This commit is contained in:
Frank
2019-09-19 00:07:28 +02:00
parent de2f7148ee
commit b0b8d81e5c
9 changed files with 638 additions and 136 deletions
+2 -4
View File
@@ -1081,10 +1081,8 @@ do -- COORDINATE
elseif AirbaseCategory == Airbase.Category.AIRDROME then
RoutePoint.airdromeId = AirbaseID
else
self:T("ERROR: Unknown airbase category in COORDINATE:WaypointAir()!")
self:E("ERROR: Unknown airbase category in COORDINATE:WaypointAir()!")
end
--self:MarkToAll(string.format("Landing waypoint at airbase %s, ID=%d, Category=%d", airbase:GetName(), AirbaseID, AirbaseCategory ))
end
-- Time in minutes to stay at the airbase before resuming route.
@@ -1104,7 +1102,7 @@ do -- COORDINATE
--RoutePoint.formation_template=""
-- Debug.
self:T({RoutePoint=RoutePoint})
self:I({RoutePoint=RoutePoint})
-- Return waypoint.
return RoutePoint
+22 -11
View File
@@ -51,6 +51,8 @@ RADIOQUEUE = {
-- @field #string filename Name of the file to be transmitted.
-- @field #string path Path in miz file where the file is located.
-- @field #number duration Duration in seconds.
-- @field #string subtitle Subtitle of the transmission.
-- @field #number subduration Duration of the subtitle being displayed.
-- @field #number Tstarted Mission time (abs) in seconds when the transmission started.
-- @field #boolean isplaying If true, transmission is currently playing.
-- @field #number Tplay Mission time (abs) in seconds when the transmission should be played.
@@ -96,7 +98,7 @@ function RADIOQUEUE:Start(delay, dt)
dt=dt or 0.01
self:I(self.lid..string.format("Starting RADIOQUEUE in %.1f seconds with interval dt=%.3f seconds.", delay, dt))
self:I(self.lid..string.format("Starting RADIOQUEUE on Frequency %.2f MHz [modulation=%d] in %.1f seconds (dt=%.3f sec)", self.frequency/1000000, self.modulation, delay, dt))
self.RQid=self.scheduler:Schedule(self, self._CheckRadioQueue, {}, delay, dt)
@@ -137,13 +139,17 @@ end
-- @param #string filename The name of the sound file.
-- @param #number duration The duration of the sound file in seconds.
-- @param #string path The directory within the miz file where the sound is located. Default "l10n/DEFAULT/".
-- @param #string subtitle Subtitle of the transmission.
-- @param #number subduration Duration [sec] of the subtitle being displayed. Default 5 sec.
-- @return #RADIOQUEUE self The RADIOQUEUE object.
function RADIOQUEUE:SetDigit(digit, filename, duration, path)
function RADIOQUEUE:SetDigit(digit, filename, duration, path, subtitle, subduration)
local transmission={} --#RADIOQUEUE.Transmission
transmission.filename=filename
transmission.duration=duration
transmission.path=path or "l10n/DEFAULT/"
transmission.subtitle=nil
transmission.subduration=nil
-- Convert digit to string in case it is given as a number.
if type(digit)=="number" then
@@ -182,8 +188,10 @@ end
-- @param #number path Directory path inside the miz file where the sound file is located. Default "l10n/DEFAULT/".
-- @param #number tstart Start time (abs) seconds. Default now.
-- @param #number interval Interval in seconds after the last transmission finished.
-- @param #string subtitle Subtitle of the transmission.
-- @param #number subduration Duration [sec] of the subtitle being displayed. Default 5 sec.
-- @return #RADIOQUEUE self The RADIOQUEUE object.
function RADIOQUEUE:NewTransmission(filename, duration, path, tstart, interval)
function RADIOQUEUE:NewTransmission(filename, duration, path, tstart, interval, subtitle, subduration)
-- Sanity checks.
if not filename then
@@ -210,6 +218,12 @@ function RADIOQUEUE:NewTransmission(filename, duration, path, tstart, interval)
transmission.duration=duration
transmission.path=path or "l10n/DEFAULT/"
transmission.Tplay=tstart or timer.getAbsTime()
transmission.subtitle=subtitle
if transmission.subtitle then
transmission.subduration=subduration or 5
else
transmission.subduration=nil
end
-- Add transmission to queue.
self:AddTransmission(transmission)
@@ -276,13 +290,10 @@ function RADIOQUEUE:Broadcast(transmission)
-- Construct file name.
local filename=string.format("%s%s", transmission.path, transmission.filename)
-- Create subtitle for transmission.
--local subtitle=self:_RadioSubtitle(radio, call, loud)
if sender then
-- Broadcasting from aircraft. Only players tuned in to the right frequency will see the message.
self:T(self.lid..string.format("Broadcasting from aircraft %s", sender:GetName()))
self:I(self.lid..string.format("Broadcasting from aircraft %s", sender:GetName()))
-- Command to set the Frequency for the transmission.
local commandFrequency={
@@ -297,7 +308,7 @@ function RADIOQUEUE:Broadcast(transmission)
id = "TransmitMessage",
params = {
file=filename,
duration=transmission.subduration or 5,
duration=transmission.subduration,
subtitle=transmission.subtitle or "",
loop=false,
}}
@@ -311,7 +322,7 @@ function RADIOQUEUE:Broadcast(transmission)
else
-- Broadcasting from carrier. No subtitle possible. Need to send messages to players.
self:T(self.lid..string.format("Broadcasting from carrier via trigger.action.radioTransmission()."))
self:I(self.lid..string.format("Broadcasting from carrier via trigger.action.radioTransmission()."))
-- Position from where to transmit.
local vec3=nil
@@ -331,8 +342,8 @@ function RADIOQUEUE:Broadcast(transmission)
-- Transmit via trigger.
if vec3 then
self:E("Sending")
self:E( { filename = filename, vec3 = vec3, modulation = self.modulation, frequency = self.frequency, power = self.power } )
self:T("Sending")
self:T( { filename = filename, vec3 = vec3, modulation = self.modulation, frequency = self.frequency, power = self.power } )
trigger.action.radioTransmission(filename, vec3, self.modulation, false, self.frequency, self.power)
end
+1
View File
@@ -75,6 +75,7 @@ __Moose.Include( 'Scripts/Moose/Ops/Skipper.lua' )
__Moose.Include( 'Scripts/Moose/Ops/CarrierAirWing.lua' )
__Moose.Include( 'Scripts/Moose/Ops/Squadron.lua' )
__Moose.Include( 'Scripts/Moose/Ops/FlightGroup.lua' )
__Moose.Include( 'Scripts/Moose/Ops/ATIS.lua' )
__Moose.Include( 'Scripts/Moose/AI/AI_Balancer.lua' )
__Moose.Include( 'Scripts/Moose/AI/AI_Air.lua' )
+279
View File
@@ -0,0 +1,279 @@
--- **Ops** - (R2.5) - Automatic Terminal Information Service.
--
-- **Main Features:**
--
-- * Broadcast
--
-- ===
--
-- ### Author: **funkyfranky**
-- @module Ops.Atis
-- @image OPS_ATIS.png
--- ATIS class.
-- @type ATIS
-- @field #string ClassName Name of the class.
-- @field #boolean Debug Debug mode. Messages to all about status.
-- @field #string lid Class id string for output to DCS log file.
-- @field #string airbasename The name of the airbase.
-- @field Wrapper.Airbase#AIRBASE airbase The airbase object.
-- @field #number frequency Radio frequency in MHz.
-- @field #number modulation Radio modulation 0=AM or 1=FM.
-- @field Core.RadioQueue#RADIOQUEUE radioqueue Radio queue for broadcasing messages.
-- @field #string soundpath Path to sound files.
-- @extends Core.Fsm#FSM
--- Be surprised!
--
-- ===
--
-- ![Banner Image](..\Presentations\ATIS\ATIS_Main.jpg)
--
-- # The ATIS Concept
-- Automatic terminal information service, or ATIS, is a continuous broadcast of recorded aeronautical information in busier terminal areas, i.e. airports and their immediate surroundings.
-- ATIS broadcasts contain essential information, such as current weather information, active runways, and any other information required by the pilots.
--
--
-- @field #ATIS
ATIS = {
ClassName = "ATIS",
Debug = false,
lid = nil,
airbasename = nil,
airbase = nil,
frequency = nil,
modulation = nil,
radioqueue = nil,
soundpath = nil,
}
--- ATIS class version.
-- @field #string version
ATIS.version="0.0.1"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO list
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO: A lot!
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Constructor
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Create a new ATIS class object for a specific aircraft carrier unit.
-- @param #ATIS self
-- @param #string airbasename Name of the airbase.
-- @param #number frequency Radio frequency in MHz. Default 143.00 MHz.
-- @param #number modulation 0=AM, 1=FM. Default 0=AM.
-- @return #ATIS self
function ATIS:New(airbasename, frequency, modulation)
-- Inherit everything from WAREHOUSE class.
local self=BASE:Inherit(self, FSM:New()) -- #ATIS
self.airbasename=airbasename
self.airbase=AIRBASE:FindByName(airbasename)
self.frequency=frequency or 143.00
self.modulation=modulation or 0
-- Set some string id for output to DCS.log file.
self.lid=string.format("ATIS %s | ", self.airbasename)
-- Defaults:
self:SetSoundfilesPath()
-- Start State.
self:SetStartState("Stopped")
-- Add FSM transitions.
-- From State --> Event --> To State
self:AddTransition("Stopped", "Start", "Running") -- Start FSM.
self:AddTransition("*", "Status", "*") -- Update status.
self:AddTransition("*", "Broadcast", "*") -- Update status.
self:AddTransition("*", "CheckQueue", "*") -- Update status.
------------------------
--- Pseudo Functions ---
------------------------
--- Triggers the FSM event "Start". Starts the ATIS.
-- @function [parent=#ATIS] Start
-- @param #ATIS self
--- Triggers the FSM event "Start" after a delay.
-- @function [parent=#ATIS] __Start
-- @param #ATIS self
-- @param #number delay Delay in seconds.
--- Triggers the FSM event "Stop". Stops the ATIS.
-- @param #ATIS self
--- Triggers the FSM event "Stop" after a delay.
-- @function [parent=#ATIS] __Stop
-- @param #ATIS self
-- @param #number delay Delay in seconds.
-- Debug trace.
if true then
self.Debug=true
BASE:TraceOnOff(true)
BASE:TraceClass(self.ClassName)
BASE:TraceLevel(1)
end
self:__Start(1)
return self
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- User Functions
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Set sound files folder within miz file.
-- @param #ATIS self
-- @param #string path Path for sound files. Default "ATIS Soundfiles".
-- @return #ATIS self
function ATIS:SetSoundfilesPath(path)
self.soundpath=tostring(path or "ATIS Soundfiles/")
self:I(self.lid..string.format("Setting sound files path to %s", self.soundpath))
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Start & Status
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Start ATIS FSM.
-- @param #ATIS self
function ATIS:onafterStart(From, Event, To)
-- Info.
self:I(self.lid..string.format("Starting ATIS v%s for airbase %s", ATIS.version, self.airbasename))
-- Start radio queue.
self.radioqueue=RADIOQUEUE:New(self.frequency, self.modulation)
self.radioqueue:SetSenderCoordinate(self.airbase:GetCoordinate())
self.radioqueue:Start(1, 0.01)
self.radioqueue:SetDigit(0, "0-continue.wav", 0.8, self.soundpath)
self.radioqueue:SetDigit(1, "1-continue.wav", 0.8, self.soundpath)
self.radioqueue:SetDigit(2, "2-continue.wav", 0.8, self.soundpath)
self.radioqueue:SetDigit(3, "3-continue.wav", 0.8, self.soundpath)
self.radioqueue:SetDigit(4, "4-continue.wav", 0.8, self.soundpath)
self.radioqueue:SetDigit(5, "5-continue.wav", 0.8, self.soundpath)
self.radioqueue:SetDigit(6, "6-continue.wav", 0.8, self.soundpath)
self.radioqueue:SetDigit(7, "7-continue.wav", 0.8, self.soundpath)
self.radioqueue:SetDigit(8, "8-continue.wav", 0.8, self.soundpath)
self.radioqueue:SetDigit(9, "9-continue.wav", 0.8, self.soundpath)
-- Init status updates.
self:__Status(-1)
self:__CheckQueue(-2)
end
--- Update status.
-- @param #ATIS self
function ATIS:onafterStatus(From, Event, To)
local fsmstate=self:GetState()
-- Info text.
local text=string.format("State %s", fsmstate)
self:I(self.lid..text)
self:__Status(-30)
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- FSM Events
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Check if radio queue is empty. If so, start broadcasting the message again.
-- @param #ATIS self
function ATIS:onafterCheckQueue(From, Event, To)
if #self.radioqueue.queue==0 then
self:I(self.lid..string.format("Radio queue empty. Repeating message."))
self:Broadcast()
end
-- Check back in 5 seconds.
self:__CheckQueue(-5)
end
--- Update status.
-- @param #ATIS self
function ATIS:onafterBroadcast(From, Event, To)
self.radioqueue:Number2Transmission("0123456789", 0, 0)
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Misc Functions
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Get static weather of this mission from env.mission.weather.
-- @param #ATIS self
-- @param #table Clouds table which has entries "thickness", "density", "base", "iprecptns".
-- @param #number Visibility distance in meters.
-- @param #table Fog table, which has entries "thickness", "visibility" or nil if fog is disabled in the mission.
-- @param #number Dust density or nil if dust is disabled in the mission.
function ATIS:GetStaticWeather()
-- Weather data from mission file.
local weather=env.mission.weather
-- Clouds
--[[
["clouds"] =
{
["thickness"] = 430,
["density"] = 7,
["base"] = 0,
["iprecptns"] = 1,
}, -- end of ["clouds"]
]]
local clouds=weather.clouds
-- Visibilty distance in meters.
local visibility=weather.visibility.distance
-- Dust
--[[
["enable_dust"] = false,
["dust_density"] = 0,
]]
local dust=nil
if weather.enable_dust==true then
dust=weather.dust_density
end
-- Fog
--[[
["enable_fog"] = false,
["fog"] =
{
["thickness"] = 0,
["visibility"] = 25,
}, -- end of ["fog"]
]]
local fog=nil
if weather.enable_fog==true then
fog=weather.fog
end
return clouds, visibility, fog, dust
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
+196 -37
View File
@@ -249,7 +249,7 @@ function FLIGHTCONTROL:onafterStatus()
self:_CheckQueues()
-- Get runway.
local runway=self:_GetActiveRunway()
local runway=self:GetActiveRunway()
-- Get free parking spots.
local nfree=self:_GetFreeParkingSpots()
@@ -385,30 +385,24 @@ function FLIGHTCONTROL:_CheckQueues()
local nholding=#self.Qwaiting
-- Number of parking groups.
local nparking=#self.Qparking
local nparking=#self.Qparking
-- Get next flight in holding queue.
local flight=self:_GetNextFightHolding()
local flight, isholding=self:_GetNextFight()
if flight then
if nlanding==0 and ntakeoff==0 then
if flight and ntakeoff==0 and nlanding==0 then
if isholding then
-- Message.
local text=string.format("Flight %s, you are cleared to taxi to runway.", flight.groupname)
local text=string.format("Flight %s, you are cleared to land.", flight.groupname)
MESSAGE:New(text, 5, "FLIGHTCONTROL"):ToAll()
flight:FlightLanding()
self:_LandAI(flight)
end
else
-- Get next wairing flight.
local flight=self:_GetNextFightParking()
if flight and ntakeoff==0 and nlanding==0 then
else
-- Message.
local text=string.format("Flight %s, you are cleared to taxi to runway.", flight.groupname)
MESSAGE:New(text, 5, "FLIGHTCONTROL"):ToAll()
@@ -418,12 +412,52 @@ function FLIGHTCONTROL:_CheckQueues()
flight:_UpdateRoute(1)
self:_RemoveFlightFromQueue(self.Qparking, flight, "parking")
end
end
end
--- Get next flight in line, either waiting for landing or waiting for takeoff.
-- @param #FLIGHTCONTROL self
-- @return Ops.FlightGroup#FLIGHTGROUP Marshal flight next in line and ready to enter the pattern. Or nil if no flight is ready.
-- @return #boolean If true, flight is holding and waiting for landing, if false, flight is parking and waiting for takeoff.
function FLIGHTCONTROL:_GetNextFight()
local flightholding=self:_GetNextFightHolding()
local flightparking=self:_GetNextFightParking()
-- If no flight is waiting for takeoff return the holding flight or nil.
if not flightparking then
return flightholding, true
end
-- If no flight is waiting for landing return the takeoff flight or nil.
if not flightholding then
return flightparking, false
end
-- We got flights waiting for landing and for takeoff.
if flightholding and flightparking then
-- Return holding flight if fuel is low.
if flightholding.fuellow then
return flightholding, true
end
-- Return the flight which is waiting longer.
if flightholding.Tholding<flightparking.Tparking then
return flightholding, true
else
return flightparking, false
end
end
return nil, nil
end
--- Get next flight waiting for landing clearance.
@@ -431,17 +465,46 @@ end
-- @return Ops.FlightGroup#FLIGHTGROUP Marshal flight next in line and ready to enter the pattern. Or nil if no flight is ready.
function FLIGHTCONTROL:_GetNextFightHolding()
if #self.Qwaiting==0 then
return nil
end
-- Sort flights by low fuel
local function _sortByFuel(a, b)
local flightA=a --Ops.FlightGroup#FLIGHTGROUP
local flightB=b --Ops.FlightGroup#FLIGHTGROUP
local fuelA=flightA.group:GetFuelMin()
local fuelB=flightB.group:GetFuelMin()
return fuelA<fuelB
end
-- Sort flights by holding time.
local function _sortByTholding(a, b)
local flightA=a --Ops.FlightGroup#FLIGHTGROUP
local flightB=b --Ops.FlightGroup#FLIGHTGROUP
return flightA.Tholding<flightB.Tholding
end
-- Sort flights by fuel.
table.sort(self.Qwaiting, _sortByFuel)
-- Loop over all marshal flights.
for _,_flight in pairs(self.Qwaiting) do
local flight=_flight --Ops.FlightGroup#FLIGHTGROUP
-- TODO: Sort by fuel, holding time.
return flight
-- Return flight that is lowest on fuel.
if flight.fuellow then
return flight
end
end
-- Return flight waiting longest.
table.sort(self.Qwaiting, _sortByTholding)
return self.Qwaiting[1]
return nil
end
@@ -450,17 +513,21 @@ end
-- @return Ops.FlightGroup#FLIGHTGROUP Marshal flight next in line and ready to enter the pattern. Or nil if no flight is ready.
function FLIGHTCONTROL:_GetNextFightParking()
-- Loop over all marshal flights.
for _,_flight in pairs(self.Qparking) do
local flight=_flight --Ops.FlightGroup#FLIGHTGROUP
-- TODO: Sort by fuel, holding time.
return flight
if #self.Qparking==0 then
return nil
end
return nil
-- Sort flights parking time.
local function _sortByTholding(a, b)
local flightA=a --Ops.FlightGroup#FLIGHTGROUP
local flightB=b --Ops.FlightGroup#FLIGHTGROUP
return flightA.Tparking<flightB.Tparking
end
-- Return flight waiting longest.
table.sort(self.Qwaiting, _sortByTholding)
return self.Qparking[1]
end
--- Print queue.
@@ -533,6 +600,27 @@ function FLIGHTCONTROL:_RemoveFlightFromQueue(queue, flight, queuename)
return false, nil
end
--- Add flight to holding queue.
-- @param #FLIGHTCONTROL self
-- @param Ops.FlightGroup#FLIGHTGROUP flight Flight group.
-- @return #boolean If true, flight was added. False otherwise.
function FLIGHTCONTROL:_AddFlightToHoldingQueue(flight)
-- Check if already in queue.
if self:_InQueue(self.Qwaiting, flight.group) then
return false
end
-- Add flight to table.
table.insert(self.Qwaiting, flight)
-- Flight is not holding any more.
flight.Tholding=timer.getAbsTime()
return true
end
--- Add flight to landing queue and set recovered to false for all elements of the flight and its section members.
-- @param #FLIGHTCONTROL self
-- @param Ops.FlightGroup#FLIGHTGROUP flight Flight group.
@@ -553,6 +641,26 @@ function FLIGHTCONTROL:_AddFlightToLandingQueue(flight)
return true
end
--- Add flight to parking queue.
-- @param #FLIGHTCONTROL self
-- @param Ops.FlightGroup#FLIGHTGROUP flight Flight group.
-- @return #boolean If true, flight was added. False otherwise.
function FLIGHTCONTROL:_AddFlightToParkingQueue(flight)
-- Check if already in queue.
if self:_InQueue(self.Qparking, flight.group) then
return false
end
-- Add flight to table.
table.insert(self.Qparking, flight)
-- Flight is not holding any more.
flight.Tparking=timer.getAbsTime()
return true
end
--- Add flight to takeoff queue.
-- @param #FLIGHTCONTROL self
-- @param Ops.FlightGroup#FLIGHTGROUP flight Flight group.
@@ -567,8 +675,8 @@ function FLIGHTCONTROL:_AddFlightToTakeoffQueue(flight)
-- Add flight to table.
table.insert(self.Qtakeoff, flight)
-- New time stamp for time in pattern.
flight.Tholding=timer.getAbsTime()
-- New time stamp for time waiting for takeoff.
flight.Tparking=nil
return true
end
@@ -652,13 +760,63 @@ function FLIGHTCONTROL:_InitRunwayData()
end
--- Get wind.
-- @param #FLIGHTCONTROL self
-- @return #FLIGHTCONTROL.Runway Active runway.
function FLIGHTCONTROL:GetWindVector(altitude)
end
--- Get the active runway based on current wind direction.
-- @param #FLIGHTCONTROL self
-- @return #FLIGHTCONTROL.Runway Active runway.
function FLIGHTCONTROL:_GetActiveRunway()
function FLIGHTCONTROL:GetActiveRunway()
-- TODO: get runway.
local i=math.max(self.activerwyno, #self.runways)
return self.runways[i]
local iact=math.max(self.activerwyno, #self.runways)
-- Get wind vector.
local Vwind=self:GetCoordinate():GetWindWithTurbulenceVec3()
local norm=UTILS.VecNorm(Vwind)
-- Check if wind is blowing (norm>0).
if norm>0 then
-- Normalize wind (not necessary).
Vwind.x=Vwind.x/norm
Vwind.y=0
Vwind.z=Vwind.z/norm
-- Debug.
self:T3({Vwind=Vwind})
-- Loop over runways.
local dotmin=nil
for i,_runway in pairs(self.runways) do
local runway=_runway --#FLIGHTCONTROL.Runway
-- Angle in rad.
local alpha=math.rad(runway.direction)
-- Runway vector.
local Vrunway={x=math.cos(alpha), y=0, z=math.sin(alpha)}
-- Dot product: parallel component of the two vectors.
local dot=UTILS.VecDot(Vwind, Vrunway)
-- Debug.
env.info(string.format("runway=%03d° dot=%.3f", runway.direction, dot))
-- New min?
if dotmin==nil or dot<dotmin then
dotmin=dot
iact=i
end
end
end
return self.runways[iact]
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@@ -1107,7 +1265,8 @@ function FLIGHTCONTROL:_LandAI(flight)
self:I(self.lid..string.format("Landing AI flight %s.", flight.groupname))
-- Add flight to landing queue.
table.insert(self.Qlanding, flight)
--table.insert(self.Qlanding, flight)
self:_AddFlightToLandingQueue(flight)
-- Give signal to land.
flight.flaghold:Set(1)
@@ -1124,7 +1283,7 @@ function FLIGHTCONTROL:_GetHoldingpoint(flight)
local holdingpoint={} --#FLIGHTCONTROL.HoldingPoint
local runway=self:_GetActiveRunway()
local runway=self:GetActiveRunway()
local hdg=runway.direction+90
local dx=UTILS.NMToMeters(5)
+130 -82
View File
@@ -41,6 +41,8 @@
-- @field Ops.Squadron#SQUADRON squadron The squadron the flight group belongs to.
-- @field Ops.FlightControl#FLIGHTCONTROL flightcontrol The flightcontrol handling this group.
-- @field Core.UserFlag#USERFLAG flaghold Flag for holding.
-- @field #number Tholding Abs. mission time stamp when the group reached the holding point.
-- @field #number Tparking Abs. mission time stamp when the group was spawned uncontrolled and is parking.
-- @extends Core.Fsm#FSM
--- Be surprised!
@@ -83,6 +85,8 @@ FLIGHTGROUP = {
squadron = nil,
flightcontrol = nil,
flaghold = nil,
Tholding = nil,
Tparking = nil,
}
@@ -593,6 +597,21 @@ function FLIGHTGROUP:IsDead()
return self:Is("Dead")
end
--- Check if flight low on fuel.
-- @param #FLIGHTGROUP self
-- @return #boolean If true, flight is low on fuel.
function FLIGHTGROUP:IsFuelLow()
return self.fuellow
end
--- Check if flight critical on fuel
-- @param #FLIGHTGROUP self
-- @return #boolean If true, flight is critical on fuel.
function FLIGHTGROUP:IsFuelCritical()
return self.fuelcritical
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Start & Status
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@@ -1127,6 +1146,9 @@ function FLIGHTGROUP:onafterFlightParking(From, Event, To)
local airbase=self.group:GetCoordinate():GetClosestAirbase()
local airbasename=airbase:GetName() or "unknown"
-- Parking time stamp.
self.Tparking=timer.getAbsTime()
local flightcontrol=_DATABASE:GetFlightControl(airbasename)
@@ -1135,7 +1157,8 @@ function FLIGHTGROUP:onafterFlightParking(From, Event, To)
if self.flightcontrol then
table.insert(self.flightcontrol.Qparking, self)
-- Add flight to parking queue, waiting for takeoff cleance.
self.flightcontrol:_AddFlightToParkingQueue(self)
end
end
@@ -1150,12 +1173,19 @@ end
-- @param #string To To state.
function FLIGHTGROUP:onafterFlightTaxiing(From, Event, To)
self:I(self.sid..string.format("Flight is taxiing %s.", self.groupname))
-- Parking over.
self.Tparking=nil
-- TODO: need a better check for the airbase.
local airbase=self.group:GetCoordinate():GetClosestAirbase(nil, self.group:GetCoalition())
if self.flightcontrol and airbase and self.flightcontrol.airbasename==airbase:GetName() then
-- Add flight to takeoff queue.
self.flightcontrol:_AddFlightToTakeoffQueue(self)
-- Remove flight from parking queue.
self.flightcontrol:_RemoveFlightFromQueue(self.flightcontrol.Qparking, self, "parking")
end
end
@@ -1189,7 +1219,7 @@ function FLIGHTGROUP:onafterFlightAirborne(From, Event, To, airbase)
-- Remove flight from FC takeoff queue.
if self.flightcontrol and airbase and self.flightcontrol.airbasename==airbase:GetName() then
self.flightcontrol:_RemoveFlightFromQueue(self.flightcontrol.Qtakeoff, self, "takeoff")
--self.flightcontrol:_RemoveFlightFromQueue(self.flightcontrol.Qtakeoff, self, "takeoff")
end
-- Update queue.
@@ -1197,7 +1227,7 @@ function FLIGHTGROUP:onafterFlightAirborne(From, Event, To, airbase)
end
--- On after "FlightLanded" event.
--- On after "FlightLanding" event.
-- @param #FLIGHTGROUP self
-- @param #string From From state.
-- @param #string Event Event.
@@ -1353,12 +1383,13 @@ end
-- @param Wrapper.Airbase#AIRBASE airbase The airbase to hold at.
-- @param #number SpeedTo Speed used for travelling from current position to holding point in knots. Default 350 kts.
-- @param #number SpeedHold Holding speed in knots. Default 250 kts.
function FLIGHTGROUP:onafterHold(From, Event, To, airbase, SpeedTo, SpeedHold)
-- @param #number SpeedLand Landing speed in knots. Default 170 kts.
function FLIGHTGROUP:onafterHold(From, Event, To, airbase, SpeedTo, SpeedHold, SpeedLand)
-- Defaults:
SpeedTo=SpeedTo or 350
SpeedHold=SpeedHold or 250
local SpeedLand=190
local SpeedLand=170
-- Debug message.
local text=string.format("Flight group set to hold at airbase %s", airbase:GetName())
@@ -1371,6 +1402,16 @@ function FLIGHTGROUP:onafterHold(From, Event, To, airbase, SpeedTo, SpeedHold)
local p1=nil
local wpap=nil
-- Altitude above ground for a glide slope of 3°.
local alpha=math.rad(3)
local x1=UTILS.NMToMeters(10)
local x2=UTILS.NMToMeters(5)
local h1=x1*math.tan(alpha)
local h2=x2*math.tan(alpha)
-- Get a landing point
local pland=airbase:GetZone():GetRandomCoordinate(x2,x1):SetAltitude(x2)
-- Do we have a flight control?
local fc=_DATABASE:GetFlightControl(airbase:GetName())
if fc then
@@ -1379,21 +1420,23 @@ function FLIGHTGROUP:onafterHold(From, Event, To, airbase, SpeedTo, SpeedHold)
p0=HoldingPoint.pos0
p1=HoldingPoint.pos1
p0:MarkToAll("P0")
p1:MarkToAll("P1")
-- Debug marks.
p0:MarkToAll("Holding point P0")
p1:MarkToAll("Holding point P1")
-- Get active runway.
local runway=fc:_GetActiveRunway()
local runway=fc:GetActiveRunway()
-- Approach point: 10 NN in direction of runway.
local papp=airbase:GetCoordinate():Translate(x1, runway.direction-180):SetAltitude(h1)
papp:MarkToAll(string.format("Final Approach: d=%d m, h=%d m", x1, h1))
wpap=papp:WaypointAirTurningPoint(nil, UTILS.KnotsToKmph(SpeedLand), {}, "Final Approach")
-- TODO: make dependend on AC type helos etc.
-- Approach point: 10 NN in direction of runway.
local papproach=airbase:GetCoordinate():Translate(UTILS.NMToMeters(10), runway.direction-180):SetAltitude(UTILS.FeetToMeters(3000))
papproach:MarkToAll("Final Approach")
-- Approach waypoint.
wpap=papproach:WaypointAirTurningPoint(nil, UTILS.KnotsToKmph(SpeedLand), {}, "Final Approach")
pland=airbase:GetCoordinate():Translate(x2, runway.direction-180):SetAltitude(h2)
pland:MarkToAll(string.format("Landing: d=%d m, h=%d m", x2, h2))
-- Set flightcontrol for this flight.
self:SetFlightControl(fc)
@@ -1417,8 +1460,13 @@ function FLIGHTGROUP:onafterHold(From, Event, To, airbase, SpeedTo, SpeedHold)
wp[#wp+1]= p0:WaypointAir(nil, COORDINATE.WaypointType.TurningPoint, COORDINATE.WaypointAction.FlyoverPoint, UTILS.KnotsToKmph(SpeedTo), true , nil, {TaskArrived, TaskControlled}, "Holding Point")
if wpap then
wp[#wp+1]=wpap
end
wp[#wp+1]=airbase:GetCoordinate():SetAltitude(UTILS.FeetToMeters(500)):WaypointAirLanding(UTILS.KnotsToKmph(SpeedLand), airbase, {}, "Landing")
end
-- Okay, it looks like it's best to specify the coordinates not at the airbase but a bit away. This causes a more direct landing approach.
wp[#wp+1]=pland:WaypointAirLanding(UTILS.KnotsToKmph(SpeedLand), airbase, {}, "Landing")
-- This is NOT good! It causes the AC to fly to the airbase and then start landing, i.e. go back.
--wp[#wp+1]=airbase:GetCoordinate():SetAltitude(UTILS.FeetToMeters(0)):WaypointAirLanding(UTILS.KnotsToKmph(SpeedLand), airbase, {}, "Landing")
local respawn=true
@@ -1442,21 +1490,6 @@ function FLIGHTGROUP:onafterHold(From, Event, To, airbase, SpeedTo, SpeedHold)
end
--- Function called when flight has reached the holding point.
-- @param Wrapper.Group#GROUP group Group object.
-- @param #FLIGHTGROUP flightgroup Flight group object.
function FLIGHTGROUP._ReachedHolding(group, flightgroup)
env.info(string.format("FF group %s reached holding point", group:GetName()))
group:GetCoordinate():MarkToAll("Holding Point Reached")
flightgroup.flaghold:Set(666)
-- Add flight to waiting/holding queue.
if flightgroup.flightcontrol then
table.insert(flightgroup.flightcontrol.Qwaiting, flightgroup)
end
end
--- On after TaskExecute event.
-- @param #FLIGHTGROUP self
-- @param #string From From state.
@@ -1696,6 +1729,68 @@ function FLIGHTGROUP._TaskDone(group, flightgroup, task)
end
end
--- Function called when a group is passing a waypoint.
--@param Wrapper.Group#GROUP group Group that passed the waypoint
--@param #FLIGHTGROUP flightgroup Flightgroup object.
--@param #number i Waypoint number that has been reached.
function FLIGHTGROUP._PassingWaypoint(group, flightgroup, i)
local final=#flightgroup.waypoints or 1
-- Debug message.
local text=string.format("Group %s passing waypoint %d of %d.", group:GetName(), i, final)
-- Debug smoke and marker.
if flightgroup.Debug then
local pos=group:GetCoordinate()
--pos:SmokeRed()
local MarkerID=pos:MarkToAll(string.format("Group %s reached waypoint %d", group:GetName(), i))
end
-- Debug message.
--MESSAGE:New(text,10):ToAllIf(flightgroup.Debug)
flightgroup:T2(flightgroup.sid..text)
-- Set current waypoint.
flightgroup.currentwp=i
-- Passing Waypoint event.
flightgroup:PassingWaypoint(i, final)
-- If final waypoint reached, do route all over again.
if i==final and final>1 then
--TODO: final waypoint reached! what next?
end
end
--- Function called when flight has reached the holding point.
-- @param Wrapper.Group#GROUP group Group object.
-- @param #FLIGHTGROUP flightgroup Flight group object.
function FLIGHTGROUP._ReachedHolding(group, flightgroup)
env.info(string.format("FF group %s reached holding point", group:GetName()))
group:GetCoordinate():MarkToAll("Holding Point Reached")
flightgroup.flaghold:Set(666)
-- Add flight to waiting/holding queue.
if flightgroup.flightcontrol then
flightgroup.flightcontrol:_AddFlightToHoldingQueue(flightgroup)
end
end
--- Update route of group, e.g after new waypoints and/or waypoint tasks have been added.
-- @param Wrapper.Group#GROUP group The Moose group object.
-- @param #FLIGHTGROUP flightgroup The flight group object.
-- @param Wrapper.Airbase#AIRBASE destination Destination airbase
function FLIGHTGROUP._DestinationOverhead(group, flightgroup, destination)
-- Tell the flight to hold.
-- WARNING: This needs to be delayed or we get a CTD!
flightgroup:__Hold(1, destination)
end
--- Route flight group back to base.
-- @param #FLIGHTGROUP self
-- @param Wrapper.Airbase#AIRBASE RTBAirbase
@@ -1868,7 +1963,7 @@ function FLIGHTGROUP:GetHomebaseFromWaypoints()
if wp then
if wp and wp.action and wp.action==COORDINATE.WaypointAction.Landing then
if wp and wp.action and wp.action==COORDINATE.WaypointAction.FromParkingArea or wp.action==COORDINATE.WaypointAction.FromParkingAreaHot or wp.action==COORDINATE.WaypointAction.FromRunway then
-- Get airbase ID depending on airbase category.
local airbaseID=wp.airdromeId or wp.helipadId
@@ -2010,8 +2105,10 @@ function FLIGHTGROUP:_UpdateRoute(n)
if self.destination and #wp>0 then
local TaskOverhead=self.group:TaskFunction("FLIGHTGROUP._DestinationOverhead", self, self.destination)
local coordoverhead=self.destination:GetZone():GetRandomCoordinate():SetAltitude(UTILS.FeetToMeters(6000))
local wpoverhead=self.destination:GetCoordinate():SetAltitude(3000):WaypointAir(nil, COORDINATE.WaypointType.TurningPoint, COORDINATE.WaypointAction.FlyoverPoint, 500, false, nil, {TaskOverhead}, "Destination Overhead")
local wpoverhead=coordoverhead:WaypointAir(nil, COORDINATE.WaypointType.TurningPoint, COORDINATE.WaypointAction.FlyoverPoint, 500, false, nil, {TaskOverhead}, "Destination Overhead")
self:I(self.sid..string.format("Adding overhead waypoint as #%d", #wp))
table.insert(wp, #wp, wpoverhead)
end
@@ -2051,18 +2148,6 @@ function FLIGHTGROUP:_UpdateRoute(n)
return self
end
--- Update route of group, e.g after new waypoints and/or waypoint tasks have been added.
-- @param Wrapper.Group#GROUP group The Moose group object.
-- @param #FLIGHTGROUP flightgroup The flight group object.
-- @param Wrapper.Airbase#AIRBASE destination Destination airbase
function FLIGHTGROUP._DestinationOverhead(group, flightgroup, destination)
-- Tell the flight to hold.
-- WARNING: This needs to be delayed or we get a CTD!
flightgroup:__Hold(1, destination)
end
--- Initialize Mission Editor waypoints.
-- @param #FLIGHTGROUP self
function FLIGHTGROUP:_UpdateWaypointTasks()
@@ -2149,43 +2234,6 @@ function FLIGHTGROUP:InitWaypoints(waypoints)
return self
end
--- Function called when a group is passing a waypoint.
--@param Wrapper.Group#GROUP group Group that passed the waypoint
--@param #FLIGHTGROUP flightgroup Flightgroup object.
--@param #number i Waypoint number that has been reached.
function FLIGHTGROUP._PassingWaypoint(group, flightgroup, i)
local final=#flightgroup.waypoints or 1
-- Debug message.
local text=string.format("Group %s passing waypoint %d of %d.", group:GetName(), i, final)
-- Debug smoke and marker.
if flightgroup.Debug then
local pos=group:GetCoordinate()
--pos:SmokeRed()
local MarkerID=pos:MarkToAll(string.format("Group %s reached waypoint %d", group:GetName(), i))
end
-- Debug message.
--MESSAGE:New(text,10):ToAllIf(flightgroup.Debug)
flightgroup:T2(flightgroup.sid..text)
-- Set current waypoint.
flightgroup.currentwp=i
-- Passing Waypoint event.
flightgroup:PassingWaypoint(i, final)
-- If final waypoint reached, do route all over again.
if i==final and final>1 then
--TODO: final waypoint reached! what next?
end
end
--- Check if a unit is and element of the flightgroup.
-- @param #FLIGHTGROUP self
-- @param #string unitname Name of unit.
@@ -13,6 +13,8 @@
--- @type AIRBASE
-- @field #string ClassName Name of the class, i.e. "AIRBASE".
-- @field #table CategoryName Names of airbase categories.
-- @extends Wrapper.Positionable#POSITIONABLE
--- Wrapper class to handle the DCS Airbase objects:
@@ -990,3 +992,8 @@ function AIRBASE._CheckTerminalType(Term_Type, termtype)
return match
end
-2
View File
@@ -1097,8 +1097,6 @@ function UNIT:GetTemplate()
for _,unit in pairs(template.units) do
self:I(string.format("FF template unit %s = %s", unit.name, name))
if unit.name==name then
return UTILS.DeepCopy(unit)
end
+1
View File
@@ -68,6 +68,7 @@ Ops/RecoveryTanker.lua
Ops/RescueHelo.lua
Ops/FlightControl.lua
Ops/Skipper.lua
Ops/ATIS.lua
AI/AI_Balancer.lua
AI/AI_Air.lua