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Updated manual and README for version 0.3.250914
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# The Universal Mission for DCS World
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**Current version: open beta 0.2.250729** (see the "version history" section at the end of this file for a list of the latest changes)
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**Current version: open beta 0.3.250914** (see the "version history" section at the end of this file for a list of the latest changes)
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**This is a BETA version, there may be bugs and there WILL be unbalanced stuff.**
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@@ -72,34 +72,24 @@ Please also note that PvP is not supported at the moment and that the mission wi
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## Planned development
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<h3>Planned for next version (could be subject to change)</h3>
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<h3>Planned for next version (can be subject to change)</h3>
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- Additional content
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- [x] Added new units (Currenthill unit pack) from DCS 2.9.19.13478
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- [x] Support for "Cold War Germany" theater
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- AI improvements
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- [ ] AI wingmen should engage tracking radars first when told to engage SAM sites, in order to disable the site ASAP
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- [ ] More objectives types
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- Balance improvements
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- [x] Enemy CAP respawn rate now decreases the more enemy planes are shot
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- [ ] Tweaked XP requirements for medals/promotions
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- Bug fixes
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- [ ] AWACS datalinked contacts not showing on SA pages
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- [x] Some player callsigns causing a script error at startup
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- [x] Fixed wrong filename in "enemy infantry killed" messages
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- Extras
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- [x] First draft of the PDF manual
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- [ ] GitHub page
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- Improvements
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- [ ] Better weather reports (cloud cover, rain, etc)
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- New features
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- [x] Additional commands in the "navigation" menu
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- [x] Vector to nearest airfield
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- [x] Weather report
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- [ ] Administrative settings
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- [x] Use of "Client" slot instead of "Player" slot even in single-player missions, allowing the player to respawn on death/ejection instead of having to start the whole mission again
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- [x] Mission now autostarts (if it wasn't started yet) when all players have taken off
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- [ ] Administrative settings menu
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- [ ] Friendly air defenses
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- Quality of life/minor tweaks
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- [ ] AI wingmen "Two was shot down!" call when witnessing another wingman killed
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- [ ] AI wingmen "Winchester!" call when out of ammo
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- [x] Increased AWACS aircraft spawn altitude
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- [x] Target coordinates radio message displayed for a longer time so players have the time to write them down or enter them in their flight computer
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### High priority
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- More "flavor" radio messages ("fence in" when player approaches the AO, etc) so the world will feel more alive
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- Better balancing of the player career awards and promotions
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- Better use of context for "ambient" radio messages (should only warn of a SAM launch if an AI pilot is there to witness it, etc)
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- Friendly air defenses
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- GitHub page
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- Improved score multiplier taking into account various aspects of mission difficulty (weather, nighttime ops...)
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- Laser designation of targets by JTAC
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- New objectives: helicopter (drop/pickup units...), CAP, CAS, OCA (airbase attack)
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- PDF manual
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- Support for all missing DCS World theaters
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- Support for more factions and five different time periods (World War 2, Korea war, Vietnam war, late Cold war, Modern)
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@@ -168,6 +155,29 @@ The core script is quite simple and small, I probably won't need too much help w
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## Version history
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- **0.3.250914** (09/14/2025)
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- **MAJOR CHANGE:**
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- Use of "Client" slot instead of "Player" slot even in single-player missions, allowing the player to respawn on death/ejection instead of having to start the whole mission again
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- "Player" should not be used anymore. Single-player missions must use a single "Client" slot instead
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- Additional content
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- Added new units (Currenthill unit pack) from DCS 2.9.19.13478
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- Support for "Cold War Germany" theater
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- Balance improvements
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- Enemy CAP respawn rate now decreases the more enemy planes are shot
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- Bug fixes
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- Some player callsigns causing a script error at startup
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- Fixed wrong filename in "enemy infantry killed" messages
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- Removed unused zones from the "autoexec.cfg" file
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- Extras
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- First draft of the PDF manual
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- New features
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- Additional commands in the "navigation" menu
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- Vector to nearest airfield
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- Weather report
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- Mission now autostarts (if it wasn't started yet) when all players have taken off
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- Quality of life/minor tweaks
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- Increased AWACS aircraft spawn altitude
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- Target coordinates radio message displayed for a longer time so players have the time to write them down or enter them in their flight computer
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- **0.2.250729** (07/29/2025)
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- **MAJOR CHANGE:** Added all new wingman system
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- Far for perfect but a lot better than DCS's default wingmen
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