This commit is contained in:
Applevangelist
2025-12-21 11:44:19 +01:00
parent 8a958df5f5
commit 3aa3942998
3 changed files with 222 additions and 25 deletions
@@ -116,7 +116,7 @@
-- * TOR M2
-- * C-RAM
-- * Silkworm (though strictly speaking this is a surface to ship missile)
-- * SA-2, SA-3, SA-5, SA-6, SA-7, SA-8, SA-9, SA-10, SA-11, SA-13, SA-15, SA-19
-- * SA-2, SA-3, SA-5, SA-6, SA-7, SA-8, SA-9, SA-10, SA-11, SA-13, SA-15, SA-19, SA-21, S-300VM, S-300V4, S-400
-- * From IDF mod: STUNNER IDFA, TAMIR IDFA (Note all caps!)
-- * From HDS (see note on HDS below): SA-2, SA-3, SA-10B, SA-10C, SA-12, SA-17, SA-20A, SA-20B, SA-23, HQ-2, SAMP/T Block 1, SAMP/T Block 1INT, SAMP/T Block2
-- * Other Mods: Nike
@@ -283,7 +283,7 @@
MANTIS = {
ClassName = "MANTIS",
name = "mymantis",
version = "0.9.41",
version = "0.9.42",
SAM_Templates_Prefix = "",
SAM_Group = nil,
EWR_Templates_Prefix = "",
@@ -401,6 +401,10 @@ MANTIS.SamData = {
["SA-17"] = { Range=50, Blindspot=3, Height=50, Type="Medium", Radar="SA-17" },
["SA-20A"] = { Range=150, Blindspot=5, Height=27, Type="Long" , Radar="S-300PMU1"},
["SA-20B"] = { Range=200, Blindspot=4, Height=27, Type="Long" , Radar="S-300PMU2"},
["SA-21"] = { Range=380, Blindspot=5, Height=30, Type="Long" , Radar="92N6E"},
["S-300VM"] = { Range=200, Blindspot=5, Height=30, Type="Long" , Radar="9S32M"},
["S-300V4"] = { Range=380, Blindspot=5, Height=30, Type="Long" , Radar="9S32M"},
["S-400"] = { Range=250, Blindspot=5, Height=27, Type="Long" , Radar="92N6E"},
["HQ-2"] = { Range=50, Blindspot=6, Height=35, Type="Medium", Radar="HQ_2_Guideline_LN" },
["TAMIR IDFA"] = { Range=20, Blindspot=0.6, Height=12.3, Type="Short", Radar="IRON_DOME_LN" },
["STUNNER IDFA"] = { Range=250, Blindspot=1, Height=45, Type="Long", Radar="DAVID_SLING_LN" },
+1 -1
View File
@@ -1474,7 +1474,7 @@ function COHORT:_CheckAmmo()
-- Descriptors.
local Desc=weapon["desc"]
-- Warhead.
local Warhead=Desc["warhead"]
+215 -22
View File
@@ -61,6 +61,7 @@ do
-- @field #number PreviousCount
-- @field #boolean CanSmoke
-- @field #boolean ShowThreatDetails
-- @field #boolean PersistMe
-- @extends Core.Fsm#FSM
@@ -98,11 +99,12 @@ PLAYERTASK = {
PreviousCount = 0,
CanSmoke = true,
ShowThreatDetails = true,
PersistMe = false,
}
--- PLAYERTASK class version.
-- @field #string version
PLAYERTASK.version="0.1.29"
PLAYERTASK.version="0.1.30"
--- Generic task condition.
-- @type PLAYERTASK.Condition
@@ -401,8 +403,17 @@ function PLAYERTASK:CanJoinTask(Group, Client)
return true
end
--- [User] Set this task for persistance, if persistance is enabled on the PLAYERTASKCONTROLLER instance.
-- @param #PLAYERTASK self
-- @return #PLAYERTASK self
function PLAYERTASK:EnablePersistance()
self.PersistMe = true
return self
end
--- [Internal] Add a PLAYERTASKCONTROLLER for this task
-- @param #PLAYERTASK self
--
-- @param Ops.PlayerTask#PLAYERTASKCONTROLLER Controller
-- @return #PLAYERTASK self
function PLAYERTASK:_SetController(Controller)
@@ -1088,7 +1099,6 @@ function PLAYERTASK:onafterStatus(From, Event, To)
return self
end
--- [Internal] On after progress call
-- @param #PLAYERTASK self
-- @param #string From
@@ -1363,6 +1373,12 @@ do
-- @field Core.ClientMenu#CLIENTMENU MenuNoTask
-- @field #boolean InformationMenu Show Radio Info Menu
-- @field #number TaskInfoDuration How long to show the briefing info on the screen
-- @field #table TaskPersistance Table for persistance data
-- @field #boolean TaskPersistanceSwitch Switch for persisting tasks
-- @field #string TaskPersistancePath File path for persisting tasks
-- @field #string TaskPersistanceFilename File name for persisting tasks
-- @field #table TasksPersistable List of persistable tasks
-- @field #number SceneryExplosivesAmount Kgs of TNT to explode scenery on task persistance loading
-- @extends Core.Fsm#FSM
---
@@ -1720,6 +1736,12 @@ PLAYERTASKCONTROLLER = {
MenuNoTask = nil,
InformationMenu = false,
TaskInfoDuration = 30,
TaskPersistance = {},
TaskPersistanceSwitch = false,
TaskPersistancePath = nil,
TaskPersistanceFilename = nil,
TasksPersistable = {},
SceneryExplosivesAmount = 300,
}
---
@@ -1740,6 +1762,7 @@ AUFTRAG.Type.PRECISIONBOMBING = "Precision Bombing"
AUFTRAG.Type.CTLD = "Combat Transport"
AUFTRAG.Type.CSAR = "Combat Rescue"
AUFTRAG.Type.CONQUER = "Conquer"
---
-- @type Scores
PLAYERTASKCONTROLLER.Scores = {
@@ -1759,6 +1782,23 @@ PLAYERTASKCONTROLLER.Scores = {
[AUFTRAG.Type.CAP] = 100,
[AUFTRAG.Type.CAPTUREZONE] = 100,
}
---
-- @type TasksPersistable
PLAYERTASKCONTROLLER.TasksPersistable = {
[AUFTRAG.Type.PRECISIONBOMBING] = true,
[AUFTRAG.Type.BOMBING] = true,
[AUFTRAG.Type.ARTY] = true,
}
---
-- @type PersistenceData
-- @field #number ID
-- @field #string Name
-- @field #string Type
-- @field #number InitialTargets
-- @field #number Targetsleft
-- @field #boolean updated
---
-- @type SeadAttributes
@@ -2174,6 +2214,30 @@ function PLAYERTASKCONTROLLER:New(Name, Coalition, Type, ClientFilter)
end
--- [User] Enable Task persistance (for specific gound target tasks)
-- @param #PLAYERTASKCONTROLLER self
-- @param #string Path Path where to save the task data
-- @param #string Filename File name under which to save the task data
-- @param #number KgsOfTNT (Optional) Explosives kgs used to remove scenery for persistence, defaults to 300
-- @return #PLAYERTASKCONTROLLER self
function PLAYERTASKCONTROLLER:EnableTaskPersistance(Path,Filename,KgsOfTNT)
self.TaskPersistanceSwitch = true
self.TaskPersistancePath = Path
self.TaskPersistanceFilename = Filename
self.SceneryExplosivesAmount = KgsOfTNT or 300
return self
end
--- [User] Disable Task persistance (for specific gound target tasks)
-- @param #PLAYERTASKCONTROLLER self
-- @return #PLAYERTASKCONTROLLER self
function PLAYERTASKCONTROLLER:DisableTaskPersistance()
self.TaskPersistanceSwitch = false
self.TaskPersistancePath = nil
self.TaskPersistanceFilename = nil
return self
end
--- [User] Set or create a SCORING object for this taskcontroller
-- @param #PLAYERTASKCONTROLLER self
-- @param Functional.Scoring#SCORING Scoring (optional) the Scoring object
@@ -2861,15 +2925,6 @@ function PLAYERTASKCONTROLLER:_GetTasksPerType()
end
end
--[[
for _type,_data in pairs(tasktypes) do
self:I("Task Type: ".._type)
for _id,_task in pairs(_data) do
self:I("Task Name: ".._task.Target:GetName())
end
end
--]]
return tasktypes
end
@@ -3566,9 +3621,9 @@ function PLAYERTASKCONTROLLER:AddPlayerTaskToQueue(PlayerTask,Silent,TaskFilter)
PlayerTask:_SetController(self)
PlayerTask:SetCoalition(self.Coalition)
self.TaskQueue:Push(PlayerTask)
if not Silent then
self:__TaskAdded(10,PlayerTask)
end
--if not Silent then
self:__TaskAdded(10,PlayerTask,Silent)
--end
else
self:E(self.lid.."***** NO valid PAYERTASK object sent!")
end
@@ -4765,6 +4820,128 @@ function PLAYERTASKCONTROLLER:SetSRSBroadcast(Frequency,Modulation)
return self
end
---
-- @param #PLAYERTASKCONTROLLER self
-- @param Ops.PlayerTask#PLASERTASK Task
-- @param #number TargetsLeft
function PLAYERTASKCONTROLLER:_UpdateTargetsAlive(Task,TargetsLeft)
self:T(self.lid.."_UpdateTargetsAlive")
local delta = Task.Target:CountTargets() - TargetsLeft
if delta > 0 then
self:T("Delta targets to be removed: "..delta)
local count = 0
local targets = Task.Target:GetObjects()
for _,_object in pairs(targets or {}) do
if _object and _object.ClassName and (_object:IsInstanceOf("GROUP") or _object:IsInstanceOf("UNIT") or _object:IsInstanceOf("STATIC") or _object:IsInstanceOf("SCENERY")) then
if count < delta then
count = count + 1
if not _object:IsInstanceOf("SCENERY") then
_object:Destroy(true)
else
_object:Explode(self.SceneryExplosivesAmount)
end
end
end
end
end
return self
end
---
-- @param #PLAYERTASKCONTROLLER self
function PLAYERTASKCONTROLLER:_LoadTasksPersisted()
self:T(self.lid.."_LoadTasksPersisted")
local function MatchTask(Type,Name)
local foundtask
self.TaskQueue:ForEach(
function(_task)
local task = _task -- #PLAYERTASK
if task.Type == Type and task.Target.name and task.Target.name == Name then
foundtask = task
end
end
)
return foundtask
end
if lfs and io then
local ok,data = UTILS.LoadFromFile(self.TaskPersistancePath,self.TaskPersistanceFilename)
if ok == true then
table.remove(data, 1)
for _,_entry in pairs(data) do
-- "--ID;;Name;;InitialTargets;;Targetsleft;;Type\n"
local dataset = UTILS.Split(_entry,";;")
local Taskdata = {} -- #PersistenceData
Taskdata.ID = tonumber(dataset[1])
Taskdata.Name = tostring(dataset[2])
Taskdata.InitialTargets = tonumber(dataset[3])
Taskdata.Targetsleft = tonumber(dataset[4])
Taskdata.Type = tostring(dataset[5])
Taskdata.Task = MatchTask(Taskdata.Type,Taskdata.Name)
if Taskdata.Task == nil then
self:E(self.lid.."No actual task found for "..Taskdata.Name)
else
self:T(self.lid.."Task loaded and match found for "..Taskdata.Name)
end
Taskdata.updated = Taskdata.InitialTargets == Taskdata.Targetsleft and true or false
if Taskdata.Task and Taskdata.updated == false then
self:_UpdateTargetsAlive(Taskdata.Task,Taskdata.Targetsleft)
Taskdata.updated = true
end
self.TaskPersistance[Taskdata.ID] = Taskdata
end
end
end
return self
end
---
-- @param #PLAYERTASKCONTROLLER self
function PLAYERTASKCONTROLLER:ClearPersistedData()
if lfs and io then
local text = "-- Data Cleared\n"
UTILS.SaveToFile(self.TaskPersistancePath,self.TaskPersistanceFilename,text)
end
return self
end
---
-- @param #PLAYERTASKCONTROLLER self
function PLAYERTASKCONTROLLER:_SaveTasksPersisted()
if lfs and io then
local text = "--ID;;Name;;InitialTargets;;Targetsleft;;Type\n"
for _,_data in pairs(self.TaskPersistance) do
local data = _data -- #PersistenceData
data.Targetsleft = data.Task.Target:CountTargets() -- recount
if data.Task and data.Task:IsDone() then data.Targetsleft = 0 end
local tasktext = string.format("%d;;%s;;%d;;%d;;%s\n",data.ID,data.Name,data.InitialTargets,data.Targetsleft,data.Type)
text = text..tasktext
end
UTILS.SaveToFile(self.TaskPersistancePath,self.TaskPersistanceFilename,text)
end
return self
end
---
-- @param #PLAYERTASKCONTROLLER self
-- @param #PLAYERTASK Task
function PLAYERTASKCONTROLLER:_AddPersistenceData(Task)
local Taskdata = {} -- #PersistenceData
if not self.TaskPersistance[Task.PlayerTaskNr] then
Taskdata.ID = Task.PlayerTaskNr
Taskdata.Name = Task.Target.name or "none"
Taskdata.InitialTargets = Task.Target:CountTargets()
Taskdata.Targetsleft = Taskdata.InitialTargets
Taskdata.Type = Task.Type
Taskdata.updated = true
Taskdata.Task = Task
self.TaskPersistance[Task.PlayerTaskNr] = Taskdata
end
return self
end
-------------------------------------------------------------------------------------------------------------------
-- FSM Functions PLAYERTASKCONTROLLER
-- TODO: FSM Functions PLAYERTASKCONTROLLER
@@ -4788,7 +4965,11 @@ function PLAYERTASKCONTROLLER:onafterStart(From, Event, To)
self:HandleEvent(EVENTS.PilotDead, self._EventHandler)
self:HandleEvent(EVENTS.PlayerEnterAircraft, self._EventHandler)
self:HandleEvent(EVENTS.UnitLost, self._EventHandler)
self:SetEventPriority(5)
self:SetEventPriority(5)
-- Persistence
if self.TaskPersistanceSwitch == true then
self:_LoadTasksPersisted()
end
return self
end
@@ -4828,6 +5009,11 @@ function PLAYERTASKCONTROLLER:onafterStatus(From, Event, To)
self:I(text)
end
-- Persistence
if self.TaskPersistanceSwitch == true then
self:_SaveTasksPersisted()
end
if self:GetState() ~= "Stopped" then
self:__Status(-30)
end
@@ -4983,19 +5169,26 @@ end
-- @param #string Event
-- @param #string To
-- @param Ops.PlayerTask#PLAYERTASK Task
-- @param #boolean Silent
-- @return #PLAYERTASKCONTROLLER self
function PLAYERTASKCONTROLLER:onafterTaskAdded(From, Event, To, Task)
function PLAYERTASKCONTROLLER:onafterTaskAdded(From, Event, To, Task, Silent)
self:T({From, Event, To})
self:T(self.lid.."TaskAdded")
local addtxt = self.gettext:GetEntry("TASKADDED",self.locale)
local taskname = string.format(addtxt, self.MenuName or self.Name, tostring(Task.Type))
if not self.NoScreenOutput then
self:_SendMessageToClients(taskname,15)
--local m = MESSAGE:New(taskname,15,"Tasking"):ToCoalition(self.Coalition)
if not Silent then
if not self.NoScreenOutput then
self:_SendMessageToClients(taskname,15)
--local m = MESSAGE:New(taskname,15,"Tasking"):ToCoalition(self.Coalition)
end
if self.UseSRS then
taskname = string.format(addtxt, self.MenuName or self.Name, tostring(Task.TTSType))
self.SRSQueue:NewTransmission(taskname,nil,self.SRS,nil,2)
end
end
if self.UseSRS then
taskname = string.format(addtxt, self.MenuName or self.Name, tostring(Task.TTSType))
self.SRSQueue:NewTransmission(taskname,nil,self.SRS,nil,2)
self:T(self.lid..string.format("Pers = %s | Type = %s | TypePers = %s | TaskFlag = %s",tostring(self.TaskPersistanceSwitch),tostring(Task.Type),tostring(self.TasksPersistable[Task.Type]),tostring(Task.PersistMe)))
if self.TaskPersistanceSwitch == true and self.TasksPersistable[Task.Type] == true and Task.PersistMe == true then
self:_AddPersistenceData(Task)
end
return self
end