diff --git a/Script/Library/RadioMessages.lua b/Script/Library/RadioMessages.lua index a474ff6..f68e6af 100644 --- a/Script/Library/RadioMessages.lua +++ b/Script/Library/RadioMessages.lua @@ -11,7 +11,7 @@ Library.radioMessages = { "Taking fire!", "Bird's hurt, trying to hold altitude!", "Impact on fuselage, took a solid hit!", - "Taking damage, warning lights all over" + "Taking damage, warning lights all over!" }, pilotKillAir = { "Splash one $1. Rejoining.", @@ -96,12 +96,12 @@ Library.radioMessages = { "$1! They got me! Left wing's gone! I'm getting out!", "$1! They nailed me, fire in the pit! I'm outta here!", "$1! Fire in the cockpit! Can't see anything! Ejecting!", - "$1! Mayday! No control—this is it, ejecting now!" + "$1! Mayday! No control! This is it, ejecting now!" }, pilotWingmanEngageAir = { "$1, copy, engaging $2 now ($3).", "$1, tally one, pressing on $2 ($3).", - "$1, roger, comitting on $2 ($3).", + "$1, roger, committing on $2 ($3).", "$1, confirm, going after $2 ($3).", "$1, affirm, moving in on $2 ($3)." }, -- "$2" should be "bandits" in audio version @@ -141,7 +141,7 @@ Library.radioMessages = { "$1. Copy, orbiting now.", "$1. Roger, in the hold.", "$1. Affirm, setting up the orbit.", - "$1. Orbiting at pos." + "$1. Orbiting at position." }, pilotWingmanRejoin = { "$1, off the perch, rejoining your side.", @@ -317,6 +317,13 @@ Library.radioMessages = { "Flight, update altitude profile to $1.", "Flight, altitude correction, go to $1." }, + playerWingmanCoverMe = { + "Flight, need cover now.", + "Flight, keep my six clean.", + "Flight, engaged defensive, cover me!", + "Flight, break off and clear my tail.", + "Flight, keep bandits off me." + }, playerWingmanEngageAirDefense = { "Flight, prioritize $1, engage now.", "Flight, take down $1 systems.", @@ -331,13 +338,6 @@ Library.radioMessages = { "Flight, engage $1, your discretion.", "Flight, you're free to engage $1." }, -- "$1" should be "bandits" in audio version - playerWingmanCoverMe = { - "Flight, need cover now.", - "Flight, keep my six clean.", - "Flight, engaged defensive, cover me!", - "Flight, break off and clear my tail.", - "Flight, keep bandits off me." - }, playerWingmanEngageGround = { "Flight, engage $1 targets.", "Flight, prosecute $1 targets ahead.", @@ -364,15 +364,15 @@ Library.radioMessages = { -- "Flight, move to designated steerpoint." -- }, playerWingmanOrbit = { - "Flight, orbit your position.", + "Flight, orbit at position.", "Flight, set up an orbit.", - "Flight, hold on me.", - "Flight, anchor on my current pos.", - "Flight, orbit overhead" + "Flight, hold on position.", + "Flight, anchor on current position.", + "Flight, orbit overhead." }, playerWingmanRejoin = { - "Flight, rejoin my side", + "Flight, rejoin my side.", "Flight, push it up, rejoin formation.", "Flight, come back to route.", "Flight, tighten it up.",