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https://github.com/FlightControl-Master/MOOSE.git
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#MSRS - Added priority parameter to MSRSQUEUE
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@@ -2584,10 +2584,11 @@ end
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-- @param Core.Point#COORDINATE coordinate (Optional) Coordinate to be used
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-- @param #number speed (Optional) Speed to be used
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-- @param #string speaker (Optional) PIPER voice can have various speakers, set this here if you use PIPER/HOUND with a fitting voice.
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-- @param #number priority (Optional) Priority of this transmission. Can be [1..100], default is 50. Higher is taken up earlier from the queue.
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-- @return #MSRSQUEUE.Transmission Radio transmission table.
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function MSRSQUEUE:NewTransmission(text, duration, msrs, tstart, interval, subgroups, subtitle, subduration, frequency, modulation, gender, culture, voice, volume, label,coordinate,speed,speaker)
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self:T({Text=text, Dur=duration, start=tstart, int=interval, sub=subgroups, subt=subtitle, sudb=subduration, F=frequency, M=modulation, G=gender, C=culture, V=voice, Vol=volume, L=label, S=speed})
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self:I({provider=msrs.provider})
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function MSRSQUEUE:NewTransmission(text, duration, msrs, tstart, interval, subgroups, subtitle, subduration, frequency, modulation, gender, culture, voice, volume, label,coordinate,speed,speaker,priority)
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self:T({Text=text, Dur=duration, start=tstart, int=interval, sub=subgroups, subt=subtitle, sudb=subduration, F=frequency, M=modulation, G=gender, C=culture, V=voice, Vol=volume, L=label, S=speed, P=priority})
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self:T({TEXT=text, PRIO=tostring(priority)})
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if self.TransmitOnlyWithPlayers then
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if self.PlayerSet and self.PlayerSet:CountAlive() == 0 then
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return self
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@@ -2633,6 +2634,7 @@ function MSRSQUEUE:NewTransmission(text, duration, msrs, tstart, interval, subgr
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elseif msrs.Speaker then
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transmission.speaker = msrs.speaker
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end
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transmission.priority = priority or 50
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-- Add transmission to queue.
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self:AddTransmission(transmission)
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@@ -2700,154 +2702,156 @@ function MSRSQUEUE:CalcTransmisstionDuration()
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return T
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end
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--- Check radio queue for transmissions to be broadcasted.
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-- Check radio queue for transmissions to be broadcasted.
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-- @param #MSRSQUEUE self
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-- @param #number delay Delay in seconds before checking.
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function MSRSQUEUE:_CheckRadioQueue(delay)
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-- Transmissions in queue.
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local N=#self.queue
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local N = #self.queue
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-- Debug info.
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self:T2(self.lid..string.format("Check radio queue %s: delay=%.3f sec, N=%d, checking=%s", self.alias, delay or 0, N, tostring(self.checking)))
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if delay and delay>0 then
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self:T2(self.lid..string.format(
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"Check radio queue %s: delay=%.3f sec, N=%d, checking=%s",
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self.alias, delay or 0, N, tostring(self.checking)
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))
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if delay and delay > 0 then
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-- Delayed call.
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self:ScheduleOnce(delay, MSRSQUEUE._CheckRadioQueue, self)
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-- Checking on.
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self.checking=true
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self.checking = true
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return
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end
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else
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-- Check if queue is empty.
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if N == 0 then
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-- Debug info.
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self:T(self.lid..string.format("Check radio queue %s empty ==> disable checking", self.alias))
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-- Queue is now empty. Nothing else to do. We start checking again if a transmission is added.
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self.checking = false
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return
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end
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-- Check if queue is empty.
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if N==0 then
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-- Get current abs time.
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local time = timer.getAbsTime()
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-- Debug info.
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self:T(self.lid..string.format("Check radio queue %s empty ==> disable checking", self.alias))
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-- Checking on.
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self.checking = true
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-- Queue is now empty. Nothing to else to do. We start checking again, if a transmission is added.
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self.checking=false
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-- Set dt.
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local dt = self.dt
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return
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end
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local playing = false
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local nextTx = nil -- #MSRSQUEUE.Transmission
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local remove = nil
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-- Get current abs time.
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local time=timer.getAbsTime()
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-- Helper: read priority with default 50; clamp to [1,100]
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local function getPriority(tx)
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local p = tx.priority
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if p == nil then return 50 end
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if p < 1 then return 1 end
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if p > 100 then return 100 end
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return p
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end
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-- Checking on.
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self.checking=true
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-- Scan queue to determine status and pick the next transmission.
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-- Rules:
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-- * If something is currently playing and not yet finished -> keep playing, compute dt.
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-- * Otherwise, among eligible (due and interval-ok, not playing) candidates pick max priority.
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-- * If tie -> earlier in queue wins automatically by iteration order.
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local bestPrio = nil
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-- Set dt.
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local dt=self.dt
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for i, _transmission in ipairs(self.queue) do
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local transmission = _transmission -- #MSRSQUEUE.Transmission
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-- Check if transmission time has passed.
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if time >= transmission.Tplay then
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-- Check if transmission is currently playing.
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if transmission.isplaying then
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-- Check if transmission is finished.
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if time >= transmission.Tstarted + transmission.duration then
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-- Transmission over.
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transmission.isplaying = false
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local playing=false
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local next=nil --#MSRSQUEUE.Transmission
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local remove=nil
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for i,_transmission in ipairs(self.queue) do
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local transmission=_transmission --#MSRSQUEUE.Transmission
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-- Check if transmission time has passed.
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if time>=transmission.Tplay then
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-- Check if transmission is currently playing.
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if transmission.isplaying then
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-- Check if transmission is finished.
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if time>=transmission.Tstarted+transmission.duration then
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-- Transmission over.
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transmission.isplaying=false
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-- Remove ith element in queue.
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remove=i
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-- Store time last transmission finished.
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self.Tlast=time
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else -- still playing
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-- Transmission is still playing.
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playing=true
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dt=transmission.duration-(time-transmission.Tstarted)
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end
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else -- not playing yet
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local Tlast=self.Tlast
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if transmission.interval==nil then
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-- Not playing ==> this will be next.
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if next==nil then
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next=transmission
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end
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else
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if Tlast==nil or time-Tlast>=transmission.interval then
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next=transmission
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else
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end
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end
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-- We got a transmission or one with an interval that is not due yet. No need for anything else.
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if next or Tlast then
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break
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end
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-- Remove ith element in queue.
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remove = i
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-- Store time last transmission finished.
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self.Tlast = time
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else
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-- Transmission is still playing.
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playing = true
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dt = transmission.duration - (time - transmission.Tstarted)
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-- While something is playing, we keep scanning to see if it just finished at this exact loop,
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-- but do not pick a new nextTx until the player finishes.
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end
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else
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-- Not playing yet: evaluate eligibility (interval logic), then consider for priority selection.
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local Tlast = self.Tlast
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local eligible = false
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-- Transmission not due yet.
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if transmission.interval == nil then
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-- No interval constraint.
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eligible = true
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else
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-- Interval-constrained: only eligible if no last or enough time passed since last finish.
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if (Tlast == nil) or (time - Tlast >= transmission.interval) then
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eligible = true
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end
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end
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if eligible and not playing then
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local prio = getPriority(transmission)
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if bestPrio == nil or prio > bestPrio then
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bestPrio = prio
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nextTx = transmission
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-- Earliest in queue preserves tie-breaking (we only replace on strictly higher prio).
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end
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end
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-- Note: do NOT break early—need to scan all to find the true highest priority candidate.
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end
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else
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-- Transmission not due yet.
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end
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-- Found a new transmission.
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if next~=nil and not playing then
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-- Debug info.
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self:T(self.lid..string.format("Broadcasting text=\"%s\" at T=%.3f", next.text, time))
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-- Call SRS.
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self:Broadcast(next)
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next.isplaying=true
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next.Tstarted=time
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dt=next.duration
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end
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-- Remove completed call from queue.
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if remove then
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-- Remove from queue.
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table.remove(self.queue, remove)
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N=N-1
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-- Check if queue is empty.
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if #self.queue==0 then
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-- Debug info.
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self:T(self.lid..string.format("Check radio queue %s empty ==> disable checking", self.alias))
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self.checking=false
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return
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end
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end
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-- Check queue.
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self:_CheckRadioQueue(dt)
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end
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-- Found a new transmission and nothing is currently playing.
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if nextTx ~= nil and not playing then
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-- Debug info.
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self:T(self.lid..string.format('Broadcasting text="%s" at T=%.3f (prio=%d)', nextTx.text, time, (nextTx.priority or 50)))
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-- Call SRS.
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self:Broadcast(nextTx)
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nextTx.isplaying = true
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nextTx.Tstarted = time
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dt = nextTx.duration
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end
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-- Remove completed call from queue.
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if remove then
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-- Remove from queue.
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table.remove(self.queue, remove)
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N = N - 1
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-- Check if queue is empty.
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if #self.queue == 0 then
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-- Debug info.
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self:T(self.lid..string.format("Check radio queue %s empty ==> disable checking", self.alias))
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self.checking = false
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return
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end
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end
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-- Continue checking.
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self:_CheckRadioQueue(dt)
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end
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MSRS.LoadConfigFile()
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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@@ -4262,7 +4262,7 @@ end
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-- @return #number Random number between 0 and 1.
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function UTILS.LCGRandom()
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if UTILS.lcg == nil then
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UTILS.LCGRandomSeed()
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UTILS.LCGRandomSeed(timer.getTime())
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end
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UTILS.lcg.seed = (UTILS.lcg.a * UTILS.lcg.seed + UTILS.lcg.c) % UTILS.lcg.m
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return UTILS.lcg.seed / UTILS.lcg.m
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