Updated manual and README for version 0.3.250914

This commit is contained in:
Ambroise Garel
2025-09-14 15:36:07 +02:00
parent e357040865
commit e0a2612572
2 changed files with 36 additions and 24 deletions
+31 -21
View File
@@ -1,6 +1,6 @@
# The Universal Mission for DCS World
**Current version: open beta 0.2.250729** (see the "version history" section at the end of this file for a list of the latest changes)
**Current version: open beta 0.3.250914** (see the "version history" section at the end of this file for a list of the latest changes)
**This is a BETA version, there may be bugs and there WILL be unbalanced stuff.**
@@ -72,34 +72,24 @@ Please also note that PvP is not supported at the moment and that the mission wi
## Planned development
<h3>Planned for next version (could be subject to change)</h3>
<h3>Planned for next version (can be subject to change)</h3>
- Additional content
- [x] Added new units (Currenthill unit pack) from DCS 2.9.19.13478
- [x] Support for "Cold War Germany" theater
- AI improvements
- [ ] AI wingmen should engage tracking radars first when told to engage SAM sites, in order to disable the site ASAP
- [ ] More objectives types
- Balance improvements
- [x] Enemy CAP respawn rate now decreases the more enemy planes are shot
- [ ] Tweaked XP requirements for medals/promotions
- Bug fixes
- [ ] AWACS datalinked contacts not showing on SA pages
- [x] Some player callsigns causing a script error at startup
- [x] Fixed wrong filename in "enemy infantry killed" messages
- Extras
- [x] First draft of the PDF manual
- [ ] GitHub page
- Improvements
- [ ] Better weather reports (cloud cover, rain, etc)
- New features
- [x] Additional commands in the "navigation" menu
- [x] Vector to nearest airfield
- [x] Weather report
- [ ] Administrative settings
- [x] Use of "Client" slot instead of "Player" slot even in single-player missions, allowing the player to respawn on death/ejection instead of having to start the whole mission again
- [x] Mission now autostarts (if it wasn't started yet) when all players have taken off
- [ ] Administrative settings menu
- [ ] Friendly air defenses
- Quality of life/minor tweaks
- [ ] AI wingmen "Two was shot down!" call when witnessing another wingman killed
- [ ] AI wingmen "Winchester!" call when out of ammo
- [x] Increased AWACS aircraft spawn altitude
- [x] Target coordinates radio message displayed for a longer time so players have the time to write them down or enter them in their flight computer
### High priority
@@ -107,12 +97,9 @@ Please also note that PvP is not supported at the moment and that the mission wi
- More "flavor" radio messages ("fence in" when player approaches the AO, etc) so the world will feel more alive
- Better balancing of the player career awards and promotions
- Better use of context for "ambient" radio messages (should only warn of a SAM launch if an AI pilot is there to witness it, etc)
- Friendly air defenses
- GitHub page
- Improved score multiplier taking into account various aspects of mission difficulty (weather, nighttime ops...)
- Laser designation of targets by JTAC
- New objectives: helicopter (drop/pickup units...), CAP, CAS, OCA (airbase attack)
- PDF manual
- Support for all missing DCS World theaters
- Support for more factions and five different time periods (World War 2, Korea war, Vietnam war, late Cold war, Modern)
@@ -168,6 +155,29 @@ The core script is quite simple and small, I probably won't need too much help w
## Version history
- **0.3.250914** (09/14/2025)
- **MAJOR CHANGE:**
- Use of "Client" slot instead of "Player" slot even in single-player missions, allowing the player to respawn on death/ejection instead of having to start the whole mission again
- "Player" should not be used anymore. Single-player missions must use a single "Client" slot instead
- Additional content
- Added new units (Currenthill unit pack) from DCS 2.9.19.13478
- Support for "Cold War Germany" theater
- Balance improvements
- Enemy CAP respawn rate now decreases the more enemy planes are shot
- Bug fixes
- Some player callsigns causing a script error at startup
- Fixed wrong filename in "enemy infantry killed" messages
- Removed unused zones from the "autoexec.cfg" file
- Extras
- First draft of the PDF manual
- New features
- Additional commands in the "navigation" menu
- Vector to nearest airfield
- Weather report
- Mission now autostarts (if it wasn't started yet) when all players have taken off
- Quality of life/minor tweaks
- Increased AWACS aircraft spawn altitude
- Target coordinates radio message displayed for a longer time so players have the time to write them down or enter them in their flight computer
- **0.2.250729** (07/29/2025)
- **MAJOR CHANGE:** Added all new wingman system
- Far for perfect but a lot better than DCS's default wingmen