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35047971473251832c948d848d9db1a4048a88b3
Fixed so the Engineer can remove all the items when he is building from an airdrop. Added a function that I use, CanGetCrates, it's a check before getting it if the conditions are met. Added small fixes where calling FindCratesNearBy would remove the units when it's called by the function RemoveCratesNearBy when it was checking the surroundings and it should ignore what is inside. In the case of C-130 and the CH-47. Added how many crates are dropped when getting statics. Expanded OnAfterTroopsRTB to accept chunk, ie the number of units which is returned.
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