Commit Graph

33 Commits

Author SHA1 Message Date
Ciaran Fisher 2ab5fe35bb New Version 1.34
Added 2 new AA systems that can be deployed
By default the HAWK is currently disabled due to bugs in 1.5 and has
been replaced by the KUB
You can also comment in the BUK system and build that
2015-10-21 20:32:02 +01:00
Ciaran Fisher 8801b65d22 V 1.32
Bug fix for Units heading NW after being dropped
Added code so an extractable unit can also act as a JTAC as well as
being transportable
2015-10-14 17:23:39 +01:00
Ciaran Fisher 77b1c716bc Final Changes for 1.5
Final changes for 1.5
Beacons now work
2015-10-03 13:52:19 +01:00
Ciaran Fisher 7fbf385323 Changes for 1.5
Changes for 1.5 - Radio Beacons currently broken
2015-10-02 15:54:09 +01:00
Ciaran Fisher 485cea4fab Steggles Merge
Ability to Repair damaged HAWK systems in the field, even if parts have
been destroyed
Ability to enable/disable pickup zones as well as limit them to a side -
Thanks Steggles! - https://github.com/Bob7heBuilder
Drop Off zones now configured per coalition
Fixed smoke for Drop off zones
2015-09-09 16:46:58 +01:00
Ciaran Fisher d29ee51adc Ability to repair a damaged HAWK system in the field
You can now repair a damaged HAWK system with a repair crate as long as
something is left of the original system
2015-09-08 20:09:07 +01:00
Ciaran Fisher c83443e854 Ability to limit soldiers / vehicles at a pickup zone. 2015-08-29 12:36:00 +01:00
Ciaran Fisher c31a5352ae Added new parameter to createRadioBeaconAtZone
Beacons can now be named using the mission editor DO SCRIPT
ctld.createRadioBeaconAtZone
2015-07-27 21:02:52 +01:00
Ciaran Fisher d8bf89e915 Changed Autoload behaviour
AI units will now load spawned troops FIRST from a pickup zone allowing
you to have AI transport a specific group

Added new sample mission showing this with a Huey
2015-07-19 15:23:56 +01:00
Ciaran Fisher a1be10fa39 Set Sling Load to FALSE by default
Moved Smoke commands back under CTLD
Enabled Cargo drop and pickup from a building of a roof
Enabled troop drop from a roof
Changed SlingLoad to FALSE by default. This means Simulated Sling load
is default!
2015-06-28 17:39:45 +01:00
Ciaran Fisher bf127edd23 Fast ropes!
Now able to drop troops from a hovering helicopter
2015-06-27 12:04:50 +01:00
Ciaran Fisher 68b4f23323 Reorganised menu if sling crate spawning is disabled 2015-06-21 22:37:24 +01:00
Ciaran Fisher 79acf60bcb Changed crates in zone to work for crates added by mission editor as well as spawned crates 2015-06-21 10:28:57 +01:00
Ciaran Fisher e2968fd7de Added new options
Added new HAWK launcher config
Added new option to allow one Stinger / IGLA with a soldier group
2015-06-20 18:43:05 +01:00
Ciaran Fisher c1e4344ba3 Bug fix for smoke
Smoke spawned at sea level so wouldn't appear in higher places at the
map
2015-06-19 22:53:54 +01:00
Ciaran Fisher 942f9938e7 Bug fix for HAWK Rearming
Possibility that rearming wouldnt work as the closet hawk wasnt always
returned by the getClosestHawk function... oops!
2015-06-18 20:08:10 +01:00
Ciaran Fisher ae74c4934c Added new Mission Editor Functions
Crates in Zone
Troop Extract Zones
Radio Beacon Spawn using Mission Editor
2015-06-17 17:27:50 +01:00
Ciaran Fisher f718296a72 Added FM Beacons
Added FM beacon
Removed old method of creating beacons
2015-06-14 20:12:31 +01:00
Ciaran Fisher 9b0e6314fc Fix for VHF Beacons 2015-06-11 19:07:09 +01:00
Ciaran Fisher 8011b7bce2 Beacon Test
Test for new beacon drop
2015-06-07 21:45:50 +01:00
Ciaran Fisher 8180e56d67 Markdown changes / Menu Reorg
Finished editing README
Moved all CTLD commands into a SUB menu, leaving more room for other F10
commands from other sources
2015-05-31 16:57:46 +01:00
Ciaran Fisher 33bd399654 Beacons Added
Added Radio Beacons to built FOBS
Added Radio menu option to list FOB locations
Merge building of Fobs and normal crates so only 1 radio command is
needed
2015-05-31 12:34:06 +01:00
Ciaran Fisher 6254e853a3 Finished FOB Building
Finished FOB building
Changed Configuration of Crates to support sides easily
Change crates to better reflect each coalition
Changed RED jtac to a russian SKP-11
2015-05-25 17:11:15 +01:00
Ciaran Fisher a004c538d8 FOB Building
Ability to build FOB
IL-76 able to transport vehicles
Vehicle transport config changed to be separate for RED and BLUE
Crate config changed to allow easy customisation of RED and BLUE
2015-05-24 23:39:23 +01:00
Ciaran Fisher d9051878e3 Removed Event Handler
Removed event handler to fix possible bug caused by the latest DCS patch
2015-05-23 10:23:08 +01:00
Ciaran Fisher 60e68bc359 Added new cratesRequired option
Added new cratesRequired option - easy to make a unit require more than
one crate to build
2015-05-19 20:02:17 +01:00
Ciaran Fisher 3e7ac456fc Changed extract to keep group details
Extracted troops when dropped again keep original group name, group ID,
unit names and unit id
Updated test mission to add a trigger for testing this
2015-05-17 16:17:54 +01:00
Ciaran Fisher 4aac051b1d Finished Added JTAC
Finished adding JTAC
Re-organised script variables to make it easier to edit
2015-05-16 17:55:48 +01:00
Ciaran Fisher f914d6b812 Added new JTAC Crate Option
Added option to drop unarmed JTAC
Changed spawnableCrates config to make added new sections and adding /
removing units much easier
2015-05-15 21:30:52 +01:00
Ciaran Fisher 5818243ef2 Fix for incorrect spawn
Spawn group takes a country enum not a coalition enum.. oops! Fixed!
2015-05-12 20:38:35 +01:00
Ciaran Fisher a7d25d35bc Upped Troop pickup distance 2015-05-09 17:09:56 +01:00
Ciaran Fisher 2f78b02888 Feature complete
Added ability to spawn groups at triggers
AI will load and auto unload troops
Added ability to rearm HAWK launcher
2015-05-09 16:26:29 +01:00
Ciaran Fisher 1ecd4fac0b First Early Release
First release allowing C-130 to pickup vehicles and troops
Heli to pickup and drop off troops
Crate spawning, carying and unpacking
HAWK to be built by carrying over all the correct parts
2015-05-06 18:06:53 +01:00