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MooseBotter
2026-03-03 05:28:32 +00:00
parent 0a27b01164
commit 0ceb44c82a
84 changed files with 3045 additions and 3109 deletions
+46 -46
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@@ -4514,7 +4514,7 @@ self.CapZoneName = CapZoneName</p>
</div>
<div class="w3-half">
<p>Defaults to 25000 feet ASL.</p>
<p>(Optional) Defaults to 25000 feet ASL.</p>
</div>
</div>
@@ -4527,7 +4527,7 @@ self.CapZoneName = CapZoneName</p>
</div>
<div class="w3-half">
<p> Defaults to 300 knots TAS.</p>
<p> (Optional) Defaults to 300 knots TAS.</p>
</div>
</div>
@@ -4540,7 +4540,7 @@ self.CapZoneName = CapZoneName</p>
</div>
<div class="w3-half">
<p>Defaults to 90 degrees (East).</p>
<p>(Optional) Defaults to 90 degrees (East).</p>
</div>
</div>
@@ -4553,7 +4553,7 @@ self.CapZoneName = CapZoneName</p>
</div>
<div class="w3-half">
<p>Defaults to 15 NM.</p>
<p>(Optional) Defaults to 15 NM.</p>
</div>
</div>
@@ -4916,7 +4916,7 @@ self.CapZoneName = CapZoneName</p>
</div>
<div class="w3-half">
<p>Table of comma separated #string entries, defaults to {"Ground"} (everything that is ground and is not a weapon). Useful other options are e.g. {"Armored vehicles"}, {"Tanks"},
<p>(Optional) Table of comma separated #string entries, defaults to {"Ground"} (everything that is ground and is not a weapon). Useful other options are e.g. {"Armored vehicles"}, {"Tanks"},
or {"APC"} or combinations like {"APC", "Tanks", "Artillery"}. See <a href="https://wiki.hoggitworld.com/view/DCS_enum_attributes">Hoggit Wiki</a>.</p>
</div>
@@ -4961,7 +4961,7 @@ or {"APC"} or combinations like {"APC", "Tanks", "Artillery"}. See <a href="http
</div>
<div class="w3-half">
<p>Formation to fly, defaults to ENUMS.Formation.FixedWing.FingerFour.Group</p>
<p>(Optional) Formation to fly, defaults to ENUMS.Formation.FixedWing.FingerFour.Group</p>
</div>
</div>
@@ -5058,7 +5058,7 @@ or {"APC"} or combinations like {"APC", "Tanks", "Artillery"}. See <a href="http
</div>
<div class="w3-half">
<p>Altitude defaults to 25000</p>
<p>(Optional) Altitude defaults to 25000</p>
</div>
</div>
@@ -5102,7 +5102,7 @@ or {"APC"} or combinations like {"APC", "Tanks", "Artillery"}. See <a href="http
</div>
<div class="w3-half">
<p>Direction defaults to 90 (East)</p>
<p>(Optional) Direction defaults to 90 (East)</p>
</div>
</div>
@@ -5149,7 +5149,7 @@ or {"APC"} or combinations like {"APC", "Tanks", "Artillery"}. See <a href="http
</div>
<div class="w3-half">
<p>Grouping defaults to 2</p>
<p>(Optional) Grouping defaults to 2</p>
</div>
</div>
@@ -5193,7 +5193,7 @@ or {"APC"} or combinations like {"APC", "Tanks", "Artillery"}. See <a href="http
</div>
<div class="w3-half">
<p>Leg defaults to 5</p>
<p>(Optional) Leg defaults to 5</p>
</div>
</div>
@@ -5237,7 +5237,7 @@ or {"APC"} or combinations like {"APC", "Tanks", "Artillery"}. See <a href="http
</div>
<div class="w3-half">
<p>Speed defaults to 300</p>
<p>(Optional) Speed defaults to 300</p>
</div>
</div>
@@ -5281,7 +5281,7 @@ or {"APC"} or combinations like {"APC", "Tanks", "Artillery"}. See <a href="http
</div>
<div class="w3-half">
<p>Set to true or false, by default this is set to true already</p>
<p>(Optional) Set to true or false, by default this is set to true already</p>
</div>
</div>
@@ -6714,7 +6714,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p>Defaults to 25000 feet.</p>
<p>(Optional) Defaults to 25000 feet.</p>
</div>
</div>
@@ -6727,7 +6727,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p> Defaults to 300 knots.</p>
<p> (Optional) Defaults to 300 knots.</p>
</div>
</div>
@@ -6740,7 +6740,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p>Defaults to 90 degrees (East).</p>
<p>(Optional) Defaults to 90 degrees (East).</p>
</div>
</div>
@@ -6753,7 +6753,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p>Defaults to 15 NM.</p>
<p>(Optional) Defaults to 15 NM.</p>
</div>
</div>
@@ -6823,7 +6823,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p>Defaults to 25000 feet ASL.</p>
<p>(Optional) Defaults to 25000 feet ASL.</p>
</div>
</div>
@@ -6836,7 +6836,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p> Defaults to 300 knots TAS.</p>
<p> (Optional) Defaults to 300 knots TAS.</p>
</div>
</div>
@@ -6849,7 +6849,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p>Defaults to 90 degrees (East).</p>
<p>(Optional) Defaults to 90 degrees (East).</p>
</div>
</div>
@@ -6862,7 +6862,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p>Defaults to 15 NM.</p>
<p>Optional) Defaults to 15 NM.</p>
</div>
</div>
@@ -6932,7 +6932,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p>Defaults to 25000 feet.</p>
<p>(Optional) Defaults to 25000 feet.</p>
</div>
</div>
@@ -6945,7 +6945,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p> Defaults to 300 knots.</p>
<p> (Optional) Defaults to 300 knots.</p>
</div>
</div>
@@ -6958,7 +6958,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p>Defaults to 90 degrees (East).</p>
<p>(Optional) Defaults to 90 degrees (East).</p>
</div>
</div>
@@ -6971,7 +6971,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p>Defaults to 15 NM.</p>
<p>(Optional) Defaults to 15 NM.</p>
</div>
</div>
@@ -7041,7 +7041,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p>Defaults to 25000 feet.</p>
<p>(Optional) Defaults to 25000 feet.</p>
</div>
</div>
@@ -7054,7 +7054,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p> Defaults to 300 knots.</p>
<p> (Optional) Defaults to 300 knots.</p>
</div>
</div>
@@ -7067,7 +7067,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p>Defaults to 90 degrees (East).</p>
<p>(Optional) Defaults to 90 degrees (East).</p>
</div>
</div>
@@ -7080,7 +7080,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p>Defaults to 15 NM.</p>
<p>(Optional) Defaults to 15 NM.</p>
</div>
</div>
@@ -7964,7 +7964,7 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa
</div>
<div class="w3-half">
<p>Table of comma separated #string entries, defaults to {"Air"} (everything that flies and is not a weapon). Useful other options are e.g. {"Bombers"}, {"Fighters"},
<p>(Optional) Table of comma separated #string entries, defaults to {"Air"} (everything that flies and is not a weapon). Useful other options are e.g. {"Bombers"}, {"Fighters"},
or {"Helicopters"} or combinations like {"Bombers", "Fighters", "UAVs"}. See <a href="https://wiki.hoggitworld.com/view/DCS_enum_attributes">Hoggit Wiki</a>.</p>
</div>
@@ -8009,7 +8009,7 @@ or {"Helicopters"} or combinations like {"Bombers", "Fighters", "UAVs"}. See <a
</div>
<div class="w3-half">
<p>Formation to fly, defaults to ENUMS.Formation.FixedWing.FingerFour.Group</p>
<p>(Optional) Formation to fly, defaults to ENUMS.Formation.FixedWing.FingerFour.Group</p>
</div>
</div>
@@ -8264,7 +8264,7 @@ or {"Helicopters"} or combinations like {"Bombers", "Fighters", "UAVs"}. See <a
</div>
<div class="w3-half">
<p>Altitude defaults to 25000</p>
<p>(Optional) Altitude defaults to 25000</p>
</div>
</div>
@@ -8308,7 +8308,7 @@ or {"Helicopters"} or combinations like {"Bombers", "Fighters", "UAVs"}. See <a
</div>
<div class="w3-half">
<p>Direction defaults to 90 (East)</p>
<p>(Optional) Direction defaults to 90 (East)</p>
</div>
</div>
@@ -8355,7 +8355,7 @@ or {"Helicopters"} or combinations like {"Bombers", "Fighters", "UAVs"}. See <a
</div>
<div class="w3-half">
<p>Grouping defaults to 2</p>
<p>(Optional) Grouping defaults to 2</p>
</div>
</div>
@@ -8399,7 +8399,7 @@ or {"Helicopters"} or combinations like {"Bombers", "Fighters", "UAVs"}. See <a
</div>
<div class="w3-half">
<p>Leg defaults to 15</p>
<p>(Optional) Leg defaults to 15</p>
</div>
</div>
@@ -8443,7 +8443,7 @@ or {"Helicopters"} or combinations like {"Bombers", "Fighters", "UAVs"}. See <a
</div>
<div class="w3-half">
<p>Speed defaults to 300</p>
<p>(Optional) Speed defaults to 300</p>
</div>
</div>
@@ -8547,7 +8547,7 @@ or {"Helicopters"} or combinations like {"Bombers", "Fighters", "UAVs"}. See <a
</div>
<div class="w3-half">
<p>defaults to 50NM</p>
<p>(Optional) defaults to 50NM</p>
</div>
</div>
@@ -8591,7 +8591,7 @@ or {"Helicopters"} or combinations like {"Bombers", "Fighters", "UAVs"}. See <a
</div>
<div class="w3-half">
<p>Range defaults to 100 NM</p>
<p>(Optional) Range defaults to 100 NM</p>
</div>
</div>
@@ -8635,7 +8635,7 @@ or {"Helicopters"} or combinations like {"Bombers", "Fighters", "UAVs"}. See <a
</div>
<div class="w3-half">
<p>defaults to 2</p>
<p>(Optional) defaults to 2</p>
</div>
</div>
@@ -8727,7 +8727,7 @@ be managed by 2 planes from the assigned AirWing. There is an maximum missions l
</div>
<div class="w3-half">
<p>Retries, defaults to 3</p>
<p>(Optional) Retries, defaults to 3</p>
</div>
</div>
@@ -8771,7 +8771,7 @@ be managed by 2 planes from the assigned AirWing. There is an maximum missions l
</div>
<div class="w3-half">
<p>Seconds, defaults to 900</p>
<p>(Optional) Seconds, defaults to 900</p>
</div>
</div>
@@ -8815,7 +8815,7 @@ be managed by 2 planes from the assigned AirWing. There is an maximum missions l
</div>
<div class="w3-half">
<p>Can be "hot", "cold", or "air" - default is "hot".</p>
<p>(Optional) Can be "hot", "cold", or "air" - default is "hot".</p>
</div>
</div>
@@ -8859,7 +8859,7 @@ be managed by 2 planes from the assigned AirWing. There is an maximum missions l
</div>
<div class="w3-half">
<p>Time in minutes it takes until a flight is combat ready again. Default is 5 min.</p>
<p>(Optional) Time in minutes it takes until a flight is combat ready again. Default is 5 min.</p>
</div>
</div>
@@ -8872,7 +8872,7 @@ be managed by 2 planes from the assigned AirWing. There is an maximum missions l
</div>
<div class="w3-half">
<p>Time in minutes it takes to repair a flight for each life point taken. Default is 10 min.</p>
<p>(Optional) Time in minutes it takes to repair a flight for each life point taken. Default is 10 min.</p>
</div>
</div>
@@ -8916,7 +8916,7 @@ be managed by 2 planes from the assigned AirWing. There is an maximum missions l
</div>
<div class="w3-half">
<p>RTB if fuel at this percent. Values: 1..100, defaults to 10.</p>
<p>(Optional) RTB if fuel at this percent. Values: 1..100, defaults to 10.</p>
</div>
</div>
@@ -8960,7 +8960,7 @@ be managed by 2 planes from the assigned AirWing. There is an maximum missions l
</div>
<div class="w3-half">
<p>RTB if fuel at this percent. Values: 1..100, defaults to 25.</p>
<p>(Optional) RTB if fuel at this percent. Values: 1..100, defaults to 25.</p>
</div>
</div>
@@ -9004,7 +9004,7 @@ be managed by 2 planes from the assigned AirWing. There is an maximum missions l
</div>
<div class="w3-half">
<p>Maxmimum number of parallel missions allowed. Count is Intercept-Missions + Alert5-Missions, default is 8</p>
<p>(Optional) Maxmimum number of parallel missions allowed. Count is Intercept-Missions + Alert5-Missions, default is 8</p>
</div>
</div>