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Update Airboss.lua
Updated to fully add F-14BU. Added _IsTomcat to combine all together rather than have to update each individually multiple locations.
This commit is contained in:
@@ -45,7 +45,7 @@
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-- **Supported Aircraft:**
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--
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-- * [F/A-18C Hornet Lot 20](https://forums.eagle.ru/forumdisplay.php?f=557) (Player & AI)
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-- * [F-14A/B/BU/A Early Tomcat](https://forums.eagle.ru/forumdisplay.php?f=395) (Player & AI)
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-- * [F-14A/B/B(U)/A Early Tomcat](https://forums.eagle.ru/forumdisplay.php?f=395) (Player & AI)
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-- * [A-4E Skyhawk Community Mod](https://forums.eagle.ru/showthread.php?t=224989) (Player & AI)
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-- * [AV-8B N/A Harrier](https://forums.eagle.ru/forumdisplay.php?f=555) (Player & AI)
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-- * [T-45C Goshawk](https://forum.dcs.world/topic/203816-vnao-t-45-goshawk/) (VNAO mod) (Player & AI)
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@@ -5510,7 +5510,7 @@ function AIRBOSS:_GetAircraftAoA( playerData )
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local goshawk = playerData.actype == AIRBOSS.AircraftCarrier.T45C
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local skyhawk = playerData.actype == AIRBOSS.AircraftCarrier.A4EC
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local harrier = playerData.actype == AIRBOSS.AircraftCarrier.AV8B
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local tomcat = playerData.actype == AIRBOSS.AircraftCarrier.F14A or playerData.actype == AIRBOSS.AircraftCarrier.F14B or playerData.actype == AIRBOSS.AircraftCarrier.F14A_Early
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local tomcat = self:_IsTomcat( playerData.actype )
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local corsair = playerData.actype == AIRBOSS.AircraftCarrier.CORSAIR or playerData.actype == AIRBOSS.AircraftCarrier.CORSAIR_CW
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-- Table with AoA values.
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@@ -5573,6 +5573,18 @@ function AIRBOSS:_GetAircraftAoA( playerData )
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aoa.OnSpeedMin = 9.5
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aoa.Fast = 8.0
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aoa.FAST = 7.5
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else
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-- Unknown carrier-capable type: _IsCarrierAircraft() is enum-driven, so a type can
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-- reach here with no AoA branch. Returning an empty table nil-propagates into
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-- _GetAircraftParameters() and the AoA waveoff check. Fall back to Hornet values.
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self:E( self.lid .. string.format( "ERROR: No AoA parameters defined for aircraft type %s! Falling back to F/A-18C values.", tostring( playerData.actype ) ) )
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aoa.SLOW = 9.8
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aoa.Slow = 9.3
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aoa.OnSpeedMax = 8.8
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aoa.OnSpeed = 8.1
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aoa.OnSpeedMin = 7.4
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aoa.Fast = 6.9
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aoa.FAST = 6.3
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end
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return aoa
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@@ -5589,7 +5601,7 @@ function AIRBOSS:_AoAUnit2Deg( playerData, aoaunits )
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local degrees = aoaunits
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-- Check aircraft type of player.
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if playerData.actype == AIRBOSS.AircraftCarrier.F14A or playerData.actype == AIRBOSS.AircraftCarrier.F14B or playerData.actype == AIRBOSS.AircraftCarrier.F14A_Early then
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if self:_IsTomcat( playerData.actype ) then
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-------------
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-- F-14A/B --
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@@ -5632,7 +5644,7 @@ function AIRBOSS:_AoADeg2Units( playerData, degrees )
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local aoaunits = degrees
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-- Check aircraft type of player.
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if playerData.actype == AIRBOSS.AircraftCarrier.F14A or playerData.actype == AIRBOSS.AircraftCarrier.F14B or playerData.actype == AIRBOSS.AircraftCarrier.F14A_Early then
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if self:_IsTomcat( playerData.actype ) then
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-------------
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-- F-14A/B --
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@@ -5682,7 +5694,7 @@ function AIRBOSS:_GetAircraftParameters( playerData, step )
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or playerData.actype == AIRBOSS.AircraftCarrier.RHINOF
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or playerData.actype == AIRBOSS.AircraftCarrier.GROWLER
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local skyhawk = playerData.actype == AIRBOSS.AircraftCarrier.A4EC
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local tomcat = playerData.actype == AIRBOSS.AircraftCarrier.F14A or playerData.actype == AIRBOSS.AircraftCarrier.F14B
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local tomcat = self:_IsTomcat( playerData.actype )
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local harrier = playerData.actype == AIRBOSS.AircraftCarrier.AV8B
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local goshawk = playerData.actype == AIRBOSS.AircraftCarrier.T45C
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local corsair = playerData.actype == AIRBOSS.AircraftCarrier.CORSAIR or playerData.actype == AIRBOSS.AircraftCarrier.CORSAIR_CW
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@@ -6615,9 +6627,7 @@ function AIRBOSS:_RefuelAI( flight )
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local refuelac=false
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local actype=flight.group:GetTypeName()
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if actype==AIRBOSS.AircraftCarrier.AV8B or
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actype==AIRBOSS.AircraftCarrier.F14A or
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actype==AIRBOSS.AircraftCarrier.F14B or
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actype==AIRBOSS.AircraftCarrier.F14A_AI or
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self:_IsTomcat( actype, true ) or
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actype==AIRBOSS.AircraftCarrier.HORNET or
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actype==AIRBOSS.AircraftCarrier.RHINOE or
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actype==AIRBOSS.AircraftCarrier.RHINOF or
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@@ -6727,7 +6737,7 @@ function AIRBOSS:_LandAI( flight )
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Speed = UTILS.KnotsToKmph( 200 )
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elseif flight.actype == AIRBOSS.AircraftCarrier.E2D or flight.actype == AIRBOSS.AircraftCarrier.C2A then
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Speed = UTILS.KnotsToKmph( 150 )
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elseif flight.actype == AIRBOSS.AircraftCarrier.F14A_AI or flight.actype == AIRBOSS.AircraftCarrier.F14A or flight.actype == AIRBOSS.AircraftCarrier.F14B then
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elseif self:_IsTomcat( flight.actype, true ) then
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Speed = UTILS.KnotsToKmph( 175 )
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elseif flight.actype == AIRBOSS.AircraftCarrier.S3B or flight.actype == AIRBOSS.AircraftCarrier.S3BTANKER then
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Speed = UTILS.KnotsToKmph( 140 )
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@@ -8202,7 +8212,7 @@ function AIRBOSS:_CheckPlayerStatus()
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or playerData.actype == AIRBOSS.AircraftCarrier.RHINOE
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or playerData.actype == AIRBOSS.AircraftCarrier.RHINOF
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or playerData.actype == AIRBOSS.AircraftCarrier.GROWLER
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local tomcat = playerData.actype == AIRBOSS.AircraftCarrier.F14A or playerData.actype == AIRBOSS.AircraftCarrier.F14B
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local tomcat = self:_IsTomcat( playerData.actype )
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-- VNAO Edit - Added wrapped up call to LSO grading Hornet
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if playerData.step==AIRBOSS.PatternStep.WAKE and hornet then-- VNAO Edit - Added
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@@ -9457,7 +9467,7 @@ function AIRBOSS:_Initial( playerData )
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-- Hook down for students.
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if playerData.difficulty == AIRBOSS.Difficulty.EASY and playerData.actype ~= AIRBOSS.AircraftCarrier.AV8B then
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if playerData.actype == AIRBOSS.AircraftCarrier.F14A or playerData.actype == AIRBOSS.AircraftCarrier.F14B then
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if self:_IsTomcat( playerData.actype ) then
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hint = hint .. " - Hook down, SAS on, Wing Sweep 68°!"
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else
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hint = hint .. " - Hook down!"
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@@ -9622,8 +9632,7 @@ function AIRBOSS:_DirtyUp( playerData )
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-- Radio call "Say/Fly needles". Delayed by 10/15 seconds.
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if playerData.actype == AIRBOSS.AircraftCarrier.HORNET
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or playerData.actype == AIRBOSS.AircraftCarrier.F14A
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or playerData.actype == AIRBOSS.AircraftCarrier.F14B
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or self:_IsTomcat( playerData.actype )
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or playerData.actype == AIRBOSS.AircraftCarrier.RHINOE
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or playerData.actype == AIRBOSS.AircraftCarrier.RHINOF
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or playerData.actype == AIRBOSS.AircraftCarrier.GROWLER
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@@ -10817,7 +10826,7 @@ function AIRBOSS:_Trapped( playerData )
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or playerData.actype == AIRBOSS.AircraftCarrier.RHINOF
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or playerData.actype == AIRBOSS.AircraftCarrier.GROWLER then
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dcorr = 100
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elseif playerData.actype == AIRBOSS.AircraftCarrier.F14A or playerData.actype == AIRBOSS.AircraftCarrier.F14B then
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elseif self:_IsTomcat( playerData.actype ) then
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-- TODO: Check Tomcat.
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dcorr = 100
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elseif playerData.actype == AIRBOSS.AircraftCarrier.A4EC then
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@@ -11630,7 +11639,7 @@ function AIRBOSS:_AttitudeMonitor( playerData )
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local unitClient = Unit.getByName(unit:GetName()) -- VNAO Edit - Added
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local hornet = playerData.actype == AIRBOSS.AircraftCarrier.HORNET -- VNAO Edit - Added
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local tomcat = playerData.actype == AIRBOSS.AircraftCarrier.F14A or playerData.actype == AIRBOSS.AircraftCarrier.F14B or playerData.actype == AIRBOSS.AircraftCarrier.F14A_Early -- VNAO Edit - Added
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local tomcat = self:_IsTomcat( playerData.actype ) -- VNAO Edit - Added
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if hornet then -- VNAO Edit - Added
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local nozzlePosL = 0 -- VNAO Edit - Added
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@@ -11863,7 +11872,7 @@ function AIRBOSS:_NozzleArgumentLeft( unit ) -- VNAO Edit - Added
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else -- VNAO Edit - Added
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nozzlePosL = 0 -- VNAO Edit - Added
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end -- VNAO Edit - Added
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elseif typeName == "F-14A-135-GR" or typeName == "F-14B" or typeName == "F-14A-135-GR-Early" then -- VNAO Edit - Added
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elseif self:_IsTomcat( typeName ) then -- VNAO Edit - Added
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nozzlePosL = unitClient:getDrawArgumentValue(434) -- VNAO Edit - Added
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end -- VNAO Edit - Added
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@@ -11888,7 +11897,7 @@ function AIRBOSS:_NozzleArgumentRight( unit ) -- VNAO Edit - Added
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else -- VNAO Edit - Added
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nozzlePosR = 0 -- VNAO Edit - Added
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end -- VNAO Edit - Added
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elseif typeName == "F-14A-135-GR" or typeName == "F-14B" or typeName == "F-14A-135-GR-Early" then -- VNAO Edit - Added
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elseif self:_IsTomcat( typeName ) then -- VNAO Edit - Added
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nozzlePosR = unitClient:getDrawArgumentValue(433) -- VNAO Edit - Added
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end -- VNAO Edit - Added
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return nozzlePosR -- VNAO Edit - Added
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@@ -13151,7 +13160,7 @@ function AIRBOSS:_Flightdata2Text( playerData, groovestep )
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local hornet = playerData.actype == AIRBOSS.AircraftCarrier.HORNET-- VNAO Edit - Added
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local tomcat = playerData.actype == AIRBOSS.AircraftCarrier.F14A or playerData.actype == AIRBOSS.AircraftCarrier.F14B-- VNAO Edit - Added
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local tomcat = self:_IsTomcat( playerData.actype )-- VNAO Edit - Added
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if hornet then-- VNAO Edit - Added
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if Lnoz > 0.6 and Rnoz > 0.6 then -- VNAO Edit - Added check them both, it's possilbe there could be a single engine landing and one is in idle perhaps?
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@@ -13667,7 +13676,7 @@ function AIRBOSS:_StepHint( playerData, step )
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-- Late break.
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if step == AIRBOSS.PatternStep.LATEBREAK then
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if playerData.actype == AIRBOSS.AircraftCarrier.F14A or playerData.actype == AIRBOSS.AircraftCarrier.F14B then
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if self:_IsTomcat( playerData.actype ) then
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hint = hint .. "\nWing Sweep 20°, Gear DOWN < 280 KIAS."
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end
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end
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@@ -13676,7 +13685,7 @@ function AIRBOSS:_StepHint( playerData, step )
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if step == AIRBOSS.PatternStep.ABEAM then
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if playerData.actype == AIRBOSS.AircraftCarrier.AV8B then
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hint = hint .. "\nNozzles 50°-60°. Antiskid OFF. Lights OFF."
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elseif playerData.actype == AIRBOSS.AircraftCarrier.F14A or playerData.actype == AIRBOSS.AircraftCarrier.F14B then
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elseif self:_IsTomcat( playerData.actype ) then
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hint = hint .. "\nSlats/Flaps EXTENDED < 225 KIAS. DLC SELECTED. Auto Throttle IF DESIRED."
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else
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hint = hint .. "\nDirty up! Gear DOWN, flaps DOWN. Check hook down."
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@@ -15111,7 +15120,7 @@ function AIRBOSS:_GetACNickname( actype )
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nickname = "Hawkeye"
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elseif actype == AIRBOSS.AircraftCarrier.C2A then
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nickname = "Greyhound"
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elseif actype == AIRBOSS.AircraftCarrier.F14A_AI or actype == AIRBOSS.AircraftCarrier.F14A or actype == AIRBOSS.AircraftCarrier.F14B or actype == AIRBOSS.AircraftCarrier.F14A_Early then
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elseif self:_IsTomcat( actype, true ) then
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nickname = "Tomcat"
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elseif actype == AIRBOSS.AircraftCarrier.FA18C or actype == AIRBOSS.AircraftCarrier.HORNET then
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nickname = "Hornet"
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@@ -15248,6 +15257,29 @@ function AIRBOSS:_GetGoodBadScore( playerData )
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return lowscore, badscore
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end
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--- Check whether an aircraft type name is any F-14 Tomcat variant.
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-- Central predicate so that adding a new Tomcat variant only requires editing
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-- this function and the AIRBOSS.AircraftCarrier enum.
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-- @param #AIRBOSS self
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-- @param #string actype Aircraft type name, e.g. from `unit:GetTypeName()` or `playerData.actype`.
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-- @param #boolean IncludeAI If true, also match the AI-only F-14A (AIRBOSS.AircraftCarrier.F14A_AI).
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-- @return #boolean If true, actype is an F-14 variant.
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function AIRBOSS:_IsTomcat( actype, IncludeAI )
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if actype == AIRBOSS.AircraftCarrier.F14A
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or actype == AIRBOSS.AircraftCarrier.F14B
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or actype == AIRBOSS.AircraftCarrier.F14BU
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or actype == AIRBOSS.AircraftCarrier.F14A_Early then
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return true
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end
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if IncludeAI and actype == AIRBOSS.AircraftCarrier.F14A_AI then
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return true
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end
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return false
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end
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--- Check if aircraft is capable of landing on this aircraft carrier.
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-- @param #AIRBOSS self
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-- @param Wrapper.Unit#UNIT unit Aircraft unit. (Will also work with groups as given parameter.)
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