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MooseBotter
2024-02-24 13:29:40 +00:00
parent 9e06ad9da1
commit d38c088afa
26 changed files with 511 additions and 708 deletions
+14 -20
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@@ -40610,6 +40610,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set case to that of lead.</p>
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@@ -40673,20 +40676,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS.PlayerData).flag" ><strong>AIRBOSS.PlayerData.flag</strong></a>
<p> Decrease stack/flag. Human player needs to take care himself.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS.PlayerData).grade" ><strong>AIRBOSS.PlayerData.grade</strong></a>
@@ -40705,6 +40694,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p>Data table at each position in the groove. Elements are of type <a href="##(AIRBOSS).GrooveData">AIRBOSS.GrooveData</a>.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AIRBOSS.PlayerData).holding" ><strong>AIRBOSS.PlayerData.holding</strong></a>
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@@ -40840,9 +40840,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Make player section lead if he was not before.</p>
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@@ -40901,9 +40898,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set time stamp.</p>
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