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#CTLD Added option to define beacon frequencies when adding a zone
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@@ -8113,11 +8113,12 @@ end
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-- @param #string Type Type of this zone, #CTLD.CargoZoneType
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-- @param #number Color Smoke/Flare color e.g. #SMOKECOLOR.Red
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-- @param #string Active Is this zone currently active?
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-- @param #string HasBeacon Does this zone have a beacon if it is active?
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-- @param #number Shiplength Length of Ship for shipzones
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-- @param #number Shipwidth Width of Ship for shipzones
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-- @param #string (Optional) HasBeacon Does this zone have a beacon if it is active?
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-- @param #number (Optional) Shiplength Length of Ship for shipzones
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-- @param #number (Optional) Shipwidth Width of Ship for shipzones
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-- @param #table (Optional) BeaconFrequencies PreSet Frequencies in MHz (Million(!) Hertz), table of values , e.g. `{FM=0.124,UHF=215,VHF=110}`
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-- @return #CTLD self
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function CTLD:AddCTLDZone(Name, Type, Color, Active, HasBeacon, Shiplength, Shipwidth)
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function CTLD:AddCTLDZone(Name, Type, Color, Active, HasBeacon, Shiplength, Shipwidth, BeaconFrequencies)
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self:T(self.lid .. " AddCTLDZone")
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local zone = ZONE:FindByName(Name)
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@@ -8156,6 +8157,11 @@ function CTLD:AddCTLDZone(Name, Type, Color, Active, HasBeacon, Shiplength, Ship
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ctldzone.fmbeacon = self:_GetFMBeacon(Name)
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ctldzone.uhfbeacon = self:_GetUHFBeacon(Name)
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ctldzone.vhfbeacon = self:_GetVHFBeacon(Name)
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if BeaconFrequencies then
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ctldzone.fmbeacon.frequency = BeaconFrequencies.FM or ctldzone.fmbeacon.frequency
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ctldzone.vhfbeacon.frequency = BeaconFrequencies.VHF or ctldzone.vhfbeacon.frequency
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ctldzone.uhfbeacon.frequency = BeaconFrequencies.UHF or ctldzone.uhfbeacon.frequency
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end
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else
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ctldzone.fmbeacon = nil
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ctldzone.uhfbeacon = nil
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@@ -8369,7 +8375,7 @@ function CTLD:_AddRadioBeacon(Name, Sound, Mhz, Modulation, IsShip, IsDropped)
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else
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local ZoneCoord = Zone:GetCoordinate()
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local ZoneVec3 = ZoneCoord:GetVec3() or {x=0,y=0,z=0}
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local Frequency = Mhz * 1000000 -- Freq in Hert
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local Frequency = Mhz * 1000000 -- Freq in Hertz
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local Sound = self.RadioPath..Sound
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trigger.action.radioTransmission(Sound, ZoneVec3, Modulation, false, Frequency, 1000, Name..math.random(1,10000)) -- Beacon in MP only runs for 30secs straightt
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self:T2(string.format("Beacon added | Name = %s | Sound = %s | Vec3 = {x=%d, y=%d, z=%d} | Freq = %f | Modulation = %d (0=AM/1=FM)",Name,Sound,ZoneVec3.x,ZoneVec3.y,ZoneVec3.z,Mhz,Modulation))
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