Commit Graph

110 Commits

Author SHA1 Message Date
FlightControl 560e3d643f Worked on DCS function prototyping
Found in LDT the means to create using luadoc function prototypes using
a documentation mechanism. Am reworking now the DCS function manual to a
luadoc structure.
2016-03-24 11:00:49 +01:00
FlightControl 11c7cea1de New ESCORT class, first version ...
This class does now detection reporting to the main client group.
2016-03-19 01:45:15 +01:00
FlightControl 6dc1b1a810 Merge remote-tracking branch 'refs/remotes/origin/master' into Create-ESCORT-class 2016-03-18 19:28:23 +01:00
Sven Van de Velde d735332c0d Merge pull request #10 from FlightControl-Master/Remove-trace-function-from-MESSAGE-Class
Remove trace function from message class
2016-03-18 19:19:23 +01:00
FlightControl 9912f97209 Fix Rename of Essential API of the SPAWN class back to public. 2016-03-18 19:18:44 +01:00
Sven Van de Velde 3775812031 Merge pull request #9 from FlightControl-Master/Remove-trace-function-from-MESSAGE-Class
Remove trace function from message class
2016-03-18 12:51:42 +01:00
FlightControl 8c46f7c7f2 Updated scoring and made it better.
Implemented also a fracitide function. Anybody committing fracitide
above 150 penalty points, gets destroyed and cannot join anymore.
2016-03-18 12:45:21 +01:00
FlightControl b222395d89 Updated score mechanism
When no category is given, the MESSAGE class will not show the title in
the message.
The scores are now showing between 2 and 5 seconds, and no title is
given. This will be better visually.
2016-03-18 11:02:29 +01:00
svenvandevelde dafc151ce0 Optimizations 2016-03-17 14:31:32 +01:00
svenvandevelde 5227ad287a New MOOSE embedded code 2016-03-16 22:11:40 +01:00
svenvandevelde 4f315022b4 Documentation + Fixing bugs in CleanUp class related to client bug in 1.5.3 2016-03-16 22:07:08 +01:00
svenvandevelde 1a530ad9ba Documentation 2016-03-16 08:35:33 +01:00
svenvandevelde 64c36c840b Documentation 2016-03-16 07:03:28 +01:00
svenvandevelde 081a79a277 Further documentation 2016-03-15 18:07:33 +01:00
svenvandevelde 17f961f7d9 Documentation 2016-03-15 17:56:41 +01:00
svenvandevelde 4228c2c1ca Added more scenarios in SPAWN Test 2016-03-14 09:55:42 +01:00
svenvandevelde 5507480e99 Bug fixes 2016-03-13 09:00:13 +01:00
svenvandevelde 620630516f Update embedded 2016-03-12 10:04:41 +01:00
svenvandevelde 4a5ebe147f Bugfix with Cargo
- Complex bug fix concerning CARGO_GROUPs loaded units in other clients.
- Complex bug fix concerning ReSpawning of CARGO_GROUPs when the mission
starts.
2016-03-12 10:01:34 +01:00
svenvandevelde dd5d5ed8fa Fixed DeployTask
The GroupName must be the new Spawned name.
2016-03-11 16:14:58 +01:00
Sven Van de Velde e396353cc7 Merge pull request #8 from svenvandevelde/SPAWN_Create_Visible_Array
Spawn create visible array
2016-03-11 12:26:21 +01:00
svenvandevelde 9e9e75271c Rework of SPAWN. Finished for release 2016-03-11 12:17:29 +01:00
svenvandevelde 0468462add Optimizations 2016-03-06 09:42:24 +01:00
svenvandevelde 17bfcf8373 Rework of SPAWN
- Visible Array
- Internal table in SPAWN
GROUP functions
- Route
- RouteToZone
- CopyRoute
SPAWN functions
- SpawnFromUnit
- SpawnInZone

Replaced SpawnFromCarrier overall
2016-03-06 08:50:28 +01:00
Sven Van de Velde effc400a46 Merge pull request #6 from svenvandevelde/Implement-cargo-initialization-upon-start-of-a-mission
Implement cargo initialization upon start of a mission
2016-03-02 22:17:32 +01:00
Sven Van de Velde 11c9e3f025 Test if getPlayerName really returns an empty string ... 2016-03-02 22:15:07 +01:00
Sven Van de Velde 6bbc0c152d Fixed titles on scoring log.
and activated trace to try to resolve the getPlayerName() bug in MP.
2016-03-02 06:41:15 +01:00
svenvandevelde 9f46a66cad Updated score view 2016-03-01 13:57:34 +01:00
svenvandevelde 847eac245e trace 2016-02-29 16:47:56 +01:00
svenvandevelde cc521aa0a9 trace 2016-02-29 16:08:03 +01:00
svenvandevelde 26fc977adf bugfix 2016-02-29 14:55:44 +01:00
svenvandevelde d1fac8b8eb Fixed bug with randomization 2016-02-29 14:37:47 +01:00
svenvandevelde d458355c58 Optimizations and added RU Rescue mission 2016-02-29 13:44:39 +01:00
Sven Van de Velde bcd066217b Fixed bugs 2016-02-29 09:49:14 +01:00
svenvandevelde 8b556f1dce trying to fix an error 2016-02-28 15:38:36 +01:00
svenvandevelde 1c9644bee7 bug fix. forgot self. 2016-02-28 14:28:16 +01:00
Sven Van de Velde d0bdf7b3c0 trace 2016-02-28 14:21:21 +01:00
svenvandevelde 6bb392b331 deactivated trace 2016-02-28 14:20:20 +01:00
Sven Van de Velde b4602c93be Dealing with Group Client bug in 1.5.3 2016-02-28 07:50:21 +01:00
svenvandevelde 4dbe518322 Made the score system work again! 2016-02-27 11:48:31 +01:00
svenvandevelde b51b102aa1 bug fix with group logic 2016-02-27 08:02:58 +01:00
svenvandevelde a0c043a465 typo 2016-02-27 07:54:45 +01:00
svenvandevelde b3a68636f8 Fixing score problems dealing with 1.5.3 Client bug. 2016-02-27 07:49:52 +01:00
svenvandevelde fe49fbb0a6 bug fix 2016-02-26 23:36:26 +01:00
svenvandevelde 7ccdcb9385 Needed to test isExist or nothing was spawned. 2016-02-26 23:10:40 +01:00
svenvandevelde 6c456f20db Trace Off 2016-02-26 20:14:24 +01:00
svenvandevelde a939220d20 Added functions for rescue mission. 2016-02-26 19:44:27 +01:00
svenvandevelde c7d3e44a57 Optimization of Cargo Loading behaviour
Cargo loading is a bit complex.
- Cargo should only respawn if it is not existing, and if it is not
loading to another client.
- The pickup menu should allow Cargo that was loading (but for some
reason it did not load), to retry the loading process, but only when the
Client is the Client of the active player.
- When the menus are removed, any unit that was loading but not loaded,
should become back to status none, but only when the Client is the
Client of the active player.
- Fixed a couple of errors with the Pickup-menu function.
2016-02-26 10:15:03 +01:00
svenvandevelde 6955d45840 Lots of fixes for cargo + optimization of Stage Messages 2016-02-25 14:52:16 +01:00
svenvandevelde 9c2741e758 SlingLoad cargo should never appear in the CARGO menu. It has its own mechanisms. 2016-02-22 11:22:30 +01:00