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weyne/MOOSE
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mirror of https://github.com/FlightControl-Master/MOOSE.git synced 2026-07-28 14:38:42 +00:00
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88a8a3318f7cbe4dfb4f916abe862e7ab00ebf66
MOOSE/Moose Development/Moose/Wrapper
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History
Frank 60b561449b Merge branch 'master' into develop
2025-11-23 20:40:48 +01:00
..
Airbase.lua
Update Airbase.lua
2025-11-23 20:35:12 +01:00
Client.lua
fixes and additions
2024-07-16 16:02:33 +02:00
Controllable.lua
#FORMATION - move useable #FORMATION class from AI into functional
2025-11-15 16:49:20 +01:00
DynamicCargo.lua
Update DynamicCargo.lua
2025-11-11 12:41:30 +01:00
Group.lua
Merge branch 'develop' into FF/Ops
2025-11-09 21:46:36 +01:00
Identifiable.lua
[ADDED] IsRed, IsBlue and IsNeutral to IDENTIFIABLE
2025-11-06 12:23:13 +02:00
Marker.lua
Fixed broken links in documentation
2023-10-30 14:48:49 +01:00
Net.lua
#NET small fix if PlayerSlot remains nil
2025-03-14 10:40:52 +01:00
Object.lua
getCategory behaviour
2023-11-16 22:32:01 +01:00
Positionable.lua
Merge branch 'develop' into FF/Ops
2025-11-09 21:46:36 +01:00
Scenery.lua
[FIXED] SCENERY:GetVec2() and SCENERY:GetVec3() return nil if not registered with Scenery Zone
2025-11-23 18:25:47 +02:00
Static.lua
[ADDED] STATIC:GetVec2Cached() and STATIC:GetVec3Cached() for statics considering respawns
2025-11-14 14:42:52 +02:00
Storage.lua
Update Storage.lua
2025-09-23 15:26:38 +02:00
Unit.lua
[ADDED] SPAWNSTATIC:InitValidateAndRepositionStatic(OnOff, MaxRadius)
2025-08-28 19:36:22 +02:00
Weapon.lua
#WEAPON - fix for name not available on target
2024-12-11 13:57:55 +01:00
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