diff --git a/Moose Development/Moose/Ops/CTLD.lua b/Moose Development/Moose/Ops/CTLD.lua index 90d660000..372d32afc 100644 --- a/Moose Development/Moose/Ops/CTLD.lua +++ b/Moose Development/Moose/Ops/CTLD.lua @@ -4240,12 +4240,12 @@ function CTLD:_BuildCrates(Group, Unit,Engineering,MultiDrop) local build = _build -- #CTLD.Buildable if build.CanBuild then self:_CleanUpCrates(crates,build,number) + self:_RefreshLoadCratesMenu(Group,Unit) if self.buildtime and self.buildtime > 0 then local buildtimer = TIMER:New(self._BuildObjectFromCrates,self,Group,Unit,build,false,Group:GetCoordinate(),MultiDrop) buildtimer:Start(self.buildtime) self:_SendMessage(string.format("Build started, ready in %d seconds!",self.buildtime),15,false,Group) - self:__CratesBuildStarted(1,Group,Unit,build.Name) - self:_RefreshDropTroopsMenu(Group,Unit) + self:__CratesBuildStarted(1,Group,Unit,build.Name) else self:_BuildObjectFromCrates(Group,Unit,build,false,nil,MultiDrop) end