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MooseBotter
2026-03-26 05:47:06 +00:00
parent 1bf970d999
commit 303d4de63d
29 changed files with 1385 additions and 833 deletions
+29 -4
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@@ -2520,7 +2520,7 @@ started.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AIRWING).RecruitCohortAssets">AIRWING.RecruitCohortAssets(Cohorts, MissionTypeRecruit, MissionTypeOpt, NreqMin, NreqMax, TargetVec2, Payloads, RangeMax, RefuelSystem, CargoWeight, TotalWeight, MaxWeight, Categories, Attributes, Properties, WeaponTypes)</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AIRWING).RecruitCohortAssets">AIRWING.RecruitCohortAssets(Cohorts, MissionTypeRecruit, MissionTypeOpt, NreqMin, NreqMax, TargetVec2, Payloads, RangeMax, RefuelSystem, CargoWeight, TotalWeight, MaxWeight, Categories, Attributes, Properties, WeaponTypes, RangeMin)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Recruit assets from Cohorts for the given parameters.</p>
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@@ -2592,7 +2592,7 @@ started.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AIRWING)._CohortCan">AIRWING._CohortCan(Cohort, MissionType, Categories, Attributes, Properties, WeaponTypes, TargetVec2, RangeMax, RefuelSystem, CargoWeight, MaxWeight)</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AIRWING)._CohortCan">AIRWING._CohortCan(Cohort, MissionType, Categories, Attributes, Properties, WeaponTypes, TargetVec2, RangeMax, RefuelSystem, CargoWeight, MaxWeight, RangeMin)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Recruit assets from Cohorts for the given parameters.</p>
</td>
@@ -12737,7 +12737,7 @@ Spawning on runways is not supported.</p>
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<h2><a id="#(AIRWING).RecruitCohortAssets" ><strong>AIRWING.RecruitCohortAssets(Cohorts, MissionTypeRecruit, MissionTypeOpt, NreqMin, NreqMax, TargetVec2, Payloads, RangeMax, RefuelSystem, CargoWeight, TotalWeight, MaxWeight, Categories, Attributes, Properties, WeaponTypes)</strong></a></h2>
<h2><a id="#(AIRWING).RecruitCohortAssets" ><strong>AIRWING.RecruitCohortAssets(Cohorts, MissionTypeRecruit, MissionTypeOpt, NreqMin, NreqMax, TargetVec2, Payloads, RangeMax, RefuelSystem, CargoWeight, TotalWeight, MaxWeight, Categories, Attributes, Properties, WeaponTypes, RangeMin)</strong></a></h2>
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<p>Recruit assets from Cohorts for the given parameters.</p>
@@ -12958,6 +12958,19 @@ Spawning on runways is not supported.</p>
<p>Bit of weapon types.</p>
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<p>
#number
<strong><strong>RangeMin</strong></strong>
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<p>Min range in meters. (Default is 0, i.e. no minimum range.)</p>
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<h2><strong>Return values:</strong></h2>
@@ -13538,7 +13551,7 @@ Cohort assets will not be available until relocation is finished.</p>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AIRWING)._CohortCan" ><strong>AIRWING._CohortCan(Cohort, MissionType, Categories, Attributes, Properties, WeaponTypes, TargetVec2, RangeMax, RefuelSystem, CargoWeight, MaxWeight)</strong></a></h2>
<h2><a id="#(AIRWING)._CohortCan" ><strong>AIRWING._CohortCan(Cohort, MissionType, Categories, Attributes, Properties, WeaponTypes, TargetVec2, RangeMax, RefuelSystem, CargoWeight, MaxWeight, RangeMin)</strong></a></h2>
</div>
<p>Recruit assets from Cohorts for the given parameters.</p>
@@ -13693,6 +13706,18 @@ Cohort assets will not be available until relocation is finished.</p>
<p>Max weight [kg]. This checks whether the cohort asset group is not too heavy.</p>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<p>
<strong><strong>RangeMin</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Min range in meters. (Default is 0, i.e. no minimum range.)</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>