Merge remote-tracking branch 'origin/master' into branch

This commit is contained in:
Applevangelist
2026-02-06 12:43:14 +01:00
7 changed files with 103 additions and 30 deletions
+7 -3
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@@ -340,14 +340,18 @@ EVENTS = {
-- @field #string WeaponName Name of the weapon.
-- @field DCS#Unit WeaponTgtDCSUnit Target DCS unit of the weapon.
--
-- @field Cargo.Cargo#CARGO Cargo The cargo object.
-- @field #string CargoName The name of the cargo object.
--
-- @field Core.Zone#ZONE Zone The zone object.
-- @field #string ZoneName The name of the zone.
--
-- @field Wrapper.DynamicCargo#DYNAMICCARGO IniDynamicCargo The dynamic cargo object.
-- @field #string IniDynamicCargoName The dynamic cargo unit name.
--
-- @field #number MarkCoalition Coalition of a marker (if any)
-- @field DCS#Vec3 MarkVec3 Position of a marker
-- @field #string MarkText Text content of a marker, if any
-- @field #number MarkID ID of the marker, for deletion
-- @field #number MarkGroupID Group ID of the group that created the marker
-- @field Core.Point#COORDINATE Coordinate object of the marker, only filled if EVENT.CreateMarkCoordinateOnEvent is set to true (off by default)
+12 -13
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@@ -693,7 +693,7 @@ end
function AUTOLASE:GetLosFromUnit(Unit)
local lasedistance = self.LaseDistance
local unitheight = Unit:GetHeight()
local coord = Unit:GetCoordinate()
local coord = Unit:GetCoord()
local landheight = coord:GetLandHeight()
local asl = unitheight - landheight
if asl > 100 then
@@ -845,7 +845,7 @@ function AUTOLASE:ShowStatus(Group,Unit)
locationstring = entry.coordinate:ToStringLLDDM(settings)
elseif settings:IsA2G_BR() then
-- attention this is the distance from the ASKING unit to target, not from RECCE to target!
local startcoordinate = Unit:GetCoordinate() or Group:GetCoordinate()
local startcoordinate = Unit:GetCoord() or Group:GetCoord()
locationstring = entry.coordinate:ToStringBR(startcoordinate,settings,false,self.RoundingPrecision)
end
end
@@ -963,8 +963,8 @@ function AUTOLASE:CanLase(Recce,Unit)
end
end
-- calculate LOS
local reccecoord = Recce:GetCoordinate()
local unitcoord = Unit:GetCoordinate()
local reccecoord = Recce:GetCoord()
local unitcoord = Unit:GetCoord()
local islos = reccecoord:IsLOS(unitcoord,2.5)
-- calculate distance
local distance = math.floor(reccecoord:Get3DDistance(unitcoord))
@@ -1020,8 +1020,8 @@ function AUTOLASE:_Prescient()
self:T(self.lid.."Checking possibly visible STATICs for Recce "..unit:GetName())
for _,_static in pairs(Statics) do -- DCS static object here
local static = STATIC:Find(_static)
if static and static:GetCoalition() ~= self.coalition and static:GetCoordinate() then
local IsLOS = position:IsLOS(static:GetCoordinate())
if static and static:GetCoalition() ~= self.coalition and static:GetCoord() then
local IsLOS = position:IsLOS(static:GetCoord())
if IsLOS then
unit:KnowUnit(static,true,true)
end
@@ -1081,7 +1081,7 @@ function AUTOLASE:onafterMonitor(From, Event, To)
local threat = contact.threatlevel or 0
local reccegrp = UNIT:FindByName(reccename)
if reccegrp then
local reccecoord = reccegrp:GetCoordinate()
local reccecoord = reccegrp:GetCoord()
local distance = math.floor(reccecoord:Get3DDistance(coord))
local text = string.format("%s of %s | Distance %d km | Threatlevel %d",contact.attribute, contact.groupname, math.floor(distance/1000), contact.threatlevel)
report:Add(text)
@@ -1120,7 +1120,6 @@ function AUTOLASE:onafterMonitor(From, Event, To)
local unit = _unit -- Wrapper.Unit#UNIT
if unit and unit:IsAlive() then
local threat = unit:GetThreatLevel()
local coord = unit:GetCoordinate()
if threat >= self.minthreatlevel then
local unitname = unit:GetName()
-- prefer radar units
@@ -1176,16 +1175,16 @@ function AUTOLASE:onafterMonitor(From, Event, To)
local code = self:GetLaserCode(reccename)
local spot = SPOT:New(recce)
spot:LaseOn(unit,code,self.LaseDuration)
local locationstring = unit:GetCoordinate():ToStringLLDDM()
local locationstring = unit:GetCoord():ToStringLLDDM()
if _SETTINGS:IsA2G_MGRS() then
local precision = _SETTINGS:GetMGRS_Accuracy()
local settings = {}
settings.MGRS_Accuracy = precision
locationstring = unit:GetCoordinate():ToStringMGRS(settings)
locationstring = unit:GetCoord():ToStringMGRS(settings)
elseif _SETTINGS:IsA2G_LL_DMS() then
locationstring = unit:GetCoordinate():ToStringLLDMS(_SETTINGS)
locationstring = unit:GetCoord():ToStringLLDMS(_SETTINGS)
elseif _SETTINGS:IsA2G_BR() then
locationstring = unit:GetCoordinate():ToStringBULLS(self.coalition,_SETTINGS)
locationstring = unit:GetCoord():ToStringBULLS(self.coalition,_SETTINGS)
end
local laserspot = { -- #AUTOLASE.LaserSpot
@@ -1198,7 +1197,7 @@ function AUTOLASE:onafterMonitor(From, Event, To)
unitname = unitname,
reccename = reccename,
unittype = unit:GetTypeName(),
coordinate = unit:GetCoordinate(),
coordinate = unit:GetCoord(),
}
if self.smoketargets then
local coord = unit:GetCoordinate()
+2 -2
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@@ -638,7 +638,7 @@ CTLD_ENGINEERING = {
local crate = ctable[1] -- Ops.CTLD#CTLD_CARGO
local static = crate:GetPositionable() -- Wrapper.Static#STATIC
local crate_pos = static:GetCoordinate() -- Core.Point#COORDINATE
local gpos = group:GetCoordinate() -- Core.Point#COORDINATE
local gpos = group:GetCoord() -- Core.Point#COORDINATE
-- see how far we are from the crate
local distance = self:_GetDistance(gpos,crate_pos)
self:T(string.format("%s Distance to crate: %d", self.lid, distance))
@@ -667,7 +667,7 @@ CTLD_ENGINEERING = {
--local COps = self.C_Ops -- Ops.CTLD#CTLD
local group = self.Group -- Wrapper.Group#GROUP
local tgtpos = self.currwpt -- Core.Point#COORDINATE
local gpos = group:GetCoordinate() -- Core.Point#COORDINATE
local gpos = group:GetCoord() -- Core.Point#COORDINATE
-- see how far we are from the crate
local distance = self:_GetDistance(gpos,tgtpos)
self:T(string.format("%s Distance remaining: %d", self.lid, distance))
+11 -1
View File
@@ -398,7 +398,8 @@ function CHIEF:New(Coalition, AgentSet, Alias)
self.TransportCategories = {Group.Category.HELICOPTER}
-- Create a new COMMANDER.
self.commander=COMMANDER:New(Coalition)
self.commander=COMMANDER:New(Coalition, Alias)
-- Add FSM transitions.
-- From State --> Event --> To State
@@ -3359,6 +3360,15 @@ function CHIEF._CheckAssetProperties(Asset, Properties)
return false
end
--- Checks whether or not any of the legions con run a mission.
-- @param #CHIEF self
-- @param Ops.Auftrag#AUFTRAG Mission The mission.
-- @return #boolean If `true`, one of the cohorts can run the mission.
function CHIEF:CanMission(Mission)
return self.commander and self.commander:CanMission(Mission)
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
+64
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@@ -1748,6 +1748,70 @@ function COMMANDER:_GetCohorts(Legions, Cohorts, Operation)
return cohorts
end
--- Checks whether or not any of the legions con run a mission.
-- @param #COMMANDER self
-- @param Ops.Auftrag#AUFTRAG Mission The mission.
-- @return #boolean If `true`, one of the cohorts can run the mission.
function COMMANDER:CanMission(Mission)
local commander = self
-- Target position.
local TargetVec2 = Mission:GetTargetVec2()
local MaxWeight = nil
if Mission.NcarriersMin then
local legions = commander.legions
local cohorts = nil
if Mission.transportLegions or Mission.transportCohorts then
legions = Mission.transportLegions
cohorts = Mission.transportCohorts
end
-- Get transport cohorts.
local Cohorts = LEGION._GetCohorts(legions, cohorts)
-- Filter cohorts that can actually perform transport missions.
local transportcohorts = {}
for _, _cohort in pairs(Cohorts) do
local cohort = _cohort --Ops.Cohort#COHORT
-- Check if cohort can perform transport to target.
local can = LEGION._CohortCan(cohort, AUFTRAG.Type.OPSTRANSPORT, Mission.carrierCategories, Mission.carrierAttributes, Mission.carrierProperties, nil, TargetVec2)
-- MaxWeight of cargo assets is limited by the largets available cargo bay. We don't want to select, e.g., tanks that cannot be transported by APCs or helos.
if can and (MaxWeight == nil or cohort.cargobayLimit > MaxWeight) then
MaxWeight = cohort.cargobayLimit
end
end
end
local legions = commander.legions
local cohorts = nil
if Mission.specialLegions or Mission.specialCohorts then
legions = Mission.specialLegions
cohorts = Mission.specialCohorts
end
-- Get cohorts.
local Cohorts = LEGION._GetCohorts(legions, cohorts, Mission.operation, commander.opsqueue)
for _, _cohort in pairs(Cohorts) do
local cohort = _cohort --Ops.Cohort#COHORT
-- Check if cohort can do the mission.
local can = LEGION._CohortCan(cohort, Mission.type, nil, Mission.attributes, Mission.properties, { Mission.engageWeaponType }, TargetVec2, Mission.engageRange, Mission.refuelSystem, nil, MaxWeight)
if can then
return true
end
end
return false
end
--- Recruit assets for a given mission.
-- @param #COMMANDER self
-- @param Ops.Auftrag#AUFTRAG Mission The mission.
+5 -5
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@@ -1175,7 +1175,7 @@ function INTEL:_CreateContact(Positionable, RecceName)
item.category=3 --static:GetCategory()
item.categoryname=static:GetCategoryName() or "Unknown"
item.threatlevel=static:GetThreatLevel() or 0
item.position=static:GetCoordinate()
item.position=static:GetCoord()
item.velocity=static:GetVelocityVec3()
item.speed=0
item.recce=RecceName
@@ -1282,15 +1282,15 @@ function INTEL:GetDetectedUnits(Unit, DetectedUnits, RecceDetecting, DetectVisua
local DetectionAccepted = true
if self.RadarAcceptRange then
local reccecoord = Unit:GetCoordinate()
local coord = unit:GetCoordinate()
local reccecoord = Unit:GetCoord()
local coord = unit:GetCoord()
local dist = math.floor(coord:Get2DDistance(reccecoord)/1000) -- km
if dist > self.RadarAcceptRangeKilometers then DetectionAccepted = false end
end
if self.RadarBlur then
local reccecoord = Unit:GetCoordinate()
local coord = unit:GetCoordinate()
local reccecoord = Unit:GetCoord()
local coord = unit:GetCoord()
local dist = math.floor(coord:Get2DDistance(reccecoord)/1000) -- km
local AGL = unit:GetAltitude(true)
local minheight = self.RadarBlurMinHeight or 250 -- meters
+2 -6
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@@ -1352,9 +1352,7 @@ function UNIT:GetThreatLevel()
end
ThreatText = ThreatLevels[ThreatLevel + 1]
end
if self:IsAir() then
elseif self:IsAir() then
local ThreatLevels = {
[1] = "Unarmed",
@@ -1397,9 +1395,7 @@ function UNIT:GetThreatLevel()
end
ThreatText = ThreatLevels[ThreatLevel + 1]
end
if self:IsShip() then
elseif self:IsShip() then
--["Aircraft Carriers"] = {"Heavy armed ships",},
--["Cruisers"] = {"Heavy armed ships",},