Applevangelist
d82f49f727
Merge remote-tracking branch 'origin/master' into branch
2026-01-12 08:49:43 +01:00
Applevangelist
9426905959
#AIRBASE - Fix parking data table could be nil
2026-01-12 08:48:37 +01:00
Applevangelist
99b7b4b057
#EASYGCICAP - Fix error in setting floor/ceiling for corridors
2026-01-09 15:38:05 +01:00
Applevangelist
ce711a3d0c
#EASYGCICAP - Fix trying to set corridor limits in feet when they are meters internally
2026-01-09 15:35:19 +01:00
Applevangelist
2fdbdb4058
#RECOVERYTANKER - Ensure correct "F10 Name" for A6E if used as tanker
2026-01-08 18:51:13 +01:00
Applevangelist
6b3148ec31
xx
2026-01-08 18:50:00 +01:00
Applevangelist
e5fc887d4a
xx
2026-01-08 13:12:12 +01:00
Applevangelist
7259038b1c
xx
2026-01-08 13:10:48 +01:00
Applevangelist
f06daedb0c
Merge remote-tracking branch 'origin/master' into branch
2026-01-08 13:03:36 +01:00
Applevangelist
c2b8a71000
xx
2026-01-08 13:03:15 +01:00
leka1986
aed2f1d8a9
Enhance troop loading logic and messaging
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noticed a bug, I could load troops outside the zone when choosing amount. I could also load without the door was even checked.
Combined the troop drop to one message instead of multiple messages for each dropped group.
2026-01-05 04:18:57 +01:00
leka1986
3504797147
Update CTLD.lua
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Fixed so the Engineer can remove all the items when he is building from an airdrop.
Added a function that I use, CanGetCrates, it's a check before getting it if the conditions are met.
Added small fixes where calling FindCratesNearBy would remove the units when it's called by the function RemoveCratesNearBy when it was checking the surroundings and it should ignore what is inside. In the case of C-130 and the CH-47.
Added how many crates are dropped when getting statics.
Expanded OnAfterTroopsRTB to accept chunk, ie the number of units which is returned.
2026-01-05 03:43:28 +01:00
Applevangelist
3cfaa60ebb
#VARIOUS fixes
2026-01-04 17:52:55 +01:00
Applevangelist
b29f485e15
xx
2026-01-04 17:51:48 +01:00
Applevangelist
e821fa1100
xx
2026-01-04 17:51:36 +01:00
Applevangelist
b9b947fa3d
Merge remote-tracking branch 'origin/master' into branch
2026-01-03 17:27:30 +01:00
Applevangelist
2d930ff2dd
#SCORING - missed data for saving in format()
2026-01-03 17:26:17 +01:00
Applevangelist
07714d160c
xx
2026-01-03 17:25:45 +01:00
Frank
11a8792398
Update Warehouse.lua
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- fixed bug that assets cannot be found in DB and therefore are not added to the requesting warehouse
2025-12-31 13:17:13 +01:00
Applevangelist
e413ca5b62
Merge remote-tracking branch 'origin/master' into branch
2025-12-30 10:41:10 +01:00
Applevangelist
f7556fac0e
#UNIT - Added GetFuelMassMax() and GetCurrentFileKgs()
2025-12-30 10:40:27 +01:00
Applevangelist
da0ba49a14
Merge remote-tracking branch 'origin/master' into branch
2025-12-30 09:43:39 +01:00
Applevangelist
394f3ffd88
#AIRBASE - Small fix for #ParkingSpots == 0
2025-12-30 09:26:07 +01:00
Applevangelist
de2c6bec85
Merge remote-tracking branch 'origin/master' into branch
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# Conflicts:
# Moose Development/Moose/Ops/AirWing.lua
2025-12-29 18:20:01 +01:00
Applevangelist
a3d7b4eba9
#AIRWING - Check if STORAGE object has NO warehouse!
2025-12-29 18:08:53 +01:00
Applevangelist
b94f36dfdf
#AIRBASE - Added AIRBASE:GetMinimumBoundingCircleFromParkingSpots(mark)
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#CSAR - Use `AIRBASE:GetMinimumBoundingCircleFromParkingSpots()` to determine if we're actually standing on an airbase somewhere
2025-12-29 14:01:10 +01:00
Applevangelist
3eef63b75c
xx
2025-12-29 13:59:23 +01:00
Applevangelist
8eae7ac26b
#UTILS - Added functions to get a (minimum) bounding circle from a table of VEC2s
2025-12-29 13:43:45 +01:00
Applevangelist
9df694e12e
xx
2025-12-29 12:48:35 +01:00
Applevangelist
7bac1d3b92
#UTILS - Added CALLSIGN.Intruder enumeration for the A-6E
2025-12-29 12:36:30 +01:00
Applevangelist
b31b11cda8
#CSAR - Enforce pilot names on AI for saving
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#SPAWN - Added use of CALLSIGN.Intruder for random callsigns of the A-6E
2025-12-29 12:35:59 +01:00
Applevangelist
a3754b7031
xx
2025-12-29 12:34:42 +01:00
Applevangelist
d000ad76f8
#CSAR - Corrected Airbase dist finding solution
2025-12-29 10:48:23 +01:00
Applevangelist
ca19352ace
xx
2025-12-29 10:47:06 +01:00
Applevangelist
29b244d843
#AIRWING - make airwing fill airbase storage with aircraft types when adding a Squadron and if necessary, ie not unlimited storage and storage lower than squadron assets number
2025-12-28 17:53:49 +01:00
Applevangelist
e3b405ad2d
xx
2025-12-28 17:51:25 +01:00
Applevangelist
fb8cc4bfeb
xx
2025-12-28 16:51:52 +01:00
Applevangelist
1eb6dbc7f2
xx
2025-12-28 16:51:41 +01:00
Applevangelist
945b9bdf31
#ZONE - Typo in docu
2025-12-28 14:05:24 +01:00
Applevangelist
b75e383956
#SCORING - enable saving and loading of per-game name scores for persistence across restarts
2025-12-28 14:05:24 +01:00
Applevangelist
15de1d58b0
#PLAYERTASK
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* Changed startup timing slightly to allow task reloading working better
* Changed coordinate output format for INTERCEPT tasks on non A2A managers to A2A
2025-12-28 14:05:24 +01:00
Applevangelist
79ce3871ea
#INTEL - Added option to read properties CorridorCeiling and CorridorFloor from Zone properties to allow individual settings per zone
2025-12-28 14:05:24 +01:00
Applevangelist
c119e35901
xx
2025-12-28 14:02:03 +01:00
Applevangelist
b3005010e7
xx
2025-12-28 13:51:23 +01:00
Applevangelist
2cb58da7b7
xx
2025-12-28 13:50:43 +01:00
Applevangelist
ab14deb2cf
xx
2025-12-28 13:33:16 +01:00
Shafik
93d0a8b674
[ADDED] Hidden options to SPAWNSTATIC
2025-12-28 09:43:45 +02:00
Shafik
8a33ccd356
[ADDED] Hidden options to SPAWNSTATIC
2025-12-28 02:49:14 +02:00
leka1986
448d668b44
Bug fixes and functions.
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Fixed a bug where units could still get items all though not in load zone.
Added CanGetCrates, it's a function where user can hook custom conditions.
Added CanGetUnits, same as the above.
Added CanBuildCrates, same as the first one.
2025-12-24 00:00:30 +01:00
Applevangelist
8c0e021e82
#CTLD - Make FSM event CratesDropped useable for tasking
2025-12-23 17:16:57 +01:00