type.BAI. Default "Total" for total number of missions.
(Optional) Type of mission, e.g. AUFTRAG.Type.BAI. Default "Total" for total number of missions.
Set how many missions can be assigned in a single status iteration.
@@ -6174,28 +6174,18 @@ Cohort assets will not be available until relocation is finished.COMMANDER
#number - Number -
-of missions assigned per status iteration. Default is 1.
- -MaxMissionsAssignPerCycle
(Optional) Number of missions assigned per status iteration. Default is 1.
+Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Defaults to 25000 feet ASL.
+(Optional) Defaults to 25000 feet ASL.
Defaults to 300 knots TAS.
+(Optional) Defaults to 300 knots TAS.
Defaults to 90 degrees (East).
+(Optional) Defaults to 90 degrees (East).
Defaults to 15 NM.
+(Optional) Defaults to 15 NM.
Table of comma separated #string entries, defaults to {"Ground"} (everything that is ground and is not a weapon). Useful other options are e.g. {"Armored vehicles"}, {"Tanks"}, +
(Optional) Table of comma separated #string entries, defaults to {"Ground"} (everything that is ground and is not a weapon). Useful other options are e.g. {"Armored vehicles"}, {"Tanks"}, or {"APC"} or combinations like {"APC", "Tanks", "Artillery"}. See Hoggit Wiki.
Formation to fly, defaults to ENUMS.Formation.FixedWing.FingerFour.Group
+(Optional) Formation to fly, defaults to ENUMS.Formation.FixedWing.FingerFour.Group
@@ -5058,7 +5058,7 @@ or {"APC"} or combinations like {"APC", "Tanks", "Artillery"}. See -Altitude defaults to 25000
+(Optional) Altitude defaults to 25000
@@ -5102,7 +5102,7 @@ or {"APC"} or combinations like {"APC", "Tanks", "Artillery"}. See -Direction defaults to 90 (East)
+(Optional) Direction defaults to 90 (East)
@@ -5149,7 +5149,7 @@ or {"APC"} or combinations like {"APC", "Tanks", "Artillery"}. See -Grouping defaults to 2
+(Optional) Grouping defaults to 2
@@ -5193,7 +5193,7 @@ or {"APC"} or combinations like {"APC", "Tanks", "Artillery"}. See -Leg defaults to 5
+(Optional) Leg defaults to 5
@@ -5237,7 +5237,7 @@ or {"APC"} or combinations like {"APC", "Tanks", "Artillery"}. See -Speed defaults to 300
+(Optional) Speed defaults to 300
@@ -5281,7 +5281,7 @@ or {"APC"} or combinations like {"APC", "Tanks", "Artillery"}. See -Set to true or false, by default this is set to true already
+(Optional) Set to true or false, by default this is set to true already
@@ -6714,7 +6714,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNaDefaults to 25000 feet.
+(Optional) Defaults to 25000 feet.
Defaults to 300 knots.
+(Optional) Defaults to 300 knots.
Defaults to 90 degrees (East).
+(Optional) Defaults to 90 degrees (East).
Defaults to 15 NM.
+(Optional) Defaults to 15 NM.
Defaults to 25000 feet ASL.
+(Optional) Defaults to 25000 feet ASL.
Defaults to 300 knots TAS.
+(Optional) Defaults to 300 knots TAS.
Defaults to 90 degrees (East).
+(Optional) Defaults to 90 degrees (East).
Defaults to 15 NM.
+Optional) Defaults to 15 NM.
Defaults to 25000 feet.
+(Optional) Defaults to 25000 feet.
Defaults to 300 knots.
+(Optional) Defaults to 300 knots.
Defaults to 90 degrees (East).
+(Optional) Defaults to 90 degrees (East).
Defaults to 15 NM.
+(Optional) Defaults to 15 NM.
Defaults to 25000 feet.
+(Optional) Defaults to 25000 feet.
Defaults to 300 knots.
+(Optional) Defaults to 300 knots.
Defaults to 90 degrees (East).
+(Optional) Defaults to 90 degrees (East).
Defaults to 15 NM.
+(Optional) Defaults to 15 NM.
Table of comma separated #string entries, defaults to {"Air"} (everything that flies and is not a weapon). Useful other options are e.g. {"Bombers"}, {"Fighters"}, +
(Optional) Table of comma separated #string entries, defaults to {"Air"} (everything that flies and is not a weapon). Useful other options are e.g. {"Bombers"}, {"Fighters"}, or {"Helicopters"} or combinations like {"Bombers", "Fighters", "UAVs"}. See Hoggit Wiki.
Formation to fly, defaults to ENUMS.Formation.FixedWing.FingerFour.Group
+(Optional) Formation to fly, defaults to ENUMS.Formation.FixedWing.FingerFour.Group
Altitude defaults to 25000
+(Optional) Altitude defaults to 25000
Direction defaults to 90 (East)
+(Optional) Direction defaults to 90 (East)
Grouping defaults to 2
+(Optional) Grouping defaults to 2
Leg defaults to 15
+(Optional) Leg defaults to 15
Speed defaults to 300
+(Optional) Speed defaults to 300
defaults to 50NM
+(Optional) defaults to 50NM
Range defaults to 100 NM
+(Optional) Range defaults to 100 NM
defaults to 2
+(Optional) defaults to 2
Retries, defaults to 3
+(Optional) Retries, defaults to 3
Seconds, defaults to 900
+(Optional) Seconds, defaults to 900
Can be "hot", "cold", or "air" - default is "hot".
+(Optional) Can be "hot", "cold", or "air" - default is "hot".
Time in minutes it takes until a flight is combat ready again. Default is 5 min.
+(Optional) Time in minutes it takes until a flight is combat ready again. Default is 5 min.
Time in minutes it takes to repair a flight for each life point taken. Default is 10 min.
+(Optional) Time in minutes it takes to repair a flight for each life point taken. Default is 10 min.
RTB if fuel at this percent. Values: 1..100, defaults to 10.
+(Optional) RTB if fuel at this percent. Values: 1..100, defaults to 10.
RTB if fuel at this percent. Values: 1..100, defaults to 25.
+(Optional) RTB if fuel at this percent. Values: 1..100, defaults to 25.
Maxmimum number of parallel missions allowed. Count is Intercept-Missions + Alert5-Missions, default is 8
+(Optional) Maxmimum number of parallel missions allowed. Count is Intercept-Missions + Alert5-Missions, default is 8
Defaults to 25000 feet.
+(Optional) Defaults to 25000 feet.
Defaults to 300 knots.
+(Optional) Defaults to 300 knots.
Defaults to 90 degrees (East).
+(Optional) Defaults to 90 degrees (East).
Defaults to 15 NM.
+(Optional) Defaults to 15 NM.
Defaults to 25000 feet ASL.
+(Optional) Defaults to 25000 feet ASL.
Defaults to 300 knots TAS.
+(Optional) Defaults to 300 knots TAS.
Defaults to 90 degrees (East).
+(Optional) Defaults to 90 degrees (East).
Defaults to 15 NM.
+Optional) Defaults to 15 NM.
Defaults to 25000 feet.
+(Optional) Defaults to 25000 feet.
Defaults to 300 knots.
+(Optional) Defaults to 300 knots.
Defaults to 90 degrees (East).
+(Optional) Defaults to 90 degrees (East).
Defaults to 15 NM.
+(Optional) Defaults to 15 NM.
Defaults to 25000 feet.
+(Optional) Defaults to 25000 feet.
Defaults to 300 knots.
+(Optional) Defaults to 300 knots.
Defaults to 90 degrees (East).
+(Optional) Defaults to 90 degrees (East).
Defaults to 15 NM.
+(Optional) Defaults to 15 NM.
Table of comma separated #string entries, defaults to {"Air"} (everything that flies and is not a weapon). Useful other options are e.g. {"Bombers"}, {"Fighters"}, +
(Optional) Table of comma separated #string entries, defaults to {"Air"} (everything that flies and is not a weapon). Useful other options are e.g. {"Bombers"}, {"Fighters"}, or {"Helicopters"} or combinations like {"Bombers", "Fighters", "UAVs"}. See Hoggit Wiki.
Formation to fly, defaults to ENUMS.Formation.FixedWing.FingerFour.Group
+(Optional) Formation to fly, defaults to ENUMS.Formation.FixedWing.FingerFour.Group
Altitude defaults to 25000
+(Optional) Altitude defaults to 25000
Direction defaults to 90 (East)
+(Optional) Direction defaults to 90 (East)
Grouping defaults to 2
+(Optional) Grouping defaults to 2
Leg defaults to 15
+(Optional) Leg defaults to 15
Speed defaults to 300
+(Optional) Speed defaults to 300
defaults to 50NM
+(Optional) defaults to 50NM
Range defaults to 100 NM
+(Optional) Range defaults to 100 NM
defaults to 2
+(Optional) defaults to 2
Retries, defaults to 3
+(Optional) Retries, defaults to 3
Seconds, defaults to 900
+(Optional) Seconds, defaults to 900
Can be "hot", "cold", or "air" - default is "hot".
+(Optional) Can be "hot", "cold", or "air" - default is "hot".
Time in minutes it takes until a flight is combat ready again. Default is 5 min.
+(Optional) Time in minutes it takes until a flight is combat ready again. Default is 5 min.
Time in minutes it takes to repair a flight for each life point taken. Default is 10 min.
+(Optional) Time in minutes it takes to repair a flight for each life point taken. Default is 10 min.
RTB if fuel at this percent. Values: 1..100, defaults to 10.
+(Optional) RTB if fuel at this percent. Values: 1..100, defaults to 10.
RTB if fuel at this percent. Values: 1..100, defaults to 25.
+(Optional) RTB if fuel at this percent. Values: 1..100, defaults to 25.
Maxmimum number of parallel missions allowed. Count is Intercept-Missions + Alert5-Missions, default is 8
+(Optional) Maxmimum number of parallel missions allowed. Count is Intercept-Missions + Alert5-Missions, default is 8
Types on mission to be checked. Default all.
+(Optional) Types on mission to be checked. Default all.
Only count assets of this cohort. Default count assets of all cohorts.
+(Optional) Only count assets of this cohort. Default count assets of all cohorts.
Types on mission to be checked. Default all possible types AUFTRAG.Type.
(Optional) Types on mission to be checked. Default all possible types AUFTRAG.Type.
Types on mission to be checked. Default all possible types AUFTRAG.Type.
(Optional) Types on mission to be checked. Default all possible types AUFTRAG.Type.
Table of cohorts. Default all.
+(Optional) Table of cohorts. Default all.
Types on mission to be checked. Default all.
+(Optional) Types on mission to be checked. Default all.
Types on mission to be checked. Default all.
+(Optional) Types on mission to be checked. Default all.
Mission type for which the assets are optimized. Default is the same as MissionTypeRecruit.
(Optional) Mission type for which the assets are optimized. Default is the same as MissionTypeRecruit.
Delay in seconds before relocation takes place. Default nil, i.e. ASAP.
(Optional) Delay in seconds before relocation takes place. Default nil, i.e. ASAP.
Min number of transport carriers in case the troops should be transported. Default nil for no transport.
(Optional) Min number of transport carriers in case the troops should be transported. Default nil for no transport.
Legion(s) assigned for transportation. Default is that transport assets can only be recruited from this legion.
+(Optional) Legion(s) assigned for transportation. Default is that transport assets can only be recruited from this legion.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Path where the file is located. Default is the DCS installation root directory.
+(Optional) Path where the file is located. Default is the DCS installation root directory.
Path where the file is located. Default is the DCS installation root directory.
+(Optional) Path where the file is located. Default is the DCS installation root directory.
Path where the file is saved. Default is the DCS installation root directory.
+(Optional) Path where the file is saved. Default is the DCS installation root directory.
Path where the file is saved. Default is the DCS installation root directory.
+(Optional) Path where the file is saved. Default is the DCS installation root directory.
Relative low fuel threshold, i.e. a number in [0,1]. Default 0.15 (15%).
+(Optional) Relative low fuel threshold, i.e. a number in [0,1]. Default 0.15 (15%).
Time in seconds until the runway is repaired. Default 3600 sec (one hour).
+(Optional) Time in seconds until the runway is repaired. Default 3600 sec (one hour).
File name. Default is generated automatically from warehouse id.
+(Optional) File name. Default is generated automatically from warehouse id.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
+(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
+(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
+(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
Speed in km/h to drive to the destination coordinate. Default is 60% of max possible speed the unit can go.
+(Optional) Speed in km/h to drive to the destination coordinate. Default is 60% of max possible speed the unit can go.
Path where the file is located. Default is the DCS installation root directory.
+(Optional) Path where the file is located. Default is the DCS installation root directory.
Path where the file is saved. Default is the DCS installation root directory.
+(Optional) Path where the file is saved. Default is the DCS installation root directory.
Number of groups to add to the warehouse stock. Default is 1.
+(Optional) Number of groups to add to the warehouse stock. Default is 1.
FLIGHTGROUP:_LandAtAirbase(airbase, SpeedTo, SpeedHold, SpeedLand)
FLIGHTGROUP:_LandAtAirbase(airbase, (, (, (, SpeedTo, SpeedHold, SpeedLand)
Land at an airbase.
FLIGHTGROUP:onafterLandAt(From, Event, To, Coordinate, Duration)
FLIGHTGROUP:onafterLandAt(From, Event, To, (, Duration, Coordinate)
On after "LandAt" event.
FLIGHTGROUP:onbeforeLandAt(From, Event, To, Coordinate, Duration)
FLIGHTGROUP:onbeforeLandAt(From, Event, To, (, Duration, Coordinate)
On before "LandAt" event.
Set time stamp.
- -Max waiting time in seconds.
- -Flight is ready for takeoff. This is for FLIGHTCONTROL.
+Speed in knots. Default is cruise speed.
+(Optional) Speed in knots. Default is cruise speed.
Insert waypoint after waypoint given ID. Default is to insert as last waypoint.
+(Optional) Insert waypoint after waypoint given ID. Default is to insert as last waypoint.
Altitude in feet. Default is y-component of Coordinate. Note that these altitudes are wrt to sea level (barometric altitude).
+(Optional) Altitude in feet. Default is y-component of Coordinate. Note that these altitudes are wrt to sea level (barometric altitude).
If true or nil, call UpdateRoute. If false, no call.
+(Optional) If true or nil, call UpdateRoute. If false, no call.
Speed in knots. Default 350 kts.
+(Optional) Speed in knots. Default 350 kts.
Insert waypoint after waypoint given ID. Default is to insert as last waypoint.
+(Optional) Insert waypoint after waypoint given ID. Default is to insert as last waypoint.
Altitude in feet. Default is y-component of Coordinate. Note that these altitudes are wrt to sea level (barometric altitude).
+(Optional) Altitude in feet. Default is y-component of Coordinate. Note that these altitudes are wrt to sea level (barometric altitude).
If true or nil, call UpdateRoute. If false, no call.
+(Optional) If true or nil, call UpdateRoute. If false, no call.
Search radius in NM. Default 50 NM.
+(Optional) Search radius in NM. Default 50 NM.
Search radius in NM. Default 50 NM.
+(Optional) Search radius in NM. Default 50 NM.
Distance threshold in meters. Default 5 m.
+(Optional) Distance threshold in meters. Default 5 m.
Waypoint. Default final waypoint.
+(Optional) Waypoint. Default final waypoint.
Waypoint. Default final waypoint.
+(Optional) Waypoint. Default final waypoint.
Fuel threshold in percent. Default 10 %.
+(Optional) Fuel threshold in percent. Default 10 %.
Fuel threshold in percent. Default 25 %.
+(Optional) Fuel threshold in percent. Default 25 %.
Delay in seconds before value is set. Default 0 sec.
+(Optional) Delay in seconds before value is set. Default 0 sec.
Template used to init the group. Default is self.template.
(Optional) Template used to init the group. Default is self.template.
Delay in seconds before group is initialized. Default nil, i.e. instantaneous.
(Optional) Delay in seconds before group is initialized. Default nil, i.e. instantaneous.
Land at an airbase.
@@ -15075,39 +15061,69 @@ Here we only check if stuck whilst taxiing.#number + ( +
+ptional) SpeedTo Speed used for travelling from current position to holding point in knots. Defaults to speedCruise.
+ ++ #number + ( +
+ptional) SpeedHold Holding speed in knots. Defaults to 250kts.
+ ++ #number + ( +
+ptional) SpeedLand Landing speed in knots. Default 170 kts.
+ +SpeedTo
Speed used for travelling from current position to holding point in knots.
- +- #number SpeedHold
Holding speed in knots.
- +- #number SpeedLand
Landing speed in knots. Default 170 kts.
- +On after "LandAt" event.
@@ -16882,12 +16898,12 @@ Here we only check if stuck whilst taxiing.Core.Point#COORDINATE - Coordinate + (
The coordinate where to land. Default is current position.
+ptional) Coordinate The coordinate where to land. Default is current position.
The duration in seconds to remain on ground. Default nil = forever.
(Optional) The duration in seconds to remain on ground. Default nil = forever.
+ Coordinate +
+Speed used for traveling from current position to holding point in knots. Default 75% of max speed.
+(Optional) Speed used for traveling from current position to holding point in knots. Default 75% of max speed.
Holding speed in knots. Default 250 kts.
+(Optional) Holding speed in knots. Default 250 kts.
Landing speed in knots. Default 170 kts.
+(Optional) Landing speed in knots. Default 170 kts.
Next waypoint index. Default is the one coming after that one that has been passed last.
+(Optional) Next waypoint index. Default is the one coming after that one that has been passed last.
Waypoint Max waypoint index to be included in the route. Default is the final waypoint.
+(Optional) Waypoint Max waypoint index to be included in the route. Default is the final waypoint.
Duration how long the group will be waiting in seconds. Default nil (=forever).
(Optional) Duration how long the group will be waiting in seconds. Default nil (=forever).
Altitude in feet. Default 10,000 ft for airplanes and 1,000 feet for helos.
+(Optional) Altitude in feet. Default 10,000 ft for airplanes and 1,000 feet for helos.
Speed in knots. Default 250 kts for airplanes and 20 kts for helos.
+(Optional) Speed in knots. Default 250 kts for airplanes and 20 kts for helos.
On before "LandAt" event.
@@ -18030,12 +18056,12 @@ Here we only check if stuck whilst taxiing.Core.Point#COORDINATE - Coordinate + (
The coordinate where to land. Default is current position.
+ptional) Coordinate The coordinate where to land. Default is current position.
The duration in seconds to remain on ground. Default 600 sec (10 min).
+(Optional) The duration in seconds to remain on ground. Default 600 sec (10 min).
+ Coordinate +
+Next waypoint index. Default is the one coming after that one that has been passed last.
+(Optional) Next waypoint index. Default is the one coming after that one that has been passed last.
Waypoint Max waypoint index to be included in the route. Default is the final waypoint.
+Optional) Waypoint Max waypoint index to be included in the route. Default is the final waypoint.
Duration how long the group will be waiting in seconds. Default nil (=forever).
(Optional) Duration how long the group will be waiting in seconds. Default nil (=forever).
Altitude in feet. Default 10,000 ft for airplanes and 1,000 feet for helos.
+(Optional) Altitude in feet. Default 10,000 ft for airplanes and 1,000 feet for helos.
Speed in knots. Default 250 kts for airplanes and 20 kts for helos.
+(Optional) Speed in knots. Default 250 kts for airplanes and 20 kts for helos.
Set time stamp.
- -Max waiting time in seconds.
- -Flight is ready for takeoff. This is for FLIGHTCONTROL.
+Mission time when task is executed. Default in 5 seconds. If argument passed as #number, it defines a relative delay in seconds.
+(Optional) Mission time when task is executed. Default in 5 seconds. If argument passed as #number, it defines a relative delay in seconds.
Priority of the task.
+(Optional) Priority of the task. Default is 50.
Duration before task is cancelled in seconds counted after task started. Default never.
+(Optional) Duration before task is cancelled in seconds counted after task started. Default never.
where the task is executed. Default is the at next waypoint.
+(Optional) where the task is executed. Default is the at next waypoint.
Priority of the task. Number between 1 and 100. Default is 50.
+(Optional) Priority of the task. Number between 1 and 100. Default is 50.
Duration before task is cancelled in seconds counted after task started. Default never.
+Optional) Duration before task is cancelled in seconds counted after task started. Default never.
Minimum range in nautical miles. Default 0 NM.
+(Optional) Minimum range in nautical miles. Default 0 NM.
Maximum range in nautical miles. Default 10 NM.
+(Optional) Maximum range in nautical miles. Default 10 NM.
Bit mask of weapon type for which the given min/max ranges apply. Default is ENUMS.WeaponFlag.Auto, i.e. for all weapon types.
(Optional) Bit mask of weapon type for which the given min/max ranges apply. Default is ENUMS.WeaponFlag.Auto, i.e. for all weapon types.
Function that converts input units of ranges to meters. Defaul UTILS.NMToMeters.
(Optional) Function that converts input units of ranges to meters. Defaul UTILS.NMToMeters.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
Clear waypoints up to this min WP index. Default 1.
+(Optional) Clear waypoints up to this min WP index. Default 1.
Clear waypoints up to this max WP index. Default #self.waypoints.
(Optional) Clear waypoints up to this max WP index. Default #self.waypoints.
Delay in seconds before the group will be despawned. Default immediately.
+(Optional) Delay in seconds before the group will be despawned. Default immediately.
Delay in seconds before the element will be despawned. Default immediately.
+(Optional) Delay in seconds before the element will be despawned. Default immediately.
If true, no event "Remove Unit" is generated.
+(Optional) If true, no event "Remove Unit" is generated.
Delay in seconds before the group will be despawned. Default immediately.
+(Optional) Delay in seconds before the group will be despawned. Default immediately.
If true, no event "Remove Unit" is generated.
+(Optional) If true, no event "Remove Unit" is generated.
Delay in seconds before the group will be destroyed. Default immediately.
+(Optional) Delay in seconds before the group will be destroyed. Default immediately.
Delay in seconds before the group will be destroyed. Default immediately.
+(Optional) Delay in seconds before the group will be destroyed. Default immediately.
Display ammo table as message to all. Default false.
+(Optional) Display ammo table as message to all. Default false.
Valid surfaces types of the coordinate. Default any (nil).
+(Optional) Valid surfaces types of the coordinate. Default any (nil).
Number of the unit in the group. Default first unit.
+(Optional) Number of the unit in the group. Default first unit.
Waypoint index. Default is the next waypoint.
+(Optional) Waypoint index. Default is the next waypoint.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Only consider threats with level greater or equal to this number. Default 1 (so unarmed units wont be considered).
+(Optional) Only consider threats with level greater or equal to this number. Default 1 (so unarmed units wont be considered).
Only consider threats with level smaller or queal to this number. Default 10.
+(Optional) Only consider threats with level smaller or queal to this number. Default 10.
Waypoint index. Default is the next waypoint.
+(Optional) Waypoint index. Default is the next waypoint.
Number of the unit in the group. Default first unit.
+(Optional) Number of the unit in the group. Default first unit.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Unique ID of the waypoint. Default is new waypoint index after the last current one.
+(Optional) Unique ID of the waypoint. Default is new waypoint index after the last current one.
If true, return first waypoint if last waypoint was reached. Default is patrol ad infinitum value set.
(Optional) If true, return first waypoint if last waypoint was reached. Default is patrol ad infinitum value set.
Waypoint index from which the next index is returned. Default is the last waypoint passed.
+(Optional) Waypoint index from which the next index is returned. Default is the last waypoint passed.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Duration in seconds how long the waypoints are displayed before they are automatically removed. Default is that they are never removed.
+(Optional) Duration in seconds how long the waypoints are displayed before they are automatically removed. Default is that they are never removed.
Mission time when task is executed. Default in 5 seconds. If argument passed as #number, it defines a relative delay in seconds.
+(Optional) Mission time when task is executed. Default in 5 seconds. If argument passed as #number, it defines a relative delay in seconds.
Priority of the task.
+(Optional) Priority of the task. Default is 50.
Duration before task is cancelled in seconds counted after task started. Default never.
+(Optional) Duration before task is cancelled in seconds counted after task started. Default never.
If true, the callsign is prepended to the given text. Default false.
(Optional) If true, the callsign is prepended to the given text. Default false.
Override sender frequency, helpful when you need multiple radios from the same sender. Default is the frequency set for the OpsGroup.
+(Optional) Override sender frequency, helpful when you need multiple radios from the same sender. Default is the frequency set for the OpsGroup.
Delay in seconds before the markers are removed. Default is immediately.
+(Optional) Delay in seconds before the markers are removed. Default is immediately.
Delay in seconds before the group will be despawned. Default immediately
+(Optional) Delay in seconds before the group will be despawned. Default immediately
Delay in seconds. Default now.
+(Optional) Delay in seconds. Default now.
Name of the element that should be destroyed. Default is all elements.
+(Optional) Name of the element that should be destroyed. Default is all elements.
Altitude in feet. Default is 10,000 ft for airplanes and 1,500 feet for helicopters.
+(Optional) Altitude in feet. Default is 10,000 ft for airplanes and 1,500 feet for helicopters.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Alarm state of group. Default is AI.Option.Ground.val.ALARM_STATE.AUTO (0).
(Optional) Alarm state of group. Default is AI.Option.Ground.val.ALARM_STATE.AUTO (0).
Altitude in feet. Default is 10,000 ft for airplanes and 1,500 feet for helicopters.
+(Optional) Altitude in feet. Default is 10,000 ft for airplanes and 1,500 feet for helicopters.
Callsign number. Default 1.
+(Optional) Callsign number. Default 1.
If true, EPLRS is on by default. If false default EPLRS setting is off. If nil, default is on if group has EPLRS and off if it does not have a datalink.
(Optional) If true, EPLRS is on by default. If false default EPLRS setting is off. If nil, default is on if group has EPLRS and off if it does not have a datalink.
If true, EPLRS is on by default. If false default EPLRS setting is off. If nil, default is on if group has EPLRS and off if it does not have a datalink.
(Optional) If true, EPLRS is on by default. If false default EPLRS setting is off. If nil, default is on if group has EPLRS and off if it does not have a datalink.
ICLS channel. Default is 1.
+(Optional) ICLS channel. Default is 1.
Morse code. Default "XXX".
+(Optional) Morse code. Default "XXX".
If true, TACAN is off by default.
+(Optional) If true, TACAN is off by default.
If true, group is immortal by default.
(Optional) If true, group is immortal by default.
If true, group is ivisible by default.
(Optional) If true, group is ivisible by default.
ROE of group. Default is ENUMS.ROE.ReturnFire.
(Optional) ROE of group. Default is ENUMS.ROE.ReturnFire.
ROT of group. Default is ENUMS.ROT.PassiveDefense.
(Optional) ROT of group. Default is ENUMS.ROT.PassiveDefense.
Radio frequency in MHz. Default 251 MHz.
+(Optional) Radio frequency in MHz. Default 251 MHz.
Radio modulation. Default radio.modulation.AM.
(Optional) Radio modulation. Default radio.modulation.AM.
If true, radio is OFF by default.
+(Optional) If true, radio is OFF by default.
TACAN channel. Default is 74.
+(Optional) TACAN channel. Default is 74.
Morse code. Default "XXX".
+Optional) Morse code. Default "XXX".
TACAN mode. Default is "X" for ground and "Y" for airborne units.
+(Optional) TACAN mode. Default is "X" for ground and "Y" for airborne units.
If true, TACAN is off by default.
+(Optional) If true, TACAN is off by default.
If true, detection is on. If false or nil, detection is off. Default is off.
(Optional) If true, detection is on. If false or nil, detection is off. Default is off.
Max range in NM. Only detected targets within this radius from the group will be engaged. Default is 25 NM.
+(Optional) Max range in NM. Only detected targets within this radius from the group will be engaged. Default is 25 NM.
Types of target attributes that will be engaged. See DCS enum attributes. Default "All".
+(Optional) Types of target attributes that will be engaged. See DCS enum attributes. Default "All".
Set of zones in which targets are engaged. Default is anywhere.
+(Optional) Set of zones in which targets are engaged. Default is anywhere.
Set of zones in which targets are not engaged. Default is nowhere.
+(Optional) Set of zones in which targets are not engaged. Default is nowhere.
Laser code. Default 1688.
+(Optional) Laser code. Default 1688.
Check if lasing unit has line of sight to target coordinate. Default is true.
(Optional) Check if lasing unit has line of sight to target coordinate. Default is true.
Time interval in seconds the beam gets up for moving targets. Default every 0.5 sec.
+(Optional) Time interval in seconds the beam gets up for moving targets. Default every 0.5 sec.
Gender: "male" or "female" (default).
+(Optional) Gender: "male" or "female" (default).
Culture, e.g. "en-GB" (default).
+(Optional) Culture, e.g. "en-GB" (default).
Specific voice. Overrides Gender and Culture.
(Optional) Specific voice. Overrides Gender and Culture.
SRS port. Default 5002.
+(Optional) SRS port. Default 5002.
Full path to the google credentials JSON file, e.g. "C:\Users\myUsername\Downloads\key.json".
(Optional) Full path to the google credentials JSON file, e.g. "C:\Users\myUsername\Downloads\key.json".
Label of the SRS comms for the SRS Radio overlay. Defaults to "ROBOT". No spaces allowed!
+(Optional) Label of the SRS comms for the SRS Radio overlay. Defaults to "ROBOT". No spaces allowed!
Volume to be set, 0.0 = silent, 1.0 = loudest. Defaults to 1.0
+(Optional) Volume to be set, 0.0 = silent, 1.0 = loudest. Defaults to 1.0
Speed in knots. Default is 70% of max speed.
+(Optional) Speed in knots. Default is 70% of max speed.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Alarm state of group. Default is 0="Auto".
+(Optional) Alarm state of group. Default is 0="Auto".
New formation the group will fly in. Default is the setting of SetDefaultFormation().
(Optional) New formation the group will fly in. Default is the setting of SetDefaultFormation().
ICLS Channel. Default is what is set in SetDefaultICLS() so usually channel 1.
(Optional) ICLS Channel. Default is what is set in SetDefaultICLS() so usually channel 1.
ICLS morse code. Default is what is set in SetDefaultICLS() so usually "XXX".
(Optional) ICLS morse code. Default is what is set in SetDefaultICLS() so usually "XXX".
Name of the unit in the group which should activate the ICLS beacon. Can also be given as #number to specify the unit number. Default is the first unit of the group.
+(Optional) Name of the unit in the group which should activate the ICLS beacon. Can also be given as #number to specify the unit number. Default is the first unit of the group.
ROE of group. Default is value set in SetDefaultROE (usually ENUMS.ROE.ReturnFire).
(Optional) ROE of group. Default is value set in SetDefaultROE (usually ENUMS.ROE.ReturnFire).
ROT of group. Default is value set in :SetDefaultROT (usually ENUMS.ROT.PassiveDefense).
(Optional) ROT of group. Default is value set in :SetDefaultROT (usually ENUMS.ROT.PassiveDefense).
Radio frequency in MHz. Default is value set in SetDefaultRadio (usually 251 MHz).
(Optional) Radio frequency in MHz. Default is value set in SetDefaultRadio (usually 251 MHz).
Radio modulation. Default is value set in SetDefaultRadio (usually radio.modulation.AM).
(Optional) Radio modulation. Default is value set in SetDefaultRadio (usually radio.modulation.AM).
TACAN morse code. Default is the value set in OPSGROUP.SetDefaultTACAN or if not set "XXX".
+(Optional) TACAN morse code. Default is the value set in OPSGROUP.SetDefaultTACAN or if not set "XXX".
Name of the unit in the group which should activate the TACAN beacon. Can also be given as #number to specify the unit number. Default is the first unit of the group.
+(Optional) Name of the unit in the group which should activate the TACAN beacon. Can also be given as #number to specify the unit number. Default is the first unit of the group.
TACAN channel mode "X" or "Y". Default is "Y" for aircraft and "X" for ground and naval groups.
+(Optional) TACAN channel mode "X" or "Y". Default is "Y" for aircraft and "X" for ground and naval groups.
Delay in seconds before respawn happens. Default 0.
+(Optional) Delay in seconds before respawn happens. Default 0.
If true, dont pause a running mission.
(Optional) If true, dont pause a running mission.
Waypoint index/number. Default is as last waypoint.
+(Optional) Waypoint index/number. Default is as last waypoint.
Delay in seconds before respawn happens. Default 0.
+(Optional) Delay in seconds before respawn happens. Default 0.
(optional) The template of the Group retrieved with GROUP:GetTemplate(). If the template is not provided, the template will be retrieved of the group itself.
+(Optional) The template of the Group retrieved with GROUP:GetTemplate(). If the template is not provided, the template will be retrieved of the group itself.
Reset waypoints and reinit group if true.
(Optional) Reset waypoints and reinit group if true.
Set task instead of pushing it.
+(Optional) Set task instead of pushing it. Default is to push it.
Delay in seconds. Default nil.
+(Optional) Delay in seconds. Default nil.
Template to set. Default is from the GROUP.
+(Optional) Template to set. Default is from the GROUP.
Delay in seconds before respawn happens. Default 0.
+(Optional) Delay in seconds before respawn happens. Default 0.
(optional) The template of the Group retrieved with GROUP:GetTemplate(). If the template is not provided, the template will be retrieved of the group itself.
+(Optional) The template of the Group retrieved with GROUP:GetTemplate(). If the template is not provided, the template will be retrieved of the group itself.
TACAN data table. Default is the default TACAN settings.
+(Optional) TACAN data table. Default is the default TACAN settings.
The task to cancel. Default is the current task (if any).
+(Optional) The task to cancel. Default is the current task (if any).
Set time stamp.
- -Max waiting time in seconds.
- -Flight is ready for takeoff. This is for FLIGHTCONTROL.
+Set time stamp.
- -Max waiting time in seconds.
- -Flight is ready for takeoff. This is for FLIGHTCONTROL.
+Number of asset groups of this flotilla. Default 3.
+(Optional) Number of asset groups of this flotilla. Default 3.
Performance describing how good this mission can be performed. Higher is better. Default 50. Max 100.
+(Optional) Performance describing how good this mission can be performed. Higher is better. Default 50. Max 100.
Minimum range in nautical miles. Default 0 NM.
+(Optional) Minimum range in nautical miles. Default 0 NM.
Maximum range in nautical miles. Default 10 NM.
+(Optional) Maximum range in nautical miles. Default 10 NM.
Bit mask of weapon type for which the given min/max ranges apply. Default is ENUMS.WeaponFlag.Auto, i.e. for all weapon types.
(Optional) Bit mask of weapon type for which the given min/max ranges apply. Default is ENUMS.WeaponFlag.Auto, i.e. for all weapon types.
Number of asset groups of this Cohort. Default 3.
+(Optional) Number of asset groups of this Cohort. Default 3.
Name of the cohort.
+(Optional) Name of the cohort. Defaults to TemplateGroupName.
Number of assets to be removed. Default 1.
+(Optional) Number of assets to be removed. Default 1.
Delay in seconds before assets are removed.
+(Optional) Delay in seconds before assets are removed. Defaults to 0.
Number of units. Default 2.
+(Optional) Number of units. Default 2.
Range in NM. Default 150 NM.
+(Optional) Range in NM. Default 150 NM.
Radio frequency in MHz. Default 251 MHz.
+(Optional) Radio frequency in MHz. Default 251 MHz.
Radio modulation. Default 0=AM.
+(Optional) Radio modulation. Default 0=AM.
Time in minutes it takes until a flight is combat ready again. Default is 0 min.
+(Optional) Time in minutes it takes until a flight is combat ready again. Default is 0 min.
Time in minutes it takes to repair a flight for each life point taken. Default is 0 min.
+(Optional) Time in minutes it takes to repair a flight for each life point taken. Default is 0 min.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
INTEL:_CheckClusterCoordinateChanged(Cluster, Threshold, Coordinate)
INTEL:_CheckClusterCoordinateChanged(Cluster, (, Coordinate, Threshold)
Check if the coordindate of the cluster changed.
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
- - - -Time interval in seconds. Default is self.prediction.
(Optional) Time interval in seconds. Default is self.prediction.
If true, update the coordinate. Default is to just return the last stored position.
(Optional) If true, update the coordinate. Default is to just return the last stored position.
Abs. mission time in seconds, when the object is detected. Default now.
+(Optional) Abs. mission time in seconds, when the object is detected. Default now.
Radius in which we can "hear" units. Defaults to 1000 meters.
+(Optional) Radius in which we can "hear" units. Defaults to 1000 meters.
Set what Unit Categories we can "hear". Defaults to {Unit.Category.GROUND_UNIT,Unit.Category.HELICOPTER}
Optional) Set what Unit Categories we can "hear". Defaults to {Unit.Category.GROUND_UNIT,Unit.Category.HELICOPTER}
The radius of the clusters in kilometers. Default 15 km.
+(Optional) The radius of the clusters in kilometers. Default 15 km.
Time interval in seconds. Default is 120 sec.
+(Optional) Time interval in seconds. Default is 120 sec.
Minimum flight height to be detected, in meters AGL (above ground)
+(Optional) Minimum flight height to be detected, in meters AGL (above ground). Defaults to 250m.
Threshold to escape the radar if flying below minheight, defaults to 90 (90% escape chance)
+(Optional) Threshold to escape the radar if flying below minheight, defaults to 90 (90% escape chance)
Threshold to be detected by the radar overall, defaults to 85 (85% chance to be found)
+(Optional) Threshold to be detected by the radar overall, defaults to 85 (85% chance to be found)
Closing-in in km - the limit of km from which on it becomes increasingly difficult to escape radar detection if flying towards the radar position. Should be about 1/3 of the radar detection radius in kilometers, defaults to 20.
+(Optional) Closing-in in km - the limit of km from which on it becomes increasingly difficult to escape radar detection if flying towards the radar position. Should be about 1/3 of the radar detection radius in kilometers, defaults to 20.
Check if the coordindate of the cluster changed.
@@ -9123,12 +9057,12 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept#number - Threshold + (
in meters. Default 100 m.
+ptional) Threshold in meters. Default 100 m.
Reference coordinate. Default is the last known coordinate of the cluster.
+(Optional) Reference coordinate. Default is the last known coordinate of the cluster.
+ Threshold +
+Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
-Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
- - - -Remember this many seconds. Defaults to 180.
+(Optional) Remember this many seconds. Defaults to 120.
Types on mission to be checked. Default all.
+(Optional) Types on mission to be checked. Default all.
Only count assets of this cohort. Default count assets of all cohorts.
+(Optional) Only count assets of this cohort. Default count assets of all cohorts.
Types on mission to be checked. Default all possible types AUFTRAG.Type.
(Optional) Types on mission to be checked. Default all possible types AUFTRAG.Type.
Types on mission to be checked. Default all possible types AUFTRAG.Type.
(Optional) Types on mission to be checked. Default all possible types AUFTRAG.Type.
Table of cohorts. Default all.
+(Optional) Table of cohorts. Default all.
Types on mission to be checked. Default all.
+(Optional) Types on mission to be checked. Default all.
Types on mission to be checked. Default all.
+(Optional) Types on mission to be checked. Default all.
Mission type for which the assets are optimized. Default is the same as MissionTypeRecruit.
(Optional) Mission type for which the assets are optimized. Default is the same as MissionTypeRecruit.
Delay in seconds before relocation takes place. Default nil, i.e. ASAP.
(Optional) Delay in seconds before relocation takes place. Default nil, i.e. ASAP.
Min number of transport carriers in case the troops should be transported. Default nil for no transport.
(Optional) Min number of transport carriers in case the troops should be transported. Default nil for no transport.
Legion(s) assigned for transportation. Default is that transport assets can only be recruited from this legion.
+(Optional) Legion(s) assigned for transportation. Default is that transport assets can only be recruited from this legion.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Path where the file is located. Default is the DCS installation root directory.
+(Optional) Path where the file is located. Default is the DCS installation root directory.
Path where the file is located. Default is the DCS installation root directory.
+(Optional) Path where the file is located. Default is the DCS installation root directory.
Path where the file is saved. Default is the DCS installation root directory.
+(Optional) Path where the file is saved. Default is the DCS installation root directory.
Path where the file is saved. Default is the DCS installation root directory.
+(Optional) Path where the file is saved. Default is the DCS installation root directory.
Relative low fuel threshold, i.e. a number in [0,1]. Default 0.15 (15%).
+(Optional) Relative low fuel threshold, i.e. a number in [0,1]. Default 0.15 (15%).
Time in seconds until the runway is repaired. Default 3600 sec (one hour).
+(Optional) Time in seconds until the runway is repaired. Default 3600 sec (one hour).
File name. Default is generated automatically from warehouse id.
+(Optional) File name. Default is generated automatically from warehouse id.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
+(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
+(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
+(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.
Speed in km/h to drive to the destination coordinate. Default is 60% of max possible speed the unit can go.
+(Optional) Speed in km/h to drive to the destination coordinate. Default is 60% of max possible speed the unit can go.
Path where the file is located. Default is the DCS installation root directory.
+(Optional) Path where the file is located. Default is the DCS installation root directory.
Path where the file is saved. Default is the DCS installation root directory.
+(Optional) Path where the file is saved. Default is the DCS installation root directory.
Number of groups to add to the warehouse stock. Default is 1.
+(Optional) Number of groups to add to the warehouse stock. Default is 1.
Add a waypoint task.
How much weapons does are used.
+(Optional) How much weapons does are used.
Type of weapon. Default auto.
+(Optional) Type of weapon. Default auto.
Time when to start the attack.
+(Optional) Time when to start the attack.
Priority of the task.
+(Optional) Priority of the task. Defaults to 50.
Radius in meters. Default 100 m.
+(Optional) Radius in meters. Default 100 m.
Number of shots to fire. Default 3.
+(Optional) Number of shots to fire. Default 3.
Type of weapon. Default auto.
+(Optional) Type of weapon. Default auto.
Add a waypoint task.
@@ -7351,12 +7351,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauOps.OpsGroup#OPSGROUP.Waypoint - Waypoint + (
Where the task is executed. Default is next waypoint.
+ptional) Waypoint Where the task is executed. Default is next waypoint.
Radius in meters. Default 100 m.
+(Optional) Radius in meters. Default 100 m.
Number of shots to fire. Default 3.
+(Optional) Number of shots to fire. Default 3.
Type of weapon. Default auto.
+(Optional) Type of weapon. Default auto.
Priority of the task.
+(Optional) Priority of the task. Defaults to 50.
Duration in seconds after which the task is cancelled. Default never.
+(Optional) Duration in seconds after which the task is cancelled. Default never.
+ Waypoint +
+Start time, e.g. "8:00" for eight o'clock. Default now.
+(Optional) Start time, e.g. "8:00" for eight o'clock. Default now.
Stop time, e.g. "9:00" for nine o'clock. Default 90 minutes after start time.
+(Optional) Stop time, e.g. "9:00" for nine o'clock. Default 90 minutes after start time.
Wind speed on deck in knots during turn into wind leg. Default 20 knots.
+(Optional) Wind speed on deck in knots during turn into wind leg. Default 20 knots.
If true (or nil), carrier wil perform a U-turn and go back to where it came from before resuming its route to the next waypoint. If false, it will go directly to the next waypoint.
(Optional) If true (or nil), carrier wil perform a U-turn and go back to where it came from before resuming its route to the next waypoint. If false, it will go directly to the next waypoint.
Offset angle clock-wise in degrees, e.g. to account for an angled runway. Default 0 deg. Use around -9.1° for US carriers.
+(Optional) Offset angle clock-wise in degrees, e.g. to account for an angled runway. Default 0 deg. Use around -9.1° for US carriers.
Speed in knots. Default is default cruise speed or 70% of max speed.
+(Optional) Speed in knots. Default is default cruise speed or 70% of max speed.
Insert waypoint after waypoint given ID. Default is to insert as last waypoint.
+(Optional) Insert waypoint after waypoint given ID. Default is to insert as last waypoint.
Depth at waypoint in feet. Only for submarines.
+(Optional) Depth at waypoint in feet. Only for submarines.
If true or nil, call UpdateRoute. If false, no call.
+(Optional) If true or nil, call UpdateRoute. If false, no call.
Duration in seconds. Default 300 sec.
+(Optional) Duration in seconds. Default 300 sec.
Altitude in meters above main sea level at which the wind is calculated. Default 18 meters.
+(Optional) Altitude in meters above main sea level at which the wind is calculated. Default 18 meters.
Corridor with in meters. Default 400 m.
+(Optional) Corridor with in meters. Default 400 m.
Corridor with in meters. Default 400 m.
+(Optional) Corridor with in meters. Default 400 m.
Max distance in meters ahead to check. Default 5000.
+(Optional) Max distance in meters ahead to check. Default 5000.
Start time, e.g. "8:00" for eight o'clock. Default now.
+(Optional) Start time, e.g. "8:00" for eight o'clock. Default now.
Stop time, e.g. "9:00" for nine o'clock. Default 90 minutes after start time.
+(Optional) Stop time, e.g. "9:00" for nine o'clock. Default 90 minutes after start time.
Speed in knots during turn into wind leg.
+(Optional) Speed in knots during turn into wind leg. Defaults to 20.
If true (or nil), carrier wil perform a U-turn and go back to where it came from before resuming its route to the next waypoint. If false, it will go directly to the next waypoint.
+(Optional) If true (or nil), carrier wil perform a U-turn and go back to where it came from before resuming its route to the next waypoint. If false, it will go directly to the next waypoint.
Offset angle in degrees, e.g. to account for an angled runway. Default 0 deg.
+(Optional) Offset angle in degrees, e.g. to account for an angled runway. Default 0 deg.
Template used to init the group. Default is self.template.
(Optional) Template used to init the group. Default is self.template.
Delay in seconds before group is initialized. Default nil, i.e. instantaneous.
(Optional) Delay in seconds before group is initialized. Default nil, i.e. instantaneous.
Mission time when task is executed. Default in 5 seconds. If argument passed as #number, it defines a relative delay in seconds.
+(Optional) Mission time when task is executed. Default in 5 seconds. If argument passed as #number, it defines a relative delay in seconds.
Priority of the task.
+(Optional) Priority of the task. Default is 50.
Duration before task is cancelled in seconds counted after task started. Default never.
+(Optional) Duration before task is cancelled in seconds counted after task started. Default never.
where the task is executed. Default is the at next waypoint.
+(Optional) where the task is executed. Default is the at next waypoint.
Priority of the task. Number between 1 and 100. Default is 50.
+(Optional) Priority of the task. Number between 1 and 100. Default is 50.
Duration before task is cancelled in seconds counted after task started. Default never.
+Optional) Duration before task is cancelled in seconds counted after task started. Default never.
Minimum range in nautical miles. Default 0 NM.
+(Optional) Minimum range in nautical miles. Default 0 NM.
Maximum range in nautical miles. Default 10 NM.
+(Optional) Maximum range in nautical miles. Default 10 NM.
Bit mask of weapon type for which the given min/max ranges apply. Default is ENUMS.WeaponFlag.Auto, i.e. for all weapon types.
(Optional) Bit mask of weapon type for which the given min/max ranges apply. Default is ENUMS.WeaponFlag.Auto, i.e. for all weapon types.
Function that converts input units of ranges to meters. Defaul UTILS.NMToMeters.
(Optional) Function that converts input units of ranges to meters. Defaul UTILS.NMToMeters.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
Clear waypoints up to this min WP index. Default 1.
+(Optional) Clear waypoints up to this min WP index. Default 1.
Clear waypoints up to this max WP index. Default #self.waypoints.
(Optional) Clear waypoints up to this max WP index. Default #self.waypoints.
Delay in seconds before the group will be despawned. Default immediately.
+(Optional) Delay in seconds before the group will be despawned. Default immediately.
Delay in seconds before the element will be despawned. Default immediately.
+(Optional) Delay in seconds before the element will be despawned. Default immediately.
If true, no event "Remove Unit" is generated.
+(Optional) If true, no event "Remove Unit" is generated.
Delay in seconds before the group will be despawned. Default immediately.
+(Optional) Delay in seconds before the group will be despawned. Default immediately.
If true, no event "Remove Unit" is generated.
+(Optional) If true, no event "Remove Unit" is generated.
Delay in seconds before the group will be destroyed. Default immediately.
+(Optional) Delay in seconds before the group will be destroyed. Default immediately.
Delay in seconds before the group will be destroyed. Default immediately.
+(Optional) Delay in seconds before the group will be destroyed. Default immediately.
Display ammo table as message to all. Default false.
+(Optional) Display ammo table as message to all. Default false.
Valid surfaces types of the coordinate. Default any (nil).
+(Optional) Valid surfaces types of the coordinate. Default any (nil).
Number of the unit in the group. Default first unit.
+(Optional) Number of the unit in the group. Default first unit.
Waypoint index. Default is the next waypoint.
+(Optional) Waypoint index. Default is the next waypoint.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Only consider threats with level greater or equal to this number. Default 1 (so unarmed units wont be considered).
+(Optional) Only consider threats with level greater or equal to this number. Default 1 (so unarmed units wont be considered).
Only consider threats with level smaller or queal to this number. Default 10.
+(Optional) Only consider threats with level smaller or queal to this number. Default 10.
Waypoint index. Default is the next waypoint.
+(Optional) Waypoint index. Default is the next waypoint.
Number of the unit in the group. Default first unit.
+(Optional) Number of the unit in the group. Default first unit.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Unique ID of the waypoint. Default is new waypoint index after the last current one.
+(Optional) Unique ID of the waypoint. Default is new waypoint index after the last current one.
If true, return first waypoint if last waypoint was reached. Default is patrol ad infinitum value set.
(Optional) If true, return first waypoint if last waypoint was reached. Default is patrol ad infinitum value set.
Waypoint index from which the next index is returned. Default is the last waypoint passed.
+(Optional) Waypoint index from which the next index is returned. Default is the last waypoint passed.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Duration in seconds how long the waypoints are displayed before they are automatically removed. Default is that they are never removed.
+(Optional) Duration in seconds how long the waypoints are displayed before they are automatically removed. Default is that they are never removed.
Mission time when task is executed. Default in 5 seconds. If argument passed as #number, it defines a relative delay in seconds.
+(Optional) Mission time when task is executed. Default in 5 seconds. If argument passed as #number, it defines a relative delay in seconds.
Priority of the task.
+(Optional) Priority of the task. Default is 50.
Duration before task is cancelled in seconds counted after task started. Default never.
+(Optional) Duration before task is cancelled in seconds counted after task started. Default never.
If true, the callsign is prepended to the given text. Default false.
(Optional) If true, the callsign is prepended to the given text. Default false.
Override sender frequency, helpful when you need multiple radios from the same sender. Default is the frequency set for the OpsGroup.
+(Optional) Override sender frequency, helpful when you need multiple radios from the same sender. Default is the frequency set for the OpsGroup.
Delay in seconds before the markers are removed. Default is immediately.
+(Optional) Delay in seconds before the markers are removed. Default is immediately.
Delay in seconds before the group will be despawned. Default immediately
+(Optional) Delay in seconds before the group will be despawned. Default immediately
Delay in seconds. Default now.
+(Optional) Delay in seconds. Default now.
Name of the element that should be destroyed. Default is all elements.
+(Optional) Name of the element that should be destroyed. Default is all elements.
Altitude in feet. Default is 10,000 ft for airplanes and 1,500 feet for helicopters.
+(Optional) Altitude in feet. Default is 10,000 ft for airplanes and 1,500 feet for helicopters.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Alarm state of group. Default is AI.Option.Ground.val.ALARM_STATE.AUTO (0).
(Optional) Alarm state of group. Default is AI.Option.Ground.val.ALARM_STATE.AUTO (0).
Altitude in feet. Default is 10,000 ft for airplanes and 1,500 feet for helicopters.
+(Optional) Altitude in feet. Default is 10,000 ft for airplanes and 1,500 feet for helicopters.
Callsign number. Default 1.
+(Optional) Callsign number. Default 1.
If true, EPLRS is on by default. If false default EPLRS setting is off. If nil, default is on if group has EPLRS and off if it does not have a datalink.
(Optional) If true, EPLRS is on by default. If false default EPLRS setting is off. If nil, default is on if group has EPLRS and off if it does not have a datalink.
If true, EPLRS is on by default. If false default EPLRS setting is off. If nil, default is on if group has EPLRS and off if it does not have a datalink.
(Optional) If true, EPLRS is on by default. If false default EPLRS setting is off. If nil, default is on if group has EPLRS and off if it does not have a datalink.
ICLS channel. Default is 1.
+(Optional) ICLS channel. Default is 1.
Morse code. Default "XXX".
+(Optional) Morse code. Default "XXX".
If true, TACAN is off by default.
+(Optional) If true, TACAN is off by default.
If true, group is immortal by default.
(Optional) If true, group is immortal by default.
If true, group is ivisible by default.
(Optional) If true, group is ivisible by default.
ROE of group. Default is ENUMS.ROE.ReturnFire.
(Optional) ROE of group. Default is ENUMS.ROE.ReturnFire.
ROT of group. Default is ENUMS.ROT.PassiveDefense.
(Optional) ROT of group. Default is ENUMS.ROT.PassiveDefense.
Radio frequency in MHz. Default 251 MHz.
+(Optional) Radio frequency in MHz. Default 251 MHz.
Radio modulation. Default radio.modulation.AM.
(Optional) Radio modulation. Default radio.modulation.AM.
If true, radio is OFF by default.
+(Optional) If true, radio is OFF by default.
TACAN channel. Default is 74.
+(Optional) TACAN channel. Default is 74.
Morse code. Default "XXX".
+Optional) Morse code. Default "XXX".
TACAN mode. Default is "X" for ground and "Y" for airborne units.
+(Optional) TACAN mode. Default is "X" for ground and "Y" for airborne units.
If true, TACAN is off by default.
+(Optional) If true, TACAN is off by default.
If true, detection is on. If false or nil, detection is off. Default is off.
(Optional) If true, detection is on. If false or nil, detection is off. Default is off.
Max range in NM. Only detected targets within this radius from the group will be engaged. Default is 25 NM.
+(Optional) Max range in NM. Only detected targets within this radius from the group will be engaged. Default is 25 NM.
Types of target attributes that will be engaged. See DCS enum attributes. Default "All".
+(Optional) Types of target attributes that will be engaged. See DCS enum attributes. Default "All".
Set of zones in which targets are engaged. Default is anywhere.
+(Optional) Set of zones in which targets are engaged. Default is anywhere.
Set of zones in which targets are not engaged. Default is nowhere.
+(Optional) Set of zones in which targets are not engaged. Default is nowhere.
Laser code. Default 1688.
+(Optional) Laser code. Default 1688.
Check if lasing unit has line of sight to target coordinate. Default is true.
(Optional) Check if lasing unit has line of sight to target coordinate. Default is true.
Time interval in seconds the beam gets up for moving targets. Default every 0.5 sec.
+(Optional) Time interval in seconds the beam gets up for moving targets. Default every 0.5 sec.
Gender: "male" or "female" (default).
+(Optional) Gender: "male" or "female" (default).
Culture, e.g. "en-GB" (default).
+(Optional) Culture, e.g. "en-GB" (default).
Specific voice. Overrides Gender and Culture.
(Optional) Specific voice. Overrides Gender and Culture.
SRS port. Default 5002.
+(Optional) SRS port. Default 5002.
Full path to the google credentials JSON file, e.g. "C:\Users\myUsername\Downloads\key.json".
(Optional) Full path to the google credentials JSON file, e.g. "C:\Users\myUsername\Downloads\key.json".
Label of the SRS comms for the SRS Radio overlay. Defaults to "ROBOT". No spaces allowed!
+(Optional) Label of the SRS comms for the SRS Radio overlay. Defaults to "ROBOT". No spaces allowed!
Volume to be set, 0.0 = silent, 1.0 = loudest. Defaults to 1.0
+(Optional) Volume to be set, 0.0 = silent, 1.0 = loudest. Defaults to 1.0
Speed in knots. Default is 70% of max speed.
+(Optional) Speed in knots. Default is 70% of max speed.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Alarm state of group. Default is 0="Auto".
+(Optional) Alarm state of group. Default is 0="Auto".
New formation the group will fly in. Default is the setting of SetDefaultFormation().
(Optional) New formation the group will fly in. Default is the setting of SetDefaultFormation().
ICLS Channel. Default is what is set in SetDefaultICLS() so usually channel 1.
(Optional) ICLS Channel. Default is what is set in SetDefaultICLS() so usually channel 1.
ICLS morse code. Default is what is set in SetDefaultICLS() so usually "XXX".
(Optional) ICLS morse code. Default is what is set in SetDefaultICLS() so usually "XXX".
Name of the unit in the group which should activate the ICLS beacon. Can also be given as #number to specify the unit number. Default is the first unit of the group.
+(Optional) Name of the unit in the group which should activate the ICLS beacon. Can also be given as #number to specify the unit number. Default is the first unit of the group.
ROE of group. Default is value set in SetDefaultROE (usually ENUMS.ROE.ReturnFire).
(Optional) ROE of group. Default is value set in SetDefaultROE (usually ENUMS.ROE.ReturnFire).
ROT of group. Default is value set in :SetDefaultROT (usually ENUMS.ROT.PassiveDefense).
(Optional) ROT of group. Default is value set in :SetDefaultROT (usually ENUMS.ROT.PassiveDefense).
Radio frequency in MHz. Default is value set in SetDefaultRadio (usually 251 MHz).
(Optional) Radio frequency in MHz. Default is value set in SetDefaultRadio (usually 251 MHz).
Radio modulation. Default is value set in SetDefaultRadio (usually radio.modulation.AM).
(Optional) Radio modulation. Default is value set in SetDefaultRadio (usually radio.modulation.AM).
TACAN morse code. Default is the value set in OPSGROUP.SetDefaultTACAN or if not set "XXX".
+(Optional) TACAN morse code. Default is the value set in OPSGROUP.SetDefaultTACAN or if not set "XXX".
Name of the unit in the group which should activate the TACAN beacon. Can also be given as #number to specify the unit number. Default is the first unit of the group.
+(Optional) Name of the unit in the group which should activate the TACAN beacon. Can also be given as #number to specify the unit number. Default is the first unit of the group.
TACAN channel mode "X" or "Y". Default is "Y" for aircraft and "X" for ground and naval groups.
+(Optional) TACAN channel mode "X" or "Y". Default is "Y" for aircraft and "X" for ground and naval groups.
Delay in seconds before respawn happens. Default 0.
+(Optional) Delay in seconds before respawn happens. Default 0.
If true, dont pause a running mission.
(Optional) If true, dont pause a running mission.
Waypoint index/number. Default is as last waypoint.
+(Optional) Waypoint index/number. Default is as last waypoint.
Delay in seconds before respawn happens. Default 0.
+(Optional) Delay in seconds before respawn happens. Default 0.
(optional) The template of the Group retrieved with GROUP:GetTemplate(). If the template is not provided, the template will be retrieved of the group itself.
+(Optional) The template of the Group retrieved with GROUP:GetTemplate(). If the template is not provided, the template will be retrieved of the group itself.
Reset waypoints and reinit group if true.
(Optional) Reset waypoints and reinit group if true.
Set task instead of pushing it.
+(Optional) Set task instead of pushing it. Default is to push it.
Delay in seconds. Default nil.
+(Optional) Delay in seconds. Default nil.
Template to set. Default is from the GROUP.
+(Optional) Template to set. Default is from the GROUP.
Delay in seconds before respawn happens. Default 0.
+(Optional) Delay in seconds before respawn happens. Default 0.
(optional) The template of the Group retrieved with GROUP:GetTemplate(). If the template is not provided, the template will be retrieved of the group itself.
+(Optional) The template of the Group retrieved with GROUP:GetTemplate(). If the template is not provided, the template will be retrieved of the group itself.
TACAN data table. Default is the default TACAN settings.
+(Optional) TACAN data table. Default is the default TACAN settings.
The task to cancel. Default is the current task (if any).
+(Optional) The task to cancel. Default is the current task (if any).
Get name of the branch.
Name of the phase. Default "Phase-01" where the last number is a running number.
+(Optional) Name of the phase. Default "Phase-01" where the last number is a running number.
The branch to which this phase is added. Default is the master branch.
+(Optional) The branch to which this phase is added. Default is the master branch.
Duration in seconds how long the phase will last. Default nil=forever.
(Optional) Duration in seconds how long the phase will last. Default nil=forever.
true, the phase is set to state
Get name of the branch.
@@ -4533,20 +4533,30 @@ If the condition evaluation returnstrue, the phase is set to state
OPERATION
#OPERATION.Branch - Branch + (
The branch of which the name is requested. Default is the currently active or master branch.
+ptional) Branch The branch of which the name is requested. Default is the currently active or master branch.
+ Branch +
+true, the phase is set to state
Name of the phase. Default "Phase-01" where the last number is a running number.
+(Optional) Name of the phase. Default "Phase-01" where the last number is a running number.
true, the phase is set to state
The phase of which the name is returned. Default is the currently active phase.
+(Optional) The phase of which the name is returned. Default is the currently active phase.
true, the phase is set to state
Name of the phase. Default "Phase-01" where the last number is a running number.
+(Optional) Name of the phase. Default "Phase-01" where the last number is a running number.
true, the phase is set to state
Name of the operation. Be creative! Default "Operation-01" where the last number is a running number.
+(Optional) Name of the operation. Be creative! Default "Operation-01" where the last number is a running number.
true, the phase is set to state
Time the mission is started, e.g. "05:00" for 5 am. If specified as a #number, it will be relative (in seconds) to the current mission time. Default is 5 seconds after mission was added.
+(Optional) Time the mission is started, e.g. "05:00" for 5 am. If specified as a #number, it will be relative (in seconds) to the current mission time. Default is 5 seconds after mission was added.
true, the phase is set to state
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
true, the phase is set to state
Name of the phase. Default "Phase-01" where the last number is a running number.
+(Optional) Name of the phase. Default "Phase-01" where the last number is a running number.
true, the phase is set to state
Name of the phase. Default "Phase-01" where the last number is a running number.
+(Optional) Name of the phase. Default "Phase-01" where the last number is a running number.
Init a table.
+ @@ -9149,7 +9152,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauMission time when task is executed. Default in 5 seconds. If argument passed as #number, it defines a relative delay in seconds.
+(Optional) Mission time when task is executed. Default in 5 seconds. If argument passed as #number, it defines a relative delay in seconds.
Priority of the task.
+(Optional) Priority of the task. Default is 50.
Duration before task is cancelled in seconds counted after task started. Default never.
+(Optional) Duration before task is cancelled in seconds counted after task started. Default never.
where the task is executed. Default is the at next waypoint.
+(Optional) where the task is executed. Default is the at next waypoint.
Priority of the task. Number between 1 and 100. Default is 50.
+(Optional) Priority of the task. Number between 1 and 100. Default is 50.
Duration before task is cancelled in seconds counted after task started. Default never.
+Optional) Duration before task is cancelled in seconds counted after task started. Default never.
Minimum range in nautical miles. Default 0 NM.
+(Optional) Minimum range in nautical miles. Default 0 NM.
Maximum range in nautical miles. Default 10 NM.
+(Optional) Maximum range in nautical miles. Default 10 NM.
Bit mask of weapon type for which the given min/max ranges apply. Default is ENUMS.WeaponFlag.Auto, i.e. for all weapon types.
(Optional) Bit mask of weapon type for which the given min/max ranges apply. Default is ENUMS.WeaponFlag.Auto, i.e. for all weapon types.
Function that converts input units of ranges to meters. Defaul UTILS.NMToMeters.
(Optional) Function that converts input units of ranges to meters. Defaul UTILS.NMToMeters.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
Clear waypoints up to this min WP index. Default 1.
+(Optional) Clear waypoints up to this min WP index. Default 1.
Clear waypoints up to this max WP index. Default #self.waypoints.
(Optional) Clear waypoints up to this max WP index. Default #self.waypoints.
Delay in seconds before the group will be despawned. Default immediately.
+(Optional) Delay in seconds before the group will be despawned. Default immediately.
Delay in seconds before the element will be despawned. Default immediately.
+(Optional) Delay in seconds before the element will be despawned. Default immediately.
If true, no event "Remove Unit" is generated.
+(Optional) If true, no event "Remove Unit" is generated.
Delay in seconds before the group will be despawned. Default immediately.
+(Optional) Delay in seconds before the group will be despawned. Default immediately.
If true, no event "Remove Unit" is generated.
+(Optional) If true, no event "Remove Unit" is generated.
Delay in seconds before the group will be destroyed. Default immediately.
+(Optional) Delay in seconds before the group will be destroyed. Default immediately.
Delay in seconds before the group will be destroyed. Default immediately.
+(Optional) Delay in seconds before the group will be destroyed. Default immediately.
Display ammo table as message to all. Default false.
+(Optional) Display ammo table as message to all. Default false.
Valid surfaces types of the coordinate. Default any (nil).
+(Optional) Valid surfaces types of the coordinate. Default any (nil).
Number of the unit in the group. Default first unit.
+(Optional) Number of the unit in the group. Default first unit.
Waypoint index. Default is the next waypoint.
+(Optional) Waypoint index. Default is the next waypoint.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Only consider threats with level greater or equal to this number. Default 1 (so unarmed units wont be considered).
+(Optional) Only consider threats with level greater or equal to this number. Default 1 (so unarmed units wont be considered).
Only consider threats with level smaller or queal to this number. Default 10.
+(Optional) Only consider threats with level smaller or queal to this number. Default 10.
Waypoint index. Default is the next waypoint.
+(Optional) Waypoint index. Default is the next waypoint.
Number of the unit in the group. Default first unit.
+(Optional) Number of the unit in the group. Default first unit.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Unique ID of the waypoint. Default is new waypoint index after the last current one.
+(Optional) Unique ID of the waypoint. Default is new waypoint index after the last current one.
If true, return first waypoint if last waypoint was reached. Default is patrol ad infinitum value set.
(Optional) If true, return first waypoint if last waypoint was reached. Default is patrol ad infinitum value set.
Waypoint index from which the next index is returned. Default is the last waypoint passed.
+(Optional) Waypoint index from which the next index is returned. Default is the last waypoint passed.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
Name of the unit. Default is of the whole group.
+(Optional) Name of the unit. Default is of the whole group.
If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
(Optional) If false, cargo weight that is only reserved is not counted. By default (true or nil), the reserved cargo is included.
Duration in seconds how long the waypoints are displayed before they are automatically removed. Default is that they are never removed.
+(Optional) Duration in seconds how long the waypoints are displayed before they are automatically removed. Default is that they are never removed.
Mission time when task is executed. Default in 5 seconds. If argument passed as #number, it defines a relative delay in seconds.
+(Optional) Mission time when task is executed. Default in 5 seconds. If argument passed as #number, it defines a relative delay in seconds.
Priority of the task.
+(Optional) Priority of the task. Default is 50.
Duration before task is cancelled in seconds counted after task started. Default never.
+(Optional) Duration before task is cancelled in seconds counted after task started. Default never.
If true, the callsign is prepended to the given text. Default false.
(Optional) If true, the callsign is prepended to the given text. Default false.
Override sender frequency, helpful when you need multiple radios from the same sender. Default is the frequency set for the OpsGroup.
+(Optional) Override sender frequency, helpful when you need multiple radios from the same sender. Default is the frequency set for the OpsGroup.
Delay in seconds before the markers are removed. Default is immediately.
+(Optional) Delay in seconds before the markers are removed. Default is immediately.
Delay in seconds before the group will be despawned. Default immediately
+(Optional) Delay in seconds before the group will be despawned. Default immediately
Delay in seconds. Default now.
+(Optional) Delay in seconds. Default now.
Name of the element that should be destroyed. Default is all elements.
+(Optional) Name of the element that should be destroyed. Default is all elements.
Altitude in feet. Default is 10,000 ft for airplanes and 1,500 feet for helicopters.
+(Optional) Altitude in feet. Default is 10,000 ft for airplanes and 1,500 feet for helicopters.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Length of loading zone in meters. Default 50 m.
+(Optional) Length of loading zone in meters. Default 50 m.
Width of loading zone in meters. Default 20 m.
+(Optional) Width of loading zone in meters. Default 20 m.
Alarm state of group. Default is AI.Option.Ground.val.ALARM_STATE.AUTO (0).
(Optional) Alarm state of group. Default is AI.Option.Ground.val.ALARM_STATE.AUTO (0).
Altitude in feet. Default is 10,000 ft for airplanes and 1,500 feet for helicopters.
+(Optional) Altitude in feet. Default is 10,000 ft for airplanes and 1,500 feet for helicopters.
Callsign number. Default 1.
+(Optional) Callsign number. Default 1.
If true, EPLRS is on by default. If false default EPLRS setting is off. If nil, default is on if group has EPLRS and off if it does not have a datalink.
(Optional) If true, EPLRS is on by default. If false default EPLRS setting is off. If nil, default is on if group has EPLRS and off if it does not have a datalink.
If true, EPLRS is on by default. If false default EPLRS setting is off. If nil, default is on if group has EPLRS and off if it does not have a datalink.
(Optional) If true, EPLRS is on by default. If false default EPLRS setting is off. If nil, default is on if group has EPLRS and off if it does not have a datalink.
ICLS channel. Default is 1.
+(Optional) ICLS channel. Default is 1.
Morse code. Default "XXX".
+(Optional) Morse code. Default "XXX".
If true, TACAN is off by default.
+(Optional) If true, TACAN is off by default.
If true, group is immortal by default.
(Optional) If true, group is immortal by default.
If true, group is ivisible by default.
(Optional) If true, group is ivisible by default.
ROE of group. Default is ENUMS.ROE.ReturnFire.
(Optional) ROE of group. Default is ENUMS.ROE.ReturnFire.
ROT of group. Default is ENUMS.ROT.PassiveDefense.
(Optional) ROT of group. Default is ENUMS.ROT.PassiveDefense.
Radio frequency in MHz. Default 251 MHz.
+(Optional) Radio frequency in MHz. Default 251 MHz.
Radio modulation. Default radio.modulation.AM.
(Optional) Radio modulation. Default radio.modulation.AM.
If true, radio is OFF by default.
+(Optional) If true, radio is OFF by default.
TACAN channel. Default is 74.
+(Optional) TACAN channel. Default is 74.
Morse code. Default "XXX".
+Optional) Morse code. Default "XXX".
TACAN mode. Default is "X" for ground and "Y" for airborne units.
+(Optional) TACAN mode. Default is "X" for ground and "Y" for airborne units.
If true, TACAN is off by default.
+(Optional) If true, TACAN is off by default.
If true, detection is on. If false or nil, detection is off. Default is off.
(Optional) If true, detection is on. If false or nil, detection is off. Default is off.
Max range in NM. Only detected targets within this radius from the group will be engaged. Default is 25 NM.
+(Optional) Max range in NM. Only detected targets within this radius from the group will be engaged. Default is 25 NM.
Types of target attributes that will be engaged. See DCS enum attributes. Default "All".
+(Optional) Types of target attributes that will be engaged. See DCS enum attributes. Default "All".
Set of zones in which targets are engaged. Default is anywhere.
+(Optional) Set of zones in which targets are engaged. Default is anywhere.
Set of zones in which targets are not engaged. Default is nowhere.
+(Optional) Set of zones in which targets are not engaged. Default is nowhere.
Laser code. Default 1688.
+(Optional) Laser code. Default 1688.
Check if lasing unit has line of sight to target coordinate. Default is true.
(Optional) Check if lasing unit has line of sight to target coordinate. Default is true.
Time interval in seconds the beam gets up for moving targets. Default every 0.5 sec.
+(Optional) Time interval in seconds the beam gets up for moving targets. Default every 0.5 sec.
Gender: "male" or "female" (default).
+(Optional) Gender: "male" or "female" (default).
Culture, e.g. "en-GB" (default).
+(Optional) Culture, e.g. "en-GB" (default).
Specific voice. Overrides Gender and Culture.
(Optional) Specific voice. Overrides Gender and Culture.
SRS port. Default 5002.
+(Optional) SRS port. Default 5002.
Full path to the google credentials JSON file, e.g. "C:\Users\myUsername\Downloads\key.json".
(Optional) Full path to the google credentials JSON file, e.g. "C:\Users\myUsername\Downloads\key.json".
Label of the SRS comms for the SRS Radio overlay. Defaults to "ROBOT". No spaces allowed!
+(Optional) Label of the SRS comms for the SRS Radio overlay. Defaults to "ROBOT". No spaces allowed!
Volume to be set, 0.0 = silent, 1.0 = loudest. Defaults to 1.0
+(Optional) Volume to be set, 0.0 = silent, 1.0 = loudest. Defaults to 1.0
Speed in knots. Default is 70% of max speed.
+(Optional) Speed in knots. Default is 70% of max speed.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Alarm state of group. Default is 0="Auto".
+(Optional) Alarm state of group. Default is 0="Auto".
New formation the group will fly in. Default is the setting of SetDefaultFormation().
(Optional) New formation the group will fly in. Default is the setting of SetDefaultFormation().
ICLS Channel. Default is what is set in SetDefaultICLS() so usually channel 1.
(Optional) ICLS Channel. Default is what is set in SetDefaultICLS() so usually channel 1.
ICLS morse code. Default is what is set in SetDefaultICLS() so usually "XXX".
(Optional) ICLS morse code. Default is what is set in SetDefaultICLS() so usually "XXX".
Name of the unit in the group which should activate the ICLS beacon. Can also be given as #number to specify the unit number. Default is the first unit of the group.
+(Optional) Name of the unit in the group which should activate the ICLS beacon. Can also be given as #number to specify the unit number. Default is the first unit of the group.
ROE of group. Default is value set in SetDefaultROE (usually ENUMS.ROE.ReturnFire).
(Optional) ROE of group. Default is value set in SetDefaultROE (usually ENUMS.ROE.ReturnFire).
ROT of group. Default is value set in :SetDefaultROT (usually ENUMS.ROT.PassiveDefense).
(Optional) ROT of group. Default is value set in :SetDefaultROT (usually ENUMS.ROT.PassiveDefense).
Radio frequency in MHz. Default is value set in SetDefaultRadio (usually 251 MHz).
(Optional) Radio frequency in MHz. Default is value set in SetDefaultRadio (usually 251 MHz).
Radio modulation. Default is value set in SetDefaultRadio (usually radio.modulation.AM).
(Optional) Radio modulation. Default is value set in SetDefaultRadio (usually radio.modulation.AM).
TACAN morse code. Default is the value set in OPSGROUP.SetDefaultTACAN or if not set "XXX".
+(Optional) TACAN morse code. Default is the value set in OPSGROUP.SetDefaultTACAN or if not set "XXX".
Name of the unit in the group which should activate the TACAN beacon. Can also be given as #number to specify the unit number. Default is the first unit of the group.
+(Optional) Name of the unit in the group which should activate the TACAN beacon. Can also be given as #number to specify the unit number. Default is the first unit of the group.
TACAN channel mode "X" or "Y". Default is "Y" for aircraft and "X" for ground and naval groups.
+(Optional) TACAN channel mode "X" or "Y". Default is "Y" for aircraft and "X" for ground and naval groups.
Delay in seconds before respawn happens. Default 0.
+(Optional) Delay in seconds before respawn happens. Default 0.
If true, dont pause a running mission.
(Optional) If true, dont pause a running mission.
Waypoint index/number. Default is as last waypoint.
+(Optional) Waypoint index/number. Default is as last waypoint.
Delay in seconds before respawn happens. Default 0.
+(Optional) Delay in seconds before respawn happens. Default 0.
(optional) The template of the Group retrieved with GROUP:GetTemplate(). If the template is not provided, the template will be retrieved of the group itself.
+(Optional) The template of the Group retrieved with GROUP:GetTemplate(). If the template is not provided, the template will be retrieved of the group itself.
Reset waypoints and reinit group if true.
(Optional) Reset waypoints and reinit group if true.
Set task instead of pushing it.
+(Optional) Set task instead of pushing it. Default is to push it.
Delay in seconds. Default nil.
+(Optional) Delay in seconds. Default nil.
Template to set. Default is from the GROUP.
+(Optional) Template to set. Default is from the GROUP.
Delay in seconds before respawn happens. Default 0.
+(Optional) Delay in seconds before respawn happens. Default 0.
(optional) The template of the Group retrieved with GROUP:GetTemplate(). If the template is not provided, the template will be retrieved of the group itself.
+(Optional) The template of the Group retrieved with GROUP:GetTemplate(). If the template is not provided, the template will be retrieved of the group itself.
TACAN data table. Default is the default TACAN settings.
+(Optional) TACAN data table. Default is the default TACAN settings.
The task to cancel. Default is the current task (if any).
+(Optional) The task to cancel. Default is the current task (if any).
Init a table.
+ @@ -33417,6 +33423,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +Init a table.
+ @@ -39348,7 +39357,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -No of sight.
+Has line of sight.
diff --git a/Documentation/Ops.OpsTransport.html b/Documentation/Ops.OpsTransport.html index 76d1da00f..17652c3cc 100644 --- a/Documentation/Ops.OpsTransport.html +++ b/Documentation/Ops.OpsTransport.html @@ -4431,7 +4431,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauIf true, cargo group is activated when disembarked. If false, cargo groups are late activated when disembarked. Default nil (usually activated).
(Optional) If true, cargo group is activated when disembarked. If false, cargo groups are late activated when disembarked. Default nil (usually activated).
Weight of a single cargo item in kg. Default 1 kg.
+(Optional) Weight of a single cargo item in kg. Default 1 kg.
Transport zone combo if other than default.
+(Optional) Transport zone combo if other than default.
Randomization radius in meters. Default 0 m.
+(Optional) Randomization radius in meters. Default 0 m.
Transport Zone combo.
+(Optional) Transport Zone combo.
Number of groups that must be actually delivered (and are not dead). Default 0.
+(Optional) Number of groups that must be actually delivered (and are not dead). Default 0.
Priority 1=high, 100=low. Default 50.
+(Optional) Priority 1=high, 100=low. Default 50.
Number 1-10. If missions with lower value are in the queue, these have to be finished first. Default is nil.
(Optional) Number 1-10. If missions with lower value are in the queue, these have to be finished first. Default is nil.
If true, another running mission might be cancelled if it has a lower priority.
+(Optional) If true, another running mission might be cancelled if it has a lower priority.
Number of carriers at least required. Default 1.
+(Optional) Number of carriers at least required. Default 1.
Number of carriers at most used for transportation. Default is same as NcarriersMin.
(Optional) Number of carriers at most used for transportation. Default is same as NcarriersMin.
Time the transport is started, e.g. "05:00" for 5 am. If specified as a #number, it will be relative (in seconds) to the current mission time. Default is 5 seconds after mission was added.
+(Optional) Time the transport is started, e.g. "05:00" for 5 am. If specified as a #number, it will be relative (in seconds) to the current mission time. Default is 5 seconds after mission was added.
Be more verbose. Default 0
+(Optional) Be more verbose. Default 0
Weight of a single cargo item in kg. Default 1 kg.
+(Optional) Weight of a single cargo item in kg. Default 1 kg.
Initial owner of the coaliton. Default coalition.side.NEUTRAL.
(Optional) Initial owner of the coaliton. Default coalition.side.NEUTRAL.
Number of units. Default 1.
+(Optional) Number of units. Default 1.
Threat level threshold. Default 0.
+(Optional) Threat level threshold. Default 0.
Time in seconds. Default 0.
+(Optional) Time in seconds. Default 0.
Object categories. Default is {Object.Category.UNIT, Object.Category.STATIC}.
(Optional) Object categories. Default is {Object.Category.UNIT, Object.Category.STATIC}.
Table of unit categories. Default {Unit.Category.GROUND_UNIT}.
(Optional) Table of unit categories. Default {Unit.Category.GROUND_UNIT}.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Number of asset groups of this platoon. Default 3.
+(Optional) Number of asset groups of this platoon. Default 3.
Performance describing how good this mission can be performed. Higher is better. Default 50. Max 100.
+(Optional) Performance describing how good this mission can be performed. Higher is better. Default 50. Max 100.
Minimum range in nautical miles. Default 0 NM.
+(Optional) Minimum range in nautical miles. Default 0 NM.
Maximum range in nautical miles. Default 10 NM.
+(Optional) Maximum range in nautical miles. Default 10 NM.
Bit mask of weapon type for which the given min/max ranges apply. Default is ENUMS.WeaponFlag.Auto, i.e. for all weapon types.
(Optional) Bit mask of weapon type for which the given min/max ranges apply. Default is ENUMS.WeaponFlag.Auto, i.e. for all weapon types.
Number of asset groups of this Cohort. Default 3.
+(Optional) Number of asset groups of this Cohort. Default 3.
Name of the cohort.
+(Optional) Name of the cohort. Defaults to TemplateGroupName.
Number of assets to be removed. Default 1.
+(Optional) Number of assets to be removed. Default 1.
Delay in seconds before assets are removed.
+(Optional) Delay in seconds before assets are removed. Defaults to 0.
Number of units. Default 2.
+(Optional) Number of units. Default 2.
Range in NM. Default 150 NM.
+(Optional) Range in NM. Default 150 NM.
Radio frequency in MHz. Default 251 MHz.
+(Optional) Radio frequency in MHz. Default 251 MHz.
Radio modulation. Default 0=AM.
+(Optional) Radio modulation. Default 0=AM.
Time in minutes it takes until a flight is combat ready again. Default is 0 min.
+(Optional) Time in minutes it takes until a flight is combat ready again. Default is 0 min.
Time in minutes it takes to repair a flight for each life point taken. Default is 0 min.
+(Optional) Time in minutes it takes to repair a flight for each life point taken. Default is 0 min.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Frequency to be used. Can also be given as a table of multiple frequencies, e.g. 271 or {127,251}. There needs to be exactly the same number of modulations!
+(Optional) Frequency to be used. Can also be given as a table of multiple frequencies, e.g. 271 or {127,251}. There needs to be exactly the same number of modulations!
Modulation to be used. Can also be given as a table of multiple modulations, e.g. radio.modulation.AM or {radio.modulation.FM,radio.modulation.AM}. There needs to be exactly the same number of frequencies!
+(Optional) Modulation to be used. Can also be given as a table of multiple modulations, e.g. radio.modulation.AM or {radio.modulation.FM,radio.modulation.AM}. There needs to be exactly the same number of frequencies!
Defaults to "C:\Program Files\DCS-SimpleRadio-Standalone\ExternalAudio"
+(Optional) Defaults to "C:\Program Files\DCS-SimpleRadio-Standalone\ExternalAudio"
Time limit in seconds for the task to be completed. (Default 0 = no time limit)
+(Optional) Time limit in seconds for the task to be completed. (Default 0 = no time limit)
defaults to FLARECOLOR.Red
+(Optional) Color, defaults to FLARECOLOR.Red
Power of illumination bomb in Candela. Default 1000 cd.
+(Optional) Power of illumination bomb in Candela. Default 1000 cd.
Height above target used to release the bomb, default 150m.
+(Optional) Height above target used to release the bomb, default 150m.
Repeat this task if true (default = false)
+(Optional) Repeat this task if true (default = false)
Repeat on failure this many times if Repeat is true (default = 1)
+(Optional) Repeat on failure this many times if Repeat is true (default = 1)
TTS friendly task type name
+(Optional) TTS friendly task type name. Defaultsto "close air support".
Repeat this task if true (default = false)
+(Optional) Repeat this task if true (default = false)
Repeat on failure this many times if Repeat is true (default = 1)
+(Optional) Repeat on failure this many times if Repeat is true (default = 1)
If true (default) it can be smoke, false if not.
+(Optional) If true (default) it can be smoke, false if not.
If true (default) it can be shown, false if not.
+(Optional) If true (default) it can be shown, false if not.
defaults to SMOKECOLOR.Red
+(Optional) Color, defaults to SMOKECOLOR.Red
The lasercode to be used. Defaults to 1688.
+(Optional) The lasercode to be used. Defaults to 1688.
The lasercode to be used. Defaults to 1688.
+(Optional) The lasercode to be used. Defaults to 1688.
of this controller, e.g. coalition.side.BLUE
+(Optional) Coalition of this controller. Defaults to coalition.side.BLUE
Type of the tasks controlled, defaults to PLAYERTASKCONTROLLER.Type.A2G
+(Optional) Type of the tasks controlled, defaults to PLAYERTASKCONTROLLER.Type.A2G
(optional) Additional prefix filter for the SET_CLIENT. Can be handed as Core.Set#SET_CLIENT also.
+(Optional) Additional prefix filter for the SET_CLIENT. Can be handed as Core.Set#SET_CLIENT also.
Set to true to switch on and false to switch off. Default is OFF.
(Optional) Set to true to switch on and false to switch off. Default is OFF.
Duration in seconds. Defaults to 30 seconds.
+(Optional) Duration in seconds. Defaults to 30 seconds.
Target cluster radius in kilometers. Default is 0.5km.
+(Optional) Target cluster radius in kilometers. Default is 0.5km.
Number of items per task type to show, default 5.
+(Optional) Number of items per task type to show, default 5.
Minimum number of seconds between menu refreshes (called every 30 secs) if a player has no active task.
+(Optional) Minimum number of seconds between menu refreshes (called every 30 secs) if a player has no active task.
Frequency to be used. Can also be given as a table of multiple frequencies, e.g. 271 or {127,251}. There needs to be exactly the same number of modulations!
+(Optional) Frequency to be used. Can also be given as a table of multiple frequencies, e.g. 271 or {127,251}. There needs to be exactly the same number of modulations!
Modulation to be used. Can also be given as a table of multiple modulations, e.g. radio.modulation.AM or {radio.modulation.FM,radio.modulation.AM}. There needs to be exactly the same number of frequencies!
+(Optional) Modulation to be used. Can also be given as a table of multiple modulations, e.g. radio.modulation.AM or {radio.modulation.FM,radio.modulation.AM}. There needs to be exactly the same number of frequencies!
Defaults to "C:\Program Files\DCS-SimpleRadio-Standalone\ExternalAudio"
+(Optional) Defaults to "C:\Program Files\DCS-SimpleRadio-Standalone\ExternalAudio"
Coordinate from which the controller radio is sending
+(Optional) Coordinate from which the controller radio is sending
Set to true to switch on and false to switch off. Default is OFF.
(Optional) Set to true to switch on and false to switch off. Default is OFF.
Radius to use in meters. Defaults to 500 meters.
+(Optional) Radius to use in meters. Defaults to 500 meters.
Set to true to switch on and false to switch off (defaults to true)
(Optional) Set to true to switch on and false to switch off (defaults to true)
Number of repeats (defaults to 5)
+(Optional) Number of repeats (defaults to 5)
If true, set to on (default), if nil or false, set to off
+(Optional) If true, set to on (default), if nil or false, set to off
If true, set to on (default), if nil or false, set to off
+(Optional) If true, set to on (default), if nil or false, set to off
Time interval in seconds. Default is self.prediction.
(Optional) Time interval in seconds. Default is self.prediction.
Tanker altitude in feet. Default 6000 ft.
+(Optional) Tanker altitude in feet. Default 6000 ft.
Low fuel threshold in percent. Default 10 % of max fuel.
+(Optional) Low fuel threshold in percent. Default 10 % of max fuel.
Distance threshold in NM. Default 5 NM (=9.62 km).
+(Optional) Distance threshold in NM. Default 5 NM (=9.62 km).
Heading threshold in degrees. Default 5 degrees.
+(Optional) Heading threshold in degrees. Default 5 degrees.
Min interval in minutes. Default is 10 minutes.
+Optional) Min interval in minutes. Default is 10 minutes.
Distance [NM] in front of the carrier. Default 10 NM.
+(Optional) Distance [NM] in front of the carrier. Default 10 NM.
Distance [NM] behind the carrier. Default 4 NM.
+(Optional) Distance [NM] behind the carrier. Default 4 NM.
Radio frequency in MHz. Default 251 MHz.
+(Optional) Radio frequency in MHz. Default 251 MHz.
Radio modulation, either "AM" or "FM". Default "AM".
+(Optional) Radio modulation, either "AM" or "FM". Default "AM".
True air speed (TAS) in knots. Default 274 knots, which results in ~250 KIAS.
+(Optional) True air speed (TAS) in knots. Default 274 knots, which results in ~250 KIAS.
TACAN channel. Default 1.
+(Optional) TACAN channel. Default 1.
TACAN morse code identifier. Three letters. Default "TKR".
+(Optional) TACAN morse code identifier. Three letters. Default "TKR".
TACAN mode, which can be either "Y" (default) or "X".
+(Optional) TACAN mode, which can be either "Y" (default) or "X".
Distance [NM] of initial waypoint astern carrier. Default 8 NM.
+(Optional) Distance [NM] of initial waypoint astern carrier. Default 8 NM.
Delay before routing in seconds. Default 1 second.
+(Optional) Delay before routing in seconds. Default 1 second.
Altitude in meters. Default 70 m.
+(Optional) Altitude in meters. Default 70 m.
Time interval in seconds. Default 1.0 sec.
+(Optional) Time interval in seconds. Default 1.0 sec.
Low fuel threshold in percent. Default 5%.
+(Optional) Low fuel threshold in percent. Default 5%.
Offset distance in meters. Default 200 m (~660 ft).
+(Optional) Offset distance in meters. Default 200 m (~660 ft).
Offset distance in meters. Default 240 m (~780 ft).
+(Optional) Offset distance in meters. Default 240 m (~780 ft).
Duration in minutes. Default 5 min.
+(Optional) Duration in minutes. Default 5 min.
Speed in knots. Default 5 kts.
+(Optional) Speed in knots. Default 5 kts.
Radius of rescue zone in nautical miles. Default is 15 NM.
+(Optional) Radius of rescue zone in nautical miles. Default is 15 NM.
Takeoff type. Default SPAWN.Takeoff.Hot.
+(Optional) Takeoff type. Default SPAWN.Takeoff.Hot.
Number of asset groups of this squadron. Default 3.
+(Optional) Number of asset groups of this squadron. Default 3.
If true (default), activate despawn after holding.
(Optional) If true (default), activate despawn after holding.
If true (default), activate despawn after landing.
(Optional) If true (default), activate despawn after landing.
Low fuel threshold in percent. Default 25.
+(Optional) Low fuel threshold in percent. Default 25.
Number of units. Must be >=1 and <=4. Default 2.
+(Optional) Number of units. Must be >=1 and <=4. Default 2.
Take off type: "Cold" (default) or "Hot" with engines on or "Air" for spawning in air.
+(Optional) Take off type: "Cold" (default) or "Hot" with engines on or "Air" for spawning in air.
Performance describing how good this mission can be performed. Higher is better. Default 50. Max 100.
+(Optional) Performance describing how good this mission can be performed. Higher is better. Default 50. Max 100.
Minimum range in nautical miles. Default 0 NM.
+(Optional) Minimum range in nautical miles. Default 0 NM.
Maximum range in nautical miles. Default 10 NM.
+(Optional) Maximum range in nautical miles. Default 10 NM.
Bit mask of weapon type for which the given min/max ranges apply. Default is ENUMS.WeaponFlag.Auto, i.e. for all weapon types.
(Optional) Bit mask of weapon type for which the given min/max ranges apply. Default is ENUMS.WeaponFlag.Auto, i.e. for all weapon types.
Number of asset groups of this Cohort. Default 3.
+(Optional) Number of asset groups of this Cohort. Default 3.
Name of the cohort.
+(Optional) Name of the cohort. Defaults to TemplateGroupName.
Number of assets to be removed. Default 1.
+(Optional) Number of assets to be removed. Default 1.
Delay in seconds before assets are removed.
+(Optional) Delay in seconds before assets are removed. Defaults to 0.
Number of units. Default 2.
+(Optional) Number of units. Default 2.
Range in NM. Default 150 NM.
+(Optional) Range in NM. Default 150 NM.
Radio frequency in MHz. Default 251 MHz.
+(Optional) Radio frequency in MHz. Default 251 MHz.
Radio modulation. Default 0=AM.
+(Optional) Radio modulation. Default 0=AM.
Time in minutes it takes until a flight is combat ready again. Default is 0 min.
+(Optional) Time in minutes it takes until a flight is combat ready again. Default is 0 min.
Time in minutes it takes to repair a flight for each life point taken. Default is 0 min.
+(Optional) Time in minutes it takes to repair a flight for each life point taken. Default is 0 min.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Min number of required assets.
+(Optional) Min number of required assets. Default is 1.
Max number of requried assets.
+(Optional) Max number of requried assets. Default is 1.
DCS attribute(s). Default nil.
(Optional) DCS attribute(s). Default nil.
Importance of the target. Default nil.
(Optional) Importance of the target. Default nil.
Priority of the target. Default 50.
+(Optional) Priority of the target. Default 50.
Start time (abs) seconds. Default now.
+(Optional) Start time (abs) seconds. Default now.
Interval in seconds after the last transmission finished.
+(Optional) Interval in seconds after the last transmission finished. Defaults to 0.
Start time (abs) seconds. Default now.
+(Optional) Start time (abs) seconds. Default now.
Interval in seconds after the last transmission finished.
+(Optional) Interval in seconds after the last transmission finished. Defaults to 0.
Directory path inside the miz file where the sound file is located. Default "l10n/DEFAULT/".
+(Optional) Directory path inside the miz file where the sound file is located. Default "l10n/DEFAULT/".
Start time (abs) seconds. Default now.
+(Optional) Start time (abs) seconds. Default now.
Interval in seconds after the last transmission finished.
+(Optional) Interval in seconds after the last transmission finished. Defaults to 0.
Duration [sec] of the subtitle being displayed. Default 5 sec.
+(Optional) Duration [sec] of the subtitle being displayed. Default 5 sec.
The directory within the miz file where the sound is located. Default "l10n/DEFAULT/".
+(Optional) The directory within the miz file where the sound is located. Default "l10n/DEFAULT/".
Duration [sec] of the subtitle being displayed. Default 5 sec.
+(Optional) Duration [sec] of the subtitle being displayed. Default 5 sec.
Radio power in Watts. Default 100 W.
+(Optional) Radio power in Watts. Default 100 W.
Path to SRS.
+(Optional) Path to SRS.
SRS port. Default 5002.
+(Optional) SRS port. Default 5002.
Start time (abs) seconds. Default now.
+(Optional) Start time (abs) seconds. Default now.
Interval in seconds after the last transmission finished.
+(Optional) Interval in seconds after the last transmission finished. Defaults to 0.
Start time (abs) seconds. Default now.
+(Optional) Start time (abs) seconds. Default now.
Interval in seconds after the last transmission finished.
+(Optional) Interval in seconds after the last transmission finished. Defaults to 0.
Directory path inside the miz file where the sound file is located. Default "l10n/DEFAULT/".
+(Optional) Directory path inside the miz file where the sound file is located. Default "l10n/DEFAULT/".
Start time (abs) seconds. Default now.
+(Optional) Start time (abs) seconds. Default now.
Interval in seconds after the last transmission finished.
+(Optional) Interval in seconds after the last transmission finished. Defaults to 0.
Duration [sec] of the subtitle being displayed. Default 5 sec.
+(Optional) Duration [sec] of the subtitle being displayed. Default 5 sec.
The directory within the miz file where the sound is located. Default "l10n/DEFAULT/".
+(Optional) The directory within the miz file where the sound is located. Default "l10n/DEFAULT/".
Duration [sec] of the subtitle being displayed. Default 5 sec.
+(Optional) Duration [sec] of the subtitle being displayed. Default 5 sec.
Radio power in Watts. Default 100 W.
+(Optional) Radio power in Watts. Default 100 W.
Path to SRS.
+(Optional) Path to SRS.
SRS port. Default 5002.
+(Optional) SRS port. Default 5002.
Provider. Default is as set via MSRS.SetProvider.
+(Optional) Provider. Default is as set via MSRS.SetProvider.
Provider. Default is the currently set provider (self.provider).
(Optional) Provider. Default is the currently set provider (self.provider).
Path to config file, defaults to "C:\Users\
(Optional) Path to config file, defaults to "C:\Users\
File to load, defaults to "Moose_MSRS.lua"
+(Optional) File to load, defaults to "Moose_MSRS.lua"
Path to SRS directory. Default C:\\Program Files\\DCS-SimpleRadio-Standalone\\ExternalAudio.
(Optional) Path to SRS directory. Default C:\\Program Files\\DCS-SimpleRadio-Standalone\\ExternalAudio.
Radio frequency in MHz. Default 143.00 MHz. Can also be given as a #table of multiple frequencies.
+(Optional) Radio frequency in MHz. Default 143.00 MHz. Can also be given as a #table of multiple frequencies.
Radio modulation: 0=AM (default), 1=FM. See radio.modulation.AM and radio.modulation.FM enumerators. Can also be given as a #table of multiple modulations.
(Optional) Radio modulation: 0=AM (default), 1=FM. See radio.modulation.AM and radio.modulation.FM enumerators. Can also be given as a #table of multiple modulations.
Backend used: MSRS.Backend.SRSEXE (default) or MSRS.Backend.GRPC.
(Optional) Backend used: MSRS.Backend.SRSEXE (default) or MSRS.Backend.GRPC.
Backend used. Default is MSRS.Backend.SRSEXE.
(Optional) Backend used. Default is MSRS.Backend.SRSEXE.
Coalition. Default 0.
+(Optional) Coalition. Default 0.
Gender: "male" or "female" (default).
+(Optional) Gender: "male" or "female" (default).
Default "ROBOT"
+(Optional) Label. Default "ROBOT"
Path to the directory, where the sound file is located. Default is C:\\Program Files\\DCS-SimpleRadio-Standalone\\ExternalAudio.
(Optional) Path to the directory, where the sound file is located. Default is C:\\Program Files\\DCS-SimpleRadio-Standalone\\ExternalAudio.
Port. Default 5002.
+(Optional) Port. Default 5002.
Azure Voice. Default "en-US-AriaNeural".
(Optional) Azure Voice. Default "en-US-AriaNeural".
Voice. Default MSRS.Voices.Google.Standard.en_GB_Standard_A.
(Optional) Voice. Default MSRS.Voices.Google.Standard.en_GB_Standard_A.
Piper Voices. Default "en_US-ryan-low".
(Optional) Piper Voices. Default "en_US-ryan-low".
Provider. Default is as set by MSRS.SetProvider, which itself defaults to MSRS.Provider.WINDOWS if not set.
(Optional) Provider. Default is as set by MSRS.SetProvider, which itself defaults to MSRS.Provider.WINDOWS if not set.
Voice. Default "Microsoft Hazel Desktop".
(Optional) Voice. Default "Microsoft Hazel Desktop".
Label, defaults to "ROBOT" (displayed sender name in the radio overlay of SRS) - No spaces allowed!
+(Optional) Label, defaults to "ROBOT" (displayed sender name in the radio overlay of SRS) - No spaces allowed!
The speed to use, defaults to 1.0.
+(Optional) The speed to use, defaults to 1.0.
If to use google. Default: no.
+(Optional) If to use google. Default: no.
The volume to use, defaults to 1.0.
+(Optional) The volume to use, defaults to 1.0.
The label to use, defaults to "MSRS".
+(Optional) The label to use, defaults to "MSRS".
The coalition to use.
+(Optional) The coalition to use.
Defaults to 1.0
+(Optional) Defaults to 1.0
Duration in seconds the file lasts. Default is determined by number of characters of the text message.
+(Optional) Duration in seconds the file lasts. Default is determined by number of characters of the text message.
Start time (abs) seconds. Default now.
+(Optional) Start time (abs) seconds. Default now.
Interval in seconds after the last transmission finished.
+(Optional) Interval in seconds after the last transmission finished.
Duration [sec] of the subtitle being displayed. Default 5 sec.
+(Optional) Duration [sec] of the subtitle being displayed. Default 5 sec.
Radio frequency if other than MSRS default.
+(Optional) Radio frequency if other than MSRS default.
Radio modulation if other then MSRS default.
+(Optional) Radio modulation if other then MSRS default.
Gender of the voice
+(Optional) Gender of the voice
Culture of the voice
+C(Optional) ulture of the voice
Specific voice
+(Optional) Specific voice
Volume setting
+(Optional) Volume setting
Label to be used
+(Optional) Label to be used
Coordinate to be used
+(Optional) Coordinate to be used
Speed to be used
+(Optional) Speed to be used
Speed factor. Default 1.
+(Optional) Speed factor. Default 1.
The path of the directory, where the sound file is located. Default is "l10n/DEFAULT/" within the miz file.
+(Optional) The path of the directory, where the sound file is located. Default is "l10n/DEFAULT/" within the miz file.
Duration in seconds, how long it takes to play the sound file. Default is 3 seconds.
+(Optional) Duration in seconds, how long it takes to play the sound file. Default is 3 seconds.
Set if SRS should be used to play this file. Default is false.
+(Optional) Set if SRS should be used to play this file. Default is false.
Duration in seconds. Default 3 seconds.
+(Optional) Duration in seconds. Default 3 seconds.
Name of the file. Default is "Hello World.mp3".
+(Optional) Name of the file. Default is "Hello World.mp3".
Path to the directory, where the sound file is located. In case this is nil, it defaults to the DCS mission temp directory.
+(Optional) Path to the directory, where the sound file is located. In case this is nil, it defaults to the DCS mission temp directory.
Duration in seconds, how long it takes to play the text. Default is 3 seconds.
+(Optional) Duration in seconds, how long it takes to play the text. Default is 3 seconds.
TTS culture. Default "en-GB".
+(Optional) TTS culture. Default "en-GB".
Duration in seconds. Default 3 seconds.
+(Optional) Duration in seconds. Default 3 seconds.
Gender: "male" or "female" (default).
+(Optional) Gender: "male" or "female" (default).
Text to speak. Default "Hello World!".
+(Optional) Text to speak. Default "Hello World!".
Delay in seconds before profiler is stated. Default is immediately.
+(Optional) Delay in seconds before profiler is stated. Default is immediately.
Duration in (game) seconds before the profiler is stopped. Default is when mission ends.
+(Optional) Duration in (game) seconds before the profiler is stopped. Default is when mission ends.
UDP port. Default 10042.
(Optional) UDP port. Default 10042.
Host. Default "127.0.0.1".
(Optional) Host. Default "127.0.0.1".
The TTS provider: 0=Microsoft (default), 1=Google.
+(Optional) The TTS provider: 0=Microsoft (default), 1=Google.
The Gender, i.e. "male", "female". Default "female".
+(Optional) The Gender, i.e. "male", "female". Default "female".
The volume. Microsoft: [0,100] default 50, Google: [-96, 10] default 0.
+(Optional) The volume. Microsoft: [0,100] default 50, Google: [-96, 10] default 0.
Host. Default "127.0.0.1".
(Optional) Host. Default "127.0.0.1".
Port. Default 10042.
+(Optional) Port. Default 10042.
Duration in seconds how long the time is displayed. Default is 5 seconds.
+(Optional) Duration in seconds how long the time is displayed. Default is 5 seconds.
Local time offset in hours. E.g. +4 for a location which has GMT+4. Default 0.
+(Optional) Local time offset in hours. E.g. +4 for a location which has GMT+4. Default 0.
Local time offset in hours. E.g. +4 for a location which has GMT+4. Default 0.
+(Optional) Local time offset in hours. E.g. +4 for a location which has GMT+4. Default 0.
Seed value. Default is a random number using math.random()
+(Optional) Seed value. Default is a random number using math.random()
(Optional for Cinematic) What effect to use. Defaults to a random effect. Smoke presets are: 1=small smoke and fire, 2=medium smoke and fire, 3=large smoke and fire, 4=huge smoke and fire, 5=small smoke, 6=medium smoke, 7=large smoke, 8=huge smoke.
+(Optional) (Optional for Cinematic) What effect to use. Defaults to a random effect. Smoke presets are: 1=small smoke and fire, 2=medium smoke and fire, 3=large smoke and fire, 4=huge smoke and fire, 5=small smoke, 6=medium smoke, 7=large smoke, 8=huge smoke.
(Optional for Cinematic) What smoke density to use, can be 0 to 1. Defaults to 0.5.
+(Optional) (Optional for Cinematic) What smoke density to use, can be 0 to 1. Defaults to 0.5.
(Optional for Cinematic) What effect to use. Defaults to a random effect. Smoke presets are: 1=small smoke and fire, 2=medium smoke and fire, 3=large smoke and fire, 4=huge smoke and fire, 5=small smoke, 6=medium smoke, 7=large smoke, 8=huge smoke.
+(Optional) (Optional for Cinematic) What effect to use. Defaults to a random effect. Smoke presets are: 1=small smoke and fire, 2=medium smoke and fire, 3=large smoke and fire, 4=huge smoke and fire, 5=small smoke, 6=medium smoke, 7=large smoke, 8=huge smoke.
(Optional for Cinematic) What smoke density to use, can be 0 to 1. Defaults to 0.5.
+(Optional) (Optional for Cinematic) What smoke density to use, can be 0 to 1. Defaults to 0.5.
If true, dead units can be restored on load. Defaults to false.
+(Optional) If true, dead units can be restored on load. Defaults to false.
Use this percentage of probability to resurrect a unit. [0..100], defaults to 25.
+(Optional) Use this percentage of probability to resurrect a unit. [0..100], defaults to 25.
If set, life points of a resurrected unit will be randomly restored to min this percentage. [0..100], defaults to 25.
+(Optional) If set, life points of a resurrected unit will be randomly restored to min this percentage. [0..100], defaults to 25.
If set, life points of a resurrected unit will be randomly restored to max this percentage. [0..100], defaults to 75.
+(Optional) If set, life points of a resurrected unit will be randomly restored to max this percentage. [0..100], defaults to 75.
(Optional for Cinematic) What effect to use. Defaults to a random effect. Smoke presets are: 1=small smoke and fire, 2=medium smoke and fire, 3=large smoke and fire, 4=huge smoke and fire, 5=small smoke, 6=medium smoke, 7=large smoke, 8=huge smoke.
+(Optional) (Optional for Cinematic) What effect to use. Defaults to a random effect. Smoke presets are: 1=small smoke and fire, 2=medium smoke and fire, 3=large smoke and fire, 4=huge smoke and fire, 5=small smoke, 6=medium smoke, 7=large smoke, 8=huge smoke.
(Optional for Cinematic) What smoke density to use, can be 0 to 1. Defaults to 0.5.
+(Optional) (Optional for Cinematic) What smoke density to use, can be 0 to 1. Defaults to 0.5.
Speed in knots
+(Optional) Speed in knots. Defaults to 350.
Heading in degrees
+(Optional) Heading in degrees. Defaults to 270.
Leg in NM
+(Optional) Leg in NM. Defaults to 10nm.
Coalition side, e.g. coaltion.side.RED or coaltion.side.BLUE
+(Optional) Coalition side, e.g. coaltion.side.RED or coaltion.side.BLUE. Defaults to -1.
Color of the line in RGB, e.g. {1,0,0} for red
+(Optional) Color of the line in RGB, e.g. {1,0,0} for red, Defaults to {1,0,0}.
Transparency factor, between 0.1 and 1
+(Optional) Transparency factor, between 0.1 and 1. Defaults to 1.
Line type to be used, line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.
+(Optional) Line type to be used, line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.
Number of indents
+(Optional) Number of indents. Defaults to 0.
Only cycle this deep, defaults to 5.
+(Optional) Only cycle this deep, defaults to 5.
+ #table seen
(Optional)
+Replace illegal characters by this character or string. Default underscore "_".
+(Optional) Replace illegal characters by this character or string. Default underscore "_".
Briefing text, can contain newlines, will be converted formatted properly for DCS
+Briefing text, can contain newlines, will be converted formatted properly for DCS.
Picture file path, can be a file in the DEFAULT folder inside the .miz
+(Optional) Picture file path, can be a file in the DEFAULT folder inside the .miz. Defaults to "".
Duration in seconds, defaults to 10
+(Optional) Duration in seconds, defaults to 10
If true, clears the view before showing the picture, defaults to false
+(Optional) If true, clears the view before showing the picture, defaults to false
Delay in seconds before showing the picture, defaults to 0
+(Optional) Delay in seconds before showing the picture, defaults to 0
Horizontal alignment of the picture, 0: Left, 1: Center, 2: Right
+(Optional) Horizontal alignment of the picture, 0: Left, 1: Center, 2: Right. Defaults to 1.
Vertical alignment of the picture, 0: Top, 1: Center, 2: Bottom
+(Optional) Vertical alignment of the picture, 0: Top, 1: Center, 2: Bottom. Defaults to 1.
Size of the picture in percent, defaults to 100
+(Optional) Size of the picture in percent, defaults to 100
Size units, 0 for % of original picture size, and 1 for % of window size
+(Optional) Size units, 0 for % of original picture size, and 1 for % of window size. Defaults to 0.
Duration in seconds, defaults to 10
+(Optional) Duration in seconds, defaults to 10
If true, clears the view before showing the picture, defaults to false
+(Optional) If true, clears the view before showing the picture, defaults to false
Delay in seconds before showing the picture, defaults to 0
+(Optional) Delay in seconds before showing the picture, defaults to 0
Horizontal alignment of the picture, 0: Left, 1: Center, 2: Right
+(Optional) Horizontal alignment of the picture, 0: Left, 1: Center, 2: Right. Defaults to 1.
Vertical alignment of the picture, 0: Top, 1: Center, 2: Bottom
+(Optional) Vertical alignment of the picture, 0: Top, 1: Center, 2: Bottom. Defaults to 1.
Size of the picture in percent, defaults to 100
+(Optional) Size of the picture in percent, defaults to 100
Size units, 0 for % of original picture size, and 1 for % of window size
+(Optional) Size units, 0 for % of original picture size, and 1 for % of window size. Defaults to 0.
Duration in seconds, defaults to 10
+(Optional) Duration in seconds, defaults to 10
If true, clears the view before showing the picture, defaults to false
+(Optional) If true, clears the view before showing the picture, defaults to false
Delay in seconds before showing the picture, defaults to 0
+(Optional) Delay in seconds before showing the picture, defaults to 0
Horizontal alignment of the picture, 0: Left, 1: Center, 2: Right
+(Optional) Horizontal alignment of the picture, 0: Left, 1: Center, 2: Right. Defaults to 1.
Vertical alignment of the picture, 0: Top, 1: Center, 2: Bottom
+(Optional) Vertical alignment of the picture, 0: Top, 1: Center, 2: Bottom. Defaults to 1.
Size of the picture in percent, defaults to 100
+Optional) Size of the picture in percent, defaults to 100
Size units, 0 for % of original picture size, and 1 for % of window size
+(Optional) Size units, 0 for % of original picture size, and 1 for % of window size. Defaults to 0.
Duration in seconds, defaults to 10
+(Optional) Duration in seconds, defaults to 10
If true, clears the view before showing the picture, defaults to false
+(Optional) If true, clears the view before showing the picture, defaults to false
Delay in seconds before showing the picture, defaults to 0
+(Optional) Delay in seconds before showing the picture, defaults to 0
Horizontal alignment of the picture, 0: Left, 1: Center, 2: Right
+(Optional) Horizontal alignment of the picture, 0: Left, 1: Center, 2: Right. Defaults to 1.
Vertical alignment of the picture, 0: Top, 1: Center, 2: Bottom
+(Optional) Vertical alignment of the picture, 0: Top, 1: Center, 2: Bottom. Defaults to 1.
Size of the picture in percent, defaults to 100
+(Optional) Size of the picture in percent, defaults to 100
Size units, 0 for % of original picture size, and 1 for % of window size
+(Optional) Size units, 0 for % of original picture size, and 1 for % of window size. Defaults to 0.
Duration in seconds, defaults to 10
+(Optional) Duration in seconds, defaults to 10
If true, clears the view before showing the picture, defaults to false
+(Optional) If true, clears the view before showing the picture, defaults to false
Delay in seconds before showing the picture, defaults to 0
+(Optional) Delay in seconds before showing the picture, defaults to 0
Horizontal alignment of the picture, 0: Left, 1: Center, 2: Right
+(Optional) Horizontal alignment of the picture, 0: Left, 1: Center, 2: Right. Defaults to 1.
Vertical alignment of the picture, 0: Top, 1: Center, 2: Bottom
+(Optional) Vertical alignment of the picture, 0: Top, 1: Center, 2: Bottom. Defaults to 1.
Size of the picture in percent, defaults to 100
+(Optional) Size of the picture in percent, defaults to 100
Size units, 0 for % of original picture size, and 1 for % of window size
+(Optional) Size units, 0 for % of original picture size, and 1 for % of window size. Defaults to 0.
Type of FARP, can be one of the known types ENUMS.FARPType.FARP, ENUMS.FARPType.INVISIBLE, ENUMS.FARPType.HELIPADSINGLE, ENUMS.FARPType.PADSINGLE. Defaults to ENUMS.FARPType.FARP.
+(Optional) Type of FARP, can be one of the known types ENUMS.FARPType.FARP, ENUMS.FARPType.INVISIBLE, ENUMS.FARPType.HELIPADSINGLE, ENUMS.FARPType.PADSINGLE. Defaults to ENUMS.FARPType.FARP.
@@ -11973,7 +11976,7 @@ References: -Coalition of this FARP, i.e. coalition.side.BLUE or coalition.side.RED, defaults to coalition.side.BLUE.
+(Optional) Coalition of this FARP, i.e. coalition.side.BLUE or coalition.side.RED, defaults to coalition.side.BLUE.
@@ -11986,7 +11989,7 @@ References: -Country of this FARP, defaults to country.id.USA (blue) or country.id.RUSSIA (red).
+(Optional) Country of this FARP, defaults to country.id.USA (blue) or country.id.RUSSIA (red).
@@ -11999,7 +12002,7 @@ References: -Callsign of the FARP ATC, defaults to CALLSIGN.FARP.Berlin.
+(Optional) Callsign of the FARP ATC, defaults to CALLSIGN.FARP.Berlin.
@@ -12012,7 +12015,7 @@ References: -Frequency of the FARP ATC Radio, defaults to 127.5 (MHz).
+(Optional) Frequency of the FARP ATC Radio, defaults to 127.5 (MHz).
@@ -12025,7 +12028,7 @@ References: -Modulation of the FARP ATC Radio, defaults to radio.modulation.AM.
+(Optional) Modulation of the FARP ATC Radio, defaults to radio.modulation.AM.
@@ -12051,7 +12054,7 @@ References: -Radius of the FARP, i.e. where the FARP objects will be placed in meters, not more than 150m away. Defaults to 100.
+(Optional) Radius of the FARP, i.e. where the FARP objects will be placed in meters, not more than 150m away. Defaults to 100.
@@ -12077,7 +12080,7 @@ References: -Tons of fuel to be added initially to the FARP. Defaults to 10 (tons). Set to 0 for no fill.
+(Optional) Tons of fuel to be added initially to the FARP. Defaults to 10 (tons). Set to 0 for no fill.
@@ -12090,7 +12093,7 @@ References: -Number of equipment items per known item to be added initially to the FARP. Defaults to 10 (items). Set to 0 for no fill.
+Optional) Number of equipment items per known item to be added initially to the FARP. Defaults to 10 (items). Set to 0 for no fill.
@@ -12168,7 +12171,7 @@ References: -For NumberPads > 1, space this many meters horizontally. Defaults to 100.
+(Optional) For NumberPads > 1, space this many meters horizontally. Defaults to 100.
@@ -12181,7 +12184,7 @@ References: -For NumberPads > 1, space this many meters vertically. Defaults to 100.
+(Optional) For NumberPads > 1, space this many meters vertically. Defaults to 100.
@@ -12319,7 +12322,7 @@ References: -MASH Radio Frequency, defaults to 127.5.
+(Optional) MASH Radio Frequency, defaults to 127.5.
@@ -12332,7 +12335,7 @@ References: -MASH Radio Modulation, defaults to radio.modulation.AM.
+(Optional) MASH Radio Modulation, defaults to radio.modulation.AM.
@@ -12345,7 +12348,7 @@ References: -Defaults to CALLSIGN.FARP.Berlin.
+(Optional) Defaults to CALLSIGN.FARP.Berlin.
diff --git a/Documentation/Wrapper.Airbase.html b/Documentation/Wrapper.Airbase.html index 1f1cb0ee5..6c97383ff 100644 --- a/Documentation/Wrapper.Airbase.html +++ b/Documentation/Wrapper.Airbase.html @@ -5693,7 +5693,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauRadius around the spawn point to be checked. Default is 50 m.
+(Optional) Radius around the spawn point to be checked. Default is 50 m.
If true, spots are considered free even though TO_AC is true. Default is off which is saver to avoid spawning aircraft on top of each other. Option might be enabled for FARPS and ships.
+(Optional) If true, spots are considered free even though TO_AC is true. Default is off which is saver to avoid spawning aircraft on top of each other. Option might be enabled for FARPS and ships.
If true, spots are considered free even though TO_AC is true. Default is off which is saver to avoid spawning aircraft on top of each other. Option might be enabled for FARPS and ships.
+(Optional) If true, spots are considered free even though TO_AC is true. Default is off which is saver to avoid spawning aircraft on top of each other. Option might be enabled for FARPS and ships.
If true, spots are considered free even though TO_AC is true. Default is off which is saver to avoid spawning aircraft on top of each other. Option might be enabled for FARPS and ships.
+(Optional) If true, spots are considered free even though TO_AC is true. Default is off which is saver to avoid spawning aircraft on top of each other. Option might be enabled for FARPS and ships.
Terminal type of which the number of spots is counted. Default all spots but spawn points on runway.
+(Optional) Terminal type of which the number of spots is counted. Default all spots but spawn points on runway.
If true, perfer the left runway. If false, prefer the right runway. If nil (default), do not care about left or right.
(Optional) If true, perfer the left runway. If false, prefer the right runway. If nil (default), do not care about left or right.
The runway. Default is the active runway.
+(Optional) The runway. Default is the active runway.
If false, do not place markers but only give output to DCS.log file. Default true.
+(Optional) If false, do not place markers but only give output to DCS.log file. Default true.
If true, perfer the left runway. If false, prefer the right runway. If nil (default), do not care about left or right.
(Optional) If true, perfer the left runway. If false, prefer the right runway. If nil (default), do not care about left or right.
If true, perfer the left runway. If false, prefer the right runway. If nil (default), do not care about left or right.
(Optional) If true, perfer the left runway. If false, prefer the right runway. If nil (default), do not care about left or right.
If true, perfer the left runway. If false, prefer the right runway. If nil (default), do not care about left or right.
(Optional) If true, perfer the left runway. If false, prefer the right runway. If nil (default), do not care about left or right.
Power of the explosion in kg TNT. Default 100 kg TNT.
+(Optional) Power of the explosion in kg TNT. Default 100 kg TNT.
Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
+(Optional) Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
Offset "above" the unit in meters. Default 0 m.
+(Optional) Offset "above" the unit in meters. Default 0 m.
Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
+Optional) Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
Offset along the world x-axis in meters. Default 0 m.
+(Optional) Offset along the world x-axis in meters. Default 0 m.
Offset along the world y-axis in meters. Default 0 m.
+(Optional) Offset along the world y-axis in meters. Default 0 m.
Offset along the world z-axis in meters. Default 0 m.
+(Optional) Offset along the world z-axis in meters. Default 0 m.
CLIENT:TaskBombingRunway(Airbase, WeaponType, WeaponExpend, AttackQty, Direction, GroupAttack)
CLIENT:TaskBombingRunway(Airbase, WeaponType, (, AttackQty, Direction, GroupAttack, WeaponExpend)
(AIR) Delivering weapon on the runway.
A flag that indicates whether an error should be raised if the CLIENT cannot be found. By default an error will be raised.
+(Optional) A flag that indicates whether an error should be raised if the CLIENT cannot be found. By default an error will be raised.
Power of the explosion in kg TNT. Default 100 kg TNT.
+(Optional) Power of the explosion in kg TNT. Default 100 kg TNT.
Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)
+(Optional) Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)
The number value the group will be referred to as. Only valid numbers are 1-9. For example Uzi 5-1. Default 1.
+(Optional) The number value the group will be referred to as. Only valid numbers are 1-9. For example Uzi 5-1. Default 1.
Radio modulation. Default radio.modulation.AM.
(Optional) Radio modulation. Default radio.modulation.AM.
Radio modulation. Default radio.modulation.AM.
(Optional) Radio modulation. Default radio.modulation.AM.
Set to true for on and false for off. Defaults to true.
+(Optional) Set to true for on and false for off. Defaults to true.
Array of target categories allowed to engage. Default {"Ships"}.
(Optional) Array of target categories allowed to engage. Default {"Ships"}.
Array of target categories allowed to engage. Default {"Air"}.
(Optional) Array of target categories allowed to engage. Default {"Air"}.
Array of target categories allowed to engage.
+(Optional) Array of target categories allowed to engage. Defaults to {"Air"}.
All enroute tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first. Default 0.
+(Optional) All enroute tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first. Default 0.
Frequency in MHz. Default 133 MHz.
+(Optional) Frequency in MHz. Default 133 MHz.
Radio modulation. Default radio.modulation.AM.
(Optional) Radio modulation. Default radio.modulation.AM.
All en-route tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first.
+(Optional) All en-route tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first. Defaults to 0.
Array of target categories allowed to engage. Default {"Air Defence"}.
(Optional) Array of target categories allowed to engage. Default {"Air Defence"}.
(Optionally) If true start up the IR Marker immediately. Else you need to call myobject:EnableIRMarker() later on.
(Optional) If true start up the IR Marker immediately. Else you need to call myobject:EnableIRMarker() later on.
(Optionally) Run this IR Marker for the given number of seconds, then stop. Use in conjunction with EnableImmediately. Defaults to 60 seconds.
+(Optional) Run this IR Marker for the given number of seconds, then stop. Use in conjunction with EnableImmediately. Defaults to 60 seconds.
Can be - 0=Never on, 1=if locked by radar, 2=if detected by radar, 3=always on, defaults to 1
+(Optional) Can be - 0=Never on, 1=if locked by radar, 2=if detected by radar, 3=always on, defaults to 1
Engage range limit in percent (a number between 0 and 100). Default 100.
+(Optional) Engage range limit in percent (a number between 0 and 100). Default 100.
Can be zero to 100 meters. Defaults to 50 meters.
+(Optional) Can be zero to 100 meters. Defaults to 50 meters.
true if RTB on bingo fuel (default), false if no RTB on bingo fuel. +
(Optional) true if RTB on bingo fuel (default), false if no RTB on bingo fuel. Warning! When you switch this option off, the airborne group will continue to fly until all fuel has been consumed, and will crash.
Delay in seconds before the group progresses to the next route point. Default 1 sec.
+(Optional) Delay in seconds before the group progresses to the next route point. Default 1 sec.
Max. delay in seconds. Actual delay is randomly chosen between DelayMin and DelayMax. Default equal to DelayMin.
+(Optional) Max. delay in seconds. Actual delay is randomly chosen between DelayMin and DelayMax. Default equal to DelayMin.
Speed of the controllable, default 20
+(Optional) Speed of the controllable, default 20
Radius of the relocation zone, default 500
+(Optional) Radius of the relocation zone, default 500
If true, route on road (less problems with AI way finding), default true
+(Optional) If true, route on road (less problems with AI way finding), default true
If true and onroad is set, take a shorter route - if available - off road, default false
+(Optional) If true and onroad is set, take a shorter route - if available - off road, default false
Formation string as in the mission editor, e.g. "Vee", "Diamond", "Line abreast", etc. Defaults to "Off Road"
+(Optional) Formation string as in the mission editor, e.g. "Vee", "Diamond", "Line abreast", etc. Defaults to "Off Road"
(optional) If true, try up to 50 times to get a coordinate on land.SurfaceType.LAND. Note - this descriptor value is not reliably implemented on all maps.
+(Optional) If true, try up to 50 times to get a coordinate on land.SurfaceType.LAND. Note - this descriptor value is not reliably implemented on all maps.
Table of attribute names for which AI reports contact. Defaults to {"Air"}. See Hoggit Wiki
+(Optional) Table of attribute names for which AI reports contact. Defaults to {"Air"}. See Hoggit Wiki
Table of attribute names for which AI reports contact. Defaults to {"Air"}, see Hoggit Wiki
+(Optional) Table of attribute names for which AI reports contact. Defaults to {"Air"}, see Hoggit Wiki
Table of attribute names for which AI reports contact. Defaults to {"Air"}, see Hoggit Wiki
+(Optional) Table of attribute names for which AI reports contact. Defaults to {"Air"}, see Hoggit Wiki
(AIR) Delivering weapon on the runway.
@@ -20382,7 +20382,7 @@ Warning! When you switch this option off, the airborne group will continue to fl(optional) Bitmask of weapon types those allowed to use. See DCS enum weapon flag. Default 2147485694 = AnyBomb (GuidedBomb + AnyUnguidedBomb).
+(Optional) Bitmask of weapon types those allowed to use. See DCS enum weapon flag. Default 2147485694 = AnyBomb (GuidedBomb + AnyUnguidedBomb).
DCS#AI.Task.WeaponExpend - WeaponExpend + (
Enum AI.Task.WeaponExpend that defines how much munitions the AI will expend per attack run. Default "ALL".
+ptional) WeaponExpend Enum AI.Task.WeaponExpend that defines how much munitions the AI will expend per attack run. Default "ALL".
Number of times the group will attack if the target. Default 1.
+(Optional) Number of times the group will attack if the target. Default 1.
(optional) Desired ingress direction from the target to the attacking aircraft. Controllable/aircraft will make its attacks from the direction. Of course if there is no way to attack from the direction due the terrain controllable/aircraft will choose another direction.
+(Optional) Desired ingress direction from the target to the attacking aircraft. Controllable/aircraft will make its attacks from the direction. Of course if there is no way to attack from the direction due the terrain controllable/aircraft will choose another direction.
(optional) Flag indicates that the target must be engaged by all aircrafts of the controllable. Has effect only if the task is assigned to a group and not to a single aircraft.
+(Optional) Flag indicates that the target must be engaged by all aircrafts of the controllable. Has effect only if the task is assigned to a group and not to a single aircraft.
+ WeaponExpend +
+Task index. Default 1.
+(Optional) Task index. Default 1.
Radius in meters. Default 200 m.
+(Optional) Radius in meters. Default 200 m.
Array of AttributeName that is contains threat categories allowed to engage. Default {"Air"}. See https://wiki.hoggit.us/view/DCS_enum_attributes
+(Optional) Array of AttributeName that is contains threat categories allowed to engage. Default {"Air"}. See https://wiki.hoggit.us/view/DCS_enum_attributes
Bitmask of weapon types, which are allowed to use.
+(Optional) Bitmask of weapon types, which are allowed to use. Defaults tp ENUMS.WeaponFlag.AutoDCS.
(Optional) Designation type.
+(Optional) Designation type. Defaults to Auto.
Frequency in MHz used to communicate with the FAC. Default 133 MHz.
+(Optional) Frequency in MHz used to communicate with the FAC. Default 133 MHz.
Modulation of radio for communication. Default 0=AM.
+(Optional) Modulation of radio for communication. Default 0=AM.
Altitude is above mean sea level. Default is above ground level.
+(Optional) Altitude is above mean sea level. Default is above ground level.
Altitude in meters of the orbit pattern. Default y component of Coord.
+(Optional) Altitude in meters of the orbit pattern. Default y component of Coord.
Speed [m/s] flying the orbit pattern. Default 128 m/s = 250 knots.
+(Optional) Speed [m/s] flying the orbit pattern. Default 128 m/s = 250 knots.
The speed in m/s. Default is 5.555 m/s = 20 km/h.
+(Optional) The speed in m/s. Default is 5.555 m/s = 20 km/h.
The speed in m/s. Default is 5.555 m/s = 20 km/h.
+(Optional) The speed in m/s. Default is 5.555 m/s = 20 km/h.
Power of the explosion in kg TNT. Default 100 kg TNT.
+(Optional) Power of the explosion in kg TNT. Default 100 kg TNT.
Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
+(Optional) Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
Offset "above" the unit in meters. Default 0 m.
+(Optional) Offset "above" the unit in meters. Default 0 m.
Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
+Optional) Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
Offset along the world x-axis in meters. Default 0 m.
+(Optional) Offset along the world x-axis in meters. Default 0 m.
Offset along the world y-axis in meters. Default 0 m.
+(Optional) Offset along the world y-axis in meters. Default 0 m.
Offset along the world z-axis in meters. Default 0 m.
+(Optional) Offset along the world z-axis in meters. Default 0 m.
CONTROLLABLE:TaskBombingRunway(Airbase, WeaponType, WeaponExpend, AttackQty, Direction, GroupAttack)
(AIR) Delivering weapon on the runway.
The DCS controllable class.
+ + + +Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)
+(Optional) Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)
The number value the group will be referred to as. Only valid numbers are 1-9. For example Uzi 5-1. Default 1.
+(Optional) The number value the group will be referred to as. Only valid numbers are 1-9. For example Uzi 5-1. Default 1.
Radio modulation. Default radio.modulation.AM.
(Optional) Radio modulation. Default radio.modulation.AM.
Radio modulation. Default radio.modulation.AM.
(Optional) Radio modulation. Default radio.modulation.AM.
Set to true for on and false for off. Defaults to true.
+(Optional) Set to true for on and false for off. Defaults to true.
Array of target categories allowed to engage. Default {"Ships"}.
(Optional) Array of target categories allowed to engage. Default {"Ships"}.
Array of target categories allowed to engage. Default {"Air"}.
(Optional) Array of target categories allowed to engage. Default {"Air"}.
Array of target categories allowed to engage.
+(Optional) Array of target categories allowed to engage. Defaults to {"Air"}.
All enroute tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first. Default 0.
+(Optional) All enroute tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first. Default 0.
Frequency in MHz. Default 133 MHz.
+(Optional) Frequency in MHz. Default 133 MHz.
Radio modulation. Default radio.modulation.AM.
(Optional) Radio modulation. Default radio.modulation.AM.
All en-route tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first.
+(Optional) All en-route tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first. Defaults to 0.
Array of target categories allowed to engage. Default {"Air Defence"}.
(Optional) Array of target categories allowed to engage. Default {"Air Defence"}.
(Optionally) If true start up the IR Marker immediately. Else you need to call myobject:EnableIRMarker() later on.
(Optional) If true start up the IR Marker immediately. Else you need to call myobject:EnableIRMarker() later on.
(Optionally) Run this IR Marker for the given number of seconds, then stop. Use in conjunction with EnableImmediately. Defaults to 60 seconds.
+(Optional) Run this IR Marker for the given number of seconds, then stop. Use in conjunction with EnableImmediately. Defaults to 60 seconds.
Can be - 0=Never on, 1=if locked by radar, 2=if detected by radar, 3=always on, defaults to 1
+(Optional) Can be - 0=Never on, 1=if locked by radar, 2=if detected by radar, 3=always on, defaults to 1
Engage range limit in percent (a number between 0 and 100). Default 100.
+(Optional) Engage range limit in percent (a number between 0 and 100). Default 100.
Can be zero to 100 meters. Defaults to 50 meters.
+(Optional) Can be zero to 100 meters. Defaults to 50 meters.
true if RTB on bingo fuel (default), false if no RTB on bingo fuel. +
(Optional) true if RTB on bingo fuel (default), false if no RTB on bingo fuel. Warning! When you switch this option off, the airborne group will continue to fly until all fuel has been consumed, and will crash.
Delay in seconds before the group progresses to the next route point. Default 1 sec.
+(Optional) Delay in seconds before the group progresses to the next route point. Default 1 sec.
Max. delay in seconds. Actual delay is randomly chosen between DelayMin and DelayMax. Default equal to DelayMin.
+(Optional) Max. delay in seconds. Actual delay is randomly chosen between DelayMin and DelayMax. Default equal to DelayMin.
Speed of the controllable, default 20
+(Optional) Speed of the controllable, default 20
Radius of the relocation zone, default 500
+(Optional) Radius of the relocation zone, default 500
If true, route on road (less problems with AI way finding), default true
+(Optional) If true, route on road (less problems with AI way finding), default true
If true and onroad is set, take a shorter route - if available - off road, default false
+(Optional) If true and onroad is set, take a shorter route - if available - off road, default false
Formation string as in the mission editor, e.g. "Vee", "Diamond", "Line abreast", etc. Defaults to "Off Road"
+(Optional) Formation string as in the mission editor, e.g. "Vee", "Diamond", "Line abreast", etc. Defaults to "Off Road"
(optional) If true, try up to 50 times to get a coordinate on land.SurfaceType.LAND. Note - this descriptor value is not reliably implemented on all maps.
+(Optional) If true, try up to 50 times to get a coordinate on land.SurfaceType.LAND. Note - this descriptor value is not reliably implemented on all maps.
Table of attribute names for which AI reports contact. Defaults to {"Air"}. See Hoggit Wiki
+(Optional) Table of attribute names for which AI reports contact. Defaults to {"Air"}. See Hoggit Wiki
Table of attribute names for which AI reports contact. Defaults to {"Air"}, see Hoggit Wiki
+(Optional) Table of attribute names for which AI reports contact. Defaults to {"Air"}, see Hoggit Wiki
Table of attribute names for which AI reports contact. Defaults to {"Air"}, see Hoggit Wiki
+(Optional) Table of attribute names for which AI reports contact. Defaults to {"Air"}, see Hoggit Wiki
(AIR) Delivering weapon on the runway.
@@ -15073,7 +15073,7 @@ Warning! When you switch this option off, the airborne group will continue to fl(optional) Bitmask of weapon types those allowed to use. See DCS enum weapon flag. Default 2147485694 = AnyBomb (GuidedBomb + AnyUnguidedBomb).
+(Optional) Bitmask of weapon types those allowed to use. See DCS enum weapon flag. Default 2147485694 = AnyBomb (GuidedBomb + AnyUnguidedBomb).
DCS#AI.Task.WeaponExpend - WeaponExpend + (
Enum AI.Task.WeaponExpend that defines how much munitions the AI will expend per attack run. Default "ALL".
+ptional) WeaponExpend Enum AI.Task.WeaponExpend that defines how much munitions the AI will expend per attack run. Default "ALL".
Number of times the group will attack if the target. Default 1.
+(Optional) Number of times the group will attack if the target. Default 1.
(optional) Desired ingress direction from the target to the attacking aircraft. Controllable/aircraft will make its attacks from the direction. Of course if there is no way to attack from the direction due the terrain controllable/aircraft will choose another direction.
+(Optional) Desired ingress direction from the target to the attacking aircraft. Controllable/aircraft will make its attacks from the direction. Of course if there is no way to attack from the direction due the terrain controllable/aircraft will choose another direction.
(optional) Flag indicates that the target must be engaged by all aircrafts of the controllable. Has effect only if the task is assigned to a group and not to a single aircraft.
+(Optional) Flag indicates that the target must be engaged by all aircrafts of the controllable. Has effect only if the task is assigned to a group and not to a single aircraft.
+ WeaponExpend +
+Task index. Default 1.
+(Optional) Task index. Default 1.
Radius in meters. Default 200 m.
+(Optional) Radius in meters. Default 200 m.
Array of AttributeName that is contains threat categories allowed to engage. Default {"Air"}. See https://wiki.hoggit.us/view/DCS_enum_attributes
+(Optional) Array of AttributeName that is contains threat categories allowed to engage. Default {"Air"}. See https://wiki.hoggit.us/view/DCS_enum_attributes
Bitmask of weapon types, which are allowed to use.
+(Optional) Bitmask of weapon types, which are allowed to use. Defaults tp ENUMS.WeaponFlag.AutoDCS.
(Optional) Designation type.
+(Optional) Designation type. Defaults to Auto.
Frequency in MHz used to communicate with the FAC. Default 133 MHz.
+(Optional) Frequency in MHz used to communicate with the FAC. Default 133 MHz.
Modulation of radio for communication. Default 0=AM.
+(Optional) Modulation of radio for communication. Default 0=AM.
Altitude is above mean sea level. Default is above ground level.
+(Optional) Altitude is above mean sea level. Default is above ground level.
Altitude in meters of the orbit pattern. Default y component of Coord.
+(Optional) Altitude in meters of the orbit pattern. Default y component of Coord.
Speed [m/s] flying the orbit pattern. Default 128 m/s = 250 knots.
+(Optional) Speed [m/s] flying the orbit pattern. Default 128 m/s = 250 knots.
The speed in m/s. Default is 5.555 m/s = 20 km/h.
+(Optional) The speed in m/s. Default is 5.555 m/s = 20 km/h.
The speed in m/s. Default is 5.555 m/s = 20 km/h.
+(Optional) The speed in m/s. Default is 5.555 m/s = 20 km/h.
The DCS controllable class.
+ + + +Power of the explosion in kg TNT. Default 100 kg TNT.
+(Optional) Power of the explosion in kg TNT. Default 100 kg TNT.
Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
+(Optional) Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
Offset "above" the unit in meters. Default 0 m.
+(Optional) Offset "above" the unit in meters. Default 0 m.
Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
+Optional) Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
Offset along the world x-axis in meters. Default 0 m.
+(Optional) Offset along the world x-axis in meters. Default 0 m.
Offset along the world y-axis in meters. Default 0 m.
+(Optional) Offset along the world y-axis in meters. Default 0 m.
Offset along the world z-axis in meters. Default 0 m.
+(Optional) Offset along the world z-axis in meters. Default 0 m.
The DCS controllable class.
+ + + +The DCS controllable class.
+ + + +The DCS controllable class.
+ + + +Set to false to remove an item silently. Defaults to true.
+(Optional) Set to false to remove an item silently. Defaults to true.
Power of the explosion in kg TNT. Default 100 kg TNT.
+(Optional) Power of the explosion in kg TNT. Default 100 kg TNT.
Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
+(Optional) Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
Offset "above" the unit in meters. Default 0 m.
+(Optional) Offset "above" the unit in meters. Default 0 m.
Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
+Optional) Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
Offset along the world x-axis in meters. Default 0 m.
+(Optional) Offset along the world x-axis in meters. Default 0 m.
Offset along the world y-axis in meters. Default 0 m.
+(Optional) Offset along the world y-axis in meters. Default 0 m.
Offset along the world z-axis in meters. Default 0 m.
+(Optional) Offset along the world z-axis in meters. Default 0 m.
GROUP:TaskBombingRunway(Airbase, WeaponType, WeaponExpend, AttackQty, Direction, GroupAttack)
GROUP:TaskBombingRunway(Airbase, WeaponType, (, AttackQty, Direction, GroupAttack, WeaponExpend)
(AIR) Delivering weapon on the runway.
If true, all units of the group must have the attribute in order to return true. Default is only one unit of a heterogenious group needs to have the attribute.
+(Optional) If true, all units of the group must have the attribute in order to return true. Default is only one unit of a heterogenious group needs to have the attribute.
Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)
+(Optional) Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)
The number value the group will be referred to as. Only valid numbers are 1-9. For example Uzi 5-1. Default 1.
+(Optional) The number value the group will be referred to as. Only valid numbers are 1-9. For example Uzi 5-1. Default 1.
Radio modulation. Default radio.modulation.AM.
(Optional) Radio modulation. Default radio.modulation.AM.
Radio modulation. Default radio.modulation.AM.
(Optional) Radio modulation. Default radio.modulation.AM.
Set to true for on and false for off. Defaults to true.
+(Optional) Set to true for on and false for off. Defaults to true.
Array of target categories allowed to engage. Default {"Ships"}.
(Optional) Array of target categories allowed to engage. Default {"Ships"}.
Array of target categories allowed to engage. Default {"Air"}.
(Optional) Array of target categories allowed to engage. Default {"Air"}.
Array of target categories allowed to engage.
+(Optional) Array of target categories allowed to engage. Defaults to {"Air"}.
All enroute tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first. Default 0.
+(Optional) All enroute tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first. Default 0.
Frequency in MHz. Default 133 MHz.
+(Optional) Frequency in MHz. Default 133 MHz.
Radio modulation. Default radio.modulation.AM.
(Optional) Radio modulation. Default radio.modulation.AM.
All en-route tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first.
+(Optional) All en-route tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first. Defaults to 0.
Array of target categories allowed to engage. Default {"Air Defence"}.
(Optional) Array of target categories allowed to engage. Default {"Air Defence"}.
(Optionally) If true start up the IR Marker immediately. Else you need to call myobject:EnableIRMarker() later on.
(Optional) If true start up the IR Marker immediately. Else you need to call myobject:EnableIRMarker() later on.
(Optionally) Run this IR Marker for the given number of seconds, then stop. Use in conjunction with EnableImmediately. Defaults to 60 seconds.
+(Optional) Run this IR Marker for the given number of seconds, then stop. Use in conjunction with EnableImmediately. Defaults to 60 seconds.
Can be - 0=Never on, 1=if locked by radar, 2=if detected by radar, 3=always on, defaults to 1
+(Optional) Can be - 0=Never on, 1=if locked by radar, 2=if detected by radar, 3=always on, defaults to 1
Engage range limit in percent (a number between 0 and 100). Default 100.
+(Optional) Engage range limit in percent (a number between 0 and 100). Default 100.
Can be zero to 100 meters. Defaults to 50 meters.
+(Optional) Can be zero to 100 meters. Defaults to 50 meters.
true if RTB on bingo fuel (default), false if no RTB on bingo fuel. +
(Optional) true if RTB on bingo fuel (default), false if no RTB on bingo fuel. Warning! When you switch this option off, the airborne group will continue to fly until all fuel has been consumed, and will crash.
Delay in seconds before the group progresses to the next route point. Default 1 sec.
+(Optional) Delay in seconds before the group progresses to the next route point. Default 1 sec.
Max. delay in seconds. Actual delay is randomly chosen between DelayMin and DelayMax. Default equal to DelayMin.
+(Optional) Max. delay in seconds. Actual delay is randomly chosen between DelayMin and DelayMax. Default equal to DelayMin.
Speed of the controllable, default 20
+(Optional) Speed of the controllable, default 20
Radius of the relocation zone, default 500
+(Optional) Radius of the relocation zone, default 500
If true, route on road (less problems with AI way finding), default true
+(Optional) If true, route on road (less problems with AI way finding), default true
If true and onroad is set, take a shorter route - if available - off road, default false
+(Optional) If true and onroad is set, take a shorter route - if available - off road, default false
Formation string as in the mission editor, e.g. "Vee", "Diamond", "Line abreast", etc. Defaults to "Off Road"
+(Optional) Formation string as in the mission editor, e.g. "Vee", "Diamond", "Line abreast", etc. Defaults to "Off Road"
(optional) If true, try up to 50 times to get a coordinate on land.SurfaceType.LAND. Note - this descriptor value is not reliably implemented on all maps.
+(Optional) If true, try up to 50 times to get a coordinate on land.SurfaceType.LAND. Note - this descriptor value is not reliably implemented on all maps.
Table of attribute names for which AI reports contact. Defaults to {"Air"}. See Hoggit Wiki
+(Optional) Table of attribute names for which AI reports contact. Defaults to {"Air"}. See Hoggit Wiki
Table of attribute names for which AI reports contact. Defaults to {"Air"}, see Hoggit Wiki
+(Optional) Table of attribute names for which AI reports contact. Defaults to {"Air"}, see Hoggit Wiki
Table of attribute names for which AI reports contact. Defaults to {"Air"}, see Hoggit Wiki
+(Optional) Table of attribute names for which AI reports contact. Defaults to {"Air"}, see Hoggit Wiki
(AIR) Delivering weapon on the runway.
@@ -21412,7 +21412,7 @@ Warning! When you switch this option off, the airborne group will continue to fl(optional) Bitmask of weapon types those allowed to use. See DCS enum weapon flag. Default 2147485694 = AnyBomb (GuidedBomb + AnyUnguidedBomb).
+(Optional) Bitmask of weapon types those allowed to use. See DCS enum weapon flag. Default 2147485694 = AnyBomb (GuidedBomb + AnyUnguidedBomb).
DCS#AI.Task.WeaponExpend - WeaponExpend + (
Enum AI.Task.WeaponExpend that defines how much munitions the AI will expend per attack run. Default "ALL".
+ptional) WeaponExpend Enum AI.Task.WeaponExpend that defines how much munitions the AI will expend per attack run. Default "ALL".
Number of times the group will attack if the target. Default 1.
+(Optional) Number of times the group will attack if the target. Default 1.
(optional) Desired ingress direction from the target to the attacking aircraft. Controllable/aircraft will make its attacks from the direction. Of course if there is no way to attack from the direction due the terrain controllable/aircraft will choose another direction.
+(Optional) Desired ingress direction from the target to the attacking aircraft. Controllable/aircraft will make its attacks from the direction. Of course if there is no way to attack from the direction due the terrain controllable/aircraft will choose another direction.
(optional) Flag indicates that the target must be engaged by all aircrafts of the controllable. Has effect only if the task is assigned to a group and not to a single aircraft.
+(Optional) Flag indicates that the target must be engaged by all aircrafts of the controllable. Has effect only if the task is assigned to a group and not to a single aircraft.
+ WeaponExpend +
+Task index. Default 1.
+(Optional) Task index. Default 1.
Radius in meters. Default 200 m.
+(Optional) Radius in meters. Default 200 m.
Array of AttributeName that is contains threat categories allowed to engage. Default {"Air"}. See https://wiki.hoggit.us/view/DCS_enum_attributes
+(Optional) Array of AttributeName that is contains threat categories allowed to engage. Default {"Air"}. See https://wiki.hoggit.us/view/DCS_enum_attributes
Bitmask of weapon types, which are allowed to use.
+(Optional) Bitmask of weapon types, which are allowed to use. Defaults tp ENUMS.WeaponFlag.AutoDCS.
(Optional) Designation type.
+(Optional) Designation type. Defaults to Auto.
Frequency in MHz used to communicate with the FAC. Default 133 MHz.
+(Optional) Frequency in MHz used to communicate with the FAC. Default 133 MHz.
Modulation of radio for communication. Default 0=AM.
+(Optional) Modulation of radio for communication. Default 0=AM.
Altitude is above mean sea level. Default is above ground level.
+(Optional) Altitude is above mean sea level. Default is above ground level.
Altitude in meters of the orbit pattern. Default y component of Coord.
+(Optional) Altitude in meters of the orbit pattern. Default y component of Coord.
Speed [m/s] flying the orbit pattern. Default 128 m/s = 250 knots.
+(Optional) Speed [m/s] flying the orbit pattern. Default 128 m/s = 250 knots.
The speed in m/s. Default is 5.555 m/s = 20 km/h.
+(Optional) The speed in m/s. Default is 5.555 m/s = 20 km/h.
The speed in m/s. Default is 5.555 m/s = 20 km/h.
+(Optional) The speed in m/s. Default is 5.555 m/s = 20 km/h.
Power of the explosion in kg TNT. Default 100 kg TNT.
+(Optional) Power of the explosion in kg TNT. Default 100 kg TNT.
Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
+(Optional) Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
Offset "above" the unit in meters. Default 0 m.
+(Optional) Offset "above" the unit in meters. Default 0 m.
Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
+Optional) Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
Offset along the world x-axis in meters. Default 0 m.
+(Optional) Offset along the world x-axis in meters. Default 0 m.
Offset along the world y-axis in meters. Default 0 m.
+(Optional) Offset along the world y-axis in meters. Default 0 m.
Offset along the world z-axis in meters. Default 0 m.
+(Optional) Offset along the world z-axis in meters. Default 0 m.
Set text that is displayed in the marker panel.
Coordinate of the mark.
+ + + +Set text that is displayed in the marker panel.
@@ -4030,20 +4052,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauMARKER
#string - Text + (
Marker text. Default is an empty string "".
+ptional) Text Marker text. Default is an empty string "".
+ Text +
+Coordinate of the mark.
+Coordinate of the mark.
+Numnber of seconds this block will last. Defaults to 600.
+(Optional) Numnber of seconds this block will last. Defaults to 600.
Power of the explosion in kg TNT. Default 100 kg TNT.
+(Optional) Power of the explosion in kg TNT. Default 100 kg TNT.
Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
+(Optional) Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
Offset "above" the unit in meters. Default 0 m.
+(Optional) Offset "above" the unit in meters. Default 0 m.
Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
+Optional) Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
Offset along the world x-axis in meters. Default 0 m.
+(Optional) Offset along the world x-axis in meters. Default 0 m.
Offset along the world y-axis in meters. Default 0 m.
+(Optional) Offset along the world y-axis in meters. Default 0 m.
Offset along the world z-axis in meters. Default 0 m.
+(Optional) Offset along the world z-axis in meters. Default 0 m.
Power of the explosion in kg TNT. Default 100 kg TNT.
+(Optional) Power of the explosion in kg TNT. Default 100 kg TNT.
Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
+(Optional) Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
Offset "above" the unit in meters. Default 0 m.
+(Optional) Offset "above" the unit in meters. Default 0 m.
Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
+Optional) Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
Offset along the world x-axis in meters. Default 0 m.
+(Optional) Offset along the world x-axis in meters. Default 0 m.
Offset along the world y-axis in meters. Default 0 m.
+(Optional) Offset along the world y-axis in meters. Default 0 m.
Offset along the world z-axis in meters. Default 0 m.
+(Optional) Offset along the world z-axis in meters. Default 0 m.
The heading of the static respawn in degrees. Default is 0 deg.
+(Optional) The heading of the static respawn in degrees. Default is 0 deg.
Power of the explosion in kg TNT. Default 100 kg TNT.
+(Optional) Power of the explosion in kg TNT. Default 100 kg TNT.
Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
+(Optional) Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
Offset "above" the unit in meters. Default 0 m.
+(Optional) Offset "above" the unit in meters. Default 0 m.
Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
+Optional) Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
Offset along the world x-axis in meters. Default 0 m.
+(Optional) Offset along the world x-axis in meters. Default 0 m.
Offset along the world y-axis in meters. Default 0 m.
+(Optional) Offset along the world y-axis in meters. Default 0 m.
Offset along the world z-axis in meters. Default 0 m.
+(Optional) Offset along the world z-axis in meters. Default 0 m.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
The interval, start after this many seconds and repeat every interval seconds. Defaults to 300.
+(Optional) The interval, start after this many seconds and repeat every interval seconds. Defaults to 300.
UNIT:TaskBombingRunway(Airbase, WeaponType, WeaponExpend, AttackQty, Direction, GroupAttack)
UNIT:TaskBombingRunway(Airbase, WeaponType, (, AttackQty, Direction, GroupAttack, WeaponExpend)
(AIR) Delivering weapon on the runway.
Power of the explosion in kg TNT. Default 100 kg TNT.
+(Optional) Power of the explosion in kg TNT. Default 100 kg TNT.
Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)
+(Optional) Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)
The number value the group will be referred to as. Only valid numbers are 1-9. For example Uzi 5-1. Default 1.
+(Optional) The number value the group will be referred to as. Only valid numbers are 1-9. For example Uzi 5-1. Default 1.
Radio modulation. Default radio.modulation.AM.
(Optional) Radio modulation. Default radio.modulation.AM.
Radio modulation. Default radio.modulation.AM.
(Optional) Radio modulation. Default radio.modulation.AM.
Set to true for on and false for off. Defaults to true.
+(Optional) Set to true for on and false for off. Defaults to true.
Array of target categories allowed to engage. Default {"Ships"}.
(Optional) Array of target categories allowed to engage. Default {"Ships"}.
Array of target categories allowed to engage. Default {"Air"}.
(Optional) Array of target categories allowed to engage. Default {"Air"}.
Array of target categories allowed to engage.
+(Optional) Array of target categories allowed to engage. Defaults to {"Air"}.
All enroute tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first. Default 0.
+(Optional) All enroute tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first. Default 0.
Frequency in MHz. Default 133 MHz.
+(Optional) Frequency in MHz. Default 133 MHz.
Radio modulation. Default radio.modulation.AM.
(Optional) Radio modulation. Default radio.modulation.AM.
All en-route tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first.
+(Optional) All en-route tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first. Defaults to 0.
Array of target categories allowed to engage. Default {"Air Defence"}.
(Optional) Array of target categories allowed to engage. Default {"Air Defence"}.
(Optionally) If true start up the IR Marker immediately. Else you need to call myobject:EnableIRMarker() later on.
(Optional) If true start up the IR Marker immediately. Else you need to call myobject:EnableIRMarker() later on.
(Optionally) Run this IR Marker for the given number of seconds, then stop. Use in conjunction with EnableImmediately. Defaults to 60 seconds.
+(Optional) Run this IR Marker for the given number of seconds, then stop. Use in conjunction with EnableImmediately. Defaults to 60 seconds.
Can be - 0=Never on, 1=if locked by radar, 2=if detected by radar, 3=always on, defaults to 1
+(Optional) Can be - 0=Never on, 1=if locked by radar, 2=if detected by radar, 3=always on, defaults to 1
Engage range limit in percent (a number between 0 and 100). Default 100.
+(Optional) Engage range limit in percent (a number between 0 and 100). Default 100.
Can be zero to 100 meters. Defaults to 50 meters.
+(Optional) Can be zero to 100 meters. Defaults to 50 meters.
true if RTB on bingo fuel (default), false if no RTB on bingo fuel. +
(Optional) true if RTB on bingo fuel (default), false if no RTB on bingo fuel. Warning! When you switch this option off, the airborne group will continue to fly until all fuel has been consumed, and will crash.
Delay in seconds before the group progresses to the next route point. Default 1 sec.
+(Optional) Delay in seconds before the group progresses to the next route point. Default 1 sec.
Max. delay in seconds. Actual delay is randomly chosen between DelayMin and DelayMax. Default equal to DelayMin.
+(Optional) Max. delay in seconds. Actual delay is randomly chosen between DelayMin and DelayMax. Default equal to DelayMin.
Speed of the controllable, default 20
+(Optional) Speed of the controllable, default 20
Radius of the relocation zone, default 500
+(Optional) Radius of the relocation zone, default 500
If true, route on road (less problems with AI way finding), default true
+(Optional) If true, route on road (less problems with AI way finding), default true
If true and onroad is set, take a shorter route - if available - off road, default false
+(Optional) If true and onroad is set, take a shorter route - if available - off road, default false
Formation string as in the mission editor, e.g. "Vee", "Diamond", "Line abreast", etc. Defaults to "Off Road"
+(Optional) Formation string as in the mission editor, e.g. "Vee", "Diamond", "Line abreast", etc. Defaults to "Off Road"
(optional) If true, try up to 50 times to get a coordinate on land.SurfaceType.LAND. Note - this descriptor value is not reliably implemented on all maps.
+(Optional) If true, try up to 50 times to get a coordinate on land.SurfaceType.LAND. Note - this descriptor value is not reliably implemented on all maps.
Table of attribute names for which AI reports contact. Defaults to {"Air"}. See Hoggit Wiki
+(Optional) Table of attribute names for which AI reports contact. Defaults to {"Air"}. See Hoggit Wiki
Table of attribute names for which AI reports contact. Defaults to {"Air"}, see Hoggit Wiki
+(Optional) Table of attribute names for which AI reports contact. Defaults to {"Air"}, see Hoggit Wiki
Table of attribute names for which AI reports contact. Defaults to {"Air"}, see Hoggit Wiki
+(Optional) Table of attribute names for which AI reports contact. Defaults to {"Air"}, see Hoggit Wiki
(AIR) Delivering weapon on the runway.
@@ -18761,7 +18761,7 @@ Warning! When you switch this option off, the airborne group will continue to fl(optional) Bitmask of weapon types those allowed to use. See DCS enum weapon flag. Default 2147485694 = AnyBomb (GuidedBomb + AnyUnguidedBomb).
+(Optional) Bitmask of weapon types those allowed to use. See DCS enum weapon flag. Default 2147485694 = AnyBomb (GuidedBomb + AnyUnguidedBomb).
DCS#AI.Task.WeaponExpend - WeaponExpend + (
Enum AI.Task.WeaponExpend that defines how much munitions the AI will expend per attack run. Default "ALL".
+ptional) WeaponExpend Enum AI.Task.WeaponExpend that defines how much munitions the AI will expend per attack run. Default "ALL".
Number of times the group will attack if the target. Default 1.
+(Optional) Number of times the group will attack if the target. Default 1.
(optional) Desired ingress direction from the target to the attacking aircraft. Controllable/aircraft will make its attacks from the direction. Of course if there is no way to attack from the direction due the terrain controllable/aircraft will choose another direction.
+(Optional) Desired ingress direction from the target to the attacking aircraft. Controllable/aircraft will make its attacks from the direction. Of course if there is no way to attack from the direction due the terrain controllable/aircraft will choose another direction.
(optional) Flag indicates that the target must be engaged by all aircrafts of the controllable. Has effect only if the task is assigned to a group and not to a single aircraft.
+(Optional) Flag indicates that the target must be engaged by all aircrafts of the controllable. Has effect only if the task is assigned to a group and not to a single aircraft.
+ WeaponExpend +
+Task index. Default 1.
+(Optional) Task index. Default 1.
Radius in meters. Default 200 m.
+(Optional) Radius in meters. Default 200 m.
Array of AttributeName that is contains threat categories allowed to engage. Default {"Air"}. See https://wiki.hoggit.us/view/DCS_enum_attributes
+(Optional) Array of AttributeName that is contains threat categories allowed to engage. Default {"Air"}. See https://wiki.hoggit.us/view/DCS_enum_attributes
Bitmask of weapon types, which are allowed to use.
+(Optional) Bitmask of weapon types, which are allowed to use. Defaults tp ENUMS.WeaponFlag.AutoDCS.
(Optional) Designation type.
+(Optional) Designation type. Defaults to Auto.
Frequency in MHz used to communicate with the FAC. Default 133 MHz.
+(Optional) Frequency in MHz used to communicate with the FAC. Default 133 MHz.
Modulation of radio for communication. Default 0=AM.
+(Optional) Modulation of radio for communication. Default 0=AM.
Altitude is above mean sea level. Default is above ground level.
+(Optional) Altitude is above mean sea level. Default is above ground level.
Altitude in meters of the orbit pattern. Default y component of Coord.
+(Optional) Altitude in meters of the orbit pattern. Default y component of Coord.
Speed [m/s] flying the orbit pattern. Default 128 m/s = 250 knots.
+(Optional) Speed [m/s] flying the orbit pattern. Default 128 m/s = 250 knots.
The speed in m/s. Default is 5.555 m/s = 20 km/h.
+(Optional) The speed in m/s. Default is 5.555 m/s = 20 km/h.
The speed in m/s. Default is 5.555 m/s = 20 km/h.
+(Optional) The speed in m/s. Default is 5.555 m/s = 20 km/h.
Power of the explosion in kg TNT. Default 100 kg TNT.
+(Optional) Power of the explosion in kg TNT. Default 100 kg TNT.
Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
+(Optional) Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
Offset "above" the unit in meters. Default 0 m.
+(Optional) Offset "above" the unit in meters. Default 0 m.
Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
+Optional) Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
Offset along the world x-axis in meters. Default 0 m.
+(Optional) Offset along the world x-axis in meters. Default 0 m.
Offset along the world y-axis in meters. Default 0 m.
+(Optional) Offset along the world y-axis in meters. Default 0 m.
Offset along the world z-axis in meters. Default 0 m.
+(Optional) Offset along the world z-axis in meters. Default 0 m.
Distance in meters. Default is 50 m. Set to 0 to deactivate.
+(Optional) Distance in meters. Default is 50 m. Set to 0 to deactivate.
@@ -5327,7 +5327,7 @@ Note that this can be called many times per second. So be careful for performancColor of smoke. Default is SMOKECOLOR.Red.
(Optional) Color of smoke. Default is SMOKECOLOR.Red.
Time step in seconds when the position is updated. Default 0.01 sec ==> 100 evaluations per second.
+(Optional) Time step in seconds when the position is updated. Default 0.01 sec ==> 100 evaluations per second.
Level of output (higher=more). Default 0.
+(Optional) Level of output (higher=more). Default 0.
Delay in seconds before the tracking starts. Default 0.001 sec.
+(Optional) Delay in seconds before the tracking starts. Default 0.001 sec.
Distance in meters. Default 50 m.
+(Optional) Distance in meters. Default 50 m.
Power of the explosion in kg TNT. Default 100 kg TNT.
+(Optional) Power of the explosion in kg TNT. Default 100 kg TNT.
Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
+(Optional) Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
Offset "above" the unit in meters. Default 0 m.
+(Optional) Offset "above" the unit in meters. Default 0 m.
Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
+Optional) Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
Offset along the world x-axis in meters. Default 0 m.
+(Optional) Offset along the world x-axis in meters. Default 0 m.
Offset along the world y-axis in meters. Default 0 m.
+(Optional) Offset along the world y-axis in meters. Default 0 m.
Offset along the world z-axis in meters. Default 0 m.
+(Optional) Offset along the world z-axis in meters. Default 0 m.