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OPS improvements
- AUFTRAG success is checked based on really alive targets - AUFTRAG is done if all groups are done with the mission
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@@ -2006,9 +2006,10 @@ end
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--- Count alive objects.
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-- @param #TARGET self
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-- @param #TARGET.Object Target Target objective.
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-- @param #table Coalitions (Optional) Only count targets of the given coalition(s).
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-- @param #table Coalitions (Optional) Only count targets of the given coalition(s).
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-- @param #boolean OnlyReallyAlive (Optional) If `true`, count only really alive targets (units, groups) but not coordinates or zones.
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-- @return #number Number of alive target objects.
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function TARGET:CountObjectives(Target, Coalitions)
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function TARGET:CountObjectives(Target, Coalitions, OnlyReallyAlive)
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local N=0
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@@ -2067,13 +2068,17 @@ function TARGET:CountObjectives(Target, Coalitions)
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-- No target, where we can check the alive status, so we assume it is alive. Changed this because otherwise target count is 0 if we pass a coordinate.
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-- This is also more consitent with the life and is alive status.
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N=N+1
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if not OnlyReallyAlive then
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N=N+1
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end
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elseif Target.Type==TARGET.ObjectType.ZONE then
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-- No target, where we can check the alive status, so we assume it is alive. Changed this because otherwise target count is 0 if we pass a coordinate.
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-- This is also more consitent with the life and is alive status.
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N=N+1
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if not OnlyReallyAlive then
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N=N+1
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end
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elseif Target.Type==TARGET.ObjectType.OPSZONE then
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@@ -2093,15 +2098,16 @@ end
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--- Count alive targets.
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-- @param #TARGET self
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-- @param #table Coalitions (Optional) Only count targets of the given coalition(s).
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-- @param #boolean OnlyReallyAlive (Optional) If `true`, count only really alive targets (units, groups) but not coordinates or zones.
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-- @return #number Number of alive target objects.
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function TARGET:CountTargets(Coalitions)
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function TARGET:CountTargets(Coalitions, OnlyReallyAlive)
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local N=0
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for _,_target in pairs(self.targets) do
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local Target=_target --#TARGET.Object
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N=N+self:CountObjectives(Target, Coalitions)
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N=N+self:CountObjectives(Target, Coalitions, OnlyReallyAlive)
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end
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