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Added voiceovers for "vector to airbase" and "weather report" calls
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@@ -201,15 +201,13 @@ Library.radioMessages = {
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"$1, off the deck, forming up now."
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},
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atcRequireNearestAirbase = { -- TODO: voiceover
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atcRequireNearestAirbase = {
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"Roger. Vectoring you to the nearest airbase.\n\n$1",
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"Copy. Coordinates to nearest field inbound.\n\n$1",
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"Roger. Guide you direct to the nearest recovery airfield.\n\n$1"
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},
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atcRequireNearestAirbaseNone = { -- TODO: voiceover
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"No friendly airbase is available at the moment.",
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},
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atcWeatherUpdate = { -- TODO: voiceover
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atcRequireNearestAirbaseNone = "No friendly airbase is available at the moment.",
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atcWeatherUpdate = {
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"Roger. Weather info coming up now.\n\n$1",
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"Copy. Weather report inbound.\n\n$1",
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"This is control, checking conditions now.\n\n$1",
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@@ -309,13 +307,13 @@ Library.radioMessages = {
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"$1, target already marked with smoke."
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},
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playerATCRequireNearestAirbase = { -- TODO: voiceover
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playerATCRequireNearestAirbase = {
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"Control, request vectors to nearest suitable base for recovery.",
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"Control, requesting nearest friendly airfield for landing, over.",
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"Control, negative on original destination, request alternate field nearest current position.",
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"Control, requesting location and frequency for closest towered airfield."
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},
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playerATCWeatherUpdate = { -- TODO: voiceover
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playerATCWeatherUpdate = {
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"Control, request latest weather update, over.",
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"Control, need current weather and visibility.",
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"Control, what's the weather looking like out there?",
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