leka1986 878eaf4301 Added Get Units and New stuff for the C-130J
Added

* UseC130LoadAndUnload toggle, false by default.
* C130basetype = "cds_crate" -- only for the C-130
* Extended AddCratesCargo & AddCratesCargoNoMove with another parms where we can force Typename for the static for the C-130, even though a parms passed before it with another shape. the last parms will still be forced only if the unit is C-130J. else, the last parms will not be used.

Example usage:
Foothold_ctld:AddCratesCargo("FARP",{"CTLD_TROOP_FOB"},CTLD_CARGO.Enum.FOB,3,1500,10, "FARP",nil,nil,nil,"Cargos","ammo_cargo",nil, "cds_crate")
Blocked the build of crates if still inside C-130J and CH-47F using 15 Meters for the C-130 and 5 meters for the CH-47.

ListCargo will now display what's inside besed on _GetUnitCapabilities / 2


** Manage Units, New menu only for the C-130J.

* New menu under CTLD. Get Units, Remove units nearby.
* Addunits function.
function CTLD:AddUnits(Name,Templates,Type,Stock,SubCategory,UnitTypes)
Example usage.

Foothold_ctld:AddUnits("Humvee",{"CTLD_CARGO_HMMWV"},CTLD_CARGO.Enum.VEHICLE,10, "ANTI TANK")

Those will be placed on a safe distance using same method as crates based on length and (idx-1)*2.5 + length.

* Added FSM, OnAfterUnitsSpawn. No internal, only Hook.

* Added 3 functions,
AddStockUnits
SetStockUnits
GetStockUnits

Added documents.
2025-12-09 19:45:56 +01:00
2025-04-06 15:43:09 +02:00
2025-03-12 08:42:38 +01:00
2023-10-27 17:01:51 +02:00
2024-01-10 15:40:46 +01:00
2018-02-26 10:02:48 +01:00
2021-04-22 10:08:57 +02:00
2016-09-04 10:52:44 +02:00
2023-11-10 10:50:20 +01:00

Moose-Includes

MOOSE

You can find documentation for MOOSE in the following places:


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