-- ==================================================================================== -- TUM.SUPPORTWINGMEN - HANDLES THE PLAYER'S WINGMEN -- ==================================================================================== -- ==================================================================================== TUM.supportWingmen = {} do local wingmenGroupID = nil function TUM.supportWingmen.create() if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return end -- No wingmen in multiplayer TUM.supportWingmen.removeAll() -- Destroy all pre-existing wingmen TUM.log("Creating wingmen...") end function TUM.supportWingmen.removeAll() if wingmenGroupID then TUM.log("Removing all wingmen...") end DCSEx.world.destroyGroupByID(wingmenGroupID) wingmenGroupID = nil end end