diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 8bd578ab3..ee523f703 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2785,7 +2785,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2ASystem @@ -2840,7 +2840,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SETTINGS.Metric @@ -4942,7 +4942,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2ASystem @@ -4997,7 +4997,7 @@ It is advised to use this method at the start of the mission.

- + #boolean SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index b599370a6..4eee3bdfb 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3015,6 +3015,30 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.callsign

+ + + + + +

SPAWN.communication

+ + + + + +

SPAWN.modulation

+ + + + + +

SPAWN.uncontrolled

+ + @@ -3689,14 +3713,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -3777,9 +3798,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -3846,20 +3864,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -3893,6 +3897,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -4028,6 +4043,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -4094,9 +4120,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Overwrite unit names by default with group name.

- @@ -4108,8 +4131,60 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPostfix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPrefix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu + +
@@ -4125,6 +4200,32 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

self:T2( { self.SpawnTemplatePrefix, Vec2} )

+
+ + +
+
+ + +SPAWN.SpawnInitSADL + + + + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+ +
+ +
+
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -4156,7 +4257,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -4170,7 +4271,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -4338,17 +4439,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -4416,7 +4506,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -4490,6 +4580,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + +SPAWN.callsign + + + +
+ +
+
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.uncontrolled + + +
@@ -10318,14 +10452,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -10406,9 +10537,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -10475,20 +10603,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -10522,6 +10636,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -10657,6 +10782,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -10723,9 +10859,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

- @@ -10737,8 +10870,60 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPostfix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPrefix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu + +
@@ -10754,6 +10939,32 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

self:T2( { self.SpawnTemplatePrefix, Vec2} )

+
+ + +
+
+ + +SPAWN.SpawnInitSADL + + + + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+ +
+ +
+
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -10785,7 +10996,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -10799,7 +11010,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -10967,17 +11178,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -11045,7 +11245,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -11119,6 +11319,50 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.callsign + + + +
+ +
+
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.uncontrolled + + +
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 92bab32e1..c41b9274a 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -3079,7 +3079,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table SPAWNSTATIC.TemplateStaticUnit @@ -4973,7 +4973,7 @@ Handy if you spawn from cargo statics which have resources already set.

- + #table SPAWNSTATIC.TemplateStaticUnit diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 62075b6b8..26a318580 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2786,6 +2786,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPOT.Target + + +
@@ -4102,6 +4113,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPOT.Target + + +
@@ -5690,6 +5712,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.Target + + +
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index d0c4a8fe3..1417a4324 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -16546,17 +16546,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- - -
-
- - #table ZONE_OVAL.CenterVec2 @@ -17261,17 +17250,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -19443,17 +19421,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -20987,17 +20954,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html index ffd22195d..06c71d29e 100644 --- a/Documentation/Functional.AICSAR.html +++ b/Documentation/Functional.AICSAR.html @@ -3357,7 +3357,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio @@ -6488,7 +6488,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio @@ -8457,7 +8457,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 4a58a95be..8ead98c63 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2438,17 +2438,6 @@ -
- -
-
-
- - -AUTOLASE.LaserCodes - - -
@@ -2460,17 +2449,6 @@ -
- -
-
-
- - #number -AUTOLASE.MonitorFrequency - - -
@@ -2584,6 +2562,39 @@

set up SRS

+
+ +
+
+
+ + #number +AUTOLASE.SRSFreq + + + +
+ +
+
+
+ + +AUTOLASE.SRSMod + + + +
+ +
+
+
+ + #string +AUTOLASE.SRSPath + + +
@@ -2726,7 +2737,7 @@
#number -AUTOLASE.minthreatlevel +AUTOLASE.maxlasing @@ -2736,8 +2747,8 @@
- #boolean -AUTOLASE.notifypilots + #number +AUTOLASE.minthreatlevel @@ -2785,17 +2796,6 @@ -
- -
-
-
- - -AUTOLASE.smokecolor - - -
@@ -2813,7 +2813,7 @@
- #boolean + AUTOLASE.smoketargets diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 5d2ffd47c..ea55a4f54 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2404,7 +2404,7 @@ Use the method DESIGNATE.SetMission() to
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -2414,8 +2414,8 @@ Use the method DESIGNATE.SetMission() to
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 5046ca24a..34655dd50 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20017,28 +20017,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -24793,28 +24771,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -26590,28 +26546,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 04335807d..40b2886a0 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1930,12 +1930,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

- - - -

MANTIS.Groupset

- - @@ -4368,17 +4362,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

-
- -
-
-
- - -MANTIS.AWACS_Prefix - - -
@@ -4566,17 +4549,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

- - - -
-
- - -MANTIS.Groupset - - -
@@ -4671,7 +4643,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -4682,7 +4654,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -4693,7 +4665,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_PointDef @@ -4704,7 +4676,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -4861,8 +4833,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -5268,9 +5240,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

-
@@ -10029,17 +9998,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

-
- -
-
-
- - -MANTIS.AWACS_Prefix - - -
@@ -10227,17 +10185,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

-
- -
-
-
- - -MANTIS.Groupset - - -
@@ -10332,7 +10279,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -10343,7 +10290,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -10354,7 +10301,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_PointDef @@ -10365,7 +10312,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short @@ -10522,8 +10469,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -10929,9 +10876,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 120b42406..63a1a043f 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2200,20 +2200,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2444,20 +2430,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index d44e1987c..d5d101ab4 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4605,6 +4605,30 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.callsign

+ + + + + +

RAT.communication

+ + + + + +

RAT.modulation

+ + + + + +

RAT.uncontrolled

+ + diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 4c7ce0f53..704bf1acc 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3165,7 +3165,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -6633,7 +6633,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 441db8231..672333f3a 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9842,6 +9842,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -9853,6 +9864,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -30489,6 +30511,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -30500,6 +30533,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -33613,6 +33657,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -33624,6 +33679,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -42039,6 +42105,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set current case.

+
@@ -42102,20 +42171,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Decrease stack/flag. Human player needs to take care himself.

- -
- -
-
-
- - AIRBOSS.PlayerData.grade @@ -42134,6 +42189,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

+
+ +
+
+
+ + #boolean +AIRBOSS.PlayerData.holding + + +
@@ -42325,7 +42391,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set time stamp.

+

Set new time stamp.

@@ -42463,7 +42529,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42569,6 +42635,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

+
+ +
+
+
+ + +AIRBOSS.Radio.voice + + +
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index 789718ae5..af1750e1e 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -2543,6 +2543,12 @@ and pick the closest unit to this ARMYGROUP.

ARMYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

ARMYGROUP.EPLRS

+ + diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html index 34efdacb3..5eb9f17d7 100644 --- a/Documentation/Ops.Auftrag.html +++ b/Documentation/Ops.Auftrag.html @@ -7438,17 +7438,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Mission Ingress waypoint coordinate.

-
- - -
-
- - -AUFTRAG.missionIngressCoordAlt - - -
@@ -23325,17 +23314,6 @@ will always return.

Mission Ingress waypoint coordinate.

- - - -
-
- - -AUFTRAG.missionIngressCoordAlt - - -
@@ -26750,17 +26728,6 @@ will always return.

Mission Ingress waypoint coordinate.

- - - -
-
- - -AUFTRAG.missionIngressCoordAlt - - -
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index f2d005562..b598ebe8d 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4667,11 +4667,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -5061,6 +5064,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -5086,6 +5103,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -11111,11 +11142,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -11505,6 +11539,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -11530,6 +11578,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -13762,11 +13824,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -14156,6 +14221,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -14181,6 +14260,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 0e1a31d06..32975179d 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6073,6 +6073,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -6240,7 +6251,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeUHFFrequencies @@ -6320,11 +6331,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -6425,6 +6439,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

+
+ +
+
+
+ + +CTLD.Spawned_Cargo + + +
@@ -6529,40 +6554,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-CTLD.UserSetGroup - - - -
- - -
-
- - #table -CTLD._c130DcAutoBatches - - - -
- -
-
-
- - #table -CTLD._c130DcAutoMap - - - -
- -
-
-
- - #table -CTLD._c130DcAutoSets +CTLD.VehicleMoveFormation @@ -23546,6 +23538,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -23713,7 +23716,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -23793,11 +23796,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -23898,6 +23904,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

+
+ +
+
+
+ + +CTLD.Spawned_Cargo + + +
@@ -24002,40 +24019,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.UserSetGroup - - - -
- - -
-
- - #table -CTLD._c130DcAutoBatches - - - -
- -
-
-
- - #table -CTLD._c130DcAutoMap - - - -
- -
-
-
- - #table -CTLD._c130DcAutoSets +CTLD.VehicleMoveFormation @@ -26372,6 +26356,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -26539,7 +26534,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -26619,11 +26614,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -26724,6 +26722,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

+
+ +
+
+
+ + +CTLD.Spawned_Cargo + + +
@@ -26828,40 +26837,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.UserSetGroup - - - -
- - -
-
- - #table -CTLD._c130DcAutoBatches - - - -
- -
-
-
- - #table -CTLD._c130DcAutoMap - - - -
- -
-
-
- - #table -CTLD._c130DcAutoSets +CTLD.VehicleMoveFormation diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index a4d9dec6f..90fd7ba49 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -3305,6 +3305,12 @@

FLIGHTGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

FLIGHTGROUP.EPLRS

+ + @@ -7772,6 +7778,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + +FLIGHTGROUP.Twaiting + + + + +

Set time stamp.

+ +
+
@@ -7852,6 +7872,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + +FLIGHTGROUP.dTwait + + + + +

Max waiting time in seconds.

+ +
+
@@ -7883,6 +7917,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Set the destination base.

+
@@ -8069,17 +8106,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -18619,6 +18645,20 @@ Here we only check if stuck whilst taxiing.

+ +
+
+ + +FLIGHTGROUP.Twaiting + + + + +

Set time stamp.

+ +
+
@@ -18699,6 +18739,20 @@ Here we only check if stuck whilst taxiing.

+
+
+
+ + +FLIGHTGROUP.dTwait + + + + +

Max waiting time in seconds.

+ +
+
@@ -18730,6 +18784,9 @@ Here we only check if stuck whilst taxiing.

+ +

Set the destination base.

+
@@ -18916,17 +18973,6 @@ Here we only check if stuck whilst taxiing.

- - - -
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -39509,6 +39555,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +
+
+ + +FLIGHTGROUP.Twaiting + + + + +

Set time stamp.

+ +
+
@@ -39589,6 +39649,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+ + +FLIGHTGROUP.dTwait + + + + +

Max waiting time in seconds.

+ +
+
@@ -39620,6 +39694,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Set the destination base.

+
@@ -39806,17 +39883,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - - - -
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -41739,6 +41805,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +
+
+ + +FLIGHTGROUP.Twaiting + + + + +

Set time stamp.

+ +
+
@@ -41819,6 +41899,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+ + +FLIGHTGROUP.dTwait + + + + +

Max waiting time in seconds.

+ +
+
@@ -41850,6 +41944,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Set the destination base.

+
@@ -42036,17 +42133,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - - - -
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index 38154bd18..7aa9612a3 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -4952,72 +4952,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -10933,72 +10867,6 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -12963,72 +12831,6 @@ Sources: public declassified estimates, Jane's, IISS assessments.

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
diff --git a/Documentation/Ops.NavyGroup.html b/Documentation/Ops.NavyGroup.html index 34c63cee2..2af10f686 100644 --- a/Documentation/Ops.NavyGroup.html +++ b/Documentation/Ops.NavyGroup.html @@ -2474,6 +2474,12 @@

NAVYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

NAVYGROUP.EPLRS

+ + diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index 675577471..3a7508632 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -1703,6 +1703,12 @@

OPSGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

OPSGROUP.EPLRS

+ + @@ -7333,6 +7339,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+ + + +
+
+ + +OPSGROUP.EPLRS + + +
@@ -8534,6 +8551,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Init a table.

+ @@ -29123,6 +29143,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

+ + + +
+
+ + +OPSGROUP.EPLRS + + +
@@ -30324,6 +30355,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Init a table.

+ @@ -32253,6 +32287,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

+ + + +
+
+ + +OPSGROUP.EPLRS + + +
@@ -33454,6 +33499,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Init a table.

+ @@ -39385,7 +39433,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Has line of sight.

+

No of sight.

diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index a3f188920..654fada96 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -15964,11 +15964,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -23496,11 +23499,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -25978,11 +25984,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index fd6b9e2f5..4c08c6b35 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -8052,6 +8052,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +LIFO.uniquecounter + + +
@@ -8901,6 +8912,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 8cfa3a929..684c0d3d6 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4446,6 +4446,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -4468,6 +4490,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -18154,6 +18198,28 @@ mygroup:WayPointExecute()

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -18176,6 +18242,28 @@ mygroup:WayPointExecute() + + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -22276,6 +22364,28 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -22298,6 +22408,28 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -22919,6 +23051,28 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -22941,6 +23095,28 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -23073,6 +23249,28 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -23095,6 +23293,28 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +