From c80d036febc3bc7efd5fcf517fb2574b4885c13d Mon Sep 17 00:00:00 2001 From: Ambroise Garel <47314805+akaAgar@users.noreply.github.com> Date: Tue, 16 Sep 2025 22:42:17 +0200 Subject: [PATCH] Parked aircraft are now invisible to AI --- Script/The Universal Mission/ObjectivesMaker.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/Script/The Universal Mission/ObjectivesMaker.lua b/Script/The Universal Mission/ObjectivesMaker.lua index 2f6e518..17a1707 100644 --- a/Script/The Universal Mission/ObjectivesMaker.lua +++ b/Script/The Universal Mission/ObjectivesMaker.lua @@ -160,6 +160,7 @@ do -- Parked aircraft only if parkingInfo then groupOptions.airbaseID = parkingInfo.airbaseID + groupOptions.invisible = true -- Not ideal because wingmen can't be tasked with attacking targets, but only way I've found to prevent friendly CAP from attacking parked aircraft groupOptions.parkingID = parkingInfo.parkingID end