From a134af5af99dadd16fcecac5c792f8f0edbab1ae Mon Sep 17 00:00:00 2001
From: MooseBotter
Date: Sat, 22 Nov 2025 14:20:19 +0000
Subject: [PATCH] Auto commit by GitHub Actions Workflow
---
Documentation/AI.AI_Air.html | 88 --
Documentation/AI.AI_Air_Dispatcher.html | 44 +
Documentation/AI.AI_Air_Squadron.html | 22 -
Documentation/AI.AI_Cargo_Airplane.html | 80 +-
Documentation/AI.AI_Patrol.html | 12 +
Documentation/Cargo.CargoCrate.html | 22 -
Documentation/Cargo.CargoGroup.html | 28 +
Documentation/Core.Fsm.html | 4 +-
Documentation/Core.Spawn.html | 300 +------
Documentation/Core.SpawnStatic.html | 84 ++
Documentation/Core.Spot.html | 132 +++
Documentation/Core.Zone.html | 44 -
Documentation/Functional.Detection.html | 66 ++
Documentation/Functional.Mantis.html | 88 +-
Documentation/Functional.RAT.html | 75 +-
Documentation/Functional.Scoring.html | 474 ++++++++++-
Documentation/Ops.Airboss.html | 30 +-
Documentation/Ops.CTLD.html | 236 +++---
Documentation/Tasking.Task.html | 22 -
Documentation/Tasking.Task_CARGO.html | 17 +-
.../Tasking.Task_Cargo_Dispatcher.html | 8 +-
Documentation/Utilities.FiFo.html | 22 +
Documentation/Wrapper.Controllable.html | 165 ++--
Documentation/Wrapper.Group.html | 78 +-
Documentation/Wrapper.Marker.html | 66 --
Documentation/Wrapper.Positionable.html | 44 +
Documentation/Wrapper.Scenery.html | 751 +++++++++++++++++-
27 files changed, 1981 insertions(+), 1021 deletions(-)
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html
index a5ae367ef..1fc5454d9 100644
--- a/Documentation/AI.AI_Air.html
+++ b/Documentation/AI.AI_Air.html
@@ -3350,28 +3350,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -6225,28 +6203,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
@@ -6983,28 +6939,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
@@ -8629,28 +8563,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html
index 736dbe5c6..52511bf21 100644
--- a/Documentation/AI.AI_Air_Dispatcher.html
+++ b/Documentation/AI.AI_Air_Dispatcher.html
@@ -4667,6 +4667,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -9986,6 +9997,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -11301,6 +11323,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -12918,6 +12951,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html
index 6a02f7032..5b4032d26 100644
--- a/Documentation/AI.AI_Air_Squadron.html
+++ b/Documentation/AI.AI_Air_Squadron.html
@@ -2726,17 +2726,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3808,17 +3797,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index e008d2129..ee754df37 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2909,20 +2909,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -2953,9 +2939,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -2981,6 +2964,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -4699,20 +4685,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -4743,9 +4715,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -4771,6 +4740,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -5331,20 +5303,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -5375,9 +5333,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -5403,6 +5358,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -6851,20 +6809,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -6895,9 +6839,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -6923,6 +6864,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index 782446e6d..7b8137160 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3425,6 +3425,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ This table contains the targets detected during patrol.
+
@@ -6692,6 +6695,9 @@ The default interval is 30 seconds.
+
+ This table contains the targets detected during patrol.
+
@@ -7436,6 +7442,9 @@ The default interval is 30 seconds.
+
+ This table contains the targets detected during patrol.
+
@@ -9068,6 +9077,9 @@ The default interval is 30 seconds.
+
+ This table contains the targets detected during patrol.
+
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html
index a546750a5..a3b0afcae 100644
--- a/Documentation/Cargo.CargoCrate.html
+++ b/Documentation/Cargo.CargoCrate.html
@@ -1951,17 +1951,6 @@ Therefore, this class is considered to be deprecated
Field(s)
-
@@ -2630,17 +2619,6 @@ Therefore, this class is considered to be deprecated
Field(s)
-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index 88203febf..00dff65b7 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -2002,6 +2002,20 @@ Therefore, this class is considered to be deprecated
+
+
+
+
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html
index f3c1ae84f..04e073b7b 100644
--- a/Documentation/Core.Fsm.html
+++ b/Documentation/Core.Fsm.html
@@ -6191,7 +6191,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
@@ -7790,7 +7790,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index a0504722a..cc1db5271 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3232,42 +3232,6 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- SPAWN.communication |
-
-
- |
-
-
- SPAWN.frequency |
-
-
- |
-
-
- SPAWN.hidden |
-
-
- |
-
-
- SPAWN.livery_id |
-
-
- |
-
-
- SPAWN.skill |
-
-
- |
-
-
- SPAWN.speed |
-
-
|
@@ -4093,6 +4057,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -4126,17 +4104,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4250,17 +4217,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4327,6 +4283,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Overwrite unit names by default with group name.
+
@@ -4338,16 +4297,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -4409,7 +4360,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -4423,7 +4374,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -4591,17 +4542,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4669,7 +4609,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -4743,72 +4683,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
-
@@ -10744,6 +10618,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -10777,17 +10665,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10901,17 +10778,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10978,6 +10844,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Overwrite unit names by default with group name.
+
@@ -10989,16 +10858,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
@@ -11060,7 +10921,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -11074,7 +10935,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -11242,17 +11103,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -11320,7 +11170,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -11394,72 +11244,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
-
-
-
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 4390a44c4..1b21e897e 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -2152,6 +2152,24 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
+ |
+
+
+ SPAWNSTATIC.heliport_callsign_id |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_frequency |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_modulation |
+
+
|
@@ -3210,6 +3228,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -4956,6 +5007,39 @@ Handy if you spawn from cargo statics which have resources already set.
+
+
+
+
+
+
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index cb6556420..2d4252d01 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2976,6 +2976,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -4259,6 +4303,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -5781,6 +5869,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index 920bc12a1..e1aa45719 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -16722,17 +16722,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
- #table
ZONE_OVAL.CenterVec2
@@ -17437,17 +17426,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
-
-
-
- #table
ZONE_OVAL.CenterVec2
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index ed05fd1b3..36cf26e68 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20189,6 +20189,28 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
@@ -24954,6 +24976,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
+
@@ -26707,6 +26751,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
+
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index de5647002..bb63bf178 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -4446,17 +4446,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4501,17 +4490,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4633,17 +4611,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
-
-
-
-
@@ -4683,7 +4650,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Long
@@ -4694,7 +4661,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Medium
@@ -4705,7 +4672,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_PointDef
@@ -4716,7 +4683,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Short
@@ -5261,9 +5228,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
self.SAMCheckRanges = {}
-
@@ -9382,17 +9346,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
@@ -9437,17 +9390,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
@@ -9569,17 +9511,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
-
-
-
-
@@ -9619,7 +9550,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Long
@@ -9630,7 +9561,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Medium
@@ -9641,7 +9572,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_PointDef
@@ -9652,7 +9583,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Short
@@ -10197,9 +10128,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
self.SAMCheckRanges = {}
-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 1c55f0421..6523fe255 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3573,6 +3573,12 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
+ |
+
+
+ RAT.type |
+
+
|
@@ -4804,42 +4810,6 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- RAT.communication |
-
-
- |
-
-
- RAT.frequency |
-
-
- |
-
-
- RAT.hidden |
-
-
- |
-
-
- RAT.livery_id |
-
-
- |
-
-
- RAT.skill |
-
-
- |
-
-
- RAT.speed |
-
-
|
@@ -8080,6 +8050,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -15984,6 +15965,17 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -23022,6 +23014,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
+
+
+
+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index d2e14097a..4ef9bf097 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -1988,12 +1988,36 @@ Various methods exist to configure:
SCORING:AddScoreGroup(ScoreGroup, Score) |
Specify a special additional score for a Wrapper.Group.
+ |
+
+
+ SCORING:AddScoreScenery(ScoreScenery, Score) |
+
+ Add a Wrapper.Scenery for additional scoring when the Wrapper.Scenery is destroyed.
|
SCORING:AddScoreSetGroup(Set, Score) |
Specify a special additional score for a Core.Set#SET_GROUP.
+ |
+
+
+ SCORING:AddScoreSetScenery(Set, Score) |
+
+ Specify a special additional score for a Core.Set#SET_SCENERY.
+ |
+
+
+ SCORING:AddScoreSetStatic(Set, Score) |
+
+ Specify a special additional score for a Core.Set#SET_STATIC.
+ |
+
+
+ SCORING:AddScoreStatic(ScoreStatic, Score) |
+
+ Add a Wrapper.Static for additional scoring when the Wrapper.Static is destroyed.
|
@@ -2012,6 +2036,12 @@ Various methods exist to configure:
SCORING:AddZoneScore(ScoreZone, Score) |
Add a Core.Zone to define additional scoring when any object is destroyed in that zone.
+ |
+
+
+ SCORING:AddZoneScoreSet(ScoreZoneSet, Score) |
+
+ Add a Core.Set#SET_ZONE to define additional scoring when any object is destroyed in that zone.
|
@@ -2162,24 +2192,30 @@ Various methods exist to configure:
SCORING.Players |
A collection of the current players that have joined the game.
+ |
+
+
+ SCORING:RemoveSceneryScore(ScoreStatic, ScoreScenery) |
+
+ Removes a Wrapper.Scenery for scoring when the Wrapper.Scenery is destroyed.
|
SCORING:RemoveStaticScore(ScoreStatic) |
- Removes a Wrapper.Static for additional scoring when the Wrapper.Static is destroyed.
+Removes a Wrapper.Static for scoring when the Wrapper.Static is destroyed.
|
SCORING:RemoveUnitScore(ScoreUnit) |
- Removes a Wrapper.Unit for additional scoring when the Wrapper.Unit is destroyed.
+Removes a Wrapper.Unit for scoring when the Wrapper.Unit is destroyed.
|
SCORING:RemoveZoneScore(ScoreZone) |
- Remove a Core.Zone for additional scoring.
+Remove a Core.Zone for scoring.
|
@@ -2276,6 +2312,12 @@ Various methods exist to configure:
SCORING.ScoringPlayerScan |
+ |
+
+
+ SCORING.ScoringScenery |
+
+
|
@@ -3067,17 +3109,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
SCORING.AutoSavePath
@@ -3173,6 +3204,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #table
+
SCORING.Players
+
+
A collection of the current players that have joined the game.
+
@@ -3258,6 +3300,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
iterate the database for the player that has joined, and add him to the scoring, and set the menu.
But this can only be started one second after the mission has started, so i need to schedule this ...
+
+
+
+
@@ -3289,7 +3342,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
+
+
Add a Wrapper.Scenery for additional scoring when the Wrapper.Scenery is destroyed.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
Return value:
+
@@ -3563,6 +3673,181 @@ The Score can be both positive and negative.
+
+
+
+
+
+
+
+
+
+
+
+
Specify a special additional score for a Core.Set#SET_SCENERY.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Specify a special additional score for a Core.Set#SET_STATIC.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Add a Wrapper.Static for additional scoring when the Wrapper.Static is destroyed.
+
+
+
Note that if there was already a Wrapper.Static declared within the scoring with the same name,
+then the old Wrapper.Static will be replaced with the new Wrapper.Static.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
Return value:
+
@@ -3592,7 +3877,7 @@ then the old
Wrapper.Static will be replaced
@@ -3747,6 +4032,68 @@ Note that a zone can be a polygon or a moving zone.
+
+
+
+
+
+
+
+
+
+
+
+
Add a Core.Set#SET_ZONE to define additional scoring when any object is destroyed in that zone.
+
+
+
Note that if a Core.Zone with the same name is already within the scoring added, the Core.Zone (type) and Score will be replaced!
+This allows for a dynamic destruction zone evolution within your mission.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The Core.Set#SET_ZONE which defines the destruction score perimeters.
+Note that a zone can be a polygon or a moving zone.
+
+
+
+
+
Return value:
+
@@ -4342,6 +4689,60 @@ ScoringObject:OpenCSV( "Player Scores" )
+
+
+
+
@@ -4351,7 +4752,7 @@ ScoringObject:OpenCSV( "Player Scores" )
-Removes a Wrapper.Static for additional scoring when the Wrapper.Static is destroyed.
+Removes a Wrapper.Static for scoring when the Wrapper.Static is destroyed.
@@ -4395,7 +4796,7 @@ ScoringObject:OpenCSV( "Player Scores" )
-
Removes a Wrapper.Unit for additional scoring when the Wrapper.Unit is destroyed.
+
Removes a Wrapper.Unit for scoring when the Wrapper.Unit is destroyed.
@@ -4439,7 +4840,7 @@ ScoringObject:OpenCSV( "Player Scores" )
-
Remove a Core.Zone for additional scoring.
+
Remove a Core.Zone for scoring.
The scoring will search if any Core.Zone is added with the given name, and will remove that zone from the scoring.
@@ -6001,17 +6402,6 @@ The scale magnifies the scores given to the players.
-
-
-
-
-
-
SCORING.AutoSavePath
@@ -6107,6 +6497,17 @@ The scale magnifies the scores given to the players.
+
+
+
+
+
+
+ #table
+
SCORING.Players
+
+
A collection of the current players that have joined the game.
+
@@ -6192,6 +6593,17 @@ The scale magnifies the scores given to the players.
iterate the database for the player that has joined, and add him to the scoring, and set the menu.
But this can only be started one second after the mission has started, so i need to schedule this ...
+
+
+
+
@@ -6223,7 +6635,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 63704049d..3148ba3b4 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -42358,6 +42358,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
AIRBOSS.PlayerData.grade
@@ -42376,17 +42390,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
-
-
-
-
@@ -42522,6 +42525,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set section lead of player flight.
+
@@ -42713,7 +42719,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 47ef71c7a..7fbef162e 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -8706,6 +8706,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
+
+
+
+
@@ -8748,7 +8759,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -8773,14 +8784,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8887,7 +8895,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeVHFFrequencies
@@ -8945,14 +8953,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8981,11 +8986,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -9025,17 +9033,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Smokes and Flares
-
-
-
-
@@ -9098,7 +9095,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
@@ -9596,7 +9582,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
time to repairor build a unit/group
+
noob catch
@@ -9689,9 +9675,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- message suppression
-
@@ -9709,7 +9692,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -9747,9 +9730,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
sub categories
-
@@ -22155,6 +22135,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -22197,7 +22188,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -22222,14 +22213,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -22336,7 +22324,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeVHFFrequencies
@@ -22394,14 +22382,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -22430,11 +22415,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -22474,17 +22462,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -22547,7 +22524,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
@@ -23045,7 +23011,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -23138,9 +23104,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- message suppression
-
@@ -23158,7 +23121,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -23196,9 +23159,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
sub categories
-
@@ -24771,6 +24731,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -24813,7 +24784,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -24838,14 +24809,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -24952,7 +24920,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeVHFFrequencies
@@ -25010,14 +24978,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -25046,11 +25011,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -25090,17 +25058,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -25163,7 +25120,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
@@ -25661,7 +25607,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -25754,9 +25700,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- message suppression
-
@@ -25774,7 +25717,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -25812,9 +25755,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
sub categories
-
@@ -30615,6 +30555,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Location (if set) where to get this cargo item.
+
+
+
+
@@ -32223,6 +32174,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Location (if set) where to get this cargo item.
+
+
+
+
@@ -36354,6 +36316,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -37007,6 +36980,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index 0422ec4f1..8bfacd4cc 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -3023,17 +3023,6 @@ but can separately be modified later in your mission using the
-
-
-
-
@@ -7670,17 +7659,6 @@ If the Unit is part of the Task, true is returned.
-
-
-
-
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index 67f5d0a4a..6b27c8b3c 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -3320,17 +3320,6 @@ based on the tasking capabilities defined in
-
-
-
@@ -3363,7 +3352,7 @@ based on the tasking capabilities defined in
+
@@ -22257,28 +22235,6 @@ Coordinates are dependent on the position of the maps origin.
The DCS controllable class.
-
-
-
-
-
@@ -22301,6 +22257,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -22922,28 +22889,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
-
@@ -22966,6 +22911,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -23098,28 +23054,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
-
@@ -23142,6 +23076,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index 8f1615396..223475871 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -5760,7 +5760,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
GROUP.InitRespawnRandomizePositionOuter
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 6c82f42fb..a498f5a6e 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -3271,28 +3271,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -5410,28 +5388,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -7020,28 +6976,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index 59cce3c82..e59aae887 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -4007,6 +4007,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -8041,6 +8052,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -8717,6 +8739,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -8904,6 +8937,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html
index 376df3c46..f87517d92 100644
--- a/Documentation/Wrapper.Scenery.html
+++ b/Documentation/Wrapper.Scenery.html
@@ -1731,6 +1731,27 @@
+
+
+
+
+
+
+ Global _SCENERY |
+
+
+ |
+
+
+
+
@@ -1753,6 +1774,12 @@
SCENERY.ClassName |
Name of the class.
+ |
+
+
+ SCENERY.Coordinate |
+
+
|
@@ -1768,7 +1795,13 @@
- SCENERY:FindByName(Name, Coordinate, Radius, Role) |
+ SCENERY:FindByID(ID) |
+
+ Find a SCENERY object that was previously registered(!) by it's ID.
+ |
+
+
+ SCENERY:FindByName(Name, Coordinate, Radius, Role, Zone) |
Find a SCENERY object from its name or id.
|
@@ -1789,12 +1822,24 @@
SCENERY:GetAllProperties() |
Returns the scenery Properties table.
+ |
+
+
+ SCENERY:GetCoordinate() |
+
+ Obtain object coordinate.
|
SCENERY:GetDCSObject() |
Obtain DCS Object from the SCENERY Object.
+ |
+
+
+ SCENERY:GetID() |
+
+ Obtain object ID.
|
@@ -1831,12 +1876,36 @@
SCENERY:GetThreatLevel() |
Get the threat level of a SCENERY object.
+ |
+
+
+ SCENERY:GetVec2() |
+
+ Obtain object coordinate.
+ |
+
+
+ SCENERY:GetVec3() |
+
+ Obtain object coordinate.
+ |
+
+
+ SCENERY:GetVector() |
+
+ Obtain object coordinate.
|
SCENERY:HasProperty(PropertyName) |
Checks if the value of the scenery with the given PropertyName exists.
+ |
+
+
+ SCENERY.ID |
+
+
|
@@ -1864,7 +1933,7 @@
- SCENERY:Register(SceneryName, SceneryObject) |
+ SCENERY:Register(SceneryName, SceneryObject, SceneryZone) |
Register scenery object as POSITIONABLE.
|
@@ -1879,12 +1948,48 @@
SCENERY.SceneryObject |
DCS scenery object.
+ |
+
+
+ SCENERY.SceneryZone |
+
+
|
SCENERY:SetProperty(PropertyName, PropertyValue) |
Set a scenery property
+ |
+
+
+ SCENERY.Vec2 |
+
+
+ |
+
+
+ SCENERY.Vec3 |
+
+
+ |
+
+
+ SCENERY.Vector |
+
+
+ |
+
+
+ SCENERY:_FindByName(Name) |
+
+ Find a SCENERY object that was previously registered(!) by it's name.
+ |
+
+
+ SCENERY._UpdateFromDCSObject(Scenery) |
+
+ [INTERNAL] Update data
|
@@ -3289,6 +3394,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
+
+
+
+
+
@@ -3333,6 +3460,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
DCS scenery object.
+
+
+
+
+
+
+
@@ -3379,7 +3550,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Since SCENERY isn't registered in the Moose database (just too many objects per map), we need to do a scan first
- to find the correct object.
+ to find the correct object. Might return nil!
@@ -3420,7 +3591,49 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Find a SCENERY object that was previously registered(!) by it's ID.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
Return value:
+
+
+
+
+
Scenery or nil if it could not be found
+
+
+
+
+
+
+
+
+
+
+
Find a SCENERY object from its name or id.
@@ -3445,7 +3658,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
The name/id of the scenery object as taken from the ME. Ex. '595785449'
+
The name/id of the scenery object as taken from the ME. Ex. '595785449'.
@@ -3458,7 +3671,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Where to find the scenery object
+
Where to find the scenery object.
@@ -3471,18 +3684,34 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
(optional) Search radius around coordinate, defaults to 100
+
(optional) Search radius around coordinate, defaults to 100.
-
+
+
(optional) The role if set on the zone object.
+
+
+
+
+
+
+
+
(optional) The Zone where the scenery is located.
+
Return value:
@@ -3492,7 +3721,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Scenery Object or nil if it cannot be found
+
Scenery Object or nil if it cannot be found.
@@ -3650,6 +3879,36 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
Obtain object coordinate.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
@@ -3680,6 +3939,36 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
Obtain object ID.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
@@ -3896,6 +4185,96 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
Obtain object coordinate.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Obtain object coordinate.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Obtain object coordinate.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
@@ -4040,7 +4419,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Register scenery object as POSITIONABLE.
@@ -4076,6 +4455,19 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
DCS scenery object.
+
+
+
+
+
+
+
(optional) The zone object.
+
Return value:
@@ -4144,6 +4536,81 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
Find a SCENERY object that was previously registered(!) by it's name.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
Return value:
+
+
+
+
+
Scenery or nil if it could not be found
+
+
+
+
+
+
+
+
+
+
+
+
+
[INTERNAL] Update data
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+
+
The object to update.
+
+
+
+
+
@@ -4158,6 +4625,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
+
+
+
+
+
@@ -4202,6 +4691,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
DCS scenery object.
+
+
+
+
+
+
+
@@ -8170,6 +8703,28 @@ Coordinates are dependent on the position of the maps origin.
Name of the class.
+
+
+
+
+
@@ -8214,6 +8769,50 @@ Coordinates are dependent on the position of the maps origin.
DCS scenery object.
+
+
+
+
+
+
+
@@ -8824,6 +9423,28 @@ If the Identifiable is alive, true is returned.
Name of the class.
+
+
+
+
+
@@ -8868,6 +9489,50 @@ If the Identifiable is alive, true is returned.
DCS scenery object.
+
+
+
+
+
+
+
@@ -8989,6 +9654,28 @@ If the Identifiable is alive, true is returned.
Name of the class.
+
+
+
+
+
@@ -9033,6 +9720,50 @@ If the Identifiable is alive, true is returned.
DCS scenery object.
+
+
+
+
+
+
+