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MooseBotter
2026-03-05 09:19:55 +00:00
parent f6c5e5d8e3
commit 8d6be5718a
21 changed files with 1677 additions and 628 deletions
+2 -2
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@@ -5978,7 +5978,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
@@ -7610,7 +7610,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
+171 -87
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@@ -2995,7 +2995,13 @@ and any spaces before and after the resulting name are removed.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).hidden">SPAWN.hidden</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).livery_id">SPAWN.livery_id</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).uncontrolled">SPAWN.uncontrolled</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
@@ -3672,14 +3678,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
<p> The AI is on by default when spawning a group.</p>
</div>
</div>
@@ -3760,9 +3763,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</div>
</div>
@@ -3829,20 +3829,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
</div>
</div>
@@ -3876,6 +3862,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
</div>
</div>
@@ -3989,6 +3986,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
</div>
</div>
@@ -4055,9 +4063,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Overwrite unit names by default with group name.</p>
</div>
</div>
@@ -4072,6 +4077,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> By default, no InitLimit</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModexPostfix" ><strong>SPAWN.SpawnInitModexPostfix</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModexPrefix" ><strong>SPAWN.SpawnInitModexPrefix</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
</div>
</div>
@@ -4092,15 +4141,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitSADL" ><strong>SPAWN.SpawnInitSADL</strong></a>
#string
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
<p> we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL</p>
</div>
</div>
@@ -4314,17 +4359,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
</div>
</div>
@@ -4473,7 +4507,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).hidden" ><strong>SPAWN.hidden</strong></a>
<a id="#(SPAWN).livery_id" ><strong>SPAWN.livery_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
@@ -6955,7 +7000,7 @@ So ensure that the routes for groups that respawn, always return to the original
</div>
<div class="w3-half">
<p>The octal number (digits 1..7, max 4 digits, i.e. 1..7777) to set the SADL to. Every SADL needs to be unique!</p>
<p>The octal number (digits 0..7, max 4 digits, i.e. 1..7777, cannot be zero) to set the SADL to. Every SADL needs to be unique!</p>
</div>
</div>
@@ -6999,7 +7044,7 @@ So ensure that the routes for groups that respawn, always return to the original
</div>
<div class="w3-half">
<p>The octal number (digits 1..7, max 5 digits, i.e. 1..77777) to set the STN to. Every STN needs to be unique!</p>
<p>The octal number (digits 0..7, max 5 digits, i.e. 1..77777, cannot be zero) to set the STN to. Every STN needs to be unique!</p>
</div>
</div>
@@ -10261,14 +10306,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
<p> The AI is on by default when spawning a group.</p>
</div>
</div>
@@ -10349,9 +10391,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</div>
</div>
@@ -10418,20 +10457,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
</div>
</div>
@@ -10465,6 +10490,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
</div>
</div>
@@ -10578,6 +10614,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
</div>
</div>
@@ -10644,9 +10691,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> Overwrite unit names by default with group name.</p>
</div>
</div>
@@ -10661,6 +10705,50 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> By default, no InitLimit</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModexPostfix" ><strong>SPAWN.SpawnInitModexPostfix</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModexPrefix" ><strong>SPAWN.SpawnInitModexPrefix</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
</div>
</div>
@@ -10681,15 +10769,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitSADL" ><strong>SPAWN.SpawnInitSADL</strong></a>
#string
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
<p> we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL</p>
</div>
</div>
@@ -10903,17 +10987,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
</div>
</div>
@@ -11062,7 +11135,18 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).hidden" ><strong>SPAWN.hidden</strong></a>
<a id="#(SPAWN).livery_id" ><strong>SPAWN.livery_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
+2 -2
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@@ -3068,7 +3068,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(SPAWNSTATIC).TemplateStaticUnit" ><strong>SPAWNSTATIC.TemplateStaticUnit</strong></a>
@@ -4962,7 +4962,7 @@ Handy if you spawn from cargo statics which have resources already set.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(SPAWNSTATIC).TemplateStaticUnit" ><strong>SPAWNSTATIC.TemplateStaticUnit</strong></a>
-132
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@@ -2742,50 +2742,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
</div>
</div>
@@ -4069,50 +4025,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
</div>
</div>
@@ -5668,50 +5580,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
</div>
</div>
+6
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@@ -3892,6 +3892,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Kickspeed</p>
</div>
</div>
@@ -4477,6 +4480,9 @@ An airbase can be specified to set the maximum kick speed for.</p>
<p> Kickspeed</p>
</div>
</div>
+124 -14
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@@ -2389,7 +2389,7 @@
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AUTOLASE).GroupsByThreat" ><strong>AUTOLASE.GroupsByThreat</strong></a>
@@ -2405,6 +2405,28 @@
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).LaseDistance" ><strong>AUTOLASE.LaseDistance</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).LaseDuration" ><strong>AUTOLASE.LaseDuration</strong></a>
</div>
</div>
@@ -2518,6 +2540,39 @@
<p> set up SRS</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).SRSFreq" ><strong>AUTOLASE.SRSFreq</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUTOLASE).SRSMod" ><strong>AUTOLASE.SRSMod</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(AUTOLASE).SRSPath" ><strong>AUTOLASE.SRSPath</strong></a>
</div>
</div>
@@ -2535,7 +2590,7 @@
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AUTOLASE).UnitsByThreat" ><strong>AUTOLASE.UnitsByThreat</strong></a>
@@ -2584,6 +2639,17 @@
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).cooldowntime" ><strong>AUTOLASE.cooldowntime</strong></a>
</div>
</div>
@@ -2595,6 +2661,17 @@
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AUTOLASE).forcecooldown" ><strong>AUTOLASE.forcecooldown</strong></a>
</div>
</div>
@@ -2626,7 +2703,18 @@
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).maxlasing" ><strong>AUTOLASE.maxlasing</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).minthreatlevel" ><strong>AUTOLASE.minthreatlevel</strong></a>
@@ -2664,6 +2752,39 @@
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).reporttimelong" ><strong>AUTOLASE.reporttimelong</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).reporttimeshort" ><strong>AUTOLASE.reporttimeshort</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUTOLASE).smokecolor" ><strong>AUTOLASE.smokecolor</strong></a>
</div>
</div>
@@ -2681,18 +2802,7 @@
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AUTOLASE).smokeoffset" ><strong>AUTOLASE.smokeoffset</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AUTOLASE).smoketargets" ><strong>AUTOLASE.smoketargets</strong></a>
-11
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@@ -2386,17 +2386,6 @@ Use the method <a href="##(DESIGNATE).SetMission">DESIGNATE.SetMission</a>() to
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DESIGNATE).LaseDuration" ><strong>DESIGNATE.LaseDuration</strong></a>
</div>
</div>
+66
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@@ -20006,6 +20006,28 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
</div>
</div>
@@ -24760,6 +24782,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
</div>
</div>
@@ -26535,6 +26579,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
</div>
</div>
+4 -120
View File
@@ -4795,8 +4795,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MANTIS).SkateZones" ><strong>MANTIS.SkateZones</strong></a>
#number
<a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
@@ -5133,61 +5133,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Log SAM status in dcs.log every cycle if true.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxpointdefrange" ><strong>MANTIS.maxpointdefrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
</div>
</div>
@@ -5257,9 +5202,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> switch alarm state RED</p>
</div>
</div>
@@ -10456,8 +10398,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MANTIS).SkateZones" ><strong>MANTIS.SkateZones</strong></a>
#number
<a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
@@ -10794,61 +10736,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>Log SAM status in dcs.log every cycle if true.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxpointdefrange" ><strong>MANTIS.maxpointdefrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
</div>
</div>
@@ -10918,9 +10805,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p> switch alarm state RED</p>
</div>
</div>
+48 -3
View File
@@ -3345,6 +3345,12 @@ manager:Stop(7200)
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Type of terminal to be used when spawning at an airbase.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).type">RAT.type</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@@ -4579,7 +4585,13 @@ and any spaces before and after the resulting name are removed.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).hidden">RAT.hidden</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).livery_id">RAT.livery_id</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).uncontrolled">RAT.uncontrolled</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
@@ -7822,6 +7834,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Type of terminal to be used when spawning at an airbase.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
</div>
</div>
@@ -15770,6 +15793,17 @@ Initializes the ratcraft array and group menu.</p>
<p>Type of terminal to be used when spawning at an airbase.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
</div>
</div>
@@ -18314,7 +18348,7 @@ So ensure that the routes for groups that respawn, always return to the original
</div>
<div class="w3-half">
<p>The octal number (digits 1..7, max 4 digits, i.e. 1..7777) to set the SADL to. Every SADL needs to be unique!</p>
<p>The octal number (digits 0..7, max 4 digits, i.e. 1..7777, cannot be zero) to set the SADL to. Every SADL needs to be unique!</p>
</div>
</div>
@@ -18358,7 +18392,7 @@ So ensure that the routes for groups that respawn, always return to the original
</div>
<div class="w3-half">
<p>The octal number (digits 1..7, max 5 digits, i.e. 1..77777) to set the STN to. Every STN needs to be unique!</p>
<p>The octal number (digits 0..7, max 5 digits, i.e. 1..77777, cannot be zero) to set the STN to. Every STN needs to be unique!</p>
</div>
</div>
@@ -22808,6 +22842,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p>Type of terminal to be used when spawning at an airbase.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
</div>
</div>
+4 -4
View File
@@ -3154,7 +3154,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
@@ -3165,7 +3165,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
@@ -6622,7 +6622,7 @@ The scale magnifies the scores given to the players.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
@@ -6633,7 +6633,7 @@ The scale magnifies the scores given to the players.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
@@ -1693,39 +1693,7 @@ It would be highly <strong>CPU inefficient</strong>, as some of these zones are
<p>A capture zone has been setup that guards the presence of the troops.
Troops are guarded by red forces. Blue is required to destroy the red forces and capture the zones.</p>
<p>At first, we setup the Command Centers</p>
<pre><code> do
RU_CC = COMMANDCENTER:New( GROUP:FindByName( "REDHQ" ), "Russia HQ" )
US_CC = COMMANDCENTER:New( GROUP:FindByName( "BLUEHQ" ), "USA HQ" )
end
</code></pre>
<p>Next, we define the mission, and add some scoring to it.</p>
<pre><code> do -- Missions
US_Mission_EchoBay = MISSION:New( US_CC, "Echo Bay", "Primary",
"Welcome trainee. The airport Groom Lake in Echo Bay needs to be captured.\n" ..
"There are five random capture zones located at the airbase.\n" ..
"Move to one of the capture zones, destroy the fuel tanks in the capture zone, " ..
"and occupy each capture zone with a platoon.\n " ..
"Your orders are to hold position until all capture zones are taken.\n" ..
"Use the map (F10) for a clear indication of the location of each capture zone.\n" ..
"Note that heavy resistance can be expected at the airbase!\n" ..
"Mission 'Echo Bay' is complete when all five capture zones are taken, and held for at least 5 minutes!"
, coalition.side.RED )
US_Mission_EchoBay:Start()
end
</code></pre>
<p>Now the real work starts.
We define a <strong>CaptureZone</strong> object, which is a ZONE object.
<p>We define a <strong>CaptureZone</strong> object, which is a ZONE object.
Within the mission, a trigger zone is created with the name <strong>CaptureZone</strong>, with the defined radius within the mission editor.</p>
<pre><code> CaptureZone = ZONE:New( "CaptureZone" )
@@ -1757,12 +1725,12 @@ Note the methods <code>ZoneCaptureCoalition:GetZoneName()</code>.</p>
self:E( { Coalition = Coalition } )
if Coalition == coalition.side.BLUE then
ZoneCaptureCoalition:Smoke( SMOKECOLOR.Blue )
US_CC:MessageTypeToCoalition( string.format( "%s is under protection of the USA", ZoneCaptureCoalition:GetZoneName() ), MESSAGE.Type.Information )
RU_CC:MessageTypeToCoalition( string.format( "%s is under protection of the USA", ZoneCaptureCoalition:GetZoneName() ), MESSAGE.Type.Information )
MESSAGE:New(string.format( "%s is under protection of the USA", ZoneCaptureCoalition:GetZoneName() ),15,MESSAGE.Type.Information):ToCoalition(coalition.side.BLUE)
MESSAGE:New(string.format( "%s is under protection of the USA", ZoneCaptureCoalition:GetZoneName() ),15,MESSAGE.Type.Information):ToCoalition(coalition.side.RED)
else
ZoneCaptureCoalition:Smoke( SMOKECOLOR.Red )
RU_CC:MessageTypeToCoalition( string.format( "%s is under protection of Russia", ZoneCaptureCoalition:GetZoneName() ), MESSAGE.Type.Information )
US_CC:MessageTypeToCoalition( string.format( "%s is under protection of Russia", ZoneCaptureCoalition:GetZoneName() ), MESSAGE.Type.Information )
MESSAGE:New(string.format( "%s is under protection of Russia", ZoneCaptureCoalition:GetZoneName() ),15,MESSAGE.Type.Information):ToCoalition(coalition.side.BLUE)
MESSAGE:New(string.format( "%s is under protection of Russia", ZoneCaptureCoalition:GetZoneName() ),15,MESSAGE.Type.Information):ToCoalition(coalition.side.RED)
end
end
end
@@ -1775,8 +1743,8 @@ Now we smoke the ZoneCaptureCoalition with a green color, using <code>self:Smoke
<pre><code> -- @param Functional.Protect#ZONE_CAPTURE_COALITION self
function ZoneCaptureCoalition:OnEnterEmpty()
self:Smoke( SMOKECOLOR.Green )
US_CC:MessageTypeToCoalition( string.format( "%s is unprotected, and can be captured!", ZoneCaptureCoalition:GetZoneName() ), MESSAGE.Type.Information )
RU_CC:MessageTypeToCoalition( string.format( "%s is unprotected, and can be captured!", ZoneCaptureCoalition:GetZoneName() ), MESSAGE.Type.Information )
MESSAGE:New(string.format( "%s is unprotected, and can be captured!", ZoneCaptureCoalition:GetZoneName() ),15,MESSAGE.Type.Information):ToCoalition(coalition.side.BLUE)
MESSAGE:New(string.format( "%s is unprotected, and can be captured!", ZoneCaptureCoalition:GetZoneName() ),15,MESSAGE.Type.Information):ToCoalition(coalition.side.RED)
end
</code></pre>
@@ -1789,11 +1757,11 @@ When the zone is Attacked, we smoke the zone white and send some messages to eac
local Coalition = self:GetCoalition()
self:E({Coalition = Coalition})
if Coalition == coalition.side.BLUE then
US_CC:MessageTypeToCoalition( string.format( "%s is under attack by Russia", ZoneCaptureCoalition:GetZoneName() ), MESSAGE.Type.Information )
RU_CC:MessageTypeToCoalition( string.format( "We are attacking %s", ZoneCaptureCoalition:GetZoneName() ), MESSAGE.Type.Information )
MESSAGE:New(string.format( "%s is under attack by Russia", ZoneCaptureCoalition:GetZoneName() ),15,MESSAGE.Type.Information):ToCoalition(coalition.side.BLUE)
MESSAGE:New(string.format( "We are attacking %s", ZoneCaptureCoalition:GetZoneName() ),15,MESSAGE.Type.Information):ToCoalition(coalition.side.RED)
else
RU_CC:MessageTypeToCoalition( string.format( "%s is under attack by the USA", ZoneCaptureCoalition:GetZoneName() ), MESSAGE.Type.Information )
US_CC:MessageTypeToCoalition( string.format( "We are attacking %s", ZoneCaptureCoalition:GetZoneName() ), MESSAGE.Type.Information )
MESSAGE:New(string.format( "%s is under attack by the USA", ZoneCaptureCoalition:GetZoneName() ),15,MESSAGE.Type.Information):ToCoalition(coalition.side.RED)
MESSAGE:New(string.format( "We are attacking %s", ZoneCaptureCoalition:GetZoneName() ),15,MESSAGE.Type.Information):ToCoalition(coalition.side.BLUE)
end
end
</code></pre>
@@ -1806,11 +1774,11 @@ And we add some score.</p>
local Coalition = self:GetCoalition()
self:E({Coalition = Coalition})
if Coalition == coalition.side.BLUE then
RU_CC:MessageTypeToCoalition( string.format( "%s is captured by the USA, we lost it!", ZoneCaptureCoalition:GetZoneName() ), MESSAGE.Type.Information )
US_CC:MessageTypeToCoalition( string.format( "We captured %s, Excellent job!", ZoneCaptureCoalition:GetZoneName() ), MESSAGE.Type.Information )
MESSAGE:New(string.format( "%s is captured by the USA, we lost it!", ZoneCaptureCoalition:GetZoneName() ),15,MESSAGE.Type.Information):ToCoalition(coalition.side.RED)
MESSAGE:New(string.format( "We captured %s, Excellent job!", ZoneCaptureCoalition:GetZoneName() ),15,MESSAGE.Type.Information):ToCoalition(coalition.side.BLUE)
else
US_CC:MessageTypeToCoalition( string.format( "%s is captured by Russia, we lost it!", ZoneCaptureCoalition:GetZoneName() ), MESSAGE.Type.Information )
RU_CC:MessageTypeToCoalition( string.format( "We captured %s, Excellent job!", ZoneCaptureCoalition:GetZoneName() ), MESSAGE.Type.Information )
MESSAGE:New(string.format( "%s is captured by Russia, we lost it!", ZoneCaptureCoalition:GetZoneName() ),15,MESSAGE.Type.Information):ToCoalition(coalition.side.BLUE)
MESSAGE:New(string.format( "We captured %s, Excellent job!", ZoneCaptureCoalition:GetZoneName() ),15,MESSAGE.Type.Information):ToCoalition(coalition.side.RED)
end
self:__Guard( 30 )
@@ -1834,6 +1802,7 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(ZONE_CAPTURE_COALITION)">Type <strong>ZONE_CAPTURE_COALITION</strong></a></h2></div>
<div class="w3-card-4 w3-padding w3-margin w3-theme-l1">
<strong><a href="##(ZONE_CAPTURE_COALITION)">ZONE_CAPTURE_COALITION</a></strong>
, extends <strong><a href="Functional.ZoneGoalCoalition.html##(ZONE_GOAL_COALITION)">Functional.ZoneGoalCoalition#ZONE_GOAL_COALITION</a></strong>
</div>
<div class="w3-card w3-margin">
<table class="w3-table w3-border-bottom w3-border-theme-l2">
@@ -1851,6 +1820,12 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).Capture">ZONE_CAPTURE_COALITION:Capture()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Capture Trigger for ZONE_CAPTURE_COALITION</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).ClassName">ZONE_CAPTURE_COALITION.ClassName</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Name of the class.</p>
</td>
</tr>
<tr class="w3-border">
@@ -1868,19 +1843,19 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).HitTimeAttackOver">ZONE_CAPTURE_COALITION.HitTimeAttackOver</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Time interval in seconds before the zone goes from "Attacked" to "Guarded" state after the last hit.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).HitTimeLast">ZONE_CAPTURE_COALITION.HitTimeLast</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Time stamp in seconds when the last unit inside the zone was hit.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).HitsOn">ZONE_CAPTURE_COALITION.HitsOn</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>If true, hit events are monitored and trigger the "Attack" event when a defending unit is hit.</p>
</td>
</tr>
<tr class="w3-border">
@@ -1916,19 +1891,19 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).MarkBlue">ZONE_CAPTURE_COALITION.MarkBlue</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>ID of blue F10 mark.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).MarkOn">ZONE_CAPTURE_COALITION.MarkOn</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>If true, create marks of zone status on F10 map.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).MarkRed">ZONE_CAPTURE_COALITION.MarkRed</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>ID of red F10 mark.</p>
</td>
</tr>
<tr class="w3-border">
@@ -1994,7 +1969,7 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).RepeatInterval">ZONE_CAPTURE_COALITION.RepeatInterval</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Time in seconds after which the zone status is updated.</p>
</td>
</tr>
<tr class="w3-border">
@@ -2030,7 +2005,7 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).StartInterval">ZONE_CAPTURE_COALITION.StartInterval</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Time in seconds after the status monitor is started.</p>
</td>
</tr>
<tr class="w3-border">
@@ -2097,6 +2072,92 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).onenterGuarded">ZONE_CAPTURE_COALITION:onenterGuarded()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>On enter "Guarded" state.</p>
</td>
</tr>
</table>
</div>
<div class="w3-card w3-margin">
<table class="w3-table w3-border-bottom w3-border-theme-l2">
<tr class="w3-theme-l1">
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from ZONE_GOAL_COALITION</th>
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).Coalition">ZONE_CAPTURE_COALITION.Coalition</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).GetCoalition">ZONE_CAPTURE_COALITION:GetCoalition()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get the owning coalition of the zone.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).GetCoalitionName">ZONE_CAPTURE_COALITION:GetCoalitionName()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get the owning coalition name of the zone.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).GetPreviousCoalition">ZONE_CAPTURE_COALITION:GetPreviousCoalition()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get the previous coalition, i.e.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).New">ZONE_CAPTURE_COALITION:New(Zone, Coalition, UnitCategories)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>ZONE_GOAL_COALITION Constructor.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).ObjectCategories">ZONE_CAPTURE_COALITION.ObjectCategories</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).PreviousCoalition">ZONE_CAPTURE_COALITION.PreviousCoalition</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).SetCoalition">ZONE_CAPTURE_COALITION:SetCoalition(Coalition)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the owning coalition of the zone.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).SetObjectCategories">ZONE_CAPTURE_COALITION:SetObjectCategories(ObjectCategories)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the owning coalition of the zone.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).SetUnitCategories">ZONE_CAPTURE_COALITION:SetUnitCategories(UnitCategories)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the owning coalition of the zone.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).States">ZONE_CAPTURE_COALITION.States</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).StatusZone">ZONE_CAPTURE_COALITION:StatusZone()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Check status Coalition ownership.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_CAPTURE_COALITION).UnitCategories">ZONE_CAPTURE_COALITION.UnitCategories</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
</table>
@@ -2117,10 +2178,10 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(ZONE_CAPTURE_COALITION).ClassName" ><strong>ZONE_CAPTURE_COALITION.ClassName</strong></a>
<a id="#(ZONE_CAPTURE_COALITION).HitsOn" ><strong>ZONE_CAPTURE_COALITION.HitsOn</strong></a>
<p>Name of the class.</p>
</div>
@@ -2128,10 +2189,43 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(ZONE_CAPTURE_COALITION).HitTimeAttackOver" ><strong>ZONE_CAPTURE_COALITION.HitTimeAttackOver</strong></a>
<p>Time interval in seconds before the zone goes from "Attacked" to "Guarded" state after the last hit.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(ZONE_CAPTURE_COALITION).HitTimeLast" ><strong>ZONE_CAPTURE_COALITION.HitTimeLast</strong></a>
<p>Time stamp in seconds when the last unit inside the zone was hit.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(ZONE_CAPTURE_COALITION).HitsOn" ><strong>ZONE_CAPTURE_COALITION.HitsOn</strong></a>
<p>If true, hit events are monitored and trigger the "Attack" event when a defending unit is hit.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(ZONE_CAPTURE_COALITION).MarkBlue" ><strong>ZONE_CAPTURE_COALITION.MarkBlue</strong></a>
<p>ID of blue F10 mark.</p>
</div>
@@ -2142,7 +2236,7 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
#boolean
<a id="#(ZONE_CAPTURE_COALITION).MarkOn" ><strong>ZONE_CAPTURE_COALITION.MarkOn</strong></a>
<p>If true, create marks of zone status on F10 map.</p>
</div>
@@ -2150,10 +2244,21 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(ZONE_CAPTURE_COALITION).MarkRed" ><strong>ZONE_CAPTURE_COALITION.MarkRed</strong></a>
<p>ID of red F10 mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(ZONE_CAPTURE_COALITION).RepeatInterval" ><strong>ZONE_CAPTURE_COALITION.RepeatInterval</strong></a>
<p>Time in seconds after which the zone status is updated.</p>
</div>
@@ -2180,6 +2285,17 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(ZONE_CAPTURE_COALITION).StartInterval" ><strong>ZONE_CAPTURE_COALITION.StartInterval</strong></a>
<p>Time in seconds after the status monitor is started.</p>
</div>
</div>
@@ -3475,6 +3591,461 @@ end
</div>
</div>
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(ZONE_CAPTURE_COALITION).ClassName" ><strong>ZONE_CAPTURE_COALITION.ClassName</strong></a>
<p>Name of the class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(ZONE_CAPTURE_COALITION).HitTimeAttackOver" ><strong>ZONE_CAPTURE_COALITION.HitTimeAttackOver</strong></a>
<p>Time interval in seconds before the zone goes from "Attacked" to "Guarded" state after the last hit.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(ZONE_CAPTURE_COALITION).HitTimeLast" ><strong>ZONE_CAPTURE_COALITION.HitTimeLast</strong></a>
<p>Time stamp in seconds when the last unit inside the zone was hit.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(ZONE_CAPTURE_COALITION).HitsOn" ><strong>ZONE_CAPTURE_COALITION.HitsOn</strong></a>
<p>If true, hit events are monitored and trigger the "Attack" event when a defending unit is hit.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(ZONE_CAPTURE_COALITION).MarkBlue" ><strong>ZONE_CAPTURE_COALITION.MarkBlue</strong></a>
<p>ID of blue F10 mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(ZONE_CAPTURE_COALITION).MarkOn" ><strong>ZONE_CAPTURE_COALITION.MarkOn</strong></a>
<p>If true, create marks of zone status on F10 map.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(ZONE_CAPTURE_COALITION).MarkRed" ><strong>ZONE_CAPTURE_COALITION.MarkRed</strong></a>
<p>ID of red F10 mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(ZONE_CAPTURE_COALITION).RepeatInterval" ><strong>ZONE_CAPTURE_COALITION.RepeatInterval</strong></a>
<p>Time in seconds after which the zone status is updated.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ZONE_CAPTURE_COALITION).ScheduleStatusZone" ><strong>ZONE_CAPTURE_COALITION.ScheduleStatusZone</strong></a>
<p> Start Status scheduler.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ZONE_CAPTURE_COALITION).SmokeScheduler" ><strong>ZONE_CAPTURE_COALITION.SmokeScheduler</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(ZONE_CAPTURE_COALITION).StartInterval" ><strong>ZONE_CAPTURE_COALITION.StartInterval</strong></a>
<p>Time in seconds after the status monitor is started.</p>
</div>
</div>
<div class="functions w3-container w3-theme-l2">
<h2>Function(s)</h2>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(ZONE_CAPTURE_COALITION).GetCoalition" ><strong>ZONE_CAPTURE_COALITION:GetCoalition()</strong></a></h2>
</div>
<p>Get the owning coalition of the zone.</p>
<div id= "#Functions##GetCoalition" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Functional.ZoneGoalCoalition.html##(ZONE_GOAL_COALITION)">Functional.ZoneGoalCoalition#ZONE_GOAL_COALITION</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#number:</p>
</div>
<div class="w3-half">
<p>Coalition.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(ZONE_CAPTURE_COALITION).GetCoalitionName" ><strong>ZONE_CAPTURE_COALITION:GetCoalitionName()</strong></a></h2>
</div>
<p>Get the owning coalition name of the zone.</p>
<div id= "#Functions##GetCoalitionName" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Functional.ZoneGoalCoalition.html##(ZONE_GOAL_COALITION)">Functional.ZoneGoalCoalition#ZONE_GOAL_COALITION</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#string:</p>
</div>
<div class="w3-half">
<p>Coalition name.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(ZONE_CAPTURE_COALITION).GetPreviousCoalition" ><strong>ZONE_CAPTURE_COALITION:GetPreviousCoalition()</strong></a></h2>
</div>
<p>Get the previous coalition, i.e.</p>
<p>the one owning the zone before the current one. </p>
<div id= "#Functions##GetPreviousCoalition" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Functional.ZoneGoalCoalition.html##(ZONE_GOAL_COALITION)">Functional.ZoneGoalCoalition#ZONE_GOAL_COALITION</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#number:</p>
</div>
<div class="w3-half">
<p>Coalition.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(ZONE_CAPTURE_COALITION).New" ><strong>ZONE_CAPTURE_COALITION:New(Zone, Coalition, UnitCategories)</strong></a></h2>
</div>
<p>ZONE_GOAL_COALITION Constructor.</p>
<div id= "#Functions##New" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Functional.ZoneGoalCoalition.html##(ZONE_GOAL_COALITION)">Functional.ZoneGoalCoalition#ZONE_GOAL_COALITION</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a>
<strong><strong>Zone</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A <a href="Core.Zone.html">Core.Zone</a> object with the goal to be achieved.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Coalition</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(Optional) The initial coalition owning the zone. Default coalition.side.NEUTRAL.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>UnitCategories</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(Optional) Table of unit categories. See <a href="https://wiki.hoggitworld.com/view/DCS_Class_Unit">DCS Class Unit</a>. Default {Unit.Category.GROUND_UNIT}.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(ZONE_GOAL_COALITION)">#ZONE_GOAL_COALITION</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(ZONE_CAPTURE_COALITION).SetCoalition" ><strong>ZONE_CAPTURE_COALITION:SetCoalition(Coalition)</strong></a></h2>
</div>
<p>Set the owning coalition of the zone.</p>
<div id= "#Functions##SetCoalition" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Functional.ZoneGoalCoalition.html##(ZONE_GOAL_COALITION)">Functional.ZoneGoalCoalition#ZONE_GOAL_COALITION</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Coalition</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The coalition ID, e.g. <em>coalition.side.RED</em>.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(ZONE_GOAL_COALITION)">#ZONE_GOAL_COALITION</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(ZONE_CAPTURE_COALITION).SetObjectCategories" ><strong>ZONE_CAPTURE_COALITION:SetObjectCategories(ObjectCategories)</strong></a></h2>
</div>
<p>Set the owning coalition of the zone.</p>
<div id= "#Functions##SetObjectCategories" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Functional.ZoneGoalCoalition.html##(ZONE_GOAL_COALITION)">Functional.ZoneGoalCoalition#ZONE_GOAL_COALITION</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>ObjectCategories</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(Optional) Table of unit categories. See <a href="https://wiki.hoggitworld.com/view/DCS_Class_Object">DCS Class Object</a>. Default {Object.Category.UNIT, Object.Category.STATIC}, i.e. all UNITS and STATICS.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(ZONE_GOAL_COALITION)">#ZONE_GOAL_COALITION</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(ZONE_CAPTURE_COALITION).SetUnitCategories" ><strong>ZONE_CAPTURE_COALITION:SetUnitCategories(UnitCategories)</strong></a></h2>
</div>
<p>Set the owning coalition of the zone.</p>
<div id= "#Functions##SetUnitCategories" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Functional.ZoneGoalCoalition.html##(ZONE_GOAL_COALITION)">Functional.ZoneGoalCoalition#ZONE_GOAL_COALITION</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>UnitCategories</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(Optional) Table of unit categories. See <a href="https://wiki.hoggitworld.com/view/DCS_Class_Unit">DCS Class Unit</a>. Default {Unit.Category.GROUND_UNIT}.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(ZONE_GOAL_COALITION)">#ZONE_GOAL_COALITION</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(ZONE_CAPTURE_COALITION).StatusZone" ><strong>ZONE_CAPTURE_COALITION:StatusZone()</strong></a></h2>
</div>
<p>Check status Coalition ownership.</p>
<div id= "#Functions##StatusZone" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Functional.ZoneGoalCoalition.html##(ZONE_GOAL_COALITION)">Functional.ZoneGoalCoalition#ZONE_GOAL_COALITION</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(ZONE_GOAL_COALITION)">#ZONE_GOAL_COALITION</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
</div>
</div>
</div>
</div>
</div>
+33
View File
@@ -7421,6 +7421,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Mission Ingress waypoint coordinate.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUFTRAG).missionIngressCoordAlt" ><strong>AUFTRAG.missionIngressCoordAlt</strong></a>
</div>
</div>
@@ -23250,6 +23261,17 @@ will always return.</p>
<p>Mission Ingress waypoint coordinate.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUFTRAG).missionIngressCoordAlt" ><strong>AUFTRAG.missionIngressCoordAlt</strong></a>
</div>
</div>
@@ -26664,6 +26686,17 @@ will always return.</p>
<p>Mission Ingress waypoint coordinate.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUFTRAG).missionIngressCoordAlt" ><strong>AUFTRAG.missionIngressCoordAlt</strong></a>
</div>
</div>
+159 -42
View File
@@ -2591,12 +2591,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).inTransitGroups">CSAR.inTransitGroups</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).index">CSAR.index</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@@ -2825,6 +2819,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).smokecolor">CSAR.smokecolor</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).speed">CSAR.speed</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@@ -4553,7 +4553,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CSAR).coordinate" ><strong>CSAR.coordinate</strong></a>
@@ -4675,6 +4675,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
</div>
</div>
@@ -4809,17 +4820,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> contain a table for each SAR with all units he has with the original names</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
</div>
</div>
@@ -5036,6 +5036,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
<p> counter for saved pilots</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -5061,6 +5075,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -5098,6 +5126,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).speed" ><strong>CSAR.speed</strong></a>
</div>
</div>
@@ -10997,7 +11036,7 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CSAR).coordinate" ><strong>CSAR.coordinate</strong></a>
@@ -11119,6 +11158,17 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
</div>
</div>
@@ -11253,17 +11303,6 @@ callsigns from playername or group name.</p>
<p> contain a table for each SAR with all units he has with the original names</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
</div>
</div>
@@ -11480,6 +11519,20 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
<p> counter for saved pilots</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -11505,6 +11558,20 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -11542,6 +11609,17 @@ callsigns from playername or group name.</p>
<p> Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).speed" ><strong>CSAR.speed</strong></a>
</div>
</div>
@@ -13648,7 +13726,7 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CSAR).coordinate" ><strong>CSAR.coordinate</strong></a>
@@ -13770,6 +13848,17 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
</div>
</div>
@@ -13904,17 +13993,6 @@ callsigns from playername or group name.</p>
<p> contain a table for each SAR with all units he has with the original names</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
</div>
</div>
@@ -14131,6 +14209,20 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
<p> counter for saved pilots</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -14156,6 +14248,20 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -14193,6 +14299,17 @@ callsigns from playername or group name.</p>
<p> Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).speed" ><strong>CSAR.speed</strong></a>
</div>
</div>
+213 -30
View File
@@ -6007,6 +6007,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Name of the class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
</div>
</div>
@@ -6027,7 +6038,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@@ -6049,7 +6060,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@@ -6074,11 +6085,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div>
</div>
@@ -6163,7 +6177,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@@ -6190,6 +6204,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Beacons</p>
</div>
</div>
@@ -6290,14 +6307,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
<p> Folderpath.</p>
</div>
</div>
@@ -6492,6 +6506,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD)._c130DcAutoSeq" ><strong>CTLD._c130DcAutoSeq</strong></a>
</div>
</div>
@@ -6503,6 +6528,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._cargoByTemplate" ><strong>CTLD._cargoByTemplate</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._crateOrStaticByName" ><strong>CTLD._crateOrStaticByName</strong></a>
</div>
</div>
@@ -6979,6 +7026,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> enfore engineer build only?</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
</div>
</div>
@@ -7033,7 +7091,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> noob catch</p>
<p> time to repairor build a unit/group</p>
</div>
@@ -7143,7 +7201,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
@@ -7192,6 +7250,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> sub categories</p>
</div>
</div>
@@ -22722,6 +22783,17 @@ However, if you create a new folder inside the miz file, which contains the soun
<p>Name of the class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
</div>
</div>
@@ -22742,7 +22814,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@@ -22764,7 +22836,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@@ -22789,11 +22861,14 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div>
</div>
@@ -22878,7 +22953,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@@ -22905,6 +22980,9 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> Beacons</p>
</div>
</div>
@@ -23005,14 +23083,11 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
<p> Folderpath.</p>
</div>
</div>
@@ -23207,6 +23282,17 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD)._c130DcAutoSeq" ><strong>CTLD._c130DcAutoSeq</strong></a>
</div>
</div>
@@ -23218,6 +23304,28 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._cargoByTemplate" ><strong>CTLD._cargoByTemplate</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._crateOrStaticByName" ><strong>CTLD._crateOrStaticByName</strong></a>
</div>
</div>
@@ -23694,6 +23802,17 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> enfore engineer build only?</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
</div>
</div>
@@ -23748,7 +23867,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> noob catch</p>
<p> time to repairor build a unit/group</p>
</div>
@@ -23858,7 +23977,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
@@ -23907,6 +24026,9 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> sub categories</p>
</div>
</div>
@@ -25573,6 +25695,17 @@ However, if you create a new folder inside the miz file, which contains the soun
<p>Name of the class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
</div>
</div>
@@ -25593,7 +25726,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@@ -25615,7 +25748,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@@ -25640,11 +25773,14 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div>
</div>
@@ -25729,7 +25865,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@@ -25756,6 +25892,9 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> Beacons</p>
</div>
</div>
@@ -25856,14 +25995,11 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
<p> Folderpath.</p>
</div>
</div>
@@ -26058,6 +26194,17 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD)._c130DcAutoSeq" ><strong>CTLD._c130DcAutoSeq</strong></a>
</div>
</div>
@@ -26069,6 +26216,28 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._cargoByTemplate" ><strong>CTLD._cargoByTemplate</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._crateOrStaticByName" ><strong>CTLD._crateOrStaticByName</strong></a>
</div>
</div>
@@ -26545,6 +26714,17 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> enfore engineer build only?</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
</div>
</div>
@@ -26599,7 +26779,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> noob catch</p>
<p> time to repairor build a unit/group</p>
</div>
@@ -26709,7 +26889,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
@@ -26758,6 +26938,9 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> sub categories</p>
</div>
</div>
+124
View File
@@ -7872,6 +7872,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Set the destination base.</p>
</div>
</div>
@@ -8058,6 +8061,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
<p> No late activation.</p>
</div>
</div>
@@ -8082,6 +8099,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
<p> Spawn in uncontrolled state.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -18680,6 +18711,9 @@ Here we only check if stuck whilst taxiing.</p>
<p> Set the destination base.</p>
</div>
</div>
@@ -18866,6 +18900,20 @@ Here we only check if stuck whilst taxiing.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
<p> No late activation.</p>
</div>
</div>
@@ -18890,6 +18938,20 @@ Here we only check if stuck whilst taxiing.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
<p> Spawn in uncontrolled state.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -39505,6 +39567,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<p> Set the destination base.</p>
</div>
</div>
@@ -39691,6 +39756,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
<p> No late activation.</p>
</div>
</div>
@@ -39715,6 +39794,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
<p> Spawn in uncontrolled state.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -41696,6 +41789,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<p> Set the destination base.</p>
</div>
</div>
@@ -41882,6 +41978,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
<p> No late activation.</p>
</div>
</div>
@@ -41906,6 +42016,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
<p> Spawn in uncontrolled state.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
+1 -1
View File
@@ -39348,7 +39348,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> No of sight.</p>
<p> Has line of sight.</p>
</div>
-9
View File
@@ -3519,9 +3519,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Contested.</p>
</div>
</div>
@@ -7339,9 +7336,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
<p> Contested.</p>
</div>
</div>
@@ -9296,9 +9290,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
<p> Contested.</p>
</div>
</div>
+22
View File
@@ -8041,6 +8041,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(LIFO).uniquecounter" ><strong>LIFO.uniquecounter</strong></a>
</div>
</div>
@@ -8890,6 +8901,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(LIFO).uniquecounter" ><strong>LIFO.uniquecounter</strong></a>
</div>
</div>
+66 -66
View File
@@ -2949,6 +2949,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Coordinate of the mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
</div>
</div>
@@ -3026,28 +3048,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Text displayed in the mark panel.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
</div>
</div>
@@ -5098,6 +5098,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Coordinate of the mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
</div>
</div>
@@ -5175,28 +5197,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Text displayed in the mark panel.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
</div>
</div>
@@ -6741,6 +6741,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Coordinate of the mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
</div>
</div>
@@ -6818,28 +6840,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Text displayed in the mark panel.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
</div>
</div>
-44
View File
@@ -3786,17 +3786,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
</div>
</div>
@@ -7952,17 +7941,6 @@ Coordinates are dependent on the position of the maps origin.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
</div>
</div>
@@ -8639,17 +8617,6 @@ If the Identifiable is alive, true is returned. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
</div>
</div>
@@ -8837,17 +8804,6 @@ If the Identifiable is alive, true is returned. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
</div>
</div>