mirror of
https://github.com/FlightControl-Master/MOOSE_DOCS.git
synced 2026-08-14 03:40:33 +00:00
Auto commit by GitHub Actions Workflow
This commit is contained in:
@@ -6733,7 +6733,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Set refueling system of tanker: 0=boom, 1=probe. Default any (=nil).</p>
|
||||
<p>(Optional) Set refueling system of tanker: 0=boom, 1=probe. Default any (=nil).</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -6803,7 +6803,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>A number between 0 (worst) and 100 (best) to describe the performance of the loadout for the given mission types. Default is 50.</p>
|
||||
<p>(Optional) A number between 0 (worst) and 100 (best) to describe the performance of the loadout for the given mission types. Default is 50.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -7041,7 +7041,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Types on mission to be checked. Default <em>all</em> possible types <code>AUFTRAG.Type</code>.</p>
|
||||
<p>(Optional) Types on mission to be checked. Default <em>all</em> possible types <code>AUFTRAG.Type</code>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -7054,7 +7054,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Types of units.</p>
|
||||
<p>(Optional) Types of units.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -7067,7 +7067,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Specific payloads to be counted only.</p>
|
||||
<p>(Optional) Specific payloads to be counted only.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -7567,7 +7567,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Number of payloads to be added. Use negative number to decrease amount. Default 1.</p>
|
||||
<p>(Optional) Number of payloads to be added. Use negative number to decrease amount. Default 1.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -7668,7 +7668,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Patrol point type, e.g. "CAP" or "AWACS". Default "Unknown".</p>
|
||||
<p>(Optional) Patrol point type, e.g. "CAP" or "AWACS". Default "Unknown".</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -7681,7 +7681,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Coordinate of the patrol point. Default 10-15 NM away from the location of the airwing. Can be handed as a Core.Zone#ZONE object (e.g. in case you want the point to align with a moving zone).</p>
|
||||
<p>(Optional) Coordinate of the patrol point. Default 10-15 NM away from the location of the airwing. Can be handed as a Core.Zone#ZONE object (e.g. in case you want the point to align with a moving zone).</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -7694,7 +7694,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Orbit altitude in feet. Default random between Angels 10 and 20.</p>
|
||||
<p>(Optional) Orbit altitude in feet. Default random between Angels 10 and 20.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -7707,7 +7707,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Heading in degrees. Default random (0, 360] degrees.</p>
|
||||
<p>(Optional) Heading in degrees. Default random (0, 360] degrees.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -7720,7 +7720,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Length of race-track orbit in NM. Default 15 NM.</p>
|
||||
<p>(Optional) Length of race-track orbit in NM. Default 15 NM.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -7733,7 +7733,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Orbit speed in knots. Default 350 knots.</p>
|
||||
<p>(Optional) Orbit speed in knots. Default 350 knots.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -7746,7 +7746,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Refueling system: 0=Boom, 1=Probe. Default nil=any.</p>
|
||||
<p>(Optional) Refueling system: 0=Boom, 1=Probe. Default nil=any.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -7803,7 +7803,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Number of payloads to add to the airwing resources. Default 99 (which should be enough for most scenarios). Set to -1 for unlimited.</p>
|
||||
<p>(Optional) Number of payloads to add to the airwing resources. Default 99 (which should be enough for most scenarios). Set to -1 for unlimited.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -7829,7 +7829,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>A number between 0 (worst) and 100 (best) to describe the performance of the loadout for the given mission types. Default is 50.</p>
|
||||
<p>(Optional) A number between 0 (worst) and 100 (best) to describe the performance of the loadout for the given mission types. Default is 50.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -8145,7 +8145,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>If true, switch this on, else switch off. Off by default.</p>
|
||||
<p>(Optional) If true, switch this on, else switch off. Off by default.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -8246,7 +8246,7 @@ Can help to avoid DCS AI taxiing issues.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>If <code>true</code> (default), activate despawn after landing.</p>
|
||||
<p>(Optional) If <code>true</code> (default), activate despawn after landing.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -8294,7 +8294,7 @@ Can help to avoid DCS AI taxiing issues.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>If <code>true</code> (default), activate despawn after landing.</p>
|
||||
<p>(Optional) If <code>true</code> (default), activate despawn after landing.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -8458,7 +8458,7 @@ Can help to avoid DCS AI taxiing issues.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Number of flights. Default 1.</p>
|
||||
<p>(Optional) Number of flights. Default 1.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -8502,7 +8502,7 @@ Can help to avoid DCS AI taxiing issues.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Number of flights. Default 1.</p>
|
||||
<p>(Optional) Number of flights. Default 1.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -8546,7 +8546,7 @@ Can help to avoid DCS AI taxiing issues.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Number of flights. Default 1.</p>
|
||||
<p>(Optional) Number of flights. Default 1.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -8590,7 +8590,7 @@ Can help to avoid DCS AI taxiing issues.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Number of flights. Default 1.</p>
|
||||
<p>(Optional) Number of flights. Default 1.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -8634,7 +8634,7 @@ Can help to avoid DCS AI taxiing issues.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Number of flights. Default 1.</p>
|
||||
<p>(Optional) Number of flights. Default 1.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -8678,7 +8678,7 @@ Can help to avoid DCS AI taxiing issues.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Number of flights. Default 1.</p>
|
||||
<p>(Optional) Number of flights. Default 1.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -8765,7 +8765,7 @@ Can help to avoid DCS AI taxiing issues.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Number of payloads available to the airwing resources. Default 99 (which should be enough for most scenarios). Set to -1 for unlimited.</p>
|
||||
<p>(Optional) Number of payloads available to the airwing resources. Default 99 (which should be enough for most scenarios). Set to -1 for unlimited.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -8912,7 +8912,7 @@ Spawning on runways is not supported.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Take off type: "Cold" (default) or "Hot" with engines on or "Air" for spawning in air.</p>
|
||||
<p>(Optional) Take off type: "Cold" (default) or "Hot" with engines on or "Air" for spawning in air.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -10627,7 +10627,7 @@ Spawning on runways is not supported.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Types on mission to be checked. Default all.</p>
|
||||
<p>(Optional) Types on mission to be checked. Default all.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -10640,7 +10640,7 @@ Spawning on runways is not supported.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Only count assets of this cohort. Default count assets of all cohorts.</p>
|
||||
<p>(Optional) Only count assets of this cohort. Default count assets of all cohorts.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -10770,7 +10770,7 @@ Spawning on runways is not supported.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Types on mission to be checked. Default <em>all</em> possible types <code>AUFTRAG.Type</code>.</p>
|
||||
<p>(Optional) Types on mission to be checked. Default <em>all</em> possible types <code>AUFTRAG.Type</code>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -10827,7 +10827,7 @@ Spawning on runways is not supported.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Types on mission to be checked. Default <em>all</em> possible types <code>AUFTRAG.Type</code>.</p>
|
||||
<p>(Optional) Types on mission to be checked. Default <em>all</em> possible types <code>AUFTRAG.Type</code>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -11074,7 +11074,7 @@ Spawning on runways is not supported.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Table of cohorts. Default all.</p>
|
||||
<p>(Optional) Table of cohorts. Default all.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -11162,7 +11162,7 @@ Spawning on runways is not supported.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Types on mission to be checked. Default all.</p>
|
||||
<p>(Optional) Types on mission to be checked. Default all.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -11515,7 +11515,7 @@ Spawning on runways is not supported.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Types on mission to be checked. Default all.</p>
|
||||
<p>(Optional) Types on mission to be checked. Default all.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -12787,7 +12787,7 @@ Spawning on runways is not supported.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Mission type for which the assets are optimized. Default is the same as <code>MissionTypeRecruit</code>.</p>
|
||||
<p>(Optional) Mission type for which the assets are optimized. Default is the same as <code>MissionTypeRecruit</code>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -13047,7 +13047,7 @@ Cohort assets will not be available until relocation is finished.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Delay in seconds before relocation takes place. Default <code>nil</code>, <em>i.e.</em> ASAP.</p>
|
||||
<p>(Optional) Delay in seconds before relocation takes place. Default <code>nil</code>, <em>i.e.</em> ASAP.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -13060,7 +13060,7 @@ Cohort assets will not be available until relocation is finished.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Min number of transport carriers in case the troops should be transported. Default <code>nil</code> for no transport.</p>
|
||||
<p>(Optional) Min number of transport carriers in case the troops should be transported. Default <code>nil</code> for no transport.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -13086,7 +13086,7 @@ Cohort assets will not be available until relocation is finished.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Legion(s) assigned for transportation. Default is that transport assets can only be recruited from this legion.</p>
|
||||
<p>(Optional) Legion(s) assigned for transportation. Default is that transport assets can only be recruited from this legion.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -13237,7 +13237,7 @@ Cohort assets will not be available until relocation is finished.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Level of output (higher=more). Default 0.</p>
|
||||
<p>(Optional) Level of output (higher=more). Default 0.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -19008,7 +19008,7 @@ Optionally, only warehouses with (specific) assets can be included in the search
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Path where the file is located. Default is the DCS installation root directory.</p>
|
||||
<p>(Optional) Path where the file is located. Default is the DCS installation root directory.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -20155,7 +20155,7 @@ Optionally, only warehouses with (specific) assets can be included in the search
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Path where the file is located. Default is the DCS installation root directory.</p>
|
||||
<p>(Optional) Path where the file is located. Default is the DCS installation root directory.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -20465,7 +20465,7 @@ Optionally, only warehouses with (specific) assets can be included in the search
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Path where the file is saved. Default is the DCS installation root directory.</p>
|
||||
<p>(Optional) Path where the file is saved. Default is the DCS installation root directory.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -20794,7 +20794,7 @@ end
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Path where the file is saved. Default is the DCS installation root directory.</p>
|
||||
<p>(Optional) Path where the file is saved. Default is the DCS installation root directory.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -21153,7 +21153,7 @@ warehouse in order to facilitate the boarding process.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Relative low fuel threshold, i.e. a number in [0,1]. Default 0.15 (15%).</p>
|
||||
<p>(Optional) Relative low fuel threshold, i.e. a number in [0,1]. Default 0.15 (15%).</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -21539,7 +21539,7 @@ You need to input the value. On the DCS forum it was stated that this is current
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Time in seconds until the runway is repaired. Default 3600 sec (one hour).</p>
|
||||
<p>(Optional) Time in seconds until the runway is repaired. Default 3600 sec (one hour).</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -21663,7 +21663,7 @@ Note that also incoming aircraft can reserve/occupie parking spaces.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>File name. Default is generated automatically from warehouse id.</p>
|
||||
<p>(Optional) File name. Default is generated automatically from warehouse id.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -21862,7 +21862,7 @@ Note that also incoming aircraft can reserve/occupie parking spaces.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Level of output (higher=more). Default 0.</p>
|
||||
<p>(Optional) Level of output (higher=more). Default 0.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -22474,7 +22474,7 @@ If no asset is in stock, the request will remain in the queue but cannot be exec
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.</p>
|
||||
<p>(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -22700,7 +22700,7 @@ If no asset is in stock, the request will remain in the queue but cannot be exec
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.</p>
|
||||
<p>(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -23735,7 +23735,7 @@ If not enough spots for all asset units could be found, the routine returns nil!
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.</p>
|
||||
<p>(Optional) Message display duration in seconds. Default 20 sec. If duration is zero, no message is displayed.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -24634,7 +24634,7 @@ ROE is set to return fire and ROT to passive defence.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Speed in km/h to drive to the destination coordinate. Default is 60% of max possible speed the unit can go.</p>
|
||||
<p>(Optional) Speed in km/h to drive to the destination coordinate. Default is 60% of max possible speed the unit can go.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -26124,7 +26124,7 @@ is added to the sending warehouse since carriers are supposed to return to their
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Path where the file is located. Default is the DCS installation root directory.</p>
|
||||
<p>(Optional) Path where the file is located. Default is the DCS installation root directory.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -26396,7 +26396,7 @@ is added to the sending warehouse since carriers are supposed to return to their
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Path where the file is saved. Default is the DCS installation root directory.</p>
|
||||
<p>(Optional) Path where the file is saved. Default is the DCS installation root directory.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -26705,7 +26705,7 @@ this request is used to put the groups back into the warehouse stock.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Number of groups to add to the warehouse stock. Default is 1.</p>
|
||||
<p>(Optional) Number of groups to add to the warehouse stock. Default is 1.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user