diff --git a/README.md b/README.md index 5c2d9ed..a6ef6d7 100644 --- a/README.md +++ b/README.md @@ -101,7 +101,7 @@ Please also note that PvP is not supported at the moment and that the mission wi - Better use of context for "ambient" radio messages (should only warn of a SAM launch if an AI pilot is there to witness it, etc) - Improved score multiplier taking into account various aspects of mission difficulty (weather, nighttime ops...) - Laser designation of targets by JTAC -- New objectives: helicopter (drop/pickup units...), CAP, CAS, OCA (airbase attack) +- New objectives: helicopter (drop/pickup units...), CAP, CAS - Support for all missing DCS World theaters - Support for more factions and five different time periods (World War 2, Korea war, Vietnam war, late Cold war, Modern) diff --git a/The Universal Mission - User's Manual.md b/The Universal Mission - User's Manual.md index 00f3b9d..bf4ce63 100644 --- a/The Universal Mission - User's Manual.md +++ b/The Universal Mission - User's Manual.md @@ -113,7 +113,9 @@ The exact content of the menu will depend on the current phase of the mission. - **Mission type**: What will your mission be? - **Antiship strike**: Sink enemy warships and cargo ships. - **Ground attack**: Interdiction missions against armor, artillery and convoys. + - **Helicopter hunt**: Shoot down enemy transport and attack helicopters. - **Interception**: Shoot down strategic airplanes (bombers, transports...) and enemy attack planes on interdiction missions. + - **Offensive counter-air**: Bomb enemy airbases and destroy parked aircraft. **(Requires a target location with at least one enemy land airbase)** - **SEAD**: Destroy enemy SAM sites. - **Strike**: Destroy enemy structures and civilian buildings occupied by enemy forces. - **Target location**: Where on the map will the targets be spawned? Approximate distance to possible regions is displayed in the menu.