Auto commit by GitHub Actions Workflow

This commit is contained in:
MooseBotter
2026-03-03 05:28:32 +00:00
parent 0a27b01164
commit 0ceb44c82a
84 changed files with 3045 additions and 3109 deletions
+27 -215
View File
@@ -2216,7 +2216,7 @@ end
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(INTEL)._CheckClusterCoordinateChanged">INTEL:_CheckClusterCoordinateChanged(Cluster, Threshold, Coordinate)</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(INTEL)._CheckClusterCoordinateChanged">INTEL:_CheckClusterCoordinateChanged(Cluster, (, Coordinate, Threshold)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Check if the coordindate of the cluster changed.</p>
</td>
@@ -4828,72 +4828,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectDLINK" ><strong>INTEL.DetectDLINK</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectIRST" ><strong>INTEL.DetectIRST</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectOptical" ><strong>INTEL.DetectOptical</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRWR" ><strong>INTEL.DetectRWR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRadar" ><strong>INTEL.DetectRadar</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectVisual" ><strong>INTEL.DetectVisual</strong></a>
</div>
</div>
@@ -5695,7 +5629,7 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
</div>
<div class="w3-half">
<p>Time interval in seconds. Default is <code>self.prediction</code>.</p>
<p>(Optional) Time interval in seconds. Default is <code>self.prediction</code>.</p>
</div>
</div>
@@ -6276,7 +6210,7 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
</div>
<div class="w3-half">
<p>If <code>true</code>, update the coordinate. Default is to just return the last stored position.</p>
<p>(Optional) If <code>true</code>, update the coordinate. Default is to just return the last stored position.</p>
</div>
</div>
@@ -7127,7 +7061,7 @@ If no detection method is given, the detection will use all the available method
</div>
<div class="w3-half">
<p>Abs. mission time in seconds, when the object is detected. Default now.</p>
<p>(Optional) Abs. mission time in seconds, when the object is detected. Default now.</p>
</div>
</div>
@@ -8146,7 +8080,7 @@ If no detection method is given, the detection will use all the available method
</div>
<div class="w3-half">
<p>Radius in which we can "hear" units. Defaults to 1000 meters.</p>
<p>(Optional) Radius in which we can "hear" units. Defaults to 1000 meters.</p>
</div>
</div>
@@ -8159,7 +8093,7 @@ If no detection method is given, the detection will use all the available method
</div>
<div class="w3-half">
<p>Set what Unit Categories we can "hear". Defaults to <code>{Unit.Category.GROUND_UNIT,Unit.Category.HELICOPTER}</code></p>
<p>Optional) Set what Unit Categories we can "hear". Defaults to <code>{Unit.Category.GROUND_UNIT,Unit.Category.HELICOPTER}</code></p>
</div>
</div>
@@ -8276,7 +8210,7 @@ If no detection method is given, the detection will use all the available method
</div>
<div class="w3-half">
<p>The radius of the clusters in kilometers. Default 15 km.</p>
<p>(Optional) The radius of the clusters in kilometers. Default 15 km.</p>
</div>
</div>
@@ -8756,7 +8690,7 @@ This avoids fast oscillations between a contact being detected and undetected.</
</div>
<div class="w3-half">
<p>Time interval in seconds. Default is 120 sec.</p>
<p>(Optional) Time interval in seconds. Default is 120 sec.</p>
</div>
</div>
@@ -8803,7 +8737,7 @@ This avoids fast oscillations between a contact being detected and undetected.</
</div>
<div class="w3-half">
<p>Minimum flight height to be detected, in meters AGL (above ground)</p>
<p>(Optional) Minimum flight height to be detected, in meters AGL (above ground). Defaults to 250m.</p>
</div>
</div>
@@ -8816,7 +8750,7 @@ This avoids fast oscillations between a contact being detected and undetected.</
</div>
<div class="w3-half">
<p>Threshold to escape the radar if flying below minheight, defaults to 90 (90% escape chance)</p>
<p>(Optional) Threshold to escape the radar if flying below minheight, defaults to 90 (90% escape chance)</p>
</div>
</div>
@@ -8829,7 +8763,7 @@ This avoids fast oscillations between a contact being detected and undetected.</
</div>
<div class="w3-half">
<p>Threshold to be detected by the radar overall, defaults to 85 (85% chance to be found)</p>
<p>(Optional) Threshold to be detected by the radar overall, defaults to 85 (85% chance to be found)</p>
</div>
</div>
@@ -8842,7 +8776,7 @@ This avoids fast oscillations between a contact being detected and undetected.</
</div>
<div class="w3-half">
<p>Closing-in in km - the limit of km from which on it becomes increasingly difficult to escape radar detection if flying towards the radar position. Should be about 1/3 of the radar detection radius in kilometers, defaults to 20.</p>
<p>(Optional) Closing-in in km - the limit of km from which on it becomes increasingly difficult to escape radar detection if flying towards the radar position. Should be about 1/3 of the radar detection radius in kilometers, defaults to 20.</p>
</div>
</div>
@@ -9094,7 +9028,7 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(INTEL)._CheckClusterCoordinateChanged" ><strong>INTEL:_CheckClusterCoordinateChanged(Cluster, Threshold, Coordinate)</strong></a></h2>
<h2><a id="#(INTEL)._CheckClusterCoordinateChanged" ><strong>INTEL:_CheckClusterCoordinateChanged(Cluster, (, Coordinate, Threshold)</strong></a></h2>
</div>
<p>Check if the coordindate of the cluster changed.</p>
@@ -9123,12 +9057,12 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
<div class="w3-half">
<p>
#number
<strong><strong>Threshold</strong></strong>
<strong><strong>(</strong></strong>
</p>
</div>
<div class="w3-half">
<p>in meters. Default 100 m.</p>
<p>ptional) Threshold in meters. Default 100 m.</p>
</div>
</div>
@@ -9141,10 +9075,20 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
</div>
<div class="w3-half">
<p>Reference coordinate. Default is the last known coordinate of the cluster.</p>
<p>(Optional) Reference coordinate. Default is the last known coordinate of the cluster.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Threshold</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
@@ -10184,72 +10128,6 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
<p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectDLINK" ><strong>INTEL.DetectDLINK</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectIRST" ><strong>INTEL.DetectIRST</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectOptical" ><strong>INTEL.DetectOptical</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRWR" ><strong>INTEL.DetectRWR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRadar" ><strong>INTEL.DetectRadar</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectVisual" ><strong>INTEL.DetectVisual</strong></a>
</div>
</div>
@@ -12102,72 +11980,6 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
<p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectDLINK" ><strong>INTEL.DetectDLINK</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectIRST" ><strong>INTEL.DetectIRST</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectOptical" ><strong>INTEL.DetectOptical</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRWR" ><strong>INTEL.DetectRWR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRadar" ><strong>INTEL.DetectRadar</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectVisual" ><strong>INTEL.DetectVisual</strong></a>
</div>
</div>
@@ -17196,7 +17008,7 @@ Gather data with the event function:
</div>
<div class="w3-half">
<p>Remember this many seconds. Defaults to 180.</p>
<p>(Optional) Remember this many seconds. Defaults to 120.</p>
</div>
</div>