Merge remote-tracking branch 'origin/develop' into branch

This commit is contained in:
Applevangelist
2026-02-19 09:23:14 +01:00
3 changed files with 159 additions and 3 deletions
+10
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@@ -821,6 +821,16 @@ do -- FSM
return self._handler( self, EventName, ... )
end
end
--- Clear scheduled FSM event.
-- @param #FSM self
-- @param #string EventName Event name.
function FSM:_ClearFSMEvent( EventName )
if self._EventSchedules[EventName] then
self.CallScheduler:Remove( self._EventSchedules[EventName] )
self._EventSchedules[EventName]=nil
end
end
--- Go sub.
-- @param #FSM self
+86 -1
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@@ -458,6 +458,7 @@ _AUFTRAGSNR=0
-- @field #string NOTHING Nothing.
-- @field #string PATROLRACETRACK Patrol Racetrack.
-- @field #string STRAFING Strafing run.
-- @field #string FREIGHTTRANSPORT Freight transport.
AUFTRAG.Type={
ANTISHIP="Anti Ship",
AWACS="AWACS",
@@ -506,6 +507,7 @@ AUFTRAG.Type={
NOTHING="Nothing",
PATROLRACETRACK="Patrol Racetrack",
STRAFING="Strafing",
FREIGHTTRANSPORT="FREIGHTTRANSPORT",
}
--- Special task description.
@@ -2172,6 +2174,58 @@ function AUFTRAG:NewCARGOTRANSPORT(StaticCargo, DropZone)
return mission
end
--- **[AIR]** Create a FREIGHT TRANSPORT mission.
-- This mission type can be used to transport cargo items internally via suitable transport aircraft (planes and helicopters), e.g. C-130 or CH-47.
-- It supports transporting one or multiple cargos (weight limits are not checked).
-- @param #AUFTRAG self
-- @param Wrapper.Static#STATIC StaticCargo Static cargo object. Can also be passed as a `SET_STATIC` object.
-- @param Wrapper.Airbase#AIRBASE Destination Destination airbase, where the cargo is unloaded.
-- @return #AUFTRAG self
function AUFTRAG:NewFREIGHTTRANSPORT(StaticCargo, Destination)
-- Check if Destination is given
if Destination==nil then
self:E(self.lid..string.format("ERROR: Destination is nil for AUFTRAG:NewFREIGHTTRANSPORT! You must specify the destination airbase"))
return nil
elseif type(Destination)=="string" then
Destination=AIRBASE:FindByName(Destination)
end
-- Check if Cargo is given
if StaticCargo==nil then
self:E(self.lid..string.format("ERROR: StaticCargo is nil for AUFTRAG:NewFREIGHTTRANSPORT! You must specify the static object that represents the cargo"))
return nil
elseif type(StaticCargo)=="string" then
StaticCargo=STATIC:FindByName(StaticCargo)
end
-- Convert static to a set if necessary
if StaticCargo:IsInstanceOf("STATIC") then
local StaticCargoSet=SET_STATIC:New() --Core.Set#SET_STATIC
StaticCargoSet:AddCargo(StaticCargo)
StaticCargo=StaticCargoSet
end
local mission=AUFTRAG:New(AUFTRAG.Type.FREIGHTTRANSPORT)
mission:_TargetFromObject(StaticCargo)
mission.missionTask=mission:GetMissionTaskforMissionType(AUFTRAG.Type.FREIGHTTRANSPORT)
-- Set ROE and ROT.
mission.optionROE=ENUMS.ROE.ReturnFire
mission.optionROT=ENUMS.ROT.PassiveDefense
mission.categories={AUFTRAG.Category.HELICOPTER, AUFTRAG.Category.AIRCRAFT}
mission.DCStask=mission:GetDCSMissionTask()
mission.DCStask.params.cargo=StaticCargo
mission.DCStask.params.destination=Destination
return mission
end
--[[
--- **[AIR, GROUND, NAVAL]** Create a OPS TRANSPORT mission.
@@ -6201,8 +6255,9 @@ end
--- Get DCS task table for the given mission.
-- @param #AUFTRAG self
-- @param Wrapper.Group#GROUP MissionGroup (Optional) Group that is supposed to carry out the mission. This might not exist when the AUFTRAG is created but only when the AUFTRAG is passed to a certain group.
-- @return DCS#Task The DCS task table. If multiple tasks are necessary, this is returned as a combo task.
function AUFTRAG:GetDCSMissionTask()
function AUFTRAG:GetDCSMissionTask(MissionGroup)
local DCStasks={}
@@ -6545,6 +6600,34 @@ function AUFTRAG:GetDCSMissionTask()
table.insert(DCStasks, TaskCargoTransportation)
elseif self.type==AUFTRAG.Type.FREIGHTTRANSPORT then
------------------------------
-- FREIGHTTRANSPORT Mission --
------------------------------
local statics=self.engageTarget:GetObjects()
for _, StaticObject in pairs(statics) do
local static=StaticObject --Wrapper.Static#STATIC
self:T(static)
-- Task to unload the cargo
local TaskCargoUnload={
["id"] = "CargoUnloadPlane",
["params"] =
{
["groupId"] = static:GetID(),
["unitId"] = static:GetID(),
}
}
table.insert(DCStasks, TaskCargoUnload)
end
elseif self.type==AUFTRAG.Type.RESCUEHELO then
-------------------------
@@ -7109,6 +7192,8 @@ function AUFTRAG:GetMissionTaskforMissionType(MissionType)
mtask=ENUMS.MissionTask.TRANSPORT
elseif MissionType==AUFTRAG.Type.CARGOTRANSPORT then
mtask=ENUMS.MissionTask.TRANSPORT
elseif MissionType==AUFTRAG.Type.FREIGHTTRANSPORT then
mtask=ENUMS.MissionTask.TRANSPORT
elseif MissionType==AUFTRAG.Type.ARMORATTACK then
mtask=ENUMS.MissionTask.NOTHING
elseif MissionType==AUFTRAG.Type.HOVER then
+63 -2
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@@ -5946,6 +5946,9 @@ function OPSGROUP:RouteToMission(mission, delay)
-- Debug info.
self:T(self.lid..string.format("Route To Mission"))
-- Delay in seconds before cruise or updateroute is called.
local delayGo=-1
-- Catch dead or stopped groups.
if self:IsDead() or self:IsStopped() then
@@ -6150,7 +6153,65 @@ function OPSGROUP:RouteToMission(mission, delay)
end
end
elseif mission.type==AUFTRAG.Type.FREIGHTTRANSPORT then
---
-- FREIGHTTRANSPORT
---
local destination=mission.DCStask.params.destination
local cargo=mission.DCStask.params.cargo
-- Set the waypoint coordinate directly above the airbase.
-- The only way to ensure the cargo is delivered there, because when the task is executed, the cargo is delivered to the closest airbase.
-- Hopefully, ED will change the behaviour of this task but at the moment, it is what it is.
waypointcoord=destination:GetCoordinate()
-- Get additional parameters
mission.DCStask.params.destination=destination --Wrapper.Airbase#AIRBASE
mission.DCStask.params.cargo=cargo --Core.Set#SET_STATIC
-- Get transport unit
local unit=self.group:GetFirstUnit()
local unitIdTransport=unit:GetID()
local vec2=unit:GetVec2()
-- Create tasks to load/transport statics cargos
local tasks={}
for StaticName, StaticObject in pairs(cargo:GetSet()) do
local static=StaticObject --Wrapper.Static#STATIC
-- Task to transport cargo.
local TaskCargoTransportation={
id = "CargoTransportationPlane",
params = {
x=vec2.x,
y=vec2.y,
unitIdTransport=unitIdTransport,
groupId=static:GetID(),
unitId=static:GetID(),
}
}
table.insert(tasks, TaskCargoTransportation)
end
-- If we have multiple tasks, we create a combo task
local TaskCargo=nil
if #tasks==1 then
TaskCargo=tasks[1]
else
TaskCargo=CONTROLLABLE.TaskCombo(nil, tasks)
end
-- We set the task to load the cargo into the aircraft.
-- We must be careful when calling updateroute because there the task is overwritten.
-- We also clear present "UpdateRoute" FSM events
self:_ClearFSMEvent( "UpdateRoute" )
delayGo=-30
self.group:SetTask(TaskCargo)
elseif mission.type==AUFTRAG.Type.ARTY then
---
@@ -6309,7 +6370,7 @@ function OPSGROUP:RouteToMission(mission, delay)
elseif self:IsNavygroup() then
self:Cruise(SpeedToMission)
elseif self:IsFlightgroup() then
self:UpdateRoute()
self:__UpdateRoute(delayGo)
end
end