mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2026-07-16 14:12:47 +00:00
670 lines
31 KiB
Lua
670 lines
31 KiB
Lua
do
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--- **Hercules Cargo AIR Drop Events** by Anubis Yinepu
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-- Moose CTLD OO refactoring by Applevangelist
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- TODO CTLD_HERCULES
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- This script will only work for the Herculus mod by Anubis, and only for **Air Dropping** cargo from the Hercules.
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-- It *DOES NOT* work with the purchaseable Hercules module from ED.
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-- Use the standard Moose CTLD if you want to unload on the ground.
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-- Payloads carried by pylons 11, 12 and 13 need to be declared in the Herculus_Loadout.lua file
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-- Except for Ammo pallets, this script will spawn whatever payload gets launched from pylons 11, 12 and 13
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-- Pylons 11, 12 and 13 are moveable within the Hercules cargobay area
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-- Ammo pallets can only be jettisoned from these pylons with no benefit to DCS world
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-- To benefit DCS world, Ammo pallets need to be off/on loaded using DCS arming and refueling window
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-- Cargo_Container_Enclosed = true: Cargo enclosed in container with parachute, need to be dropped from 100m (300ft) or more, except when parked on ground
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-- Cargo_Container_Enclosed = false: Open cargo with no parachute, need to be dropped from 10m (30ft) or less
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------------------------------------------------------
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--- **CTLD_HERCULES** class, extends Core.Base#BASE
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-- @type CTLD_HERCULES
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-- @field #string ClassName
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-- @field #string lid
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-- @field #string Name
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-- @field #string Version
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-- @extends Core.Base#BASE
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CTLD_HERCULES = {
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ClassName = "CTLD_HERCULES",
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lid = "",
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Name = "",
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Version = "0.0.3",
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}
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--- Define cargo types.
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-- @type CTLD_HERCULES.Types
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-- @field #table Type Name of cargo type, container (boolean) in container or not.
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CTLD_HERCULES.Types = {
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["ATGM M1045 HMMWV TOW Air [7183lb]"] = {['name'] = "M1045 HMMWV TOW", ['container'] = true},
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["ATGM M1045 HMMWV TOW Skid [7073lb]"] = {['name'] = "M1045 HMMWV TOW", ['container'] = false},
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["APC M1043 HMMWV Armament Air [7023lb]"] = {['name'] = "M1043 HMMWV Armament", ['container'] = true},
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["APC M1043 HMMWV Armament Skid [6912lb]"] = {['name'] = "M1043 HMMWV Armament", ['container'] = false},
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["SAM Avenger M1097 Air [7200lb]"] = {['name'] = "M1097 Avenger", ['container'] = true},
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["SAM Avenger M1097 Skid [7090lb]"] = {['name'] = "M1097 Avenger", ['container'] = false},
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["APC Cobra Air [10912lb]"] = {['name'] = "Cobra", ['container'] = true},
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["APC Cobra Skid [10802lb]"] = {['name'] = "Cobra", ['container'] = false},
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["APC M113 Air [21624lb]"] = {['name'] = "M-113", ['container'] = true},
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["APC M113 Skid [21494lb]"] = {['name'] = "M-113", ['container'] = false},
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["Tanker M978 HEMTT [34000lb]"] = {['name'] = "M978 HEMTT Tanker", ['container'] = false},
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["HEMTT TFFT [34400lb]"] = {['name'] = "HEMTT TFFT", ['container'] = false},
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["SPG M1128 Stryker MGS [33036lb]"] = {['name'] = "M1128 Stryker MGS", ['container'] = false},
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["AAA Vulcan M163 Air [21666lb]"] = {['name'] = "Vulcan", ['container'] = true},
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["AAA Vulcan M163 Skid [21577lb]"] = {['name'] = "Vulcan", ['container'] = false},
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["APC M1126 Stryker ICV [29542lb]"] = {['name'] = "M1126 Stryker ICV", ['container'] = false},
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["ATGM M1134 Stryker [30337lb]"] = {['name'] = "M1134 Stryker ATGM", ['container'] = false},
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["APC LAV-25 Air [22520lb]"] = {['name'] = "LAV-25", ['container'] = true},
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["APC LAV-25 Skid [22514lb]"] = {['name'] = "LAV-25", ['container'] = false},
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["M1025 HMMWV Air [6160lb]"] = {['name'] = "Hummer", ['container'] = true},
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["M1025 HMMWV Skid [6050lb]"] = {['name'] = "Hummer", ['container'] = false},
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["IFV M2A2 Bradley [34720lb]"] = {['name'] = "M-2 Bradley", ['container'] = false},
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["IFV MCV-80 [34720lb]"] = {['name'] = "MCV-80", ['container'] = false},
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["IFV BMP-1 [23232lb]"] = {['name'] = "BMP-1", ['container'] = false},
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["IFV BMP-2 [25168lb]"] = {['name'] = "BMP-2", ['container'] = false},
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["IFV BMP-3 [32912lb]"] = {['name'] = "BMP-3", ['container'] = false},
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["ARV BRDM-2 Air [12320lb]"] = {['name'] = "BRDM-2", ['container'] = true},
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["ARV BRDM-2 Skid [12210lb]"] = {['name'] = "BRDM-2", ['container'] = false},
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["APC BTR-80 Air [23936lb]"] = {['name'] = "BTR-80", ['container'] = true},
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["APC BTR-80 Skid [23826lb]"] = {['name'] = "BTR-80", ['container'] = false},
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["APC BTR-82A Air [24998lb]"] = {['name'] = "BTR-82A", ['container'] = true},
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["APC BTR-82A Skid [24888lb]"] = {['name'] = "BTR-82A", ['container'] = false},
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["SAM ROLAND ADS [34720lb]"] = {['name'] = "Roland Radar", ['container'] = false},
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["SAM ROLAND LN [34720b]"] = {['name'] = "Roland ADS", ['container'] = false},
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["SAM SA-13 STRELA [21624lb]"] = {['name'] = "Strela-10M3", ['container'] = false},
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["AAA ZSU-23-4 Shilka [32912lb]"] = {['name'] = "ZSU-23-4 Shilka", ['container'] = false},
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["SAM SA-19 Tunguska 2S6 [34720lb]"] = {['name'] = "2S6 Tunguska", ['container'] = false},
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["Transport UAZ-469 Air [3747lb]"] = {['name'] = "UAZ-469", ['container'] = true},
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["Transport UAZ-469 Skid [3630lb]"] = {['name'] = "UAZ-469", ['container'] = false},
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["AAA GEPARD [34720lb]"] = {['name'] = "Gepard", ['container'] = false},
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["SAM CHAPARRAL Air [21624lb]"] = {['name'] = "M48 Chaparral", ['container'] = true},
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["SAM CHAPARRAL Skid [21516lb]"] = {['name'] = "M48 Chaparral", ['container'] = false},
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["SAM LINEBACKER [34720lb]"] = {['name'] = "M6 Linebacker", ['container'] = false},
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["Transport URAL-375 [14815lb]"] = {['name'] = "Ural-375", ['container'] = false},
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["Transport M818 [16000lb]"] = {['name'] = "M 818", ['container'] = false},
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["IFV MARDER [34720lb]"] = {['name'] = "Marder", ['container'] = false},
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["Transport Tigr Air [15900lb]"] = {['name'] = "Tigr_233036", ['container'] = true},
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["Transport Tigr Skid [15730lb]"] = {['name'] = "Tigr_233036", ['container'] = false},
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["IFV TPZ FUCH [33440lb]"] = {['name'] = "TPZ", ['container'] = false},
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["IFV BMD-1 Air [18040lb]"] = {['name'] = "BMD-1", ['container'] = true},
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["IFV BMD-1 Skid [17930lb]"] = {['name'] = "BMD-1", ['container'] = false},
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["IFV BTR-D Air [18040lb]"] = {['name'] = "BTR_D", ['container'] = true},
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["IFV BTR-D Skid [17930lb]"] = {['name'] = "BTR_D", ['container'] = false},
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["EWR SBORKA Air [21624lb]"] = {['name'] = "Dog Ear radar", ['container'] = true},
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["EWR SBORKA Skid [21624lb]"] = {['name'] = "Dog Ear radar", ['container'] = false},
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["ART 2S9 NONA Air [19140lb]"] = {['name'] = "SAU 2-C9", ['container'] = true},
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["ART 2S9 NONA Skid [19030lb]"] = {['name'] = "SAU 2-C9", ['container'] = false},
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["ART GVOZDIKA [34720lb]"] = {['name'] = "SAU Gvozdika", ['container'] = false},
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["APC MTLB Air [26400lb]"] = {['name'] = "MTLB", ['container'] = true},
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["APC MTLB Skid [26290lb]"] = {['name'] = "MTLB", ['container'] = false},
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}
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--- Cargo Object
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-- @type CTLD_HERCULES.CargoObject
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-- @field #number Cargo_Drop_Direction
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-- @field #table Cargo_Contents
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-- @field #string Cargo_Type_name
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-- @field #boolean Container_Enclosed
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-- @field #boolean ParatrooperGroupSpawn
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-- @field #number Cargo_Country
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-- @field #boolean offload_cargo
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-- @field #boolean all_cargo_survive_to_the_ground
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-- @field #boolean all_cargo_gets_destroyed
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-- @field #boolean destroy_cargo_dropped_without_parachute
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-- @field Core.Timer#TIMER scheduleFunctionID
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--- [User] Instantiate a new object
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-- @param #CTLD_HERCULES self
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-- @param #string Coalition Coalition side, "red", "blue" or "neutral"
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-- @param #string Alias Name of this instance
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-- @param Ops.CTLD#CTLD CtldObject CTLD instance to link into
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-- @return #CTLD_HERCULES self
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-- @usage
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-- Integrate to your CTLD instance like so, where `my_ctld` is a previously created CTLD instance:
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--
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-- my_ctld.enableFixedWing = false -- avoid dual loading via CTLD F10 and F8 ground crew
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-- local herccargo = CTLD_HERCULES:New("blue", "Hercules Test", my_ctld)
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--
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-- You also need:
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-- * A template called "Infantry" for 10 Paratroopers (as set via herccargo.infantrytemplate).
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-- * Depending on what you are loading with the help of the ground crew, there are 42 more templates for the various vehicles that are loadable.
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-- There's a **quick check output in the `dcs.log`** which tells you what's there and what not.
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-- E.g.:
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-- ...Checking template for APC BTR-82A Air [24998lb] (BTR-82A) ... MISSING)
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-- ...Checking template for ART 2S9 NONA Skid [19030lb] (SAU 2-C9) ... MISSING)
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-- ...Checking template for EWR SBORKA Air [21624lb] (Dog Ear radar) ... MISSING)
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-- ...Checking template for Transport Tigr Air [15900lb] (Tigr_233036) ... OK)
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--
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-- Expected template names are the ones in the rounded brackets.
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--
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-- ### HINTS
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--
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-- The script works on the EVENTS.Shot trigger, which is used by the mod when you **drop cargo from the Hercules while flying**. Unloading on the ground does
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-- not achieve anything here. If you just want to unload on the ground, use the normal Moose CTLD.
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-- **Do not use** the **splash damage** script together with this, your cargo will just explode when reaching the ground!
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--
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-- ### Airdrops
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--
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-- There are two ways of airdropping:
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-- 1) Very low and very slow (>5m and <10m AGL) - here you can drop stuff which has "Skid" at the end of the cargo name (loaded via F8 Ground Crew menu)
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-- 2) Higher up and slow (>100m AGL) - here you can drop paratroopers and cargo which has "Air" at the end of the cargo name (loaded via F8 Ground Crew menu)
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--
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-- ### General
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--
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-- Use either this method to integrate the Hercules **or** the one from the "normal" CTLD. Never both!
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function CTLD_HERCULES:New(Coalition, Alias, CtldObject)
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-- Inherit everything from FSM class.
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local self=BASE:Inherit(self, FSM:New()) -- #CTLD_HERCULES
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--set Coalition
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if Coalition and type(Coalition)=="string" then
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if Coalition=="blue" then
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self.coalition=coalition.side.BLUE
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self.coalitiontxt = Coalition
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elseif Coalition=="red" then
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self.coalition=coalition.side.RED
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self.coalitiontxt = Coalition
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elseif Coalition=="neutral" then
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self.coalition=coalition.side.NEUTRAL
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self.coalitiontxt = Coalition
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else
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self:E("ERROR: Unknown coalition in CTLD!")
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end
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else
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self.coalition = Coalition
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self.coalitiontxt = string.lower(UTILS.GetCoalitionName(self.coalition))
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end
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-- Set alias.
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if Alias then
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self.alias=tostring(Alias)
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else
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self.alias="UNHCR"
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if self.coalition then
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if self.coalition==coalition.side.RED then
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self.alias="Red CTLD Hercules"
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elseif self.coalition==coalition.side.BLUE then
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self.alias="Blue CTLD Hercules"
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end
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end
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end
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-- Set some string id for output to DCS.log file.
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self.lid=string.format("%s (%s) | ", self.alias, self.coalitiontxt)
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self.infantrytemplate = "Infantry" -- template for a group of 10 paratroopers
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self.CTLD = CtldObject -- Ops.CTLD#CTLD
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self.verbose = true
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self.j = 0
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self.carrierGroups = {}
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self.Cargo = {}
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self.ParatrooperCount = {}
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self.ObjectTracker = {}
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-- Set some string id for output to DCS.log file.
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self.lid=string.format("%s (%s) | ", self.alias, self.coalition and UTILS.GetCoalitionName(self.coalition) or "unknown")
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self:HandleEvent(EVENTS.Shot, self._HandleShot)
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self:I(self.lid .. "Started")
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self:CheckTemplates()
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return self
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end
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--- [Internal] Function to check availability of templates
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-- @param #CTLD_HERCULES self
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-- @return #CTLD_HERCULES self
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function CTLD_HERCULES:CheckTemplates()
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self:T(self.lid .. 'CheckTemplates')
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-- inject Paratroopers
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self.Types["Paratroopers 10"] = {
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name = self.infantrytemplate,
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container = false,
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available = false,
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}
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local missing = {}
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local nomissing = 0
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local found = {}
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local nofound = 0
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-- list of groundcrew loadables
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for _index,_tab in pairs (self.Types) do
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local outcometxt = "MISSING"
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if _DATABASE.Templates.Groups[_tab.name] then
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outcometxt = "OK"
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self.Types[_index].available= true
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found[_tab.name] = true
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else
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self.Types[_index].available = false
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missing[_tab.name] = true
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end
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if self.verbose then
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self:I(string.format(self.lid .. "Checking template for %s (%s) ... %s", _index,_tab.name,outcometxt))
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end
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end
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for _,_name in pairs(found) do
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nofound = nofound + 1
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end
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for _,_name in pairs(missing) do
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nomissing = nomissing + 1
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end
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self:I(string.format(self.lid .. "Template Check Summary: Found %d, Missing %d, Total %d",nofound,nomissing,nofound+nomissing))
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return self
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end
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--- [Internal] Function to spawn a soldier group of 10 units
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-- @param #CTLD_HERCULES self
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-- @param Wrapper.Group#GROUP Cargo_Drop_initiator
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-- @param Core.Point#COORDINATE Cargo_Drop_Position
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-- @param #string Cargo_Type_name
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-- @param #number CargoHeading
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-- @param #number Cargo_Country
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-- @param #number GroupSpacing
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-- @return #CTLD_HERCULES self
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function CTLD_HERCULES:Soldier_SpawnGroup(Cargo_Drop_initiator,Cargo_Drop_Position, Cargo_Type_name, CargoHeading, Cargo_Country, GroupSpacing)
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--- TODO: Rework into Moose Spawns
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self:T(self.lid .. 'Soldier_SpawnGroup')
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self:T(Cargo_Drop_Position)
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-- create a matching #CTLD_CARGO type
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local InjectTroopsType = CTLD_CARGO:New(nil,self.infantrytemplate,{self.infantrytemplate},CTLD_CARGO.Enum.TROOPS,true,true,10,nil,false,80)
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-- get a #ZONE object
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local position = Cargo_Drop_Position:GetVec2()
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local dropzone = ZONE_RADIUS:New("Infantry " .. math.random(1,10000),position,100)
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-- and go:
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self.CTLD:InjectTroops(dropzone,InjectTroopsType)
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return self
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end
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--- [Internal] Function to spawn a group
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-- @param #CTLD_HERCULES self
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-- @param Wrapper.Group#GROUP Cargo_Drop_initiator
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-- @param Core.Point#COORDINATE Cargo_Drop_Position
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-- @param #string Cargo_Type_name
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-- @param #number CargoHeading
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-- @param #number Cargo_Country
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-- @return #CTLD_HERCULES self
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function CTLD_HERCULES:Cargo_SpawnGroup(Cargo_Drop_initiator,Cargo_Drop_Position, Cargo_Type_name, CargoHeading, Cargo_Country)
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--- TODO: Rework into Moose Spawns
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self:T(self.lid .. "Cargo_SpawnGroup")
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self:T(Cargo_Type_name)
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if Cargo_Type_name ~= 'Container red 1' then
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-- create a matching #CTLD_CARGO type
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local InjectVehicleType = CTLD_CARGO:New(nil,Cargo_Type_name,{Cargo_Type_name},CTLD_CARGO.Enum.VEHICLE,true,true,1,nil,false,1000)
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-- get a #ZONE object
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local position = Cargo_Drop_Position:GetVec2()
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local dropzone = ZONE_RADIUS:New("Vehicle " .. math.random(1,10000),position,100)
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-- and go:
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self.CTLD:InjectVehicles(dropzone,InjectVehicleType)
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end
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return self
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end
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--- [Internal] Function to spawn static cargo
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-- @param #CTLD_HERCULES self
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-- @param Wrapper.Group#GROUP Cargo_Drop_initiator
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-- @param Core.Point#COORDINATE Cargo_Drop_Position
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-- @param #string Cargo_Type_name
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-- @param #number CargoHeading
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-- @param #boolean dead
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-- @param #number Cargo_Country
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-- @return #CTLD_HERCULES self
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function CTLD_HERCULES:Cargo_SpawnStatic(Cargo_Drop_initiator,Cargo_Drop_Position, Cargo_Type_name, CargoHeading, dead, Cargo_Country)
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--- TODO: Rework into Moose Static Spawns
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self:T(self.lid .. "Cargo_SpawnStatic")
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self:T("Static " .. Cargo_Type_name .. " Dead " .. tostring(dead))
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local position = Cargo_Drop_Position:GetVec2()
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local Zone = ZONE_RADIUS:New("Cargo Static " .. math.random(1,10000),position,100)
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if not dead then
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local injectstatic = CTLD_CARGO:New(nil,"Cargo Static Group "..math.random(1,10000),"iso_container",CTLD_CARGO.Enum.STATIC,true,false,1,nil,true,4500,1)
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self.CTLD:InjectStatics(Zone,injectstatic,true,true)
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end
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return self
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end
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--- [Internal] Function to spawn cargo by type at position
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-- @param #CTLD_HERCULES self
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-- @param #string Cargo_Type_name
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-- @param Core.Point#COORDINATE Cargo_Drop_Position
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-- @return #CTLD_HERCULES self
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function CTLD_HERCULES:Cargo_SpawnDroppedAsCargo(_name, _pos)
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local theCargo = self.CTLD:_FindCratesCargoObject(_name) -- #CTLD_CARGO
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if theCargo then
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self.CTLD.CrateCounter = self.CTLD.CrateCounter + 1
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local CCat, CType, CShape = theCargo:GetStaticTypeAndShape()
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local basetype = CType or self.CTLD.basetype or "container_cargo"
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CCat = CCat or "Cargos"
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local theStatic = SPAWNSTATIC:NewFromType(basetype,CCat,self.cratecountry)
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:InitCargoMass(theCargo.PerCrateMass)
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:InitCargo(self.CTLD.enableslingload)
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:InitCoordinate(_pos)
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if CShape then
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theStatic:InitShape(CShape)
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end
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theStatic:Spawn(270,_name .. "-Container-".. math.random(1,100000))
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self.CTLD.Spawned_Crates[self.CTLD.CrateCounter] = theStatic
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local newCargo = CTLD_CARGO:New(self.CTLD.CargoCounter, theCargo.Name, theCargo.Templates, theCargo.CargoType, true, false, theCargo.CratesNeeded, self.CTLD.Spawned_Crates[self.CTLD.CrateCounter], true, theCargo.PerCrateMass, nil, theCargo.Subcategory)
|
|
local map=theCargo:GetStaticResourceMap()
|
|
newCargo:SetStaticResourceMap(map)
|
|
table.insert(self.CTLD.Spawned_Cargo, newCargo)
|
|
|
|
newCargo:SetWasDropped(true)
|
|
newCargo:SetHasMoved(true)
|
|
end
|
|
return self
|
|
end
|
|
|
|
--- [Internal] Spawn cargo objects
|
|
-- @param #CTLD_HERCULES self
|
|
-- @param Wrapper.Group#GROUP Cargo_Drop_initiator
|
|
-- @param #number Cargo_Drop_Direction
|
|
-- @param Core.Point#COORDINATE Cargo_Content_position
|
|
-- @param #string Cargo_Type_name
|
|
-- @param #boolean Cargo_over_water
|
|
-- @param #boolean Container_Enclosed
|
|
-- @param #boolean ParatrooperGroupSpawn
|
|
-- @param #boolean offload_cargo
|
|
-- @param #boolean all_cargo_survive_to_the_ground
|
|
-- @param #boolean all_cargo_gets_destroyed
|
|
-- @param #boolean destroy_cargo_dropped_without_parachute
|
|
-- @param #number Cargo_Country
|
|
-- @return #CTLD_HERCULES self
|
|
function CTLD_HERCULES:Cargo_SpawnObjects(Cargo_Drop_initiator,Cargo_Drop_Direction, Cargo_Content_position, Cargo_Type_name, Cargo_over_water, Container_Enclosed, ParatrooperGroupSpawn, offload_cargo, all_cargo_survive_to_the_ground, all_cargo_gets_destroyed, destroy_cargo_dropped_without_parachute, Cargo_Country)
|
|
self:T(self.lid .. 'Cargo_SpawnObjects')
|
|
|
|
local CargoHeading = self.CargoHeading
|
|
|
|
if offload_cargo == true or ParatrooperGroupSpawn == true then
|
|
if ParatrooperGroupSpawn == true then
|
|
self:Soldier_SpawnGroup(Cargo_Drop_initiator,Cargo_Content_position, Cargo_Type_name, CargoHeading, Cargo_Country, 10)
|
|
else
|
|
self:Cargo_SpawnGroup(Cargo_Drop_initiator,Cargo_Content_position, Cargo_Type_name, CargoHeading, Cargo_Country)
|
|
end
|
|
else
|
|
if all_cargo_gets_destroyed == true or Cargo_over_water == true then
|
|
|
|
else
|
|
if all_cargo_survive_to_the_ground == true then
|
|
if ParatrooperGroupSpawn == true then
|
|
self:Cargo_SpawnStatic(Cargo_Drop_initiator,Cargo_Content_position, Cargo_Type_name, CargoHeading, true, Cargo_Country)
|
|
else
|
|
self:Cargo_SpawnGroup(Cargo_Drop_initiator,Cargo_Content_position, Cargo_Type_name, CargoHeading, Cargo_Country)
|
|
end
|
|
if Container_Enclosed == true then
|
|
if ParatrooperGroupSpawn == false then
|
|
self:Cargo_SpawnStatic(Cargo_Drop_initiator,Cargo_Content_position, "Hercules_Container_Parachute_Static", CargoHeading, false, Cargo_Country)
|
|
end
|
|
end
|
|
end
|
|
if destroy_cargo_dropped_without_parachute == true then
|
|
if Container_Enclosed == true then
|
|
if ParatrooperGroupSpawn == true then
|
|
self:Soldier_SpawnGroup(Cargo_Drop_initiator,Cargo_Content_position, Cargo_Type_name, CargoHeading, Cargo_Country, 0)
|
|
else
|
|
if self.CTLD.dropAsCargoCrate then
|
|
self:Cargo_SpawnDroppedAsCargo(Cargo_Type_name, Cargo_Content_position)
|
|
else
|
|
self:Cargo_SpawnGroup(Cargo_Drop_initiator,Cargo_Content_position, Cargo_Type_name, CargoHeading, Cargo_Country)
|
|
self:Cargo_SpawnStatic(Cargo_Drop_initiator,Cargo_Content_position, "Hercules_Container_Parachute_Static", CargoHeading, false, Cargo_Country)
|
|
end
|
|
end
|
|
else
|
|
self:Cargo_SpawnStatic(Cargo_Drop_initiator,Cargo_Content_position, Cargo_Type_name, CargoHeading, true, Cargo_Country)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
return self
|
|
end
|
|
|
|
--- [Internal] Function to calculate object height
|
|
-- @param #CTLD_HERCULES self
|
|
-- @param Wrapper.Group#GROUP group The group for which to calculate the height
|
|
-- @return #number height over ground
|
|
function CTLD_HERCULES:Calculate_Object_Height_AGL(group)
|
|
self:T(self.lid .. "Calculate_Object_Height_AGL")
|
|
if group.ClassName and group.ClassName == "GROUP" then
|
|
local gcoord = group:GetCoordinate()
|
|
local height = group:GetHeight()
|
|
local lheight = gcoord:GetLandHeight()
|
|
self:T(self.lid .. "Height " .. height - lheight)
|
|
return height - lheight
|
|
else
|
|
-- DCS object
|
|
if group:isExist() then
|
|
local dcsposition = group:getPosition().p
|
|
local dcsvec2 = {x = dcsposition.x, y = dcsposition.z} -- Vec2
|
|
local height = math.floor(group:getPosition().p.y - land.getHeight(dcsvec2))
|
|
self.ObjectTracker[group.id_] = dcsposition -- Vec3
|
|
self:T(self.lid .. "Height " .. height)
|
|
return height
|
|
else
|
|
return 0
|
|
end
|
|
end
|
|
end
|
|
|
|
--- [Internal] Function to check surface type
|
|
-- @param #CTLD_HERCULES self
|
|
-- @param Wrapper.Group#GROUP group The group for which to calculate the height
|
|
-- @return #number height over ground
|
|
function CTLD_HERCULES:Check_SurfaceType(object)
|
|
self:T(self.lid .. "Check_SurfaceType")
|
|
-- LAND,--1 SHALLOW_WATER,--2 WATER,--3 ROAD,--4 RUNWAY--5
|
|
if object:isExist() then
|
|
return land.getSurfaceType({x = object:getPosition().p.x, y = object:getPosition().p.z})
|
|
else
|
|
return 1
|
|
end
|
|
end
|
|
|
|
--- [Internal] Function to track cargo objects
|
|
-- @param #CTLD_HERCULES self
|
|
-- @param #CTLD_HERCULES.CargoObject cargo
|
|
-- @param Wrapper.Group#GROUP initiator
|
|
-- @return #number height over ground
|
|
function CTLD_HERCULES:Cargo_Track(cargo, initiator)
|
|
self:T(self.lid .. "Cargo_Track")
|
|
local Cargo_Drop_initiator = initiator
|
|
if cargo.Cargo_Contents ~= nil then
|
|
if self:Calculate_Object_Height_AGL(cargo.Cargo_Contents) < 10 then --pallet less than 5m above ground before spawning
|
|
if self:Check_SurfaceType(cargo.Cargo_Contents) == 2 or self:Check_SurfaceType(cargo.Cargo_Contents) == 3 then
|
|
cargo.Cargo_over_water = true--pallets gets destroyed in water
|
|
end
|
|
local dcsvec3 = self.ObjectTracker[cargo.Cargo_Contents.id_] or initiator:GetVec3() -- last known position
|
|
self:T("SPAWNPOSITION: ")
|
|
self:T({dcsvec3})
|
|
local Vec2 = {
|
|
x=dcsvec3.x,
|
|
y=dcsvec3.z,
|
|
}
|
|
local vec3 = COORDINATE:NewFromVec2(Vec2)
|
|
self.ObjectTracker[cargo.Cargo_Contents.id_] = nil
|
|
self:Cargo_SpawnObjects(Cargo_Drop_initiator,cargo.Cargo_Drop_Direction, vec3, cargo.Cargo_Type_name, cargo.Cargo_over_water, cargo.Container_Enclosed, cargo.ParatrooperGroupSpawn, cargo.offload_cargo, cargo.all_cargo_survive_to_the_ground, cargo.all_cargo_gets_destroyed, cargo.destroy_cargo_dropped_without_parachute, cargo.Cargo_Country)
|
|
if cargo.Cargo_Contents:isExist() then
|
|
cargo.Cargo_Contents:destroy()--remove pallet+parachute before hitting ground and replace with Cargo_SpawnContents
|
|
end
|
|
--timer.removeFunction(cargo.scheduleFunctionID)
|
|
cargo.scheduleFunctionID:Stop()
|
|
cargo = {}
|
|
end
|
|
end
|
|
return self
|
|
end
|
|
|
|
--- [Internal] Function to calc north correction
|
|
-- @param #CTLD_HERCULES self
|
|
-- @param Core.Point#POINT_Vec3 point Position Vec3
|
|
-- @return #number north correction
|
|
function CTLD_HERCULES:Calculate_Cargo_Drop_initiator_NorthCorrection(point)
|
|
self:T(self.lid .. "Calculate_Cargo_Drop_initiator_NorthCorrection")
|
|
if not point.z then --Vec2; convert to Vec3
|
|
point.z = point.y
|
|
point.y = 0
|
|
end
|
|
local lat, lon = coord.LOtoLL(point)
|
|
local north_posit = coord.LLtoLO(lat + 1, lon)
|
|
return math.atan2(north_posit.z - point.z, north_posit.x - point.x)
|
|
end
|
|
|
|
--- [Internal] Function to calc initiator heading
|
|
-- @param #CTLD_HERCULES self
|
|
-- @param Wrapper.Group#GROUP Cargo_Drop_initiator
|
|
-- @return #number north corrected heading
|
|
function CTLD_HERCULES:Calculate_Cargo_Drop_initiator_Heading(Cargo_Drop_initiator)
|
|
self:T(self.lid .. "Calculate_Cargo_Drop_initiator_Heading")
|
|
local Heading = Cargo_Drop_initiator:GetHeading()
|
|
Heading = Heading + self:Calculate_Cargo_Drop_initiator_NorthCorrection(Cargo_Drop_initiator:GetVec3())
|
|
if Heading < 0 then
|
|
Heading = Heading + (2 * math.pi)-- put heading in range of 0 to 2*pi
|
|
end
|
|
return Heading + 0.06 -- rad
|
|
end
|
|
|
|
--- [Internal] Function to initialize dropped cargo
|
|
-- @param #CTLD_HERCULES self
|
|
-- @param Wrapper.Group#GROUP Initiator
|
|
-- @param #table Cargo_Contents Table 'weapon' from event data
|
|
-- @param #string Cargo_Type_name Name of this cargo
|
|
-- @param #boolean Container_Enclosed Is container?
|
|
-- @param #boolean SoldierGroup Is soldier group?
|
|
-- @param #boolean ParatrooperGroupSpawnInit Is paratroopers?
|
|
-- @return #CTLD_HERCULES self
|
|
function CTLD_HERCULES:Cargo_Initialize(Initiator, Cargo_Contents, Cargo_Type_name, Container_Enclosed, SoldierGroup, ParatrooperGroupSpawnInit)
|
|
self:T(self.lid .. "Cargo_Initialize")
|
|
local Cargo_Drop_initiator = Initiator:GetName()
|
|
if Cargo_Drop_initiator ~= nil then
|
|
if ParatrooperGroupSpawnInit == true then
|
|
self:T("Paratrooper Drop")
|
|
-- Paratroopers
|
|
if not self.ParatrooperCount[Cargo_Drop_initiator] then
|
|
self.ParatrooperCount[Cargo_Drop_initiator] = 1
|
|
else
|
|
self.ParatrooperCount[Cargo_Drop_initiator] = self.ParatrooperCount[Cargo_Drop_initiator] + 1
|
|
end
|
|
|
|
local Paratroopers = self.ParatrooperCount[Cargo_Drop_initiator]
|
|
|
|
self:T("Paratrooper Drop Number " .. self.ParatrooperCount[Cargo_Drop_initiator])
|
|
|
|
local SpawnParas = false
|
|
|
|
if math.fmod(Paratroopers,10) == 0 then
|
|
SpawnParas = true
|
|
end
|
|
|
|
self.j = self.j + 1
|
|
self.Cargo[self.j] = {}
|
|
self.Cargo[self.j].Cargo_Drop_Direction = self:Calculate_Cargo_Drop_initiator_Heading(Initiator)
|
|
self.Cargo[self.j].Cargo_Contents = Cargo_Contents
|
|
self.Cargo[self.j].Cargo_Type_name = Cargo_Type_name
|
|
self.Cargo[self.j].Container_Enclosed = Container_Enclosed
|
|
self.Cargo[self.j].ParatrooperGroupSpawn = SpawnParas
|
|
self.Cargo[self.j].Cargo_Country = Initiator:GetCountry()
|
|
|
|
if self:Calculate_Object_Height_AGL(Initiator) < 5.0 then --aircraft on ground
|
|
self.Cargo[self.j].offload_cargo = true
|
|
elseif self:Calculate_Object_Height_AGL(Initiator) < 10.0 then --aircraft less than 10m above ground
|
|
self.Cargo[self.j].all_cargo_survive_to_the_ground = true
|
|
elseif self:Calculate_Object_Height_AGL(Initiator) < 100.0 then --aircraft more than 10m but less than 100m above ground
|
|
self.Cargo[self.j].all_cargo_gets_destroyed = true
|
|
else
|
|
self.Cargo[self.j].all_cargo_gets_destroyed = false
|
|
end
|
|
|
|
local timer = TIMER:New(self.Cargo_Track,self,self.Cargo[self.j],Initiator)
|
|
self.Cargo[self.j].scheduleFunctionID = timer
|
|
timer:Start(1,1,600)
|
|
|
|
else
|
|
-- no paras
|
|
self.j = self.j + 1
|
|
self.Cargo[self.j] = {}
|
|
self.Cargo[self.j].Cargo_Drop_Direction = self:Calculate_Cargo_Drop_initiator_Heading(Initiator)
|
|
self.Cargo[self.j].Cargo_Contents = Cargo_Contents
|
|
self.Cargo[self.j].Cargo_Type_name = Cargo_Type_name
|
|
self.Cargo[self.j].Container_Enclosed = Container_Enclosed
|
|
self.Cargo[self.j].ParatrooperGroupSpawn = false
|
|
self.Cargo[self.j].Cargo_Country = Initiator:GetCountry()
|
|
|
|
if self:Calculate_Object_Height_AGL(Initiator) < 5.0 then--aircraft on ground
|
|
self.Cargo[self.j].offload_cargo = true
|
|
elseif self:Calculate_Object_Height_AGL(Initiator) < 10.0 then--aircraft less than 10m above ground
|
|
self.Cargo[self.j].all_cargo_survive_to_the_ground = true
|
|
elseif self:Calculate_Object_Height_AGL(Initiator) < 100.0 then--aircraft more than 10m but less than 100m above ground
|
|
self.Cargo[self.j].all_cargo_gets_destroyed = true
|
|
else
|
|
self.Cargo[self.j].destroy_cargo_dropped_without_parachute = true --aircraft more than 100m above ground
|
|
end
|
|
|
|
local timer = TIMER:New(self.Cargo_Track,self,self.Cargo[self.j],Initiator)
|
|
self.Cargo[self.j].scheduleFunctionID = timer
|
|
timer:Start(1,1,600)
|
|
end
|
|
end
|
|
return self
|
|
end
|
|
|
|
--- [Internal] Function to change cargotype per group (Wrench)
|
|
-- @param #CTLD_HERCULES self
|
|
-- @param #number key Carrier key id
|
|
-- @param #string cargoType Type of cargo
|
|
-- @param #number cargoNum Number of cargo objects
|
|
-- @return #CTLD_HERCULES self
|
|
function CTLD_HERCULES:SetType(key,cargoType,cargoNum)
|
|
self:T(self.lid .. "SetType")
|
|
self.carrierGroups[key]['cargoType'] = cargoType
|
|
self.carrierGroups[key]['cargoNum'] = cargoNum
|
|
return self
|
|
end
|
|
|
|
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
-- EventHandlers
|
|
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
--- [Internal] Function to capture SHOT event
|
|
-- @param #CTLD_HERCULES self
|
|
-- @param Core.Event#EVENTDATA Cargo_Drop_Event The event data
|
|
-- @return #CTLD_HERCULES self
|
|
function CTLD_HERCULES:_HandleShot(Cargo_Drop_Event)
|
|
self:T(self.lid .. "Shot Event ID:" .. Cargo_Drop_Event.id)
|
|
if Cargo_Drop_Event.id == EVENTS.Shot then
|
|
|
|
local GT_Name = ""
|
|
local SoldierGroup = false
|
|
local ParatrooperGroupSpawnInit = false
|
|
|
|
local GT_DisplayName = Weapon.getDesc(Cargo_Drop_Event.weapon).typeName:sub(15, -1)--Remove "weapons.bombs." from string
|
|
self:T(string.format("%sCargo_Drop_Event: %s", self.lid, Weapon.getDesc(Cargo_Drop_Event.weapon).typeName))
|
|
|
|
if (GT_DisplayName == "Squad 30 x Soldier [7950lb]") then
|
|
self:Cargo_Initialize(Cargo_Drop_Event.IniGroup, Cargo_Drop_Event.weapon, "Soldier M4 GRG", false, true, true)
|
|
end
|
|
|
|
if self.Types[GT_DisplayName] then
|
|
local GT_Name = self.Types[GT_DisplayName]['name']
|
|
local Cargo_Container_Enclosed = self.Types[GT_DisplayName]['container']
|
|
self:Cargo_Initialize(Cargo_Drop_Event.IniGroup, Cargo_Drop_Event.weapon, GT_Name, Cargo_Container_Enclosed)
|
|
end
|
|
end
|
|
return self
|
|
end
|
|
|
|
--- [Internal] Function to capture BIRTH event
|
|
-- @param #CTLD_HERCULES self
|
|
-- @param Core.Event#EVENTDATA event The event data
|
|
-- @return #CTLD_HERCULES self
|
|
function CTLD_HERCULES:_HandleBirth(event)
|
|
-- not sure what this is needed for? I think this for setting generic crates "content" setting.
|
|
self:T(self.lid .. "Birth Event ID:" .. event.id)
|
|
return self
|
|
end
|
|
|
|
end
|
|
|
|
-------------------------------------------------------------------
|
|
-- End Ops.CTLD.lua
|
|
-------------------------------------------------------------------
|