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@@ -3350,28 +3350,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_AIR).RTBSpeedMaxFactor" ><strong>AI_AIR.RTBSpeedMaxFactor</strong></a>
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#number
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<a id="#(AI_AIR).RTBSpeedMinFactor" ><strong>AI_AIR.RTBSpeedMinFactor</strong></a>
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@@ -6225,28 +6203,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
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#number
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<a id="#(AI_AIR).RTBSpeedMaxFactor" ><strong>AI_AIR.RTBSpeedMaxFactor</strong></a>
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#number
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<a id="#(AI_AIR).RTBSpeedMinFactor" ><strong>AI_AIR.RTBSpeedMinFactor</strong></a>
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@@ -6983,28 +6939,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
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#number
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<a id="#(AI_AIR).RTBSpeedMaxFactor" ><strong>AI_AIR.RTBSpeedMaxFactor</strong></a>
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#number
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<a id="#(AI_AIR).RTBSpeedMinFactor" ><strong>AI_AIR.RTBSpeedMinFactor</strong></a>
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@@ -8629,28 +8563,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
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#number
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<a id="#(AI_AIR).RTBSpeedMaxFactor" ><strong>AI_AIR.RTBSpeedMaxFactor</strong></a>
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#number
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<a id="#(AI_AIR).RTBSpeedMinFactor" ><strong>AI_AIR.RTBSpeedMinFactor</strong></a>
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@@ -4667,6 +4667,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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@@ -9986,6 +9997,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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@@ -11301,6 +11323,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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@@ -12918,6 +12951,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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@@ -2726,17 +2726,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<a id="#(AI_AIR_SQUADRON).ResourceCount" ><strong>AI_AIR_SQUADRON.ResourceCount</strong></a>
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@@ -3808,17 +3797,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<a id="#(AI_AIR_SQUADRON).ResourceCount" ><strong>AI_AIR_SQUADRON.ResourceCount</strong></a>
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<div class="fields w3-container w3-theme-l2">
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<h2>Field(s)</h2>
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<h2>Field(s)</h2>
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<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
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<p> Set destination airbase for next :Route() command.</p>
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<p> Aircraft is on a depoly mission.</p>
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<p> Aircraft is on a pickup mission.</p>
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<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
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<p> Aircraft is on a pickup mission.</p>
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|||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
|||||||
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<p> This table contains the targets detected during patrol.</p>
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||||||
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||||||
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||||||
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<p> This table contains the targets detected during patrol.</p>
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||||||
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|
|
||||||
|
<p> This table contains the targets detected during patrol.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -9068,6 +9077,9 @@ The default interval is 30 seconds.</p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> This table contains the targets detected during patrol.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -1951,17 +1951,6 @@ Therefore, this class is considered to be deprecated</p>
|
|||||||
<div class="fields w3-container w3-theme-l2">
|
<div class="fields w3-container w3-theme-l2">
|
||||||
<h2>Field(s)</h2>
|
<h2>Field(s)</h2>
|
||||||
</div>
|
</div>
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(CARGO_CRATE).CargoCarrier" ><strong>CARGO_CRATE.CargoCarrier</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
@@ -2630,17 +2619,6 @@ Therefore, this class is considered to be deprecated</p>
|
|||||||
<div class="fields w3-container w3-theme-l2">
|
<div class="fields w3-container w3-theme-l2">
|
||||||
<h2>Field(s)</h2>
|
<h2>Field(s)</h2>
|
||||||
</div>
|
</div>
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(CARGO_CRATE).CargoCarrier" ><strong>CARGO_CRATE.CargoCarrier</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|||||||
@@ -2002,6 +2002,20 @@ Therefore, this class is considered to be deprecated</p>
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(CARGO_GROUP).CargoCarrier" ><strong>CARGO_GROUP.CargoCarrier</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p>self.CargoObject:Destroy()</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a>
|
<a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -2020,6 +2034,20 @@ Therefore, this class is considered to be deprecated</p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(CARGO_GROUP).CargoObject" ><strong>CARGO_GROUP.CargoObject</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Now we spawn the new group based on the template created.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -6191,7 +6191,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#string
|
||||||
<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
|
<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -7790,7 +7790,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#string
|
||||||
<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
|
<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+42
-258
@@ -3232,42 +3232,6 @@ and any spaces before and after the resulting name are removed.</p>
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN)._TranslateRotate">SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN)._TranslateRotate">SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
<tr class="w3-border">
|
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).communication">SPAWN.communication</a></p></td>
|
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
||||||
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
<tr class="w3-border">
|
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).frequency">SPAWN.frequency</a></p></td>
|
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
||||||
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
<tr class="w3-border">
|
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).hidden">SPAWN.hidden</a></p></td>
|
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
||||||
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
<tr class="w3-border">
|
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).livery_id">SPAWN.livery_id</a></p></td>
|
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
||||||
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
<tr class="w3-border">
|
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).skill">SPAWN.skill</a></p></td>
|
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
||||||
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
<tr class="w3-border">
|
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).speed">SPAWN.speed</a></p></td>
|
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
@@ -4093,6 +4057,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -4126,17 +4104,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -4250,17 +4217,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -4327,6 +4283,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Overwrite unit names by default with group name.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -4338,16 +4297,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
|
<p> By default, no InitLimit</p>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -4409,7 +4360,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
|
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -4423,7 +4374,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
|
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -4591,17 +4542,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -4669,7 +4609,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
|
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -4743,72 +4683,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).communication" ><strong>SPAWN.communication</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).frequency" ><strong>SPAWN.frequency</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).hidden" ><strong>SPAWN.hidden</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).livery_id" ><strong>SPAWN.livery_id</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).skill" ><strong>SPAWN.skill</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).speed" ><strong>SPAWN.speed</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -10744,6 +10618,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -10777,17 +10665,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -10901,17 +10778,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -10978,6 +10844,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Overwrite unit names by default with group name.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -10989,16 +10858,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
|
<p> By default, no InitLimit</p>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -11060,7 +10921,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
|
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -11074,7 +10935,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
|
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -11242,17 +11103,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -11320,7 +11170,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
|
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -11394,72 +11244,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).communication" ><strong>SPAWN.communication</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).frequency" ><strong>SPAWN.frequency</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).hidden" ><strong>SPAWN.hidden</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).livery_id" ><strong>SPAWN.livery_id</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).skill" ><strong>SPAWN.skill</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).speed" ><strong>SPAWN.speed</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -2152,6 +2152,24 @@ such as position and heading.</p>
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC)._SpawnStatic">SPAWNSTATIC:_SpawnStatic(Template, CountryID)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC)._SpawnStatic">SPAWNSTATIC:_SpawnStatic(Template, CountryID)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>Spawns a new static using a given template.</p>
|
<p>Spawns a new static using a given template.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_callsign_id">SPAWNSTATIC.heliport_callsign_id</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_frequency">SPAWNSTATIC.heliport_frequency</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_modulation">SPAWNSTATIC.heliport_modulation</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
@@ -3210,6 +3228,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPAWNSTATIC).heliport_callsign_id" ><strong>SPAWNSTATIC.heliport_callsign_id</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPAWNSTATIC).heliport_frequency" ><strong>SPAWNSTATIC.heliport_frequency</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPAWNSTATIC).heliport_modulation" ><strong>SPAWNSTATIC.heliport_modulation</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -4956,6 +5007,39 @@ Handy if you spawn from cargo statics which have resources already set.</p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPAWNSTATIC).heliport_callsign_id" ><strong>SPAWNSTATIC.heliport_callsign_id</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPAWNSTATIC).heliport_frequency" ><strong>SPAWNSTATIC.heliport_frequency</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPAWNSTATIC).heliport_modulation" ><strong>SPAWNSTATIC.heliport_modulation</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -2976,6 +2976,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -4259,6 +4303,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -5781,6 +5869,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -16722,17 +16722,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(ZONE_OVAL).Angle" ><strong>ZONE_OVAL.Angle</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(ZONE_OVAL).CenterVec2" ><strong>ZONE_OVAL.CenterVec2</strong></a>
|
<a id="#(ZONE_OVAL).CenterVec2" ><strong>ZONE_OVAL.CenterVec2</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -17437,17 +17426,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(ZONE_OVAL).Angle" ><strong>ZONE_OVAL.Angle</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(ZONE_OVAL).CenterVec2" ><strong>ZONE_OVAL.CenterVec2</strong></a>
|
<a id="#(ZONE_OVAL).CenterVec2" ><strong>ZONE_OVAL.CenterVec2</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -19629,17 +19607,6 @@ end
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(ZONE_OVAL).Angle" ><strong>ZONE_OVAL.Angle</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(ZONE_OVAL).CenterVec2" ><strong>ZONE_OVAL.CenterVec2</strong></a>
|
<a id="#(ZONE_OVAL).CenterVec2" ><strong>ZONE_OVAL.CenterVec2</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -21140,17 +21107,6 @@ end
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(ZONE_OVAL).Angle" ><strong>ZONE_OVAL.Angle</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(ZONE_OVAL).CenterVec2" ><strong>ZONE_OVAL.CenterVec2</strong></a>
|
<a id="#(ZONE_OVAL).CenterVec2" ><strong>ZONE_OVAL.CenterVec2</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -20189,6 +20189,28 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -24954,6 +24976,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -26707,6 +26751,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -4446,17 +4446,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -4501,17 +4490,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -4633,17 +4611,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>The ME name of the HQ object</p>
|
<p>The ME name of the HQ object</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -4683,7 +4650,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
|
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -4694,7 +4661,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
|
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -4705,7 +4672,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(MANTIS).SAM_Table_PointDef" ><strong>MANTIS.SAM_Table_PointDef</strong></a>
|
<a id="#(MANTIS).SAM_Table_PointDef" ><strong>MANTIS.SAM_Table_PointDef</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -4716,7 +4683,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
|
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -5261,9 +5228,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p>self.SAMCheckRanges = {}</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -9382,17 +9346,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -9437,17 +9390,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -9569,17 +9511,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
|||||||
|
|
||||||
<p>The ME name of the HQ object</p>
|
<p>The ME name of the HQ object</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -9619,7 +9550,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
|
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -9630,7 +9561,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
|
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -9641,7 +9572,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(MANTIS).SAM_Table_PointDef" ><strong>MANTIS.SAM_Table_PointDef</strong></a>
|
<a id="#(MANTIS).SAM_Table_PointDef" ><strong>MANTIS.SAM_Table_PointDef</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -9652,7 +9583,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
|
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -10197,9 +10128,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p>self.SAMCheckRanges = {}</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -3573,6 +3573,12 @@ manager:Stop(7200)
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).type">RAT.type</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
@@ -4804,42 +4810,6 @@ and any spaces before and after the resulting name are removed.</p>
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT)._TranslateRotate">RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT)._TranslateRotate">RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
<tr class="w3-border">
|
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).communication">RAT.communication</a></p></td>
|
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
||||||
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
<tr class="w3-border">
|
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).frequency">RAT.frequency</a></p></td>
|
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
||||||
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
<tr class="w3-border">
|
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).hidden">RAT.hidden</a></p></td>
|
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
||||||
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
<tr class="w3-border">
|
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).livery_id">RAT.livery_id</a></p></td>
|
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
||||||
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
<tr class="w3-border">
|
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).skill">RAT.skill</a></p></td>
|
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
||||||
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
<tr class="w3-border">
|
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).speed">RAT.speed</a></p></td>
|
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
@@ -8080,6 +8050,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -15984,6 +15965,17 @@ Initializes the ratcraft array and group menu.</p>
|
|||||||
|
|
||||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -23022,6 +23014,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -1988,12 +1988,36 @@ Various methods exist to configure:</p>
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddScoreGroup">SCORING:AddScoreGroup(ScoreGroup, Score)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddScoreGroup">SCORING:AddScoreGroup(ScoreGroup, Score)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>Specify a special additional score for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
|
<p>Specify a special additional score for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddScoreScenery">SCORING:AddScoreScenery(ScoreScenery, Score)</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
<p>Add a <a href="Wrapper.Scenery.html">Wrapper.Scenery</a> for additional scoring when the <a href="Wrapper.Scenery.html">Wrapper.Scenery</a> is destroyed.</p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddScoreSetGroup">SCORING:AddScoreSetGroup(Set, Score)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddScoreSetGroup">SCORING:AddScoreSetGroup(Set, Score)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>Specify a special additional score for a <a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a>.</p>
|
<p>Specify a special additional score for a <a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a>.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddScoreSetScenery">SCORING:AddScoreSetScenery(Set, Score)</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
<p>Specify a special additional score for a <a href="Core.Set.html##(SET_SCENERY)">Core.Set#SET_SCENERY</a>.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddScoreSetStatic">SCORING:AddScoreSetStatic(Set, Score)</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
<p>Specify a special additional score for a <a href="Core.Set.html##(SET_STATIC)">Core.Set#SET_STATIC</a>.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddScoreStatic">SCORING:AddScoreStatic(ScoreStatic, Score)</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
<p>Add a <a href="Wrapper.Static.html">Wrapper.Static</a> for additional scoring when the <a href="Wrapper.Static.html">Wrapper.Static</a> is destroyed.</p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
@@ -2012,6 +2036,12 @@ Various methods exist to configure:</p>
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddZoneScore">SCORING:AddZoneScore(ScoreZone, Score)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddZoneScore">SCORING:AddZoneScore(ScoreZone, Score)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>Add a <a href="Core.Zone.html">Core.Zone</a> to define additional scoring when any object is destroyed in that zone.</p>
|
<p>Add a <a href="Core.Zone.html">Core.Zone</a> to define additional scoring when any object is destroyed in that zone.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddZoneScoreSet">SCORING:AddZoneScoreSet(ScoreZoneSet, Score)</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
<p>Add a <a href="Core.Set.html##(SET_ZONE)">Core.Set#SET_ZONE</a> to define additional scoring when any object is destroyed in that zone.</p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
@@ -2162,24 +2192,30 @@ Various methods exist to configure:</p>
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).Players">SCORING.Players</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).Players">SCORING.Players</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>A collection of the current players that have joined the game.</p>
|
<p>A collection of the current players that have joined the game.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).RemoveSceneryScore">SCORING:RemoveSceneryScore(ScoreStatic, ScoreScenery)</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
<p>Removes a <a href="Wrapper.Scenery.html">Wrapper.Scenery</a> for scoring when the <a href="Wrapper.Scenery.html">Wrapper.Scenery</a> is destroyed.</p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).RemoveStaticScore">SCORING:RemoveStaticScore(ScoreStatic)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).RemoveStaticScore">SCORING:RemoveStaticScore(ScoreStatic)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>Removes a <a href="Wrapper.Static.html">Wrapper.Static</a> for additional scoring when the <a href="Wrapper.Static.html">Wrapper.Static</a> is destroyed.</p>
|
<p>Removes a <a href="Wrapper.Static.html">Wrapper.Static</a> for scoring when the <a href="Wrapper.Static.html">Wrapper.Static</a> is destroyed.</p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).RemoveUnitScore">SCORING:RemoveUnitScore(ScoreUnit)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).RemoveUnitScore">SCORING:RemoveUnitScore(ScoreUnit)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>Removes a <a href="Wrapper.Unit.html">Wrapper.Unit</a> for additional scoring when the <a href="Wrapper.Unit.html">Wrapper.Unit</a> is destroyed.</p>
|
<p>Removes a <a href="Wrapper.Unit.html">Wrapper.Unit</a> for scoring when the <a href="Wrapper.Unit.html">Wrapper.Unit</a> is destroyed.</p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).RemoveZoneScore">SCORING:RemoveZoneScore(ScoreZone)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).RemoveZoneScore">SCORING:RemoveZoneScore(ScoreZone)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>Remove a <a href="Core.Zone.html">Core.Zone</a> for additional scoring.</p>
|
<p>Remove a <a href="Core.Zone.html">Core.Zone</a> for scoring.</p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
@@ -2276,6 +2312,12 @@ Various methods exist to configure:</p>
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ScoringPlayerScan">SCORING.ScoringPlayerScan</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ScoringPlayerScan">SCORING.ScoringPlayerScan</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ScoringScenery">SCORING.ScoringScenery</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
@@ -3067,17 +3109,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SCORING).AutoSavePath" ><strong>SCORING.AutoSavePath</strong></a>
|
<a id="#(SCORING).AutoSavePath" ><strong>SCORING.AutoSavePath</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -3173,6 +3204,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
|
<a id="#(SCORING).Players" ><strong>SCORING.Players</strong></a>
|
||||||
|
|
||||||
|
<p>A collection of the current players that have joined the game.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -3258,6 +3300,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
iterate the database for the player that has joined, and add him to the scoring, and set the menu.
|
iterate the database for the player that has joined, and add him to the scoring, and set the menu.
|
||||||
But this can only be started one second after the mission has started, so i need to schedule this ...</p>
|
But this can only be started one second after the mission has started, so i need to schedule this ...</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Set.html##(SET_SCENERY)">Core.Set#SET_SCENERY</a>
|
||||||
|
<a id="#(SCORING).ScoringScenery" ><strong>SCORING.ScoringScenery</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -3289,7 +3342,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
|
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -3506,6 +3559,63 @@ The Score can be both positive and negative.</p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<div class="w3-theme-l2">
|
||||||
|
<h2><a id="#(SCORING).AddScoreScenery" ><strong>SCORING:AddScoreScenery(ScoreScenery, Score)</strong></a></h2>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p>Add a <a href="Wrapper.Scenery.html">Wrapper.Scenery</a> for additional scoring when the <a href="Wrapper.Scenery.html">Wrapper.Scenery</a> is destroyed.</p>
|
||||||
|
|
||||||
|
<div id= "#Functions##AddScoreScenery" class="w3-show w3-white">
|
||||||
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
|
<h2><strong>Defined in:</strong></h2>
|
||||||
|
<div class="w3-margin-left">
|
||||||
|
<p>SCORING</p>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Parameters:</strong></h2>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
<a href="Wrapper.Scenery.html##(SCENERY)">Wrapper.Scenery#SCENERY</a>
|
||||||
|
<strong><strong>ScoreScenery</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>The <a href="Wrapper.Scenery.html">Wrapper.Scenery</a> for which the Score needs to be given.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
#number
|
||||||
|
<strong><strong>Score</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>The Score value.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Return value:</strong></h2>
|
||||||
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -3563,6 +3673,181 @@ The Score can be both positive and negative.</p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<div class="w3-theme-l2">
|
||||||
|
<h2><a id="#(SCORING).AddScoreSetScenery" ><strong>SCORING:AddScoreSetScenery(Set, Score)</strong></a></h2>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p>Specify a special additional score for a <a href="Core.Set.html##(SET_SCENERY)">Core.Set#SET_SCENERY</a>.</p>
|
||||||
|
|
||||||
|
<div id= "#Functions##AddScoreSetScenery" class="w3-show w3-white">
|
||||||
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
|
<h2><strong>Defined in:</strong></h2>
|
||||||
|
<div class="w3-margin-left">
|
||||||
|
<p>SCORING</p>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Parameters:</strong></h2>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
<a href="Core.Set.html##(SET_SCENERY)">Core.Set#SET_SCENERY</a>
|
||||||
|
<strong><strong>Set</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>The <a href="Core.Set.html##(SET_SCENERY)">Core.Set#SET_SCENERY</a> for which each <a href="Wrapper.Scenery.html">Wrapper.Scenery</a> in the SET a Score is given.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
#number
|
||||||
|
<strong><strong>Score</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>The Score value.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Return value:</strong></h2>
|
||||||
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<div class="w3-theme-l2">
|
||||||
|
<h2><a id="#(SCORING).AddScoreSetStatic" ><strong>SCORING:AddScoreSetStatic(Set, Score)</strong></a></h2>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p>Specify a special additional score for a <a href="Core.Set.html##(SET_STATIC)">Core.Set#SET_STATIC</a>.</p>
|
||||||
|
|
||||||
|
<div id= "#Functions##AddScoreSetStatic" class="w3-show w3-white">
|
||||||
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
|
<h2><strong>Defined in:</strong></h2>
|
||||||
|
<div class="w3-margin-left">
|
||||||
|
<p>SCORING</p>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Parameters:</strong></h2>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
<a href="Core.Set.html##(SET_STATIC)">Core.Set#SET_STATIC</a>
|
||||||
|
<strong><strong>Set</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>The <a href="Core.Set.html##(SET_STATIC)">Core.Set#SET_STATIC</a> for which each <a href="Wrapper.Static.html">Wrapper.Static</a> in the SET a Score is given.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
#number
|
||||||
|
<strong><strong>Score</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>The Score value.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Return value:</strong></h2>
|
||||||
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<div class="w3-theme-l2">
|
||||||
|
<h2><a id="#(SCORING).AddScoreStatic" ><strong>SCORING:AddScoreStatic(ScoreStatic, Score)</strong></a></h2>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p>Add a <a href="Wrapper.Static.html">Wrapper.Static</a> for additional scoring when the <a href="Wrapper.Static.html">Wrapper.Static</a> is destroyed.</p>
|
||||||
|
|
||||||
|
|
||||||
|
<p>Note that if there was already a <a href="Wrapper.Static.html">Wrapper.Static</a> declared within the scoring with the same name,
|
||||||
|
then the old <a href="Wrapper.Static.html">Wrapper.Static</a> will be replaced with the new <a href="Wrapper.Static.html">Wrapper.Static</a>.</p>
|
||||||
|
|
||||||
|
<div id= "#Functions##AddScoreStatic" class="w3-show w3-white">
|
||||||
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
|
<h2><strong>Defined in:</strong></h2>
|
||||||
|
<div class="w3-margin-left">
|
||||||
|
<p>SCORING</p>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Parameters:</strong></h2>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
<a href="Wrapper.Static.html##(STATIC)">Wrapper.Static#STATIC</a>
|
||||||
|
<strong><strong>ScoreStatic</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>The <a href="Wrapper.Static.html">Wrapper.Static</a> for which the Score needs to be given.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
#number
|
||||||
|
<strong><strong>Score</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>The Score value.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Return value:</strong></h2>
|
||||||
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -3592,7 +3877,7 @@ then the old <a href="Wrapper.Static.html">Wrapper.Static</a> will be replaced
|
|||||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
<div class="w3-half">
|
<div class="w3-half">
|
||||||
<p>
|
<p>
|
||||||
<a href="Wrapper.Static.html##(UNIT)">Wrapper.Static#UNIT</a>
|
<a href="Wrapper.Static.html##(STATIC)">Wrapper.Static#STATIC</a>
|
||||||
<strong><strong>ScoreStatic</strong></strong>
|
<strong><strong>ScoreStatic</strong></strong>
|
||||||
</p>
|
</p>
|
||||||
</div>
|
</div>
|
||||||
@@ -3747,6 +4032,68 @@ Note that a zone can be a polygon or a moving zone.</p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<div class="w3-theme-l2">
|
||||||
|
<h2><a id="#(SCORING).AddZoneScoreSet" ><strong>SCORING:AddZoneScoreSet(ScoreZoneSet, Score)</strong></a></h2>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p>Add a <a href="Core.Set.html##(SET_ZONE)">Core.Set#SET_ZONE</a> to define additional scoring when any object is destroyed in that zone.</p>
|
||||||
|
|
||||||
|
|
||||||
|
<p>Note that if a <a href="Core.Zone.html">Core.Zone</a> with the same name is already within the scoring added, the <a href="Core.Zone.html">Core.Zone</a> (type) and Score will be replaced!
|
||||||
|
This allows for a dynamic destruction zone evolution within your mission.</p>
|
||||||
|
|
||||||
|
<div id= "#Functions##AddZoneScoreSet" class="w3-show w3-white">
|
||||||
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
|
<h2><strong>Defined in:</strong></h2>
|
||||||
|
<div class="w3-margin-left">
|
||||||
|
<p>SCORING</p>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Parameters:</strong></h2>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
<a href="Core.Set.html##(SET_ZONE)">Core.Set#SET_ZONE</a>
|
||||||
|
<strong><strong>ScoreZoneSet</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>The <a href="Core.Set.html##(SET_ZONE)">Core.Set#SET_ZONE</a> which defines the destruction score perimeters.
|
||||||
|
Note that a zone can be a polygon or a moving zone.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
#number
|
||||||
|
<strong><strong>Score</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>The Score value.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Return value:</strong></h2>
|
||||||
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -4342,6 +4689,60 @@ ScoringObject:OpenCSV( "Player Scores" )</code></pre>
|
|||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<div class="w3-theme-l2">
|
||||||
|
<h2><a id="#(SCORING).RemoveSceneryScore" ><strong>SCORING:RemoveSceneryScore(ScoreStatic, ScoreScenery)</strong></a></h2>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p>Removes a <a href="Wrapper.Scenery.html">Wrapper.Scenery</a> for scoring when the <a href="Wrapper.Scenery.html">Wrapper.Scenery</a> is destroyed.</p>
|
||||||
|
|
||||||
|
<div id= "#Functions##RemoveSceneryScore" class="w3-show w3-white">
|
||||||
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
|
<h2><strong>Defined in:</strong></h2>
|
||||||
|
<div class="w3-margin-left">
|
||||||
|
<p>SCORING</p>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Parameters:</strong></h2>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
<a href="Wrapper.Scenery.html##(SCENERY)">Wrapper.Scenery#SCENERY</a>
|
||||||
|
<strong><strong>ScoreStatic</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>The <a href="Wrapper.Scenery.html">Wrapper.Scenery</a> for which the Score needs to be given.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
<strong><strong>ScoreScenery</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
<p></p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Return value:</strong></h2>
|
||||||
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -4351,7 +4752,7 @@ ScoringObject:OpenCSV( "Player Scores" )</code></pre>
|
|||||||
<h2><a id="#(SCORING).RemoveStaticScore" ><strong>SCORING:RemoveStaticScore(ScoreStatic)</strong></a></h2>
|
<h2><a id="#(SCORING).RemoveStaticScore" ><strong>SCORING:RemoveStaticScore(ScoreStatic)</strong></a></h2>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<p>Removes a <a href="Wrapper.Static.html">Wrapper.Static</a> for additional scoring when the <a href="Wrapper.Static.html">Wrapper.Static</a> is destroyed.</p>
|
<p>Removes a <a href="Wrapper.Static.html">Wrapper.Static</a> for scoring when the <a href="Wrapper.Static.html">Wrapper.Static</a> is destroyed.</p>
|
||||||
|
|
||||||
<div id= "#Functions##RemoveStaticScore" class="w3-show w3-white">
|
<div id= "#Functions##RemoveStaticScore" class="w3-show w3-white">
|
||||||
<div class="w3-container w3-white" id="functiontype">
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
@@ -4395,7 +4796,7 @@ ScoringObject:OpenCSV( "Player Scores" )</code></pre>
|
|||||||
<h2><a id="#(SCORING).RemoveUnitScore" ><strong>SCORING:RemoveUnitScore(ScoreUnit)</strong></a></h2>
|
<h2><a id="#(SCORING).RemoveUnitScore" ><strong>SCORING:RemoveUnitScore(ScoreUnit)</strong></a></h2>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<p>Removes a <a href="Wrapper.Unit.html">Wrapper.Unit</a> for additional scoring when the <a href="Wrapper.Unit.html">Wrapper.Unit</a> is destroyed.</p>
|
<p>Removes a <a href="Wrapper.Unit.html">Wrapper.Unit</a> for scoring when the <a href="Wrapper.Unit.html">Wrapper.Unit</a> is destroyed.</p>
|
||||||
|
|
||||||
<div id= "#Functions##RemoveUnitScore" class="w3-show w3-white">
|
<div id= "#Functions##RemoveUnitScore" class="w3-show w3-white">
|
||||||
<div class="w3-container w3-white" id="functiontype">
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
@@ -4439,7 +4840,7 @@ ScoringObject:OpenCSV( "Player Scores" )</code></pre>
|
|||||||
<h2><a id="#(SCORING).RemoveZoneScore" ><strong>SCORING:RemoveZoneScore(ScoreZone)</strong></a></h2>
|
<h2><a id="#(SCORING).RemoveZoneScore" ><strong>SCORING:RemoveZoneScore(ScoreZone)</strong></a></h2>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<p>Remove a <a href="Core.Zone.html">Core.Zone</a> for additional scoring.</p>
|
<p>Remove a <a href="Core.Zone.html">Core.Zone</a> for scoring.</p>
|
||||||
|
|
||||||
|
|
||||||
<p>The scoring will search if any <a href="Core.Zone.html">Core.Zone</a> is added with the given name, and will remove that zone from the scoring.
|
<p>The scoring will search if any <a href="Core.Zone.html">Core.Zone</a> is added with the given name, and will remove that zone from the scoring.
|
||||||
@@ -6001,17 +6402,6 @@ The scale magnifies the scores given to the players.</p>
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SCORING).AutoSavePath" ><strong>SCORING.AutoSavePath</strong></a>
|
<a id="#(SCORING).AutoSavePath" ><strong>SCORING.AutoSavePath</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -6107,6 +6497,17 @@ The scale magnifies the scores given to the players.</p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
|
<a id="#(SCORING).Players" ><strong>SCORING.Players</strong></a>
|
||||||
|
|
||||||
|
<p>A collection of the current players that have joined the game.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -6192,6 +6593,17 @@ The scale magnifies the scores given to the players.</p>
|
|||||||
iterate the database for the player that has joined, and add him to the scoring, and set the menu.
|
iterate the database for the player that has joined, and add him to the scoring, and set the menu.
|
||||||
But this can only be started one second after the mission has started, so i need to schedule this ...</p>
|
But this can only be started one second after the mission has started, so i need to schedule this ...</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Set.html##(SET_SCENERY)">Core.Set#SET_SCENERY</a>
|
||||||
|
<a id="#(SCORING).ScoringScenery" ><strong>SCORING.ScoringScenery</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -6223,7 +6635,7 @@ The scale magnifies the scores given to the players.</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
|
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -42358,6 +42358,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(AIRBOSS.PlayerData).flag" ><strong>AIRBOSS.PlayerData.flag</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Also decrease flag for section members of flight.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(AIRBOSS.PlayerData).grade" ><strong>AIRBOSS.PlayerData.grade</strong></a>
|
<a id="#(AIRBOSS.PlayerData).grade" ><strong>AIRBOSS.PlayerData.grade</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -42376,17 +42390,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
|
|
||||||
<p>Data table at each position in the groove. Elements are of type <a href="##(AIRBOSS).GrooveData">AIRBOSS.GrooveData</a>.</p>
|
<p>Data table at each position in the groove. Elements are of type <a href="##(AIRBOSS).GrooveData">AIRBOSS.GrooveData</a>.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(AIRBOSS.PlayerData).holding" ><strong>AIRBOSS.PlayerData.holding</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -42522,6 +42525,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Set section lead of player flight.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -42713,7 +42719,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> VNAO Edit - Added </p>
|
<p> VNAO Edit - Added</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
|||||||
+110
-126
@@ -8706,6 +8706,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>Name of the class.</p>
|
<p>Name of the class.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -8748,7 +8759,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -8773,14 +8784,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p>holds #CTLD_ENGINEERING objects</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -8887,7 +8895,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
|
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -8945,14 +8953,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
|
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> tables</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -8981,11 +8986,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#string
|
|
||||||
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
|
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Folderpath.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -9025,17 +9033,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p> Smokes and Flares</p>
|
<p> Smokes and Flares</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -9098,7 +9095,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(CTLD).VehicleMoveFormation" ><strong>CTLD.VehicleMoveFormation</strong></a>
|
<a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -9260,17 +9257,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p> #1570</p>
|
<p> #1570</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -9596,7 +9582,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> time to repairor build a unit/group</p>
|
<p> noob catch</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -9689,9 +9675,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> message suppression</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -9709,7 +9692,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
|
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -9747,9 +9730,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> sub categories</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -22155,6 +22135,17 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
|
|
||||||
<p>Name of the class.</p>
|
<p>Name of the class.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -22197,7 +22188,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -22222,14 +22213,11 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p>holds #CTLD_ENGINEERING objects</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -22336,7 +22324,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
|
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -22394,14 +22382,11 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
|
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> tables</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -22430,11 +22415,14 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#string
|
|
||||||
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
|
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Folderpath.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -22474,17 +22462,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
|
|
||||||
<p> Smokes and Flares</p>
|
<p> Smokes and Flares</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -22547,7 +22524,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(CTLD).VehicleMoveFormation" ><strong>CTLD.VehicleMoveFormation</strong></a>
|
<a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -22709,17 +22686,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
|
|
||||||
<p> #1570</p>
|
<p> #1570</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -23045,7 +23011,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> time to repairor build a unit/group</p>
|
<p> noob catch</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -23138,9 +23104,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> message suppression</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -23158,7 +23121,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
|
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -23196,9 +23159,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> sub categories</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -24771,6 +24731,17 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
|
|
||||||
<p>Name of the class.</p>
|
<p>Name of the class.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -24813,7 +24784,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -24838,14 +24809,11 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p>holds #CTLD_ENGINEERING objects</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -24952,7 +24920,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
|
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -25010,14 +24978,11 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
|
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> tables</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -25046,11 +25011,14 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#string
|
|
||||||
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
|
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Folderpath.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -25090,17 +25058,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
|
|
||||||
<p> Smokes and Flares</p>
|
<p> Smokes and Flares</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -25163,7 +25120,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(CTLD).VehicleMoveFormation" ><strong>CTLD.VehicleMoveFormation</strong></a>
|
<a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -25325,17 +25282,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
|
|
||||||
<p> #1570</p>
|
<p> #1570</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -25661,7 +25607,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> time to repairor build a unit/group</p>
|
<p> noob catch</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -25754,9 +25700,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> message suppression</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -25774,7 +25717,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
|
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -25812,9 +25755,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> sub categories</p>
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -30615,6 +30555,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
|
|
||||||
<p>Location (if set) where to get this cargo item.</p>
|
<p>Location (if set) where to get this cargo item.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(CTLD_CARGO).Mark" ><strong>CTLD_CARGO.Mark</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -32223,6 +32174,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
|
|
||||||
<p>Location (if set) where to get this cargo item.</p>
|
<p>Location (if set) where to get this cargo item.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(CTLD_CARGO).Mark" ><strong>CTLD_CARGO.Mark</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -36354,6 +36316,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||||
|
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -37007,6 +36980,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||||
|
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -3023,17 +3023,6 @@ but can separately be modified later in your mission using the
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(TASK).TaskControlMenu" ><strong>TASK.TaskControlMenu</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -7670,17 +7659,6 @@ If the Unit is part of the Task, true is returned.</p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(TASK).TaskControlMenu" ><strong>TASK.TaskControlMenu</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -3320,17 +3320,6 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(FSM_PROCESS).DeployZone" ><strong>FSM_PROCESS.DeployZone</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -3363,7 +3352,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a>
|
<a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -4766,7 +4755,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a>
|
<a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -9298,7 +9287,7 @@ If the Unit is part of the Task, true is returned.</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a>
|
<a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -3379,7 +3379,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -4485,7 +4485,7 @@ This method can only be used once!</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -5343,7 +5343,7 @@ This method can only be used once!</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@@ -6832,7 +6832,7 @@ This method can only be used once!</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -3493,6 +3493,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>Stack by pointer.</p>
|
<p>Stack by pointer.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(FIFO).uniquecounter" ><strong>FIFO.uniquecounter</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -4342,6 +4353,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>Stack by pointer.</p>
|
<p>Stack by pointer.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(FIFO).uniquecounter" ><strong>FIFO.uniquecounter</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -4632,28 +4632,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>The DCS controllable class.</p>
|
<p>The DCS controllable class.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(CONTROLLABLE).IRMarkerUnit" ><strong>CONTROLLABLE.IRMarkerUnit</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -4676,6 +4654,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -18234,28 +18223,6 @@ mygroup:WayPointExecute()</code></pre>
|
|||||||
|
|
||||||
<p>The DCS controllable class.</p>
|
<p>The DCS controllable class.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(CONTROLLABLE).IRMarkerUnit" ><strong>CONTROLLABLE.IRMarkerUnit</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -18278,6 +18245,17 @@ mygroup:WayPointExecute()</code></pre>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -22257,28 +22235,6 @@ Coordinates are dependent on the position of the maps origin.</p>
|
|||||||
|
|
||||||
<p>The DCS controllable class.</p>
|
<p>The DCS controllable class.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(CONTROLLABLE).IRMarkerUnit" ><strong>CONTROLLABLE.IRMarkerUnit</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -22301,6 +22257,17 @@ Coordinates are dependent on the position of the maps origin.</p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -22922,28 +22889,6 @@ If the Identifiable is alive, true is returned. </p>
|
|||||||
|
|
||||||
<p>The DCS controllable class.</p>
|
<p>The DCS controllable class.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(CONTROLLABLE).IRMarkerUnit" ><strong>CONTROLLABLE.IRMarkerUnit</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -22966,6 +22911,17 @@ If the Identifiable is alive, true is returned. </p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -23098,28 +23054,6 @@ If the Identifiable is alive, true is returned. </p>
|
|||||||
|
|
||||||
<p>The DCS controllable class.</p>
|
<p>The DCS controllable class.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(CONTROLLABLE).IRMarkerUnit" ><strong>CONTROLLABLE.IRMarkerUnit</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -23142,6 +23076,17 @@ If the Identifiable is alive, true is returned. </p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -5760,7 +5760,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -10870,7 +10881,18 @@ These settings can be provided by calling the relevant Init...() methods of the
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -24588,7 +24610,18 @@ mygroup:WayPointExecute()</code></pre>
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -28727,7 +28760,18 @@ Coordinates are dependent on the position of the maps origin.</p>
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -29508,7 +29552,18 @@ If the Identifiable is alive, true is returned. </p>
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -29800,7 +29855,18 @@ If the Identifiable is alive, true is returned. </p>
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -3271,28 +3271,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -5410,28 +5388,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -7020,28 +6976,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#boolean
|
|
||||||
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -4007,6 +4007,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
|
||||||
|
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -8041,6 +8052,17 @@ Coordinates are dependent on the position of the maps origin.</p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
|
||||||
|
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -8717,6 +8739,17 @@ If the Identifiable is alive, true is returned. </p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
|
||||||
|
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -8904,6 +8937,17 @@ If the Identifiable is alive, true is returned. </p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
|
||||||
|
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -1731,6 +1731,27 @@
|
|||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div class="w3-theme-d2 w3-margin-top ">
|
||||||
|
<table class="w3-table w3-left-align w3-theme-d2" onclick="myFunction('#Globals##_SCENERY')">
|
||||||
|
<tr>
|
||||||
|
<td class="style="width:40%;"><p><h2>Global <strong>_SCENERY</strong></h2></p></td>
|
||||||
|
<td class="style="width:60%;">
|
||||||
|
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<div id= "#Globals##_SCENERY" class="w3-container w3-white w3-padding-small">
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#table
|
||||||
|
<a id="_SCENERY" ><strong>_SCENERY</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -1753,6 +1774,12 @@
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).ClassName">SCENERY.ClassName</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).ClassName">SCENERY.ClassName</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>Name of the class.</p>
|
<p>Name of the class.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).Coordinate">SCENERY.Coordinate</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
@@ -1768,7 +1795,13 @@
|
|||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).FindByName">SCENERY:FindByName(Name, Coordinate, Radius, Role)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).FindByID">SCENERY:FindByID(ID)</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
<p>Find a SCENERY object that was previously registered(!) by it's ID.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).FindByName">SCENERY:FindByName(Name, Coordinate, Radius, Role, Zone)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p> Find a SCENERY object from its name or id.</p>
|
<p> Find a SCENERY object from its name or id.</p>
|
||||||
</td>
|
</td>
|
||||||
@@ -1789,12 +1822,24 @@
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).GetAllProperties">SCENERY:GetAllProperties()</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).GetAllProperties">SCENERY:GetAllProperties()</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>Returns the scenery Properties table.</p>
|
<p>Returns the scenery Properties table.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).GetCoordinate">SCENERY:GetCoordinate()</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
<p> Obtain object coordinate.</p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).GetDCSObject">SCENERY:GetDCSObject()</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).GetDCSObject">SCENERY:GetDCSObject()</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p> Obtain DCS Object from the SCENERY Object.</p>
|
<p> Obtain DCS Object from the SCENERY Object.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).GetID">SCENERY:GetID()</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
<p> Obtain object ID.</p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
@@ -1831,12 +1876,36 @@
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).GetThreatLevel">SCENERY:GetThreatLevel()</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).GetThreatLevel">SCENERY:GetThreatLevel()</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p> Get the threat level of a SCENERY object.</p>
|
<p> Get the threat level of a SCENERY object.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).GetVec2">SCENERY:GetVec2()</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
<p> Obtain object coordinate.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).GetVec3">SCENERY:GetVec3()</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
<p> Obtain object coordinate.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).GetVector">SCENERY:GetVector()</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
<p> Obtain object coordinate.</p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).HasProperty">SCENERY:HasProperty(PropertyName)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).HasProperty">SCENERY:HasProperty(PropertyName)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>Checks if the value of the scenery with the given PropertyName exists.</p>
|
<p>Checks if the value of the scenery with the given PropertyName exists.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).ID">SCENERY.ID</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
@@ -1864,7 +1933,7 @@
|
|||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).Register">SCENERY:Register(SceneryName, SceneryObject)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).Register">SCENERY:Register(SceneryName, SceneryObject, SceneryZone)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p> Register scenery object as POSITIONABLE.</p>
|
<p> Register scenery object as POSITIONABLE.</p>
|
||||||
</td>
|
</td>
|
||||||
@@ -1879,12 +1948,48 @@
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).SceneryObject">SCENERY.SceneryObject</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).SceneryObject">SCENERY.SceneryObject</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>DCS scenery object.</p>
|
<p>DCS scenery object.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).SceneryZone">SCENERY.SceneryZone</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).SetProperty">SCENERY:SetProperty(PropertyName, PropertyValue)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).SetProperty">SCENERY:SetProperty(PropertyName, PropertyValue)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>Set a scenery property</p>
|
<p>Set a scenery property</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).Vec2">SCENERY.Vec2</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).Vec3">SCENERY.Vec3</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).Vector">SCENERY.Vector</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY)._FindByName">SCENERY:_FindByName(Name)</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
<p>Find a SCENERY object that was previously registered(!) by it's name.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY)._UpdateFromDCSObject">SCENERY._UpdateFromDCSObject(Scenery)</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
<p>[INTERNAL] Update data </p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
@@ -3289,6 +3394,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>Name of the class.</p>
|
<p>Name of the class.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||||
|
<a id="#(SCENERY).Coordinate" ><strong>SCENERY.Coordinate</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(SCENERY).ID" ><strong>SCENERY.ID</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -3333,6 +3460,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>DCS scenery object.</p>
|
<p>DCS scenery object.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Zone.html##(ZONE_POLYGON)">Core.Zone#ZONE_POLYGON</a>
|
||||||
|
<a id="#(SCENERY).SceneryZone" ><strong>SCENERY.SceneryZone</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="DCS.html##(Vec2)">DCS#Vec2</a>
|
||||||
|
<a id="#(SCENERY).Vec2" ><strong>SCENERY.Vec2</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="DCS.html##(Vec3)">DCS#Vec3</a>
|
||||||
|
<a id="#(SCENERY).Vec3" ><strong>SCENERY.Vec3</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Vector.html##(VECTOR)">Core.Vector#VECTOR</a>
|
||||||
|
<a id="#(SCENERY).Vector" ><strong>SCENERY.Vector</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -3379,7 +3550,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
<p>Since SCENERY isn't registered in the Moose database (just too many objects per map), we need to do a scan first
|
<p>Since SCENERY isn't registered in the Moose database (just too many objects per map), we need to do a scan first
|
||||||
to find the correct object.</p>
|
to find the correct object. Might return nil!</p>
|
||||||
|
|
||||||
<div id= "#Functions##FindAllByZoneName" class="w3-show w3-white">
|
<div id= "#Functions##FindAllByZoneName" class="w3-show w3-white">
|
||||||
<div class="w3-container w3-white" id="functiontype">
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
@@ -3420,7 +3591,49 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
<div class="w3-theme-l2">
|
<div class="w3-theme-l2">
|
||||||
<h2><a id="#(SCENERY).FindByName" ><strong>SCENERY:FindByName(Name, Coordinate, Radius, Role)</strong></a></h2>
|
<h2><a id="#(SCENERY).FindByID" ><strong>SCENERY:FindByID(ID)</strong></a></h2>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p>Find a SCENERY object that was previously registered(!) by it's ID.</p>
|
||||||
|
|
||||||
|
<div id= "#Functions##FindByID" class="w3-show w3-white">
|
||||||
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
|
<h2><strong>Defined in:</strong></h2>
|
||||||
|
<div class="w3-margin-left">
|
||||||
|
<p>SCENERY</p>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Parameter:</strong></h2>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
#number
|
||||||
|
<strong><strong>ID</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
<p></p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Return value:</strong></h2>
|
||||||
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p><a href="Wrapper.Scenery.html##(SCENERY)">Wrapper.Scenery#SCENERY</a>:</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>Scenery or nil if it could not be found </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<div class="w3-theme-l2">
|
||||||
|
<h2><a id="#(SCENERY).FindByName" ><strong>SCENERY:FindByName(Name, Coordinate, Radius, Role, Zone)</strong></a></h2>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<p> Find a SCENERY object from its name or id.</p>
|
<p> Find a SCENERY object from its name or id.</p>
|
||||||
@@ -3445,7 +3658,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
</div>
|
</div>
|
||||||
<div class="w3-half">
|
<div class="w3-half">
|
||||||
|
|
||||||
<p>The name/id of the scenery object as taken from the ME. Ex. '595785449'</p>
|
<p>The name/id of the scenery object as taken from the ME. Ex. '595785449'.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -3458,7 +3671,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
</div>
|
</div>
|
||||||
<div class="w3-half">
|
<div class="w3-half">
|
||||||
|
|
||||||
<p>Where to find the scenery object</p>
|
<p>Where to find the scenery object.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -3471,18 +3684,34 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
</div>
|
</div>
|
||||||
<div class="w3-half">
|
<div class="w3-half">
|
||||||
|
|
||||||
<p>(optional) Search radius around coordinate, defaults to 100</p>
|
<p>(optional) Search radius around coordinate, defaults to 100.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
<div class="w3-half">
|
<div class="w3-half">
|
||||||
<p>
|
<p>
|
||||||
|
#string
|
||||||
<strong><strong>Role</strong></strong>
|
<strong><strong>Role</strong></strong>
|
||||||
</p>
|
</p>
|
||||||
</div>
|
</div>
|
||||||
<div class="w3-half">
|
<div class="w3-half">
|
||||||
<p></p>
|
|
||||||
|
<p>(optional) The role if set on the zone object.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
<a href="Core.Zone.html##(ZONE_POLYGON)">Core.Zone#ZONE_POLYGON</a>
|
||||||
|
<strong><strong>Zone</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>(optional) The Zone where the scenery is located.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<h2><strong>Return value:</strong></h2>
|
<h2><strong>Return value:</strong></h2>
|
||||||
@@ -3492,7 +3721,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
</div>
|
</div>
|
||||||
<div class="w3-half">
|
<div class="w3-half">
|
||||||
|
|
||||||
<p>Scenery Object or <code>nil</code> if it cannot be found</p>
|
<p>Scenery Object or <code>nil</code> if it cannot be found.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -3650,6 +3879,36 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<div class="w3-theme-l2">
|
||||||
|
<h2><a id="#(SCENERY).GetCoordinate" ><strong>SCENERY:GetCoordinate()</strong></a></h2>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p> Obtain object coordinate.</p>
|
||||||
|
|
||||||
|
<div id= "#Functions##GetCoordinate" class="w3-show w3-white">
|
||||||
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
|
<h2><strong>Defined in:</strong></h2>
|
||||||
|
<div class="w3-margin-left">
|
||||||
|
<p>SCENERY</p>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Return value:</strong></h2>
|
||||||
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p><a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>:</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>Coordinate</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -3680,6 +3939,36 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<div class="w3-theme-l2">
|
||||||
|
<h2><a id="#(SCENERY).GetID" ><strong>SCENERY:GetID()</strong></a></h2>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p> Obtain object ID.</p>
|
||||||
|
|
||||||
|
<div id= "#Functions##GetID" class="w3-show w3-white">
|
||||||
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
|
<h2><strong>Defined in:</strong></h2>
|
||||||
|
<div class="w3-margin-left">
|
||||||
|
<p>SCENERY</p>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Return value:</strong></h2>
|
||||||
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>#string:</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>Name</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -3896,6 +4185,96 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<div class="w3-theme-l2">
|
||||||
|
<h2><a id="#(SCENERY).GetVec2" ><strong>SCENERY:GetVec2()</strong></a></h2>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p> Obtain object coordinate.</p>
|
||||||
|
|
||||||
|
<div id= "#Functions##GetVec2" class="w3-show w3-white">
|
||||||
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
|
<h2><strong>Defined in:</strong></h2>
|
||||||
|
<div class="w3-margin-left">
|
||||||
|
<p>SCENERY</p>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Return value:</strong></h2>
|
||||||
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p><a href="DCS.html##(Vec2)">DCS#Vec2</a>:</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>Vec2</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<div class="w3-theme-l2">
|
||||||
|
<h2><a id="#(SCENERY).GetVec3" ><strong>SCENERY:GetVec3()</strong></a></h2>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p> Obtain object coordinate.</p>
|
||||||
|
|
||||||
|
<div id= "#Functions##GetVec3" class="w3-show w3-white">
|
||||||
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
|
<h2><strong>Defined in:</strong></h2>
|
||||||
|
<div class="w3-margin-left">
|
||||||
|
<p>SCENERY</p>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Return value:</strong></h2>
|
||||||
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p><a href="DCS.html##(Vec3)">DCS#Vec3</a>:</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>Vec3</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<div class="w3-theme-l2">
|
||||||
|
<h2><a id="#(SCENERY).GetVector" ><strong>SCENERY:GetVector()</strong></a></h2>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p> Obtain object coordinate.</p>
|
||||||
|
|
||||||
|
<div id= "#Functions##GetVector" class="w3-show w3-white">
|
||||||
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
|
<h2><strong>Defined in:</strong></h2>
|
||||||
|
<div class="w3-margin-left">
|
||||||
|
<p>SCENERY</p>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Return value:</strong></h2>
|
||||||
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p><a href="Core.Vector.html##(VECTOR)">Core.Vector#VECTOR</a>:</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>Vector</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -4040,7 +4419,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
<div class="w3-theme-l2">
|
<div class="w3-theme-l2">
|
||||||
<h2><a id="#(SCENERY).Register" ><strong>SCENERY:Register(SceneryName, SceneryObject)</strong></a></h2>
|
<h2><a id="#(SCENERY).Register" ><strong>SCENERY:Register(SceneryName, SceneryObject, SceneryZone)</strong></a></h2>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<p> Register scenery object as POSITIONABLE.</p>
|
<p> Register scenery object as POSITIONABLE.</p>
|
||||||
@@ -4076,6 +4455,19 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>DCS scenery object.</p>
|
<p>DCS scenery object.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
<a href="Core.Zone.html##(ZONE_POLYGON)">Core.Zone#ZONE_POLYGON</a>
|
||||||
|
<strong><strong>SceneryZone</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>(optional) The zone object.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<h2><strong>Return value:</strong></h2>
|
<h2><strong>Return value:</strong></h2>
|
||||||
@@ -4144,6 +4536,81 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<div class="w3-theme-l2">
|
||||||
|
<h2><a id="#(SCENERY)._FindByName" ><strong>SCENERY:_FindByName(Name)</strong></a></h2>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p>Find a SCENERY object that was previously registered(!) by it's name.</p>
|
||||||
|
|
||||||
|
<div id= "#Functions##_FindByName" class="w3-show w3-white">
|
||||||
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
|
<h2><strong>Defined in:</strong></h2>
|
||||||
|
<div class="w3-margin-left">
|
||||||
|
<p>SCENERY</p>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Parameter:</strong></h2>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
#string
|
||||||
|
<strong><strong>Name</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
<p></p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Return value:</strong></h2>
|
||||||
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p><a href="Wrapper.Scenery.html##(SCENERY)">Wrapper.Scenery#SCENERY</a>:</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>Scenery or nil if it could not be found </p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<div class="w3-theme-l2">
|
||||||
|
<h2><a id="#(SCENERY)._UpdateFromDCSObject" ><strong>SCENERY._UpdateFromDCSObject(Scenery)</strong></a></h2>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p>[INTERNAL] Update data </p>
|
||||||
|
|
||||||
|
<div id= "#Functions##_UpdateFromDCSObject" class="w3-show w3-white">
|
||||||
|
<div class="w3-container w3-white" id="functiontype">
|
||||||
|
<h2><strong>Defined in:</strong></h2>
|
||||||
|
<div class="w3-margin-left">
|
||||||
|
<p>SCENERY</p>
|
||||||
|
</div>
|
||||||
|
<h2><strong>Parameter:</strong></h2>
|
||||||
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||||
|
<div class="w3-half">
|
||||||
|
<p>
|
||||||
|
<a href="Wrapper.Scenery.html##(SCENERY)">Wrapper.Scenery#SCENERY</a>
|
||||||
|
<strong><strong>Scenery</strong></strong>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div class="w3-half">
|
||||||
|
|
||||||
|
<p>The object to update.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -4158,6 +4625,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>Name of the class.</p>
|
<p>Name of the class.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||||
|
<a id="#(SCENERY).Coordinate" ><strong>SCENERY.Coordinate</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(SCENERY).ID" ><strong>SCENERY.ID</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -4202,6 +4691,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>DCS scenery object.</p>
|
<p>DCS scenery object.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Zone.html##(ZONE_POLYGON)">Core.Zone#ZONE_POLYGON</a>
|
||||||
|
<a id="#(SCENERY).SceneryZone" ><strong>SCENERY.SceneryZone</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="DCS.html##(Vec2)">DCS#Vec2</a>
|
||||||
|
<a id="#(SCENERY).Vec2" ><strong>SCENERY.Vec2</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="DCS.html##(Vec3)">DCS#Vec3</a>
|
||||||
|
<a id="#(SCENERY).Vec3" ><strong>SCENERY.Vec3</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Vector.html##(VECTOR)">Core.Vector#VECTOR</a>
|
||||||
|
<a id="#(SCENERY).Vector" ><strong>SCENERY.Vector</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -8170,6 +8703,28 @@ Coordinates are dependent on the position of the maps origin.</p>
|
|||||||
|
|
||||||
<p>Name of the class.</p>
|
<p>Name of the class.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||||
|
<a id="#(SCENERY).Coordinate" ><strong>SCENERY.Coordinate</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(SCENERY).ID" ><strong>SCENERY.ID</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -8214,6 +8769,50 @@ Coordinates are dependent on the position of the maps origin.</p>
|
|||||||
|
|
||||||
<p>DCS scenery object.</p>
|
<p>DCS scenery object.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Zone.html##(ZONE_POLYGON)">Core.Zone#ZONE_POLYGON</a>
|
||||||
|
<a id="#(SCENERY).SceneryZone" ><strong>SCENERY.SceneryZone</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="DCS.html##(Vec2)">DCS#Vec2</a>
|
||||||
|
<a id="#(SCENERY).Vec2" ><strong>SCENERY.Vec2</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="DCS.html##(Vec3)">DCS#Vec3</a>
|
||||||
|
<a id="#(SCENERY).Vec3" ><strong>SCENERY.Vec3</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Vector.html##(VECTOR)">Core.Vector#VECTOR</a>
|
||||||
|
<a id="#(SCENERY).Vector" ><strong>SCENERY.Vector</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -8824,6 +9423,28 @@ If the Identifiable is alive, true is returned. </p>
|
|||||||
|
|
||||||
<p>Name of the class.</p>
|
<p>Name of the class.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||||
|
<a id="#(SCENERY).Coordinate" ><strong>SCENERY.Coordinate</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(SCENERY).ID" ><strong>SCENERY.ID</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -8868,6 +9489,50 @@ If the Identifiable is alive, true is returned. </p>
|
|||||||
|
|
||||||
<p>DCS scenery object.</p>
|
<p>DCS scenery object.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Zone.html##(ZONE_POLYGON)">Core.Zone#ZONE_POLYGON</a>
|
||||||
|
<a id="#(SCENERY).SceneryZone" ><strong>SCENERY.SceneryZone</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="DCS.html##(Vec2)">DCS#Vec2</a>
|
||||||
|
<a id="#(SCENERY).Vec2" ><strong>SCENERY.Vec2</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="DCS.html##(Vec3)">DCS#Vec3</a>
|
||||||
|
<a id="#(SCENERY).Vec3" ><strong>SCENERY.Vec3</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Vector.html##(VECTOR)">Core.Vector#VECTOR</a>
|
||||||
|
<a id="#(SCENERY).Vector" ><strong>SCENERY.Vector</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -8989,6 +9654,28 @@ If the Identifiable is alive, true is returned. </p>
|
|||||||
|
|
||||||
<p>Name of the class.</p>
|
<p>Name of the class.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||||
|
<a id="#(SCENERY).Coordinate" ><strong>SCENERY.Coordinate</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(SCENERY).ID" ><strong>SCENERY.ID</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@@ -9033,6 +9720,50 @@ If the Identifiable is alive, true is returned. </p>
|
|||||||
|
|
||||||
<p>DCS scenery object.</p>
|
<p>DCS scenery object.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Zone.html##(ZONE_POLYGON)">Core.Zone#ZONE_POLYGON</a>
|
||||||
|
<a id="#(SCENERY).SceneryZone" ><strong>SCENERY.SceneryZone</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="DCS.html##(Vec2)">DCS#Vec2</a>
|
||||||
|
<a id="#(SCENERY).Vec2" ><strong>SCENERY.Vec2</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="DCS.html##(Vec3)">DCS#Vec3</a>
|
||||||
|
<a id="#(SCENERY).Vec3" ><strong>SCENERY.Vec3</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
<a href="Core.Vector.html##(VECTOR)">Core.Vector#VECTOR</a>
|
||||||
|
<a id="#(SCENERY).Vector" ><strong>SCENERY.Vector</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
Reference in New Issue
Block a user