diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index 3ab157dd5..d1a6a4d07 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2569,6 +2569,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
meter
-kph
-meter
-kph
-meter
-kph
-meter
-kph
-This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+Then we register the new group in the database
-The AI is on by default when spawning a group.
+Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+ @@ -3808,17 +3814,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -Overwrite unit names by default with group name.
-The AI is on by default when spawning a group.
+Overwrite unit names by default with group name.
-Kickspeed
+Kickspeed
+The #DETECTION_AREAS object for AWACS
-switch alarm state RED
+The #DETECTION_AREAS object for AWACS
-switch alarm state RED
+Contains the counter how many units are currently alive.
- -Contains the counter how many units are currently alive.
- -Type of terminal to be used when spawning at an airbase.
-Type of terminal to be used when spawning at an airbase.
- - - -Type of terminal to be used when spawning at an airbase.
- - - -Set case to that of lead.
+Decrease stack/flag. Human player needs to take care himself.
- -Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+Make player section lead if he was not before.
-Set time stamp.
-Replacement woundedGroups
- -contain a table for each SAR with all units he has with the original names
+Replacement woundedGroups
- -contain a table for each SAR with all units he has with the original names
+Replacement woundedGroups
- -contain a table for each SAR with all units he has with the original names
+Folderpath.
+#1570
+Folderpath.
+#1570
+Folderpath.
+#1570
+Can transport crate.
+Flag for direct loading.
+Flag for direct loading.
+template for a group of 10 paratroopers
+template for a group of 10 paratroopers
+set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-Stack by pointer.
-Stack by pointer.
-