diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 8bd578ab3..ee523f703 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2785,7 +2785,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
SETTINGS.A2ASystem
@@ -2840,7 +2840,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SETTINGS.Metric
@@ -4942,7 +4942,7 @@ It is advised to use this method at the start of the mission.
-
+ #string
SETTINGS.A2ASystem
@@ -4997,7 +4997,7 @@ It is advised to use this method at the start of the mission.
-
+ #boolean
SETTINGS.Metric
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index b599370a6..4eee3bdfb 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3015,6 +3015,30 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ SPAWN.callsign |
+
+
+ |
+
+
+ SPAWN.communication |
+
+
+ |
+
+
+ SPAWN.modulation |
+
+
+ |
+
+
+ SPAWN.uncontrolled |
+
+
|
@@ -3689,14 +3713,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -3777,9 +3798,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -3846,20 +3864,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -3893,6 +3897,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4028,6 +4043,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4094,9 +4120,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Overwrite unit names by default with group name.
-
@@ -4108,8 +4131,60 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
+
@@ -4125,6 +4200,32 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
self:T2( { self.SpawnTemplatePrefix, Vec2} )
+
+
+
+
+
+
+
+
SPAWN.SpawnInitSADL
+
+
+
+
+
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
+ we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
+
+
+
+
@@ -4156,7 +4257,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxGroups
@@ -4170,7 +4271,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -4338,17 +4439,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4416,7 +4506,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -4490,6 +4580,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -10318,14 +10452,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -10406,9 +10537,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -10475,20 +10603,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -10522,6 +10636,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10657,6 +10782,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10723,9 +10859,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Overwrite unit names by default with group name.
-
@@ -10737,8 +10870,60 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+
+
+
@@ -10754,6 +10939,32 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.self:T2( { self.SpawnTemplatePrefix, Vec2} )
+
+
+
+
+
+
+
+
SPAWN.SpawnInitSADL
+
+
+
+
+
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
+ we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
+
+
+
+
@@ -10785,7 +10996,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxGroups
@@ -10799,7 +11010,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -10967,17 +11178,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -11045,7 +11245,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -11119,6 +11319,50 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 92bab32e1..c41b9274a 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -3079,7 +3079,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
SPAWNSTATIC.TemplateStaticUnit
@@ -4973,7 +4973,7 @@ Handy if you spawn from cargo statics which have resources already set.
-
+ #table
SPAWNSTATIC.TemplateStaticUnit
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 62075b6b8..26a318580 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2786,6 +2786,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4102,6 +4113,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -5690,6 +5712,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index d0c4a8fe3..1417a4324 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -16546,17 +16546,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
- #table
ZONE_OVAL.CenterVec2
@@ -17261,17 +17250,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
-
-
-
- #table
ZONE_OVAL.CenterVec2
diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html
index ffd22195d..06c71d29e 100644
--- a/Documentation/Functional.AICSAR.html
+++ b/Documentation/Functional.AICSAR.html
@@ -3357,7 +3357,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean
-
AICSAR.SRSRadio
+
AICSAR.SRSTTSRadio
@@ -6488,7 +6488,7 @@ See
AICSAR:SetPilotTTSVoice() and
AICSAR:SetOperatorTTSVoice(
#boolean
-
AICSAR.SRSRadio
+
AICSAR.SRSTTSRadio
@@ -8457,7 +8457,7 @@ See
AICSAR:SetPilotTTSVoice() and
AICSAR:SetOperatorTTSVoice(
#boolean
-
AICSAR.SRSRadio
+
AICSAR.SRSTTSRadio
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html
index 4a58a95be..8ead98c63 100644
--- a/Documentation/Functional.Autolase.html
+++ b/Documentation/Functional.Autolase.html
@@ -2438,17 +2438,6 @@
-
-
-
-
@@ -2460,17 +2449,6 @@
-
-
-
-
@@ -2584,6 +2562,39 @@
set up SRS
+
+
+
+
+
+
@@ -2726,7 +2737,7 @@
#number
-
AUTOLASE.minthreatlevel
+
AUTOLASE.maxlasing
@@ -2736,8 +2747,8 @@
-
@@ -2813,7 +2813,7 @@
- #boolean
+
AUTOLASE.smoketargets
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 5d2ffd47c..ea55a4f54 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -2404,7 +2404,7 @@ Use the method
DESIGNATE.SetMission() to
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -2414,8 +2414,8 @@ Use the method
DESIGNATE.SetMission() to
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 5046ca24a..34655dd50 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20017,28 +20017,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
@@ -24793,28 +24771,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
-
@@ -26590,28 +26546,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
-
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 04335807d..40b2886a0 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -1930,12 +1930,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
- |
-
-
- MANTIS.Groupset |
-
-
|
@@ -4368,17 +4362,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -4566,17 +4549,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
-
-
-
-
@@ -4671,7 +4643,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Long
@@ -4682,7 +4654,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Medium
@@ -4693,7 +4665,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_PointDef
@@ -4704,7 +4676,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Short
@@ -4861,8 +4833,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
-
MANTIS.SkateNumber
+
+
MANTIS.SkateZones
@@ -5268,9 +5240,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
switch alarm state RED
-
@@ -10029,17 +9998,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -10227,17 +10185,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
-
-
-
-
@@ -10332,7 +10279,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Long
@@ -10343,7 +10290,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Medium
@@ -10354,7 +10301,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_PointDef
@@ -10365,7 +10312,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Short
@@ -10522,8 +10469,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index 120b42406..63a1a043f 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2200,20 +2200,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive.
-
-
-
-
@@ -2444,20 +2430,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive.
-
-
-
-
+
+ RAT.callsign |
+
+
+ |
+
+
+ RAT.communication |
+
+
+ |
+
+
+ RAT.modulation |
+
+
+ |
+
+
+ RAT.uncontrolled |
+
+
|
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 4c7ce0f53..704bf1acc 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -3165,7 +3165,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SCORING.penaltyoncoalitionchange
@@ -6633,7 +6633,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyoncoalitionchange
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 441db8231..672333f3a 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9842,6 +9842,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
@@ -9853,6 +9864,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
@@ -30489,6 +30511,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -30500,6 +30533,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -33613,6 +33657,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -33624,6 +33679,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -42039,6 +42105,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set current case.
+
@@ -42102,20 +42171,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
AIRBOSS.PlayerData.grade
@@ -42134,6 +42189,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+
+
+
+
@@ -42325,7 +42391,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Set time stamp.
+ Set new time stamp.
@@ -42463,7 +42529,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -42569,6 +42635,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
+
+
+
+
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html
index 789718ae5..af1750e1e 100644
--- a/Documentation/Ops.ArmyGroup.html
+++ b/Documentation/Ops.ArmyGroup.html
@@ -2543,6 +2543,12 @@ and pick the closest unit to this ARMYGROUP.
ARMYGROUP:DestroyUnit(UnitName, Delay) |
Destroy a unit of the group.
+ |
+
+
+ ARMYGROUP.EPLRS |
+
+
|
diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html
index 34efdacb3..5eb9f17d7 100644
--- a/Documentation/Ops.Auftrag.html
+++ b/Documentation/Ops.Auftrag.html
@@ -7438,17 +7438,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Mission Ingress waypoint coordinate.
-
-
-
-
@@ -23325,17 +23314,6 @@ will always return.
Mission Ingress waypoint coordinate.
-
-
-
-
@@ -26750,17 +26728,6 @@ will always return.
Mission Ingress waypoint coordinate.
-
-
-
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index f2d005562..b598ebe8d 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -4667,11 +4667,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -5061,6 +5064,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -5086,6 +5103,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -11111,11 +11142,14 @@ callsigns from playername or group name.
@@ -11505,6 +11539,20 @@ callsigns from playername or group name.
+
+
@@ -11530,6 +11578,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -13762,11 +13824,14 @@ callsigns from playername or group name.
@@ -14156,6 +14221,20 @@ callsigns from playername or group name.
+
+
@@ -14181,6 +14260,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 0e1a31d06..32975179d 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -6073,6 +6073,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
+
+
+
+
@@ -6240,7 +6251,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeUHFFrequencies
@@ -6320,11 +6331,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6425,6 +6439,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Smokes and Flares
+
+
+
+
@@ -6529,40 +6554,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
+
@@ -23713,7 +23716,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeUHFFrequencies
@@ -23793,11 +23796,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -23898,6 +23904,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
+
+
+
+
@@ -24002,40 +24019,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
-
+
@@ -26539,7 +26534,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeUHFFrequencies
@@ -26619,11 +26614,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -26724,6 +26722,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
+
+
+
+
@@ -26828,40 +26837,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
-
+
+ FLIGHTGROUP.EPLRS |
+
+
|
@@ -7772,6 +7778,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -7852,6 +7872,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -7883,6 +7917,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Set the destination base.
+
@@ -8069,17 +8106,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -18619,6 +18645,20 @@ Here we only check if stuck whilst taxiing.
+
+
@@ -18699,6 +18739,20 @@ Here we only check if stuck whilst taxiing.
+
+
@@ -18730,6 +18784,9 @@ Here we only check if stuck whilst taxiing.
+
+
Set the destination base.
+
@@ -18916,17 +18973,6 @@ Here we only check if stuck whilst taxiing.
-
-
-
-
@@ -39509,6 +39555,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
@@ -39589,6 +39649,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
@@ -39620,6 +39694,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
Set the destination base.
+
@@ -39806,17 +39883,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
-
-
@@ -41739,6 +41805,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
@@ -41819,6 +41899,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
@@ -41850,6 +41944,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
Set the destination base.
+
@@ -42036,17 +42133,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
-
-
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html
index 38154bd18..7aa9612a3 100644
--- a/Documentation/Ops.Intel.html
+++ b/Documentation/Ops.Intel.html
@@ -4952,72 +4952,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
-
-
-
-
-
-
-
-
-
@@ -10933,72 +10867,6 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
-
-
-
-
-
-
-
-
-
@@ -12963,72 +12831,6 @@ Sources: public declassified estimates, Jane's, IISS assessments.
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Ops.NavyGroup.html b/Documentation/Ops.NavyGroup.html
index 34c63cee2..2af10f686 100644
--- a/Documentation/Ops.NavyGroup.html
+++ b/Documentation/Ops.NavyGroup.html
@@ -2474,6 +2474,12 @@
NAVYGROUP:DestroyUnit(UnitName, Delay) |
Destroy a unit of the group.
+ |
+
+
+ NAVYGROUP.EPLRS |
+
+
|
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html
index 675577471..3a7508632 100644
--- a/Documentation/Ops.OpsGroup.html
+++ b/Documentation/Ops.OpsGroup.html
@@ -1703,6 +1703,12 @@
OPSGROUP:DestroyUnit(UnitName, Delay) |
Destroy a unit of the group.
+ |
+
+
+ OPSGROUP.EPLRS |
+
+
|
@@ -7333,6 +7339,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
+
+
+
+
@@ -8534,6 +8551,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Init a table.
+
@@ -29123,6 +29143,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
Name of the class.
+
+
+
+
@@ -30324,6 +30355,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+ Init a table.
+
@@ -32253,6 +32287,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
Name of the class.
+
+
+
+
@@ -33454,6 +33499,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+ Init a table.
+
@@ -39385,7 +39433,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Has line of sight.
+ No of sight.
diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html
index a3f188920..654fada96 100644
--- a/Documentation/Ops.PlayerTask.html
+++ b/Documentation/Ops.PlayerTask.html
@@ -15964,11 +15964,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
@@ -23496,11 +23499,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
@@ -25978,11 +25984,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index fd6b9e2f5..4c08c6b35 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -8052,6 +8052,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -8901,6 +8912,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index 8cfa3a929..684c0d3d6 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -4446,6 +4446,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The DCS controllable class.
+
+
+
+
+
@@ -4468,6 +4490,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -18154,6 +18198,28 @@ mygroup:WayPointExecute()
The DCS controllable class.
+
+
+
+
+
@@ -18176,6 +18242,28 @@ mygroup:WayPointExecute()
+
+
+
+
+
@@ -22276,6 +22364,28 @@ Coordinates are dependent on the position of the maps origin.
The DCS controllable class.
+
+
+
+
+
@@ -22298,6 +22408,28 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
+
@@ -22919,6 +23051,28 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
+
+
+
+
+
@@ -22941,6 +23095,28 @@ If the Identifiable is alive, true is returned.
+
+
+
+
+
@@ -23073,6 +23249,28 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
+
+
+
+
+
@@ -23095,6 +23293,28 @@ If the Identifiable is alive, true is returned.
+
+
+
+
+