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MooseBotter
2026-05-14 08:49:16 +00:00
parent 40fb309af7
commit 39b6068ae3
26 changed files with 1048 additions and 811 deletions
+2 -2
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@@ -5973,7 +5973,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
@@ -7605,7 +7605,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
+2 -2
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@@ -2840,7 +2840,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SETTINGS).Metric" ><strong>SETTINGS.Metric</strong></a>
@@ -4997,7 +4997,7 @@ It is advised to use this method at the start of the mission.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SETTINGS).Metric" ><strong>SETTINGS.Metric</strong></a>
+286 -64
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@@ -3015,6 +3015,42 @@ and any spaces before and after the resulting name are removed.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN)._TranslateRotate">SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).communication">SPAWN.communication</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).frequency">SPAWN.frequency</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).hidden">SPAWN.hidden</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).livery_id">SPAWN.livery_id</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).skill">SPAWN.skill</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).speed">SPAWN.speed</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
</table>
@@ -3689,11 +3725,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
<p> The AI is on by default when spawning a group.</p>
</div>
</div>
@@ -3774,9 +3813,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</div>
</div>
@@ -3843,20 +3879,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
</div>
</div>
@@ -3959,6 +3981,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
</div>
</div>
@@ -4105,8 +4138,49 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<p> By default, no InitLimit</p>
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModexPostfix" ><strong>SPAWN.SpawnInitModexPostfix</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModexPrefix" ><strong>SPAWN.SpawnInitModexPrefix</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
</div>
@@ -4153,7 +4227,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
@@ -4167,7 +4241,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
@@ -4335,17 +4409,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
</div>
</div>
@@ -4487,6 +4550,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).communication" ><strong>SPAWN.communication</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).frequency" ><strong>SPAWN.frequency</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).hidden" ><strong>SPAWN.hidden</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).livery_id" ><strong>SPAWN.livery_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).skill" ><strong>SPAWN.skill</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).speed" ><strong>SPAWN.speed</strong></a>
</div>
</div>
@@ -10328,11 +10457,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
<p> The AI is on by default when spawning a group.</p>
</div>
</div>
@@ -10413,9 +10545,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</div>
</div>
@@ -10482,20 +10611,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
</div>
</div>
@@ -10598,6 +10713,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
</div>
</div>
@@ -10744,8 +10870,49 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<p> By default, no InitLimit</p>
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModexPostfix" ><strong>SPAWN.SpawnInitModexPostfix</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModexPrefix" ><strong>SPAWN.SpawnInitModexPrefix</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
</div>
@@ -10792,7 +10959,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
@@ -10806,7 +10973,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
@@ -10974,17 +11141,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
</div>
</div>
@@ -11126,6 +11282,72 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).communication" ><strong>SPAWN.communication</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).frequency" ><strong>SPAWN.frequency</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).hidden" ><strong>SPAWN.hidden</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).livery_id" ><strong>SPAWN.livery_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).skill" ><strong>SPAWN.skill</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).speed" ><strong>SPAWN.speed</strong></a>
</div>
</div>
+84
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@@ -1972,6 +1972,24 @@ such as position and heading.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC)._SpawnStatic">SPAWNSTATIC:_SpawnStatic(Template, CountryID)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Spawns a new static using a given template.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_callsign_id">SPAWNSTATIC.heliport_callsign_id</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_frequency">SPAWNSTATIC.heliport_frequency</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_modulation">SPAWNSTATIC.heliport_modulation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@@ -3088,6 +3106,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_callsign_id" ><strong>SPAWNSTATIC.heliport_callsign_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_frequency" ><strong>SPAWNSTATIC.heliport_frequency</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_modulation" ><strong>SPAWNSTATIC.heliport_modulation</strong></a>
</div>
</div>
@@ -4949,6 +5000,39 @@ Handy if you spawn from cargo statics which have resources already set.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_callsign_id" ><strong>SPAWNSTATIC.heliport_callsign_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_frequency" ><strong>SPAWNSTATIC.heliport_frequency</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_modulation" ><strong>SPAWNSTATIC.heliport_modulation</strong></a>
</div>
</div>
-99
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@@ -2753,39 +2753,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
</div>
</div>
@@ -4069,39 +4036,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
</div>
</div>
@@ -5657,39 +5591,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
</div>
</div>
-44
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@@ -16546,17 +16546,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ZONE_OVAL).Angle" ><strong>ZONE_OVAL.Angle</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ZONE_OVAL).CenterVec2" ><strong>ZONE_OVAL.CenterVec2</strong></a>
@@ -17261,17 +17250,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ZONE_OVAL).Angle" ><strong>ZONE_OVAL.Angle</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ZONE_OVAL).CenterVec2" ><strong>ZONE_OVAL.CenterVec2</strong></a>
@@ -19443,17 +19421,6 @@ end
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ZONE_OVAL).Angle" ><strong>ZONE_OVAL.Angle</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ZONE_OVAL).CenterVec2" ><strong>ZONE_OVAL.CenterVec2</strong></a>
@@ -20987,17 +20954,6 @@ end
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ZONE_OVAL).Angle" ><strong>ZONE_OVAL.Angle</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ZONE_OVAL).CenterVec2" ><strong>ZONE_OVAL.CenterVec2</strong></a>
+6
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@@ -3903,6 +3903,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Kickspeed</p>
</div>
</div>
@@ -4488,6 +4491,9 @@ An airbase can be specified to set the maximum kick speed for.</p>
<p> Kickspeed</p>
</div>
</div>
+11
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@@ -2438,6 +2438,17 @@
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUTOLASE).LaserCodes" ><strong>AUTOLASE.LaserCodes</strong></a>
</div>
</div>
+11
View File
@@ -2397,6 +2397,17 @@ Use the method <a href="##(DESIGNATE).SetMission">DESIGNATE.SetMission</a>() to
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DESIGNATE).LaseDuration" ><strong>DESIGNATE.LaseDuration</strong></a>
</div>
</div>
+36 -3
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@@ -20149,6 +20149,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div>
</div>
@@ -20166,7 +20177,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
@@ -24903,6 +24914,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div>
</div>
@@ -24920,7 +24942,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
@@ -26678,6 +26700,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div>
</div>
@@ -26695,7 +26728,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
+74 -8
View File
@@ -4362,6 +4362,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>The #DETECTION_AREAS object for AWACS</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MANTIS).AWACS_Prefix" ><strong>MANTIS.AWACS_Prefix</strong></a>
</div>
</div>
@@ -4571,6 +4582,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>The ME name of the HQ object</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).InboundARMs" ><strong>MANTIS.InboundARMs</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).LastThreatEval" ><strong>MANTIS.LastThreatEval</strong></a>
</div>
</div>
@@ -4621,7 +4654,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
@@ -4632,7 +4665,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
@@ -4643,7 +4676,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_PointDef" ><strong>MANTIS.SAM_Table_PointDef</strong></a>
@@ -4654,7 +4687,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
@@ -10031,6 +10064,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>The #DETECTION_AREAS object for AWACS</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MANTIS).AWACS_Prefix" ><strong>MANTIS.AWACS_Prefix</strong></a>
</div>
</div>
@@ -10240,6 +10284,28 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>The ME name of the HQ object</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).InboundARMs" ><strong>MANTIS.InboundARMs</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).LastThreatEval" ><strong>MANTIS.LastThreatEval</strong></a>
</div>
</div>
@@ -10290,7 +10356,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
@@ -10301,7 +10367,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
@@ -10312,7 +10378,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_PointDef" ><strong>MANTIS.SAM_Table_PointDef</strong></a>
@@ -10323,7 +10389,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
+36
View File
@@ -4605,6 +4605,42 @@ and any spaces before and after the resulting name are removed.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT)._TranslateRotate">RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).communication">RAT.communication</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).frequency">RAT.frequency</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).hidden">RAT.hidden</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).livery_id">RAT.livery_id</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).skill">RAT.skill</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).speed">RAT.speed</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
</table>
+4 -4
View File
@@ -3154,7 +3154,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
@@ -3165,7 +3165,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
@@ -6611,7 +6611,7 @@ The scale magnifies the scores given to the players.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
@@ -6622,7 +6622,7 @@ The scale magnifies the scores given to the players.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
+73 -18
View File
@@ -9842,6 +9842,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Radio queue of LSO.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
</div>
</div>
@@ -9853,6 +9864,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Radio queue of marshal.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
</div>
</div>
@@ -30489,6 +30511,17 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of LSO.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
</div>
</div>
@@ -30500,6 +30533,17 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of marshal.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
</div>
</div>
@@ -33613,6 +33657,17 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of LSO.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
</div>
</div>
@@ -33624,6 +33679,17 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of marshal.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
</div>
</div>
@@ -42102,20 +42168,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS.PlayerData).flag" ><strong>AIRBOSS.PlayerData.flag</strong></a>
<p> Decrease stack/flag. Human player needs to take care himself.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS.PlayerData).grade" ><strong>AIRBOSS.PlayerData.grade</strong></a>
@@ -42280,6 +42332,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set section lead of player flight.</p>
</div>
</div>
@@ -42302,9 +42357,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set Stable Hover</p>
</div>
</div>
@@ -42338,6 +42390,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set new time stamp.</p>
</div>
</div>
@@ -42502,7 +42557,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> VNAO Edit - Added</p>
<p> VNAO Edit - Added </p>
</div>
-44
View File
@@ -6743,17 +6743,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ARMYGROUP).HuntingEnemySet" ><strong>ARMYGROUP.HuntingEnemySet</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -12638,17 +12627,6 @@ and pick the closest unit to this ARMYGROUP.</p>
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ARMYGROUP).HuntingEnemySet" ><strong>ARMYGROUP.HuntingEnemySet</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -33159,17 +33137,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ARMYGROUP).HuntingEnemySet" ><strong>ARMYGROUP.HuntingEnemySet</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -35020,17 +34987,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ARMYGROUP).HuntingEnemySet" ><strong>ARMYGROUP.HuntingEnemySet</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
+12 -3
View File
@@ -4679,11 +4679,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div>
</div>
@@ -11131,11 +11134,14 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div>
</div>
@@ -13790,11 +13796,14 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div>
</div>
+40 -384
View File
@@ -6060,17 +6060,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CargoCounter" ><strong>CTLD.CargoCounter</strong></a>
</div>
</div>
@@ -6151,17 +6140,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Name of the class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
</div>
</div>
@@ -6182,7 +6160,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@@ -6204,7 +6182,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@@ -6229,14 +6207,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div>
</div>
@@ -6348,9 +6323,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Beacons</p>
</div>
</div>
@@ -6426,14 +6398,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
<p> tables</p>
</div>
</div>
@@ -6531,17 +6500,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Smokes and Flares</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
</div>
</div>
@@ -6650,17 +6608,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).VehicleMoveFormation" ><strong>CTLD.VehicleMoveFormation</strong></a>
</div>
</div>
@@ -6683,17 +6630,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD)._c130DcAutoSeq" ><strong>CTLD._c130DcAutoSeq</strong></a>
</div>
</div>
@@ -6705,39 +6641,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._cargoByTemplate" ><strong>CTLD._cargoByTemplate</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._crateOrStaticByName" ><strong>CTLD._crateOrStaticByName</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._troopsByName" ><strong>CTLD._troopsByName</strong></a>
</div>
</div>
@@ -6896,17 +6799,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> #1570</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
</div>
</div>
@@ -7090,7 +6982,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).locale" ><strong>CTLD.locale</strong></a>
@@ -7203,17 +7095,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> enfore engineer build only?</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
</div>
</div>
@@ -7378,7 +7259,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
@@ -7427,9 +7308,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> sub categories</p>
</div>
</div>
@@ -24047,17 +23925,6 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CargoCounter" ><strong>CTLD.CargoCounter</strong></a>
</div>
</div>
@@ -24138,17 +24005,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p>Name of the class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
</div>
</div>
@@ -24169,7 +24025,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@@ -24191,7 +24047,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@@ -24216,14 +24072,11 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div>
</div>
@@ -24335,9 +24188,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> Beacons</p>
</div>
</div>
@@ -24413,14 +24263,11 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
<p> tables</p>
</div>
</div>
@@ -24518,17 +24365,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> Smokes and Flares</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
</div>
</div>
@@ -24637,17 +24473,6 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).VehicleMoveFormation" ><strong>CTLD.VehicleMoveFormation</strong></a>
</div>
</div>
@@ -24670,17 +24495,6 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD)._c130DcAutoSeq" ><strong>CTLD._c130DcAutoSeq</strong></a>
</div>
</div>
@@ -24692,39 +24506,6 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._cargoByTemplate" ><strong>CTLD._cargoByTemplate</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._crateOrStaticByName" ><strong>CTLD._crateOrStaticByName</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._troopsByName" ><strong>CTLD._troopsByName</strong></a>
</div>
</div>
@@ -24883,17 +24664,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> #1570</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
</div>
</div>
@@ -25077,7 +24847,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).locale" ><strong>CTLD.locale</strong></a>
@@ -25190,17 +24960,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> enfore engineer build only?</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
</div>
</div>
@@ -25365,7 +25124,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
@@ -25414,9 +25173,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> sub categories</p>
</div>
</div>
@@ -27014,17 +26770,6 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CargoCounter" ><strong>CTLD.CargoCounter</strong></a>
</div>
</div>
@@ -27105,17 +26850,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p>Name of the class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
</div>
</div>
@@ -27136,7 +26870,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@@ -27158,7 +26892,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@@ -27183,14 +26917,11 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div>
</div>
@@ -27302,9 +27033,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> Beacons</p>
</div>
</div>
@@ -27380,14 +27108,11 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
<p> tables</p>
</div>
</div>
@@ -27485,17 +27210,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> Smokes and Flares</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
</div>
</div>
@@ -27604,17 +27318,6 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).VehicleMoveFormation" ><strong>CTLD.VehicleMoveFormation</strong></a>
</div>
</div>
@@ -27637,17 +27340,6 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD)._c130DcAutoSeq" ><strong>CTLD._c130DcAutoSeq</strong></a>
</div>
</div>
@@ -27659,39 +27351,6 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._cargoByTemplate" ><strong>CTLD._cargoByTemplate</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._crateOrStaticByName" ><strong>CTLD._crateOrStaticByName</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._troopsByName" ><strong>CTLD._troopsByName</strong></a>
</div>
</div>
@@ -27850,17 +27509,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> #1570</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
</div>
</div>
@@ -28044,7 +27692,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).locale" ><strong>CTLD.locale</strong></a>
@@ -28157,17 +27805,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> enfore engineer build only?</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
</div>
</div>
@@ -28332,7 +27969,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
@@ -28381,9 +28018,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> sub categories</p>
</div>
</div>
@@ -32987,6 +32621,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p>Can transport crate.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD.UnitTypeCapabilities).length" ><strong>CTLD.UnitTypeCapabilities.length</strong></a>
</div>
</div>
@@ -33102,6 +32747,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD_CARGO).Positionable" ><strong>CTLD_CARGO.Positionable</strong></a>
</div>
</div>
+156 -68
View File
@@ -7838,20 +7838,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).currbase" ><strong>FLIGHTGROUP.currbase</strong></a>
<p> Set current airbase.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -7883,9 +7869,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Set the destination base.</p>
</div>
</div>
@@ -8072,6 +8055,31 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).isLandingAtAirbase" ><strong>FLIGHTGROUP.isLandingAtAirbase</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
<p> No late activation.</p>
</div>
</div>
@@ -8096,6 +8104,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
<p> Spawn in uncontrolled state.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -18649,20 +18671,6 @@ Here we only check if stuck whilst taxiing.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).currbase" ><strong>FLIGHTGROUP.currbase</strong></a>
<p> Set current airbase.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -18694,9 +18702,6 @@ Here we only check if stuck whilst taxiing.</p>
<p> Set the destination base.</p>
</div>
</div>
@@ -18883,6 +18888,31 @@ Here we only check if stuck whilst taxiing.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).isLandingAtAirbase" ><strong>FLIGHTGROUP.isLandingAtAirbase</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
<p> No late activation.</p>
</div>
</div>
@@ -18907,6 +18937,20 @@ Here we only check if stuck whilst taxiing.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
<p> Spawn in uncontrolled state.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -39503,20 +39547,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).currbase" ><strong>FLIGHTGROUP.currbase</strong></a>
<p> Set current airbase.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -39548,9 +39578,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<p> Set the destination base.</p>
</div>
</div>
@@ -39737,6 +39764,31 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).isLandingAtAirbase" ><strong>FLIGHTGROUP.isLandingAtAirbase</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
<p> No late activation.</p>
</div>
</div>
@@ -39761,6 +39813,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
<p> Spawn in uncontrolled state.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -41697,20 +41763,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).currbase" ><strong>FLIGHTGROUP.currbase</strong></a>
<p> Set current airbase.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -41742,9 +41794,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<p> Set the destination base.</p>
</div>
</div>
@@ -41931,6 +41980,31 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).isLandingAtAirbase" ><strong>FLIGHTGROUP.isLandingAtAirbase</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
<p> No late activation.</p>
</div>
</div>
@@ -41955,6 +42029,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
<p> Spawn in uncontrolled state.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
-9
View File
@@ -8534,9 +8534,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Init a table.</p>
</div>
</div>
@@ -30327,9 +30324,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<p> Init a table.</p>
</div>
</div>
@@ -33460,9 +33454,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<p> Init a table.</p>
</div>
</div>
-9
View File
@@ -3530,9 +3530,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Contested.</p>
</div>
</div>
@@ -7350,9 +7347,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
<p> Contested.</p>
</div>
</div>
@@ -9307,9 +9301,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
<p> Contested.</p>
</div>
</div>
+3 -36
View File
@@ -16520,7 +16520,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).lasttaskcount" ><strong>PLAYERTASKCONTROLLER.lasttaskcount</strong></a>
@@ -16591,17 +16591,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).repeattimes" ><strong>PLAYERTASKCONTROLLER.repeattimes</strong></a>
</div>
</div>
@@ -24055,7 +24044,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).lasttaskcount" ><strong>PLAYERTASKCONTROLLER.lasttaskcount</strong></a>
@@ -24126,17 +24115,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).repeattimes" ><strong>PLAYERTASKCONTROLLER.repeattimes</strong></a>
</div>
</div>
@@ -26540,7 +26518,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).lasttaskcount" ><strong>PLAYERTASKCONTROLLER.lasttaskcount</strong></a>
@@ -26611,17 +26589,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).repeattimes" ><strong>PLAYERTASKCONTROLLER.repeattimes</strong></a>
</div>
</div>
+22
View File
@@ -3264,6 +3264,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Stack by pointer.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(FIFO).uniquecounter" ><strong>FIFO.uniquecounter</strong></a>
</div>
</div>
@@ -4113,6 +4124,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Stack by pointer.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(FIFO).uniquecounter" ><strong>FIFO.uniquecounter</strong></a>
</div>
</div>
+5 -5
View File
@@ -4486,7 +4486,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).timer" ><strong>CONTROLLABLE.timer</strong></a>
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
@@ -18216,7 +18216,7 @@ mygroup:WayPointExecute()</code></pre>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).timer" ><strong>CONTROLLABLE.timer</strong></a>
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
@@ -22360,7 +22360,7 @@ Coordinates are dependent on the position of the maps origin.</p>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).timer" ><strong>CONTROLLABLE.timer</strong></a>
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
@@ -23025,7 +23025,7 @@ If the Identifiable is alive, true is returned. </p>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).timer" ><strong>CONTROLLABLE.timer</strong></a>
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
@@ -23201,7 +23201,7 @@ If the Identifiable is alive, true is returned. </p>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).timer" ><strong>CONTROLLABLE.timer</strong></a>
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
+72 -6
View File
@@ -5586,7 +5586,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@@ -10770,7 +10781,18 @@ These settings can be provided by calling the relevant Init...() methods of the
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@@ -24616,7 +24638,18 @@ mygroup:WayPointExecute()</code></pre>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@@ -28876,7 +28909,18 @@ Coordinates are dependent on the position of the maps origin.</p>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@@ -29657,7 +29701,18 @@ If the Identifiable is alive, true is returned. </p>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@@ -29949,7 +30004,18 @@ If the Identifiable is alive, true is returned. </p>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
+69 -3
View File
@@ -2960,6 +2960,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Coordinate of the mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
</div>
</div>
@@ -3044,7 +3066,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
@@ -5087,6 +5109,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Coordinate of the mark.</p>
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<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
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<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
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@@ -5171,7 +5215,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
@@ -6708,6 +6752,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Coordinate of the mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
</div>
</div>
@@ -6792,7 +6858,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
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@@ -3797,6 +3797,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
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@@ -7952,6 +7963,17 @@ Coordinates are dependent on the position of the maps origin.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
</div>
</div>
@@ -8628,6 +8650,17 @@ If the Identifiable is alive, true is returned. </p>
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<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
</div>
</div>
@@ -8815,6 +8848,17 @@ If the Identifiable is alive, true is returned. </p>
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<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
</div>
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