Merge pull request #2437 from leka1986/patch-2

Update CTLD.lua
This commit is contained in:
Thomas
2025-11-05 06:22:03 +01:00
committed by GitHub
+2 -2
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@@ -4240,12 +4240,12 @@ function CTLD:_BuildCrates(Group, Unit,Engineering,MultiDrop)
local build = _build -- #CTLD.Buildable
if build.CanBuild then
self:_CleanUpCrates(crates,build,number)
self:_RefreshLoadCratesMenu(Group,Unit)
if self.buildtime and self.buildtime > 0 then
local buildtimer = TIMER:New(self._BuildObjectFromCrates,self,Group,Unit,build,false,Group:GetCoordinate(),MultiDrop)
buildtimer:Start(self.buildtime)
self:_SendMessage(string.format("Build started, ready in %d seconds!",self.buildtime),15,false,Group)
self:__CratesBuildStarted(1,Group,Unit,build.Name)
self:_RefreshDropTroopsMenu(Group,Unit)
self:__CratesBuildStarted(1,Group,Unit,build.Name)
else
self:_BuildObjectFromCrates(Group,Unit,build,false,nil,MultiDrop)
end