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https://github.com/FlightControl-Master/MOOSE.git
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ARTY v1.1.5
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@@ -879,15 +879,15 @@ function CONTROLLABLE:TaskAttackGroup( AttackGroup, WeaponType, WeaponExpend, At
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local DCSTask
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DCSTask = { id = 'AttackGroup',
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params = {
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groupId = AttackGroup:GetID(),
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weaponType = WeaponType,
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expend = WeaponExpend,
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attackQty = AttackQty,
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groupId = AttackGroup:GetID(),
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weaponType = WeaponType,
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expend = WeaponExpend,
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attackQty = AttackQty,
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directionEnabled = DirectionEnabled,
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direction = Direction,
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altitudeEnabled = AltitudeEnabled,
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altitude = Altitude,
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attackQtyLimit = AttackQtyLimit,
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direction = Direction,
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altitudeEnabled = AltitudeEnabled,
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altitude = Altitude,
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attackQtyLimit = AttackQtyLimit,
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},
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},
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@@ -974,18 +974,18 @@ function CONTROLLABLE:TaskBombing( Vec2, GroupAttack, WeaponExpend, AttackQty, D
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DCSTask = {
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id = 'Bombing',
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params = {
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x = Vec2.x,
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y = Vec2.y,
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groupAttack = _groupattack,
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expend = WeaponExpend or "Auto",
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attackQtyLimit = false, --AttackQty and true or false,
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attackQty = AttackQty or 1,
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x = Vec2.x,
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y = Vec2.y,
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groupAttack = _groupattack,
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expend = WeaponExpend or "Auto",
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attackQtyLimit = false,
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attackQty = AttackQty or 1,
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directionEnabled = _directionenabled,
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direction = _direction,
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altitudeEnabled = _altitudeenabled,
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altitude = _altitude,
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weaponType = WeaponType,
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--attackType=_attacktype,
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direction = _direction,
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altitudeEnabled = _altitudeenabled,
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altitude = _altitude,
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weaponType = WeaponType,
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attackType = _attacktype,
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},
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}
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@@ -1010,18 +1010,18 @@ function CONTROLLABLE:TaskAttackMapObject( Vec2, GroupAttack, WeaponExpend, Atta
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DCSTask = {
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id = 'AttackMapObject',
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params = {
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point = Vec2,
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x = Vec2.x,
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y = Vec2.y,
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groupAttack = GroupAttack or false,
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expend = WeaponExpend or "Auto",
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attackQtyLimit = AttackQty and true or false,
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attackQty = AttackQty,
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point = Vec2,
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x = Vec2.x,
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y = Vec2.y,
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groupAttack = GroupAttack or false,
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expend = WeaponExpend or "Auto",
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attackQtyLimit = AttackQty and true or false,
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attackQty = AttackQty,
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directionEnabled = Direction and true or false,
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direction = Direction,
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altitudeEnabled = Altitude and true or false,
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altitude = Altitude or 30,
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weaponType = WeaponType or 1073741822,
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direction = Direction,
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altitudeEnabled = Altitude and true or false,
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altitude = Altitude or 30,
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weaponType = WeaponType or 1073741822,
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},
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},
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