[FIXED] CTLD.useaircraftheadingforbuilds

This commit is contained in:
Shafik
2026-07-27 10:44:44 +03:00
parent de3dc95c92
commit f66c77b027
+1 -1
View File
@@ -6207,7 +6207,7 @@ function CTLD:_BuildObjectFromCrates(Group,Unit,Build,Repair,RepairLocation,Mult
if canmove then
--spawn:InitRandomizeUnits(true,20,2)
end
if Build.Heading and self.buildcrateswithaircraftheading then
if Build.Heading and self.useaircraftheadingforbuilds then
spawn:InitGroupHeading(Build.Heading)
end
local spawnedGroup = spawn:SpawnFromVec2(randomcoord)