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@@ -15964,11 +15964,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="Core.Set.html##(SET_OPSGROUP)">Core.Set#SET_OPSGROUP</a>
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<a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a>
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<p>self.PlayerMenu = {} -- #table</p>
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</div>
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</div>
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@@ -23496,11 +23499,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="Core.Set.html##(SET_OPSGROUP)">Core.Set#SET_OPSGROUP</a>
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<a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a>
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<p>self.PlayerMenu = {} -- #table</p>
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</div>
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</div>
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@@ -25978,11 +25984,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="Core.Set.html##(SET_OPSGROUP)">Core.Set#SET_OPSGROUP</a>
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<a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a>
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<p>self.PlayerMenu = {} -- #table</p>
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</div>
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</div>
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