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@@ -100,7 +100,7 @@ PSEUDOATC.id="PseudoATC | "
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--- PSEUDOATC version.
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-- @field #number version
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PSEUDOATC.version="0.10.5"
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PSEUDOATC.version="0.10.6"
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-----------------------------------------------------------------------------------------------------------------------------------------
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@@ -579,6 +579,9 @@ function PSEUDOATC:MenuAirports(GID,UID)
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-- Create menu reporting commands
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missionCommands.addCommandForGroup(GID, "Weather Report", submenu, self.ReportWeather, self, GID, UID, pos, name)
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missionCommands.addCommandForGroup(GID, "Request BR", submenu, self.ReportBR, self, GID, UID, pos, name)
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if self.radios then
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missionCommands.addCommandForGroup(GID, "Radios", submenu, self.ReportRadios, self, GID, UID, pos, name)
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end
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-- Debug message.
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self:T(string.format(PSEUDOATC.id.."Creating airport menu item %s for ID %d", name, GID))
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@@ -705,7 +708,30 @@ function PSEUDOATC:ReportWeather(GID, UID, position, location)
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end
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--- Report absolute bearing and range form player unit to airport.
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--- Report airport radio information.
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-- @param #PSEUDOATC self
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-- @param #number GID Group id of player unit.
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-- @param #number UID Unit id of player.
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-- @param Core.Point#COORDINATE position Coordinate of the airport.
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-- @param #string location Name of the airport.
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function PSEUDOATC:ReportRadios(GID, UID, position, location)
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self:F({GID=GID, UID=UID, position=position, location=location})
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if self.radios then
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local Text=""
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local radio = self.radios:GetClosestRadio(position,9) --Navigation.Radios#RADIOS.Radio
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if radio then
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Text=self.radios:_GetMarkerText(radio)
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else
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Text=self.group[GID].player[UID].playername..", no radio information found!"
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end
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-- Send message
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self:_DisplayMessageToGroup(self.group[GID].player[UID].unit, Text, self.mdur, true)
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end
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return self
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end
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--- Report absolute bearing and range from player unit to airport.
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-- @param #PSEUDOATC self
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-- @param #number GID Group id of player unit.
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-- @param #number UID Unit id of player.
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@@ -979,3 +1005,21 @@ function PSEUDOATC:_myname(unitname)
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return string.format("%s (%s)", csign, pname)
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end
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--- Returns a string which consits of this callsign and the player name.
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-- @param #PSEUDOATC self
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-- @param #string path Path to map data, e.g. `[[<DCS_Install_Directory>\Mods\terrains\<Map_Name>\Radio.lua]]` (replace with correct path).
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-- Needs `lfs` and `io` to be desanitized in the `MissionScripting.lua` in `<DCS_Install_Directory>\Scripts`
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-- @return #PSEUDOATC self
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-- @usage
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--
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-- mypseudoatc:SetUsingRadioInformationFromMap([[C:\Program Files\Eagle Dynamics\DCS World.Openbeta\Mods\terrains\Caucasus\Radio.lua]])
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--
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function PSEUDOATC:SetUsingRadioInformationFromMap(path)
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if RADIOS and lfs and io then
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self.radios = RADIOS:NewFromFile(path)
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else
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self:E("PSEUDOATC:SetUsingRadioInformationFromMap Needs `lfs`and `io` to be desanitized in the `MissionScripting.lua` in `<DCS_Install_Directory>\Scripts`")
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end
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return self
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end
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@@ -49,7 +49,7 @@
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--
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-- A new `RADIOS` object can be created with the @{#RADIOS.NewFromFile}(*radio_lua_file*) function.
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--
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-- local radios=RADIOS:NewFromFile("<DCS_Install_Directory>\Mods\terrains\<Map_Name>\radio.lua")
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-- local radios=RADIOS:NewFromFile("<DCS_Install_Directory>\Mods\terrains\<Map_Name>\Radio.lua")
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-- radios:MarkerShow()
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--
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-- This will load the radios from the `<DCS_Install_Directory>` for the specific map and place markers on the F10 map. This is the first step you should do to ensure that the file
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