Added voiceovers for "vector to airbase" and "weather report" calls

This commit is contained in:
Ambroise Garel
2025-09-14 14:17:56 +02:00
parent 3af259f048
commit b8b5611e32
18 changed files with 6 additions and 8 deletions
+5 -7
View File
@@ -201,15 +201,13 @@ Library.radioMessages = {
"$1, off the deck, forming up now."
},
atcRequireNearestAirbase = { -- TODO: voiceover
atcRequireNearestAirbase = {
"Roger. Vectoring you to the nearest airbase.\n\n$1",
"Copy. Coordinates to nearest field inbound.\n\n$1",
"Roger. Guide you direct to the nearest recovery airfield.\n\n$1"
},
atcRequireNearestAirbaseNone = { -- TODO: voiceover
"No friendly airbase is available at the moment.",
},
atcWeatherUpdate = { -- TODO: voiceover
atcRequireNearestAirbaseNone = "No friendly airbase is available at the moment.",
atcWeatherUpdate = {
"Roger. Weather info coming up now.\n\n$1",
"Copy. Weather report inbound.\n\n$1",
"This is control, checking conditions now.\n\n$1",
@@ -309,13 +307,13 @@ Library.radioMessages = {
"$1, target already marked with smoke."
},
playerATCRequireNearestAirbase = { -- TODO: voiceover
playerATCRequireNearestAirbase = {
"Control, request vectors to nearest suitable base for recovery.",
"Control, requesting nearest friendly airfield for landing, over.",
"Control, negative on original destination, request alternate field nearest current position.",
"Control, requesting location and frequency for closest towered airfield."
},
playerATCWeatherUpdate = { -- TODO: voiceover
playerATCWeatherUpdate = {
"Control, request latest weather update, over.",
"Control, need current weather and visibility.",
"Control, what's the weather looking like out there?",