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https://github.com/FlightControl-Master/MOOSE.git
synced 2026-07-21 06:04:49 +00:00
#CTLD Fix find crates also looking into static cargos
This commit is contained in:
@@ -1423,7 +1423,7 @@ CTLD.FixedWingTypes = {
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--- CTLD class version.
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-- @field #string version
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CTLD.version="1.3.39"
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CTLD.version="1.3.40"
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--- Instantiate a new CTLD.
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-- @param #CTLD self
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@@ -2273,6 +2273,12 @@ function CTLD:_FindCratesCargoObject(Name)
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return cargo
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end
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end
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for _,_cargo in pairs(self.Cargo_Statics)do
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local cargo = _cargo -- #CTLD_CARGO
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if cargo.Name == Name then
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return cargo
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end
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end
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return nil
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end
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@@ -2840,14 +2846,16 @@ end
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-- @param #table stockSummary Optional pooled stock summary.
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-- @return #CTLD self
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function CTLD:_AddCrateQuantityMenus(Group, Unit, parentMenu, cargoObj, stockSummary)
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self:T("_AddCrateQuantityMenus "..cargoObj.Name)
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local needed = cargoObj:GetCratesNeeded() or 1
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local stockEntry = self:_GetCrateStockEntry(cargoObj, stockSummary)
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local stock = nil
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local stock = 0
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if stockEntry and type(stockEntry.Stock) == "number" then
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stock = stockEntry.Stock
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else
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stock = cargoObj:GetStock()
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end
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self:T("_AddCrateQuantityMenus "..cargoObj.Name.." Stock: "..tostring(stock))
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local maxQuantity = self.maxCrateMenuQuantity or 1
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local availableSets = nil
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if type(stock) == "number" and stock >= 0 then
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@@ -2861,6 +2869,7 @@ function CTLD:_AddCrateQuantityMenus(Group, Unit, parentMenu, cargoObj, stockSum
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end
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end
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maxQuantity = math.floor(maxQuantity)
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self:T("_AddCrateQuantityMenus maxQuantity "..maxQuantity)
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if maxQuantity < 1 then
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return self
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end
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@@ -2896,6 +2905,7 @@ function CTLD:_AddCrateQuantityMenus(Group, Unit, parentMenu, cargoObj, stockSum
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maxQuantity = 1
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end
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end
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self:T("_AddCrateQuantityMenus maxQuantity "..maxQuantity.." allowLoad "..tostring(allowLoad))
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local maxMassSets = nil
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if Unit then
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local maxload = self:_GetMaxLoadableMass(Unit)
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@@ -2911,10 +2921,14 @@ function CTLD:_AddCrateQuantityMenus(Group, Unit, parentMenu, cargoObj, stockSum
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end
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end
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end
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self:T("_AddCrateQuantityMenus maxQuantity "..maxQuantity.." allowLoad "..tostring(allowLoad))
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if maxQuantity < 1 then
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return self
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end
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if maxQuantity == 1 then
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self:T("_AddCrateQuantityMenus maxQuantity "..maxQuantity.." Menu for MaxQ=1 ".."parentMenu.MenuText = "..parentMenu.MenuText)
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--parentMenu.MenuText
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MENU_GROUP_COMMAND:New(Group, "Get", parentMenu, self._GetCrateQuantity, self, Group, Unit, cargoObj, 1)
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local canLoad = (allowLoad and (not capacitySets or capacitySets >= 1) and (not maxMassSets or maxMassSets >= 1))
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if canLoad then
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@@ -2928,10 +2942,14 @@ function CTLD:_AddCrateQuantityMenus(Group, Unit, parentMenu, cargoObj, stockSum
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end
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MENU_GROUP_COMMAND:New(Group, msg, parentMenu, self._SendMessage, self, msg, 10, false, Group)
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end
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parentMenu:Refresh()
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return self
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end
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for quantity = 1, maxQuantity do
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self:T("_AddCrateQuantityMenus maxQuantity "..maxQuantity.." Menu for MaxQ>1")
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local label = tostring(quantity)
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self:T("_AddCrateQuantityMenus Label "..label)
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local qMenu = MENU_GROUP:New(Group, label, parentMenu)
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MENU_GROUP_COMMAND:New(Group, "Get", qMenu, self._GetCrateQuantity, self, Group, Unit, cargoObj, quantity)
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local canLoad = (allowLoad and (not capacitySets or capacitySets >= quantity) and (not maxMassSets or maxMassSets >= quantity))
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@@ -4767,26 +4785,26 @@ function CTLD:_RefreshCrateQuantityMenus(Group, Unit, CargoObj)
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end
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end
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end
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if CargoObj and Group and Unit then
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local uname = Unit:GetName() or "none"
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local cap = (self:_GetUnitCapabilities(Unit).cratelimit or 0)
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local loaded = (self.Loaded_Cargo[uname] and self.Loaded_Cargo[uname].Cratesloaded) or 0
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local avail = math.max(0, cap - loaded)
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local per = CargoObj:GetCratesNeeded() or 1
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if per < 1 then per = 1 end
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local unitAvail = math.max(0, math.min(self.maxCrateMenuQuantity or 1, math.floor(avail/per)))
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local s = CargoObj:GetStock()
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self._qtySnap = self._qtySnap or {}
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self._qtySnap[uname] = self._qtySnap[uname] or {}
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local k = "C:"..(CargoObj:GetName() or "none")
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local snap = tostring(type(s)=="number" and s or -1)..":"..tostring(unitAvail)
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if self._qtySnap[uname][k] ~= snap then
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self._qtySnap[uname][k] = snap
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if type(s)=="number" and s>=0 and s<unitAvail then
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self:_RefreshQuantityMenusForGroup(Group, Unit)
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end
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end
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end
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if CargoObj and Group and Unit then
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local uname = Unit:GetName() or "none"
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local cap = (self:_GetUnitCapabilities(Unit).cratelimit or 0)
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local loaded = (self.Loaded_Cargo[uname] and self.Loaded_Cargo[uname].Cratesloaded) or 0
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local avail = math.max(0, cap - loaded)
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local per = CargoObj:GetCratesNeeded() or 1
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if per < 1 then per = 1 end
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local unitAvail = math.max(0, math.min(self.maxCrateMenuQuantity or 1, math.floor(avail/per)))
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local s = CargoObj:GetStock()
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self._qtySnap = self._qtySnap or {}
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self._qtySnap[uname] = self._qtySnap[uname] or {}
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local k = "C:"..(CargoObj:GetName() or "none")
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local snap = tostring(type(s)=="number" and s or -1)..":"..tostring(unitAvail)
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if self._qtySnap[uname][k] ~= snap then
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self._qtySnap[uname][k] = snap
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if type(s)=="number" and s>=0 and s<unitAvail then
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self:_RefreshQuantityMenusForGroup(Group, Unit)
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end
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end
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end
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return self
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end
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@@ -4817,26 +4835,26 @@ function CTLD:_RefreshTroopQuantityMenus(Group, Unit, CargoObj)
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end
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end
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end
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if CargoObj and Group and Unit then
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local uname = Unit:GetName() or "none"
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local cap = (self:_GetUnitCapabilities(Unit).trooplimit or 0)
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local loaded = (self.Loaded_Cargo[uname] and self.Loaded_Cargo[uname].Troopsloaded) or 0
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local avail = math.max(0, cap - loaded)
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local per = CargoObj:GetCratesNeeded() or 1
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if per < 1 then per = 1 end
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local unitAvail = math.max(0, math.min(self.maxCrateMenuQuantity or 1, math.floor(avail/per)))
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local s = CargoObj:GetStock()
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self._qtySnap = self._qtySnap or {}
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self._qtySnap[uname] = self._qtySnap[uname] or {}
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local k = "T:"..(CargoObj:GetName() or "none")
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local snap = tostring(type(s)=="number" and s or -1)..":"..tostring(unitAvail)
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if self._qtySnap[uname][k] ~= snap then
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self._qtySnap[uname][k] = snap
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if type(s)=="number" and s>=0 and s<unitAvail then
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self:_RefreshQuantityMenusForGroup(Group, Unit)
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end
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end
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end
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if CargoObj and Group and Unit then
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local uname = Unit:GetName() or "none"
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local cap = (self:_GetUnitCapabilities(Unit).trooplimit or 0)
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local loaded = (self.Loaded_Cargo[uname] and self.Loaded_Cargo[uname].Troopsloaded) or 0
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local avail = math.max(0, cap - loaded)
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local per = CargoObj:GetCratesNeeded() or 1
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if per < 1 then per = 1 end
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local unitAvail = math.max(0, math.min(self.maxCrateMenuQuantity or 1, math.floor(avail/per)))
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local s = CargoObj:GetStock()
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self._qtySnap = self._qtySnap or {}
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self._qtySnap[uname] = self._qtySnap[uname] or {}
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local k = "T:"..(CargoObj:GetName() or "none")
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local snap = tostring(type(s)=="number" and s or -1)..":"..tostring(unitAvail)
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if self._qtySnap[uname][k] ~= snap then
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self._qtySnap[uname][k] = snap
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if type(s)=="number" and s>=0 and s<unitAvail then
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self:_RefreshQuantityMenusForGroup(Group, Unit)
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end
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end
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end
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return self
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end
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@@ -4869,81 +4887,81 @@ function CTLD:_RefreshQuantityMenusForGroup(_group, _unit)
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return self
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end
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self._qtySnap=self._qtySnap or {}
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for uname,_ in pairs(self._qtySnap) do
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if not (self.CtldUnits and self.CtldUnits[uname]) then
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self._qtySnap[uname]=nil
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end
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end
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self._qtySnap=self._qtySnap or {}
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for uname,_ in pairs(self._qtySnap) do
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if not (self.CtldUnits and self.CtldUnits[uname]) then
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self._qtySnap[uname]=nil
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end
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end
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for name,_ in pairs(self.CtldUnits or {}) do
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local u = UNIT:FindByName(name) or CLIENT:FindByName(name)
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if u and u:IsAlive() then
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local g = u:GetGroup()
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if g then
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local caps = self:_GetUnitCapabilities(u)
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local needCrate, needTroop = false, false
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for name,_ in pairs(self.CtldUnits or {}) do
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local u = UNIT:FindByName(name) or CLIENT:FindByName(name)
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if u and u:IsAlive() then
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local g = u:GetGroup()
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if g then
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local caps = self:_GetUnitCapabilities(u)
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local needCrate, needTroop = false, false
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if g.CTLD_CrateMenus then
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local cap = caps.cratelimit or 0
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for item,_ in pairs(g.CTLD_CrateMenus) do
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local obj = self:_FindCratesCargoObject(item)
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if obj then
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local per = obj:GetCratesNeeded() or 1
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if per < 1 then per = 1 end
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local uname = u:GetName() or "none"
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local cap = caps.cratelimit or 0
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local loaded = (self.Loaded_Cargo[uname] and self.Loaded_Cargo[uname].Cratesloaded) or 0
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local avail = math.max(0, cap - loaded)
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local unitAvail = math.max(0, math.min(self.maxCrateMenuQuantity or 1, math.floor(avail/per)))
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local s = obj:GetStock()
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if type(s)=="number" and s>=0 and s<unitAvail then needCrate = true break end
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end
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end
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end
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if g.CTLD_CrateMenus then
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local cap = caps.cratelimit or 0
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for item,_ in pairs(g.CTLD_CrateMenus) do
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local obj = self:_FindCratesCargoObject(item)
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if obj then
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local per = obj:GetCratesNeeded() or 1
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if per < 1 then per = 1 end
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local uname = u:GetName() or "none"
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local cap = caps.cratelimit or 0
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local loaded = (self.Loaded_Cargo[uname] and self.Loaded_Cargo[uname].Cratesloaded) or 0
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local avail = math.max(0, cap - loaded)
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local unitAvail = math.max(0, math.min(self.maxCrateMenuQuantity or 1, math.floor(avail/per)))
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local s = obj:GetStock()
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if type(s)=="number" and s>=0 and s<unitAvail then needCrate = true break end
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end
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end
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end
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if g.CTLD_TroopMenus then
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local cap = caps.trooplimit or 0
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for item,_ in pairs(g.CTLD_TroopMenus) do
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local obj = self:_FindTroopsCargoObject(item)
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if obj then
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local per = obj:GetCratesNeeded() or 1
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if per < 1 then per = 1 end
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local uname = u:GetName() or "none"
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local cap = caps.trooplimit or 0
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local loaded = (self.Loaded_Cargo[uname] and self.Loaded_Cargo[uname].Troopsloaded) or 0
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local avail = math.max(0, cap - loaded)
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local unitAvail = math.max(0, math.min(self.maxCrateMenuQuantity or 1, math.floor(avail/per)))
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local s = obj:GetStock()
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if type(s)=="number" and s>=0 and s<unitAvail then needTroop = true break end
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end
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end
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end
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if g.CTLD_TroopMenus then
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local cap = caps.trooplimit or 0
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for item,_ in pairs(g.CTLD_TroopMenus) do
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local obj = self:_FindTroopsCargoObject(item)
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if obj then
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local per = obj:GetCratesNeeded() or 1
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if per < 1 then per = 1 end
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local uname = u:GetName() or "none"
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local cap = caps.trooplimit or 0
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local loaded = (self.Loaded_Cargo[uname] and self.Loaded_Cargo[uname].Troopsloaded) or 0
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local avail = math.max(0, cap - loaded)
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local unitAvail = math.max(0, math.min(self.maxCrateMenuQuantity or 1, math.floor(avail/per)))
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local s = obj:GetStock()
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if type(s)=="number" and s>=0 and s<unitAvail then needTroop = true break end
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end
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end
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end
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if needCrate or needTroop then
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local stockSummary = self.showstockinmenuitems and self:_CountStockPlusInHeloPlusAliveGroups(false) or nil
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if needCrate and g.CTLD_CrateMenus then
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for item,menu in pairs(g.CTLD_CrateMenus) do
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if menu and menu.RemoveSubMenus then
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menu:RemoveSubMenus()
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local obj = self:_FindCratesCargoObject(item)
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if obj then self:_AddCrateQuantityMenus(g, u, menu, obj, stockSummary) end
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end
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end
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end
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if needTroop and g.CTLD_TroopMenus then
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for item,menu in pairs(g.CTLD_TroopMenus) do
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if menu and menu.RemoveSubMenus then
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menu:RemoveSubMenus()
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local obj = self:_FindTroopsCargoObject(item)
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if obj then self:_AddTroopQuantityMenus(g, u, menu, obj) end
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end
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end
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end
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end
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end
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end
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end
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if needCrate or needTroop then
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local stockSummary = self.showstockinmenuitems and self:_CountStockPlusInHeloPlusAliveGroups(false) or nil
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if needCrate and g.CTLD_CrateMenus then
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for item,menu in pairs(g.CTLD_CrateMenus) do
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if menu and menu.RemoveSubMenus then
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menu:RemoveSubMenus()
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local obj = self:_FindCratesCargoObject(item)
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if obj then self:_AddCrateQuantityMenus(g, u, menu, obj, stockSummary) end
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end
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end
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end
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if needTroop and g.CTLD_TroopMenus then
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for item,menu in pairs(g.CTLD_TroopMenus) do
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if menu and menu.RemoveSubMenus then
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menu:RemoveSubMenus()
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local obj = self:_FindTroopsCargoObject(item)
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if obj then self:_AddTroopQuantityMenus(g, u, menu, obj) end
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end
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end
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end
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end
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end
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end
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end
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return self
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end
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--- (Internal) Housekeeping - Function to refresh F10 menus.
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@@ -5105,7 +5123,12 @@ function CTLD:_RefreshF10Menus()
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return
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end
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local needed = cargoObj:GetCratesNeeded() or 1
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local txt = string.format("%d crate%s %s (%dkg)",needed,needed==1 and "" or "s",cargoObj.Name,cargoObj.PerCrateMass or 0)
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local txt
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if needed > 1 then
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txt = string.format("%d crate%s %s (%dkg)",needed,needed==1 and "" or "s",cargoObj.Name,cargoObj.PerCrateMass or 0)
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else
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txt = string.format("%s (%dkg)",cargoObj.Name,cargoObj.PerCrateMass or 0)
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end
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if cargoObj.Location then txt = txt.."[R]" end
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if self.showstockinmenuitems then
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local suffix = self:_FormatCrateStockSuffix(cargoObj,crateStockSummary)
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@@ -5116,7 +5139,7 @@ function CTLD:_RefreshF10Menus()
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self:_AddCrateQuantityMenus(_group,_unit,mSet,cargoObj,crateStockSummary)
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end
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if self.usesubcats then
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if self.usesubcats == true then
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local subcatmenus = {}
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for catName,_ in pairs(self.subcats) do
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subcatmenus[catName] = MENU_GROUP:New(_group,catName,cratesmenu)
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@@ -5144,7 +5167,12 @@ function CTLD:_RefreshF10Menus()
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for _, cargoObj in pairs(self.Cargo_Crates) do
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if not cargoObj.DontShowInMenu then
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local needed = cargoObj:GetCratesNeeded() or 1
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local txt = string.format("%d crate%s %s (%dkg)", needed, needed==1 and "" or "s", cargoObj.Name, cargoObj.PerCrateMass or 0)
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local txt
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if needed > 1 then
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txt = string.format("%d crate%s %s (%dkg)",needed,needed==1 and "" or "s",cargoObj.Name,cargoObj.PerCrateMass or 0)
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else
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txt = string.format("%s (%dkg)",cargoObj.Name,cargoObj.PerCrateMass or 0)
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end
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if cargoObj.Location then txt = txt.."[R]" end
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local stock = cargoObj:GetStock()
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if stock >= 0 and self.showstockinmenuitems then txt = txt.."["..stock.."]" end
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@@ -5154,7 +5182,12 @@ function CTLD:_RefreshF10Menus()
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for _, cargoObj in pairs(self.Cargo_Statics) do
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if not cargoObj.DontShowInMenu then
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local needed = cargoObj:GetCratesNeeded() or 1
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local txt = string.format("%d crate%s %s (%dkg)", needed, needed==1 and "" or "s", cargoObj.Name, cargoObj.PerCrateMass or 0)
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local txt
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if needed > 1 then
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txt = string.format("%d crate%s %s (%dkg)",needed,needed==1 and "" or "s",cargoObj.Name,cargoObj.PerCrateMass or 0)
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else
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txt = string.format("%s (%dkg)",cargoObj.Name,cargoObj.PerCrateMass or 0)
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end
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if cargoObj.Location then txt = txt.."[R]" end
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local stock = cargoObj:GetStock()
|
||||
if stock >= 0 and self.showstockinmenuitems then txt = txt.."["..stock.."]" end
|
||||
@@ -5165,7 +5198,12 @@ function CTLD:_RefreshF10Menus()
|
||||
for _, cargoObj in pairs(self.Cargo_Crates) do
|
||||
if not cargoObj.DontShowInMenu then
|
||||
local needed = cargoObj:GetCratesNeeded() or 1
|
||||
local txt = string.format("%d crate%s %s (%dkg)", needed, needed==1 and "" or "s", cargoObj.Name, cargoObj.PerCrateMass or 0)
|
||||
local txt
|
||||
if needed > 1 then
|
||||
txt = string.format("%d crate%s %s (%dkg)",needed,needed==1 and "" or "s",cargoObj.Name,cargoObj.PerCrateMass or 0)
|
||||
else
|
||||
txt = string.format("%s (%dkg)",cargoObj.Name,cargoObj.PerCrateMass or 0)
|
||||
end
|
||||
if cargoObj.Location then txt = txt.."[R]" end
|
||||
local stock = cargoObj:GetStock()
|
||||
if stock >= 0 and self.showstockinmenuitems then txt = txt.."["..stock.."]" end
|
||||
@@ -5175,7 +5213,12 @@ function CTLD:_RefreshF10Menus()
|
||||
for _, cargoObj in pairs(self.Cargo_Statics) do
|
||||
if not cargoObj.DontShowInMenu then
|
||||
local needed = cargoObj:GetCratesNeeded() or 1
|
||||
local txt = string.format("%d crate%s %s (%dkg)", needed, needed==1 and "" or "s", cargoObj.Name, cargoObj.PerCrateMass or 0)
|
||||
local txt
|
||||
if needed > 1 then
|
||||
txt = string.format("%d crate%s %s (%dkg)",needed,needed==1 and "" or "s",cargoObj.Name,cargoObj.PerCrateMass or 0)
|
||||
else
|
||||
txt = string.format("%s (%dkg)",cargoObj.Name,cargoObj.PerCrateMass or 0)
|
||||
end
|
||||
if cargoObj.Location then txt = txt.."[R]" end
|
||||
local stock = cargoObj:GetStock()
|
||||
if stock >= 0 and self.showstockinmenuitems then txt = txt.."["..stock.."]" end
|
||||
@@ -8655,10 +8698,11 @@ do
|
||||
-- TODO CTLD_HERCULES
|
||||
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
-- This script will only work for the Herculus mod by Anubis, and only for **Air Dropping** cargo from the Hercules.
|
||||
-- It *DOES NOT* work with the purchaseable Hercules module from ED.
|
||||
-- Use the standard Moose CTLD if you want to unload on the ground.
|
||||
-- Payloads carried by pylons 11, 12 and 13 need to be declared in the Herculus_Loadout.lua file
|
||||
-- Except for Ammo pallets, this script will spawn whatever payload gets launched from pylons 11, 12 and 13
|
||||
-- Pylons 11, 12 and 13 are moveable within the Herculus cargobay area
|
||||
-- Pylons 11, 12 and 13 are moveable within the Hercules cargobay area
|
||||
-- Ammo pallets can only be jettisoned from these pylons with no benefit to DCS world
|
||||
-- To benefit DCS world, Ammo pallets need to be off/on loaded using DCS arming and refueling window
|
||||
-- Cargo_Container_Enclosed = true: Cargo enclosed in container with parachute, need to be dropped from 100m (300ft) or more, except when parked on ground
|
||||
|
||||
Reference in New Issue
Block a user