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MooseBotter
2025-08-28 18:01:51 +00:00
parent 7874e5c48a
commit 830708eed6
31 changed files with 1323 additions and 690 deletions
+75 -13
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@@ -2310,7 +2310,7 @@ If you want to obtain the complete <strong>3D position</strong> including orient
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(UNIT).SetValidateAndRepositionGroundUnits">UNIT.SetValidateAndRepositionGroundUnits(Enabled, self)</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(UNIT).SetValidateAndRepositionGroundUnits">UNIT:SetValidateAndRepositionGroundUnits(Enabled)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>This function uses Disposition and other fallback logic to find better ground positions for ground units.</p>
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@@ -2325,6 +2325,12 @@ If you want to obtain the complete <strong>3D position</strong> including orient
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(UNIT).UnitName">UNIT.UnitName</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Name of the unit.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(UNIT).ValidateAndRepositionGroundUnits">UNIT.ValidateAndRepositionGroundUnits</a></p></td>
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@@ -5068,6 +5074,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Name of the unit.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(UNIT).ValidateAndRepositionGroundUnits" ><strong>UNIT.ValidateAndRepositionGroundUnits</strong></a>
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@@ -8063,7 +8080,7 @@ If the unit object exists, the value of the DCS API function <a href="https://wi
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<h2><a id="#(UNIT).SetValidateAndRepositionGroundUnits" ><strong>UNIT.SetValidateAndRepositionGroundUnits(Enabled, self)</strong></a></h2>
<h2><a id="#(UNIT).SetValidateAndRepositionGroundUnits" ><strong>UNIT:SetValidateAndRepositionGroundUnits(Enabled)</strong></a></h2>
</div>
<p>This function uses Disposition and other fallback logic to find better ground positions for ground units.</p>
@@ -8082,7 +8099,7 @@ If the unit object exists, the value of the DCS API function <a href="https://wi
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<p>UNIT</p>
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<h2><strong>Parameters:</strong></h2>
<h2><strong>Parameter:</strong></h2>
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@@ -8096,16 +8113,6 @@ If the unit object exists, the value of the DCS API function <a href="https://wi
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<p>
<strong><strong>self</strong></strong>
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<p></p>
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@@ -8221,6 +8228,17 @@ If the unit object exists, the value of the DCS API function <a href="https://wi
<p>Name of the unit.</p>
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<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(UNIT).ValidateAndRepositionGroundUnits" ><strong>UNIT.ValidateAndRepositionGroundUnits</strong></a>
</div>
</div>
@@ -21658,6 +21676,17 @@ mygroup:WayPointExecute()</code></pre>
<p>Name of the unit.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(UNIT).ValidateAndRepositionGroundUnits" ><strong>UNIT.ValidateAndRepositionGroundUnits</strong></a>
</div>
</div>
@@ -25692,6 +25721,17 @@ Coordinates are dependent on the position of the maps origin.</p>
<p>Name of the unit.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(UNIT).ValidateAndRepositionGroundUnits" ><strong>UNIT.ValidateAndRepositionGroundUnits</strong></a>
</div>
</div>
@@ -26278,6 +26318,17 @@ If the Identifiable is alive, true is returned. </p>
<p>Name of the unit.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(UNIT).ValidateAndRepositionGroundUnits" ><strong>UNIT.ValidateAndRepositionGroundUnits</strong></a>
</div>
</div>
@@ -26465,6 +26516,17 @@ If the Identifiable is alive, true is returned. </p>
<p>Name of the unit.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(UNIT).ValidateAndRepositionGroundUnits" ><strong>UNIT.ValidateAndRepositionGroundUnits</strong></a>
</div>
</div>